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Cosmic Centurions


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Re: Cosmic Centurions

 

Enemies of the Cosmic Centurions

 

Admiral Garm (commander of the Obsidian Battle Group, Dark Scourge

of the Stars)

 

 

Lord Dark Matter's plans for galactic conquest depend largely upon his ability to

bring overwhelming force to bear against those worlds selected for invasion, and

even more so upon the ability of the commanders assigned to the task to carry

it out. Those commanders, in turn, depend upon the skill and leadership of their

immediate superior (Dark Matter has too many demands upon his time to over-

see every individual operation of his master plan, so he delegates responsibility

to the appropriate subordinates), and in that regard they are most fortunate to

have one of Lord Dark Matter's finest officers for that task: Admiral Garm, the

commander of Dark Matter's most elite space force, the Obsidian Battle Group.

 

A member of a humanoid species with facial features resembling those of a Terran

hippopotamus -- with purple skin and green eyes -- Garm has the temparment to

match, and is only slighty more forgiving of failure than his master. Provided that

said failure doesn't directly embarass or seriously inconvenience Dark Matter in any way,

Garm usually gives the offending officer a second chance; considering some of the ways

in which Lord Dark Matter has "chastised" those who have failed him in the past, there

is a great deal of incentive on the part of those who have recieved such a reprieve to

avoid a repeat of whatever mistake they had made.

 

A superb strategist and tactician, Garm has never lost any space battle where he

was actually present; most of the operations carried out by Dark Matter's fleets

were planned by Garm, but overseen by other officers and, until the Battle of

Elysia, had never failed to achieve the desired result.

 

Admiral Garm is aided by his second-in-command, Commodore D'ahmos, a human-

oid being with facial features not unlike those of a bat. D'ahmos is in charge of star-

fighter operations and orbital support for ground-based forces, leaving his superior

free to concentrate on more important matters. Garm commands the Obsidian

Battle Group from his flagship, the Dark Herald (a dreadnought-class starship with

the capabilities of an aircraft carrier).

 

Abilities: Garm is a master of the strategies and tactics of space warfare, and has

the ability to percieve the battlefield in three-dimensional terms, enabling him to

deploy his forces for optimum effect.

 

Personality: Garm is not the most patient of beings; most of the time he manages

to deal with his subordinates without biting their heads off (either figuratively or

literally). It's only when one of them irritates him or makes a disastrous blunder

that he's at his most dangerous; it's not uncommon for him to have the worst

offenders spaced -- and that's when he's in what passes for a lenient state of

mind. It's only when involved with the conduct of an engagement between his

forces and those of an opponent that his normal temparment is replaced with a

cool, emotionless demeanor.

 

Powers: None known.

 

Skills: In addition to his expertise at space warfare, Admiral Garm has recieved

the full training given to members of Lord Dark Matter's forces, and is an expert

in both armed and unarmed combat (including zero-g combat techniques).

 

Weapons: Garm doesn't normally carry weapons of any type, as there isn't much

of a reason to do so on his flagship; only if there is a danger of it being boarded

by an enemy will he carry a sidearm, usually a heavy pulse blaster (a pistol-type

weapon that fires bolts of high-energy plasma).

 

Appearance: As described in the above text, Garm has facial features reminiscent

of a Terran hippopotamus, but with purple skin and green, pupiless eyes, He stands

6 feet tall and weighs 350 pounds. He wears the standard uniform of the Nth Legion,

but with a circular rank badge on the left side of his chest.

 

 

 

Major Tom 2009 :eg:

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Re: Cosmic Centurions

 

The newest of the Cosmic Centurions (and my first actual CC pic), the

Diamond Centurion:

 

 

[ATTACH=CONFIG]39052[/ATTACH]

 

 

 

If her outfit looks a bit different, it's because I wasn't able to check out the CC

art page to have reference material at hand when I did it; it wasn't until after

the pic was done that I finally managed to get onto the CC art page.

 

As to the idea behind her, she was an inhabitant of the same world that the

Crystal Centurion came from, and was a skilled doctor as well. Whenever

there was a disaster -- either on her world or on another -- she was part of

any relief effort that was mounted, and it was during one such incident that

she came to the attention of the Cosmic Centurions. When several people

were injured and trapped in a chemical explosion at a factory, the future

Diamond Centurion went into the danger zone several times to rescue them,

not stopping until all of them were out of danger, risking death herself in the

process.

