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Zoologist Evan Burke loved traveling to Africa to study the animals there, and his favorites were the gnus. He spent many months tracking their movements across the Serengeti, studying their eating and mating habits, and generally learning all there was to know about them. His obsession is probably why, when his latent genetic mutation manifested, Evan became a were-gnu. Unfortunately, the transformation also twisted his mind, causing him to run wildly about at the slightest provocation when in his animal form. He joined Africana* as Wildebeest, at least until he can get some more control and become a gnu man.

 

*or whatever other name death tribble wishes. Oh, and sorry about the bad pun at the end. But I'll bet you gnu I couldn't help myself.

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after not getting on for much yesterday, I post more in revenge !

 

Sahara

 

This member of the group most often appears as a woman but her appearance and dress varies quite drastically. However the others all know that it is Sahara. She can disappear or dissolve as grains of sand. Most frightening of all she can create a sandstorm and blast the enemies of the group. The others tend to take cover behind Drakensburg or Kilamanjaro when this happens. She appears to defer to Kgala and is silent most of the time. When in sandstorm shape she can scream much like the last version of the film The Mummy. Some believe that is where the fil makers got the idea.

 

Agulhas

 

Of all the members of the group, the one you least expect is one based in water. However Agulhas is every bit as deadly as some of his team mates. Appearing as a male he can generate water from his body and always seems to be sweating. However neither Kgala nor Sahara pose any threat to him, nor he to them. Even on rivers or lakes he is capable of generating a massive wave that can take out people or vehicles the code name for this being Waratah. The belief from others being that a rogue wave sank the SS Waratah in 1909. He speaks more than Sahara but like several of the others seems to be a spirit of nature.

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There are many dangerous animals throughout Africa: lions, rhinos, crocodiles, leopards, various snakes. However, there is one animal that is responsible for the most human deaths in Africa.

 

The HIPPO!

 

J. D. Wembly aspired to be like the Great White Hunters of old. Unfortunately for him, he was a lousy shot. And he disrespected the environment. On safari in Zambia, he mocked the goofy looking hippos swimming in the river. He thought it was 'cute" the way their ears flicked while looking at his boat. He never expected them to have such speed. Or strength. Or the desire to use their massive jaws in shattering his boat and body. He screamed, begging not to die to whatever deity would listen...

 

...his good looks are gone now. His bulky body holds much strength and power. In the rivers of Africa, he is unstoppable! But much to his horror, J.D. finds he is unable to resist the orders of Agulhas. Meanwhile, the Hippo seethes with jealousy at Wildebeest. At least he gets to be human once in a while...J.D. isn't so lucky.

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And I'll come up with the next group then...

 

New Team: The Red Army Time Squad

Number: 6

Theme: In 1957, Soviet Russia underwent a dangerous experiment in time travel all in the name of glorious Communism and Mother Russia! There was a horrific explosion and the RATS were thought to have valiantly perished in the name of Soviet science. Yet somehow, they survived and were catapulted to 2013! They were blessed with superpowers! And they were shocked to find what the future was. The Soviet Empire had fallen? Capitalism WON?! All those associated with the secret project have all since died or disappeared, so no one in the current Russian government believes who they are (publicly). The RATS are determined to A) restore the Soviet Empire to Communist Glory (they don't trust Putin) &/or B) failing that, get enough technology and weaponry to return back to 1957 and make sure the future favors Mother Russia then! Somehow, they keep failing on that latter part. They are unaware that they are unable to return to their own time and unwilling to concern that point.

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Katyusha

 

Katyusha were Russian artillery lorries first used in the 2nd World War commonly called Stalin's organs. Natalia Verenskya was chosen for the project as she was an expert in rockets and telementry. She had also resigned herself to the fact that the space programme was going to be dominated by men. She either had the nickname or codename Katyusha due to her explosive temper or her background. She is horrified by the new Russia. The sacrifices of the Great Patriotic War seem to have been forgotten. Leningrad and Stalingrad had both been renamed. Germany is reunited and Eastern Europe is looking to the West. The Americans would pay for this ! Even if Option A is achived Natalia belives that Option C should also be implemented. Turning the USA into a Soviet style state. Natalia has energy projection abilities which makes her name all the more appropriate.

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The White Archer is a classic woodsman and hunter who learned his craft in the hinterlands of the empire. Publically, he upholds the communist line of the Squad. Privately, he plans to bring back the czarist government if he gets the chance and kill the godless before they were born to ruin Russia's greatness.

