MrAgdesh Posted December 1, 2009 Report Share Posted December 1, 2009 I have a player who wishes to create a knight with a phantom steed. At its campaign introduction, it will have no game effect other than transportation; it merely serves as a spectral mount that grants him flight. So, standard Flight with the special effect that he rides a ghostly horse. However, he has also said that he would like one other person to be able to ride the mount along with himself. The second person should not pay END for this flight (only the knight, for the steed is a manifestation of his will). and has to remain in contact with the knight at all times. He thus flies wherever the knight does and if the knight is stunned or KOed for example, he is suddenly without a mount. This sounds like the Usable As Attack Advantage (with the defense that the recipient can simply 'dismount' and move away from being adjacent to the knight) but that Advantage would theoretically exclude the knight from using the power on himself at the same time. I say 'theoretically' because I could of course rule otherwise. I wonder though if I am just missing something glaringly obvious? Quote Link to comment Share on other sites More sharing options...
Arkham Posted December 1, 2009 Report Share Posted December 1, 2009 Re: Phantom Steed Extra Limbs, only to hold someone while flying. Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted December 2, 2009 Report Share Posted December 2, 2009 Re: Phantom Steed You should take a look at this old thread on a similar topic. HM Quote Link to comment Share on other sites More sharing options...
Lucius Posted December 2, 2009 Report Share Posted December 2, 2009 Re: Phantom Steed Which edition? Lucius Alexander Phantom palindromedary Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted December 2, 2009 Report Share Posted December 2, 2009 Re: Phantom Steed Personally, I would probably go with a custom follower/creature with Always On Desolidification and then a Naked Advantage of Affects Physical World on enough STR to carry 2 passengers with a Limitaton Only to carry passengers. Technically it requires another character sheet but if Affects Desol is uncommon it really just boils down to requiring that the PC purchase the Riding skill. Quote Link to comment Share on other sites More sharing options...
Naanomi Posted December 2, 2009 Report Share Posted December 2, 2009 Re: Phantom Steed In 6th ed: Flight, Usable Nearby, Uncontrolled Quote Link to comment Share on other sites More sharing options...
Duke Bushido Posted December 2, 2009 Report Share Posted December 2, 2009 Re: Phantom Steed Flight, Useable by (one) Other? With an appropriate Lim that the Knight pays the END? Quote Link to comment Share on other sites More sharing options...
IndianaJoe3 Posted December 2, 2009 Report Share Posted December 2, 2009 Re: Phantom Steed However' date=' he has also said that he would like one other person to be able to ride the mount along with himself. The second person should not pay END for this flight (only the knight, for the steed is a manifestation of his will). and has to remain in contact with the knight at all times. He thus flies wherever the knight does and if the knight is stunned or KOed for example, he is suddenly without a mount.[/quote'] Under 6e, you might build it like this: Flight, Usable on Other, x2 recipients, one recipient at a time, grantor controls power totally, grantor pays all END, recipient must remain close to grantor. +½ Quote Link to comment Share on other sites More sharing options...
Naanomi Posted December 2, 2009 Report Share Posted December 2, 2009 Re: Phantom Steed I would make it 0 END, Uncontrolled... better simulate a summoned thing that way Quote Link to comment Share on other sites More sharing options...
Matt Holck Posted December 2, 2009 Report Share Posted December 2, 2009 Re: Phantom Steed Personally' date=' I would probably go with a custom follower/creature with Always On Desolidification and then a Naked Advantage of Affects Physical World on enough STR to carry 2 passengers with a Limitaton Only to carry passengers. Technically it requires another character sheet but if Affects Desol is uncommon it really just boils down to requiring that the PC purchase the Riding skill.[/quote'] I concur and would call and dispel the follower with a summons An actually creature will enforce the special effect best Quote Link to comment Share on other sites More sharing options...
MrAgdesh Posted December 2, 2009 Author Report Share Posted December 2, 2009 Re: Phantom Steed Which edition? Lucius Alexander Phantom palindromedary Sorry; 5th (I have 6th but am continuing this campaign under 5th) Quote Link to comment Share on other sites More sharing options...
MrAgdesh Posted December 2, 2009 Author Report Share Posted December 2, 2009 Re: Phantom Steed Personally' date=' I would probably go with a custom follower/creature with Always On Desolidification and then a Naked Advantage of Affects Physical World on enough STR to carry 2 passengers with a Limitaton Only to carry passengers. Technically it requires another character sheet but if Affects Desol is uncommon it really just boils down to requiring that the PC purchase the Riding skill.[/quote'] I'm liking this, as I think that the player eventually wants to develop it into a warhorse follower anyway. Thanks to all for the input. Quote Link to comment Share on other sites More sharing options...
Blue Posted December 2, 2009 Report Share Posted December 2, 2009 Re: Phantom Steed I believe i wound up making two versions of this for a character once. #1 was a summon of one specific horse (done by whistling); No matter where he was it would simply come running out from around a nearby corner, like in an old west TV show. The other version was simply running with some linked STR, with the horse as SFX. This mean he had the extra STR for move-throughs, lifting objects, etc. This turned out to make more sense mathwise; just meant that someone couldn't take out the horse by shooting it or anything (which also simulated an old west tv show; the horses rarely got hurt though they tumbled like crazy) Quote Link to comment Share on other sites More sharing options...
Naanomi Posted December 2, 2009 Report Share Posted December 2, 2009 Re: Phantom Steed and if you did want the horse to be a viable target, you could always give it 'physical manifestation' Quote Link to comment Share on other sites More sharing options...
Checkmate Posted December 3, 2009 Report Share Posted December 3, 2009 Re: Phantom Steed With the original description, I would just call it Flight. You're allowed to carry someone when you fly, so it's the exact same thing. With the given SFX I would allow the Knight to use his both hands while flying, even with an extra passanger, but as a side effect of that, a bad guy could jump on the steed behind him (as well as other benefits/disadvantages that are appropriate). Quote Link to comment Share on other sites More sharing options...
dmjalund Posted December 3, 2009 Report Share Posted December 3, 2009 Re: Phantom Steed if you didn't make the summon 'a specific character' it could always be replaced if shot. Quote Link to comment Share on other sites More sharing options...
Cardinal Posted December 3, 2009 Report Share Posted December 3, 2009 Re: Phantom Steed With the original description' date=' I would just call it Flight. You're allowed to carry someone when you fly, so it's the exact same thing. With the given SFX I would allow the Knight to use his both hands while flying, even with an extra passanger, but as a side effect of that, a bad guy could jump on the steed behind him (as well as other benefits/disadvantages that are appropriate).[/quote'] Following the adage of KISS, I like this answer. Simple and elegant. Quote Link to comment Share on other sites More sharing options...
director13 Posted December 4, 2009 Report Share Posted December 4, 2009 Re: Phantom Steed You should take a look at this old thread on a similar topic. HM Unrelatedly, that thread is crazymaking. Quote Link to comment Share on other sites More sharing options...
Checkmate Posted December 12, 2009 Report Share Posted December 12, 2009 Re: Phantom Steed In keeping with the KISS formula, I'd solve that other thread's problem the same way. Extra Limbs Only for Carrying People while Flying and Extra STR with the same limitation. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.