 

Several Cosmic Centurions that were involved with the relief effort arrived at

the scene in time to witness her actions, and were impressed with her bravery

and compassion for others. Her willingness to risk her life for others convinced

them that she would be a worthy addition to their ranks; once the emegency

was dealt with and things settled down, the Cosmic Centurions approached

her with the invitation to join them. Hesitant at first, she accepted only after

being convinced that she would be able to do even greater good for the inno-

cent peoples of the galaxy as a Cosmic Centurion, than as just simply a doctor.

 

Because one of her people who was a Cosmic Centurion was already known as

the Crystal Centurion, she couldn't call herself that; fortunately, the daughter

of the Silver Centurion -- who had taken up her father's mantle to become

a Cosmic Centurion herself, under the name of the Chrome Centurion -- suggest-

ed that she call herself the Diamond Centurion. D'mandi -- the real name of the

doctor -- liked the idea, and so it was that the Diamond Centurion was born.

 

The pic shows her with the gear that she uses on the job: a medkit on the right

side of her belt, and an advanced medical scanner on the left. Normally, she uses

her medical training to help injured people she comes across in the course of her

duties; only if a patient's injuries are immediately life-threatening will she use her

Source-derived powers to heal them or, if proper medical care is nearby, stabil-

ize their condition until they can be gotten to a hospital.

 

 

 

Major Tom 2009 :cool:

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Re: Cosmic Centurions

 

Enemies of the Cosmic Centurions (Update)

 

Techamachus

 

 

Recently, Lord Dark Matter's cyborg scientist, Techamachus, created two additional

lower-body chassis. He did so because there were occasions where he was assigned

to projects on worlds whose environmental conditions were less than conducive to

anti-grav flight (namely, high winds). Both chassis were built with a form reminis-

cent of a Terran spider, with eight legs for increased stability, but with different

tasks in mind.

 

The first chassis was designed primarily to enable him to handle hazardous mat-

erials at a distance, and has eight extendable waldo-like arms in a detachable

backpack unit. The tips of the waldo "fingers" have built-in tractor beam project-

ors, allowing Techamachus to handle objects that would be dangerous to physic-

ally touch. The twin over-the-shoulder missile pods that he normally uses with

his anti-grav module are also present in this design as well.

 

The second chassis was designed as a combat unit, and is appropiately armed for

the task. A four-shot missile pod sits over his right shoulder, and each missile can

separate into three independently-targeted mini-missiles, enabling him to attack

up to three targets with each missile. A gatling laser cannon sits over his left shoul-

der, and is powerful enough to seriously damage (or even destroy) an armored

fighting vehicle. The gatling laser can also provide antiaircraft defense (given how

Techamachus came to be a cyborg, such a capability is entirely understandable).

The most powerful of the chassis' built-in weapons, however, is the particle-beam

cannon built into the "tail" of the chassis. Operating from its own independent

energy cell, the particle-beam has a limited number of shots, but since the unit

wasn't designed for prolonged combat, this is less of a handicap than it would be

otherwise. Techamachus supplements the firepower of the Heavy Combat Chassis

with a pair of hand-held heavy plasma rifles (with the strength that his cyborg

upper body provides him, he is able to use and fire both weapons one-handed

with great accuracy and stability). An advanced, attachable targeting module

that is connected to the weapons systems fits over his right eye; any target he

sees is instantly fed into the fire-control system -- all he has to do is think of the

weapon he wants to use, and it immediately fires upon the target.

 

For defensive purposes, a more powerful version of the shield generator that his

anti-grav module is equipped with has been installed in both chassis, and the

chassis themselves are armor-plated.

 

Of the pics shown below, the first is of the Heavy Combat Chassis, while the

second is of the "hazmat" chassis.

 

 

 

[ATTACH=CONFIG]39055[/ATTACH][ATTACH=CONFIG]39054[/ATTACH]

 

 

 

Major Tom 2009 :eg:

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Re: Cosmic Centurions

 

Enemies of the Cosmic Centurions

 

 

Lady Demonica (Commander of the Demonscourge pirate armada, Consort

of Lord Dark Matter):

 

 

Not all threats to the peace and freedom of the galaxy come from Lord Dark Matter.

There are also planet-bound tyrants with dreams of empire, as well as numerous

bands of space pirates to make life dangerous for the everyday citizens of the gal-

axy. Of the latter, the most dangerous is the pirate band known as the Demon-

scourge Armada, led by a woman who is known only as Lady Demonica.

