JmOz Posted October 18, 2009 Report Share Posted October 18, 2009 The character is a Psichic Batman, his power is a form of clairvoyance that will let him to get flashes, that he has no control over, showing him stuff. Thei dea is that this is a plot based power to help either move a story along or get one started. Right now the power is being built like this 20 Retrocognitive, Precognitive Clairsentience (Smell/Taste, Hearing, Sight And Touch Groups), Mobile Perception Point (can move up to 12m per Phase) (95 Active Points); No Conscious Control (-2), Precognition/Retrocognition Only (-1), Blackout (-1/2), Unified Power (-1/4) 20 points seems really high for what I am planning on it's use being, any suggestions Quote Link to comment Share on other sites More sharing options...
JohnOSpencer Posted October 19, 2009 Report Share Posted October 19, 2009 Re: Help with a plot power I had two these in my last campaign. I didn't make them pay for Mobile perception point(since I would be controlling the entire vision anyways) and they both had Concentration(0 DCV) also. Seems like double dipping with Blackout, but Blackout is only -1/2 (just like concentration) and didn't seem fair (as it would make sense that you would be 0 DCV anyways, I figured they should at least get the bonus). They both ended up paying about 14 points, which is not bad. I tried to make it cheaper, but couldn't think of anymore reasonable limitations for it. Quote Link to comment Share on other sites More sharing options...
csyphrett Posted October 19, 2009 Report Share Posted October 19, 2009 Re: Help with a plot power Johnny Smith needed to touch things. You could use that to bring things down. CES Quote Link to comment Share on other sites More sharing options...
bubba smith Posted October 19, 2009 Report Share Posted October 19, 2009 Re: Help with a plot power Johnny Smith needed to touch things. You could use that to bring things down. CES you refer to the hero of the DEAD ZONE tv show? Quote Link to comment Share on other sites More sharing options...
Supreme Serpent Posted October 19, 2009 Report Share Posted October 19, 2009 Re: Help with a plot power Psychic Flashes: +10 to Deduction, NCC (to move things along) Psychic Flashes: Physical Lim. - infrequent, slight (to get things started) Quote Link to comment Share on other sites More sharing options...
JmOz Posted October 19, 2009 Author Report Share Posted October 19, 2009 Re: Help with a plot power Psychic Flashes: +10 to Deduction, NCC (to move things along) Psychic Flashes: Physical Lim. - infrequent, slight (to get things started) That is near GENIUS Quote Link to comment Share on other sites More sharing options...
Cardinal Posted October 24, 2009 Report Share Posted October 24, 2009 Re: Help with a plot power That is near GENIUS Agreed. Rep to SS. Quote Link to comment Share on other sites More sharing options...
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