 

A member of the same species as Z'a'dahn the Inquisitor, Demonica inherited her

fleet from her father -- Captain Demonicus -- when he was offered command of

one of Lord Dark Matter's fleets. Demonica commanded her fleet with great skill,

earning the respect and trust of the crews under her command, and -- in a rare

act of humanitarianism -- rescued almost the entire population of the reptilian

warrior species known as the G'hlan when their world suffered an ecological cat-

astrophe which rendered it incapable of supporting life. Swearing eternal loyalty

to Lady Demonica, the G'hlan now live on a new world which she found for them,

and an entire Legion's worth of them -- a little over six thousand of them -- serve

as her elite shock troopers; a small squad of thirteen of their finest warriors act

as her personal bodyguard, both on her flagship and off of it.

 

For many years, Demonica successfully plied her trade throughout the galaxy,

plundering well-laden merchant ships and engaging in the occasional slave

raid, until one day when an old friend of her father's came with the news that

no child -- son or daughter -- ever wants to hear: Commodore Demonicus was

dead, killed during an attempt to invade the planet Elysia. Demonica learned

from her father's friend that he had been killed when he attempted to capture

one of the super-powered beings who had interfered with the invasion attempt

at the last moment, forcing the retreat from the planet. His flagship was destroy-

ed when one of the teammates of the superbeing he was attempting to capture

came to her aid, along with what looked like a robotic weapon of some sort; they

managed to break free, and, using an unimaginably powerful attack, broke through

the defenses of her father's ship, destroying it with all hands.

 

She learned that the beings who had stopped the invasion of Elysia were known as

the Star Centurions (what connection to the Cosmic Centurions that they had, or

didn't have, her father's friend couldn't say), and that the "robotic weapon" was

actually a being of living "anti-energy" known as the Positronic Man -- but what

she learned about who was directly responsible for her father's death filled her

with a deep and burning hatred. Lady Demonica swore a blood oath that day: that

she would never rest until Powerstar and Starstorm were destroyed -- but not be-

fore she had made them suffer.

 

Demonica then had her father's friend intercede on her behalf to request an audi-

ence with Lord Dark Matter, and to request permission for her fleet to enter his

domain. Within days, both of her requests had been granted, and Lady Demonica --

and the Demonscourge Armada -- found themselves in the heart of Lord Dark

Matter's territory. Finally meeting with the dreaded conqueror, she was asked by

Dark Matter why she wished to meet with him. Demonica told him that, not only

did she want to continue her father's work, but she also wanted to destroy those

responsible for his death -- and the best way for her to accomplish those goals

was to serve him, but as an independent force, not as a member of his military.

 

Lord Dark Matter was, to put it mildly, very impressed with Lady Demonica and

her willingness to risk much in her pursuit of personal vengeance; he was also,

for the first time in his existence, entranced by the beauty of a woman, and

made no secret of those facts to her. He told her that he would accept her offer,

but he also asked her if she would consider becoming his consort. Demonica was

astonished, to say the least -- not because she thought that his question was out-

rageous, but because she had never before met anyone who desired her, and

thought her beautiful as well. Even more astonishing to her was the fact that his

offer actually appealed to her -- as the consort of the man who sought to conquer

the galaxy, she would have power beyond anything that most people could imag-

ine. With all that in mind, Demonica smiled and gladly accepted his invitation to

become the consort of Lord Dark Matter.

 

For the next three months after their meeting, Dark Matter and Demonica spent

their time getting to know one another; during that time, both her people and

those of Dark Matter made every effort to gather as much information on the

Positronic Man and the Star Centurions -- particularly Powerstar and Starstorm --

as they could before Lady Demonica commenced her campaign of vengeance.

They were unable to discover their true identities, but they did discover one very

significant fact: in spite of looking like an Elysian male, Powerstar was not a nat-

ive of that world, but came from elsewhere in the galaxy; where from, they didn't

know, but they would continue to search for the answer until they did.

 

For the time being, however, Lady Demonica had as much information as she need-

ed to begin her quest for vengeance...and she was more than ready to begin.

 

Appearance: Lady Demonica has those features which are common to her species:

black hair, reddish-colored skin, pupiless yellow eyes which seem to glow, and a

small pair of horns which protrude from her forehead. She stands 5'10" in height,

and weighs 145 lbs. When in the field or commanding from the bridge of her star-

ship, she wears a suit of lightweight, yet strong body armor in red and purple with

gold trim. A golden horned-skull emblem decorates the belt of the armor, and she

wears a yellow-lined purple cape with an emerald clasp.

 

Personality: Even before her father's death, Demonica was an intense and driven

woman, committed to achieving any goal which she set for herself. With the death

of her father, she has become even more intense and driven, but with only one

goal in mind: the destruction of Powerstar and Starstorm (and, to a lesser extent,

the Positronic Man as well) -- but not before she's made them suffer. The only

thing in her life at this time which gives her any peace is her relationship with Lord

Dark Matter, who shares her wish to see their enemies destroyed.

 

Powers: Lady Demonica has no super-powers to speak of; however, her species is,

as a whole, slightly stronger than Earth humans (Demonica has a STR of 20).

 

Skills: As a leader of a space pirate armada, Demonica is well-versed in the arts of

starship command and battle strategy; she is also a master of both modern and

archaic weaponry, which both she and those under her command make use of in

their piratical activities. In addition, she also commands the loyalty of the G'hlan

Warriors who serve in her fleet -- which, in itself, says a great deal about her pers-

onal abilities as a captain, considering that the G'hlan are unremittingly hostile to

all other beings (the only beings other than Demonica that the G'hlan respect at

all are the other members of the Demonscourge Armada).

 

Of the two pics below, the first is of one of Demonica's G'hlan Warrior bodyguards,

complete with body armor, the standard sword wielded by all of them, modern

load-bearing gear, and a heavy plasma rifle. The second is of Demonica herself,

wearing her "business" attire.

 

 

[ATTACH=CONFIG]39057[/ATTACH][ATTACH=CONFIG]39056[/ATTACH]

 

 

 

Major Tom 2009 :eg:

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Re: Cosmic Centurions

 

One of the newest recruits to the Cosmic Centurions is Viridia, the youngest cousin

of the Star Centurion known as Draco. When space pirates on a slave raid attempt-

ed to kidnap the children of one of her homeworld's schools, she managed to hold

them off until help could arrive in spite of being outnumbered and unarmed. When

a group of Cosmic Centurions arrived in response to the desperate call for help,

they found several of the pirates lying on the ground in various states of severe

injury, while the rest were still trying to get to the children. With the arrival of the

Cosmic Centurions on the scene, the pirates were quickly defeated and taken into

custody.

 

Impressed by the courage that she'd shown in fighting the pirates, and believing

that she possessed the necessary qualities to become one of them, the Cosmic

Centurions invited her to join their ranks. Although she was surprised by their

invitation, Viridia accepted it, and became the Dragon Centurion.

 

 

[ATTACH=CONFIG]39066[/ATTACH]

 

 

 

Major Tom 2009 :cool:

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Re: Cosmic Centurions

 

Ferros T'n'sten is a member of a humanoid species whose members are composed

of, for lack of a better term, living metal. Although they possess great strength as

a result of their physical makeup, Ferros' people aren't particularly violent or war-

like; rather, they are contemplative and pacifistic by nature, choosing to keep to

themselves. Ferros, on the other hand, is very inquisitive and eager to learn new

things and to see new places -- and it is those qualities which brought him to the

attention of the Cosmic Centurions.

 

At the time of the Battle of Elysia, Ferros was studying at one of the planet's many

universities when the invasion fleet sent by Lord Dark Matter arrived in the system.

Although the planetary defenses were able to stop most of the enemy ships from

landing troops on the planet, one transport did make it through to deploy its troops.

The mission of the troops was to advance on the main government building for the

purpose of seizing the members of the Science Council, and their path took them

straight toward the university where Ferros was in attendance. When the enemy

entered the grounds of the university, they immediately began shooting at any

civilian in their path, including Ferros.

 

Unlike many of his classmates, however, Ferros was impervious to the Nth Legion's

fire; his metallic form provided perfect protection from their weapons, and his great

strength made it possible for him to fight them effectively. He managed to delay

their advance long enough for units of the planetary defense force to arrive at the

scene, and continued to fight the Legionnaires even after their arrival. Near the end

of the fight, word came over one of the PDF's communicators that the enemy fleet

had turned and was retreating from Elysia (by this time, the Star Centurions had

arrived and had aided in the defeat of the invasion fleet). Upon hearing that, the

Legionnaires stopped fighting and, as one, self-destructed somehow, leaving the

victors without any prisoners.

 

One Earth hour later, a small contingent of Cosmic Centurions arrived at Elysia to

assist with the cleanup operations, and to make certain that Lord Dark Matter's

forces didn't try to attack again while the planet's defenders were otherwise occu-

pied. While they were there, several of the Elysian troops who had been involved

in the fight against the Nth Legionnaires told them about Ferros' one-man stand

against them at the university campus, and how that stand kept the Science Coun-

cil from becoming prisoners of Lord Dark Matter. As they listened to the various

accounts of Ferros' heroism, the Cosmic Centurions realized that he was a perfect

choice to become one of them.

 

Taking him aside, the Cosmic Centurions spoke to Ferros of their organization, and

of how it was their mission to defend the innocent and to battle evil throughout the

galaxy. They also told him of their responsibility to find sentient beings who were

worthy to become part of their organization, and told him that he was just such a

being -- and they wanted him to become one of them, a Cosmic Centurion. Ferros

was surprised, to say the least -- he didn't think he was special in the way that the

Cosmic Centurions seemed to think he was; he'd only been trying to protect his

friends from the invaders (modesty was, and still is, one of his strong points).

 

The Cosmic Centurions told him that he was indeed the very kind of being that they

sought to become part of their organization, and that they would be honored if he

would join them. Realizing that they were indeed serious, Ferros accepted their

invitation. And so it was that on that day, Ferros T'n'sten became the Cosmic Cen-

turion known as the Steel Centurion.

 

 

[ATTACH=CONFIG]39067[/ATTACH]

 

 

 

Major Tom 2009 :cool:

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Re: Cosmic Centurions

 

Allies of the Cosmic Centurions

 

 

The Star Centurions (Update)

 

Recently, due to increased activity on the part of Lord Dark Matter's forces,

the Star Centurions felt the need to recruit new members. To this end, they

have been discreetly traveling to other worlds to search for those with the

potential to become Star Centurions, in much the same way as Mentor-Prime

had done with them. Thus far, two such individuals have been found, and have

recently been seen in the field alongside the original members. Like their five

predecessors, these new members possess the same powers as their team-

mates -- the ability to fly through both normal space and hyperspace, the

power to fire bolts of energy from their hands, superhumanoid strength, an

extrasensory perception which enables them to know precisely where they are

in space, and -- as a result of the energy which gives them their powers -- are

immune to disease, nuclear/biological/chemical agents, and no longer age.

They are also able to survive the rigors of space without the need for bulky life-

support gear, and possess unique powers which their teammates don't.

 

The first of these new members is Antares, a native of the planet Betalainia.

Betalainians are a humanoid race similar to Earth humans, but are taller than

Earth humans (7' is the average height for most of them, particularly the males

of the species), and have bluish-black hair and red skin. Upon recieving his

powers, Antares discovered that his unique power was the ability to grow to

tremendous size (over 70 feet in height), with a corresponding increase in his

strength and resistance to energy and kinetic damage. At his normal level of

strength, he is able to lift over 60 tons. He is also surprisingly agile considering

his size, and is often able to take his opponents by surprise -- especially since

most of them aren't expecting a 7-foot-tall, 560-pound man to move very quickly.

 

In terms of personality, Antares is a very calm and collected person, and projects

an image of dignity which is surprising in someone of his age (he is the equivalent

of 24 Earth years old), and has the ability to deal with others in a diplomatic and

polite manner (being the son of Betalainia's Prime Minister has allowed him to

learn how to do such things), and has a fine understanding of proper etiquette.

About the only times that his veneer of dignity slips is when an attractive member

of the opposite sex shows an interest in him -- at which times, he's hard-pressed

to 'keep his cool' and not do something that would be embarassing for him. His

real name is Anthar Areson.

 

The second of their new members is Starfalcon, a member of the Avarii, a race

of winged humanoids. Like Earth birds, the Avarii are hollow-boned, which makes

them lighter than Earth people of similar sizes and builds; there is also as much

variation in skin coloration among the Avarii as there is in Earth's people. Except

for their wings, the Avarii could almost be taken for Earth humans. They are very

well-adapted for winged flight at high speeds, having eyes which are better able

to resist the effects of wind blowing against them, and a respiratory system which

enables them to breathe even at high speeds. Their visual acuity is superior to

that of an Earth human's; they are able to see objects at distances three times

greater than what Earth humans can. They are also able to navigate by means of

an ability to sense their planet's magnetic field; they can do this on other worlds

as well, but only after they've had time to acclimate themselves to the magnetic

fields of those worlds.

 

Starfalcon's unique power is the ability to channel her energies into her wings,

making them stronger than the most advanced super-alloys in existence, and

giving them extraordinary sharpness as well. In space combat, she uses this

power to make high-speed attacks against enemy starships, using her wings

to slice through their hulls as she flies past them. She tends to fly down the

length of her target in order to inflict the greatest amount of damage possible;

the usual result of such an attack is a chain reaction of explosive decompressions

that eventually destroys the target. As she makes her attack runs at near-light

velocity, it's very difficult -- if not outright impossible -- to keep her from making

a successful attack.

 

Personality-wise, she's pretty much the exact polar opposite of Antares; where

he's a very serious person, she tends to be very fun-loving -- as well as being

something of a flirt (some of which she does with an enemy, but only for the

purpose of throwing him off-balance in a fight). She takes particular pleasure

in flirting with Antares -- but never in public where it would embarass him; not

simply because they're teammates, but because she genuinely likes him as a

person.

 

Starfalcon stands 5'11" in height, and weighs 80 lbs. She has black hair that

comes down to her shoulders, and has blue eyes. Her wings are a golden-

white in color. Her real name is Mara Swiftwind.

 

 

 

Major Tom 2009 :cool:

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Re: Cosmic Centurions

 

Allies of the Cosmic Centurions

 

 

The Positronic Man (Update)

 

 

In going back over some of the entries that I've made to this thread, I realized

that when I posted the original pic of the Positronic Man that I had the color

scheme backwards from what the written description of it said. With that in

mind, I went to the F2010 site and redid the pic for the Positronic Man to

match the written description, and here it is:

 

 

[ATTACH=CONFIG]39202[/ATTACH]

 

 

 

Major Tom 2009 :dyn

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Re: Cosmic Centurions

 

Here's the latest weapon to come from the mind of Techamachus -- the

Terror Machine:

 

 

This mechanized nightmare is huge -- over 100 feet tall -- and is heavily-armed

and armored. Its primary anti-personnel weapons are the twin gatling-type laser

cannons which are mounted on the sides at "waist" level, and can cover a ninety-

degree field of fire on either side of the Terror Machine. As for its heavy weapon-

ry, the Terror Machine carries two plasma-bolt projectors, one in each palm of its

hands. The ability of the upper body to turn in a complete circle means that these

weapons not only have a 360-degree arc of fire, but that they can also be used to

fire upon airborne targets. The fact that these weapons have a rapid-fire mode

makes them terrifyingly effective for this task.

 

Its shoulder-mounted weapons are two four-shot missile pods, which are used

solely as anti-personnel weapons. The warheads of the missiles are what Terran

military personnel would refer to as "beehive" rounds: at the midpoint between

their firing point and their targets, the warheads detonate and spray them with

lethal flechette-type darts. The size of the warheads insures that the casualties

from them are huge, to say the least. There are enough missiles for two com-

plete reloads of the missile pods.

 

For the job of breaking through defensive fortifications, the Terror Machine is

armed with a heavy laser cannon, which is mounted in the chest. Although it,

like the plasma-bolt projectors, has a 360-degree arc of fire, it is limited to

firing at targets at or below its level.

 

Its most powerful and versatile weapon, however, is the tail-mounted particle-

beam cannon. This weapon can either destroy its targets or, at slightly lower

power levels, stun them into insensibility (in the case of living beings).

 

The defenses of the Terror Machine are every bit as formidable as its weapons.

The primary defense is, of course, its armored shell. At its thickest, it is over a

foot and a half thick (in the chest area), with areas like the arms and head

having a thickness of one foot even. However, it does not rely solely upon its

armor for protection; a powerful energy-shield generator housed within its body

provides additional protection.

 

The Terror Machine is capable of operating semi-autonomously, requiring only

periodic updating of its onboard computer to allow for unforseen complications

to whatever mission it has been given.

 

In outward appearance, the Terror Machine resembles a huge tank-like vehicle

with four sets of treads, upon which a humanoid upper body has been mounted.

The humanoid body has been constructed to resemble that of a Nth Legionnaire,

with the difference being that the head has been designed to resemble a high-

tech horned skull.

 

 

 

Major Tom 2009 :eg:

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