CES

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The mascot for the RATS is Laika, a Russian husky/terrier mixed-breed dog who was the first animal sent into orbit in Sputnik 2 (in 1957). Contrary to the official Soviet space agency report, however, Laika *didn't* die in orbit. In reality, she was exposed to cosmic radiation and developed powers. When her capsule began to overheat on its fourth orbit, Laika panicked and teleported back to Earth. The Soviet scientists discovered that not only could Laika travel great distances, she could also telepathically communicate with anyone touching her and take one person along with her when she teleported. She was transferred to the RATS as their long-distance travel specialist. Laika had only been with the team for a few weeks before the incident that sent them to the current time.

 

Laika has bonded to White Archer and often stays near him. He has been training her to be a hunting dog, with limited success thus far.

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Kolkhov was born Ivan Ivanovich Semyenov on a Soviet Collective in 1930. He was always a little bit faster and stronger than any of his peers. Some old wives whispered to each other that the boy was draining the other children of their strength, but noone dared call the Overseers boy a witch. When the Nazis rolled through in '42, they gathered his collective together in the dairy barn to exterminate them. Only Kolkhov knows what went on that day, but he was the only person left at the collective when the Red Army came back to reclaim the farm. No bodies were found, and Kolkhov was babbling in a mix of German and Russian for weeks.

 

Kolkhov gains strength and speed by siphoning it from the crowd around him. He is already as strong as a hundred men, and in a crowd of thousands, he gains the strength of a thousand men. The limits of this power are unknown to him at this time. Kolkhov can also drain an individual of all energy, absorbing his psyche into himself. His teammates do not know that there is a village full of people and an entire German regiment in his head.

 

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(with a nod to dbsousa as I steal adapt his idea)

 

The oldest member of the RATS is Collective, the team’s leader and mentalist. Born in 1908, Yuri Andreivich Kochenko was a child prodigy, sailing through school with high marks in every subject. It seemed there was nothing he couldn’t master – science, mathematics, languages, medicine – often in an amazingly short amount of time. The only things he had trouble with were physical skills, which he seemed to acquire at a normal pace.

 

What nobody knew until much later was that Yuri was telepathically absorbing the memories, knowledge, and skills of everybody around him. This acquired information and the associated skills would fade over time, though repeated telepathic absorption from the same individuals eventually led to Yuri retaining those skills permanently.

 

In addition to his skill absorption, Yuri has some standard mentalist abilities, though he rarely uses his Mental Blast. (He much prefers subtlety to brute force.)

 

Yuri spent much of his developing years being studied by Dr. Vladimir Kharlamov, an almost rabid Marxist and staunch supporter of Soviet Russia. Because of this continuous exposure to Dr. Kharlamov’s thoughts, Yuri holds similar views. Of all the RATS, he has the strongest desire to return Soviet Russia to its former Communist glory. It should also be noted that Yuri is a bit of a rat bastard, manipulating people like pawns on a chessboard.

 

Spoiler:

 

 

show spoiler

 

 

When Yuri was a lad of 23, he toured a Soviet Collective where he met Ivan and Katrina Semyenov, a young married couple. One day while Ivan was working, Yuri used his powers to convince Katrina to have an affair with him. Since Katrina was far from the only woman Yuri used this way, he doesn’t even recall her name. Thus, both Yuri and Kolkhov are unaware that Kolkhov is actually Yuri’s biological son.

 

 

 

 

 

- - - - - - - - -

 

That’s six, so it’s time for a new team:

 

The Mythos are a collection of Cthulhu-esque creatures wandering the eastern seaboard of the US. They number six killing- and mayhem-machines, along with one powerful, quite intelligent entity leading them in their quest to bring the Old Ones back to power.

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Time to brush off one of my old creations for this... *cracks knuckles*

 

In the chains of slumber, he whispers poison in the nightmares of the innocent. In the void between dreams, he offers unfathomable power to the weak and desperate. In the space between breaths and heartbeats, he feeds and infests and grows. He is... Keeyontoa, the Jackal-Headed Nightwraith. He flies on wings of sinewy shadow. His tail drips venom that poisons the soul as well as the body. One arm ends in a vicious scorpion claw while the other is a man's fist wielding a rod of black iron. The rod is capable of both necromantic and illusion magic.

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The Creature from the Black Lake

 

The Creature is a Deep One and the water based contact of the group although most humans who know of him fear his enthusiasm for attempting to breed with human kind. He seems to want to create a second Innsmouth with all that would entail. He can also withstand an awful lot of punishment as he has been shot several times and survived. If things get really tricky he can dive into the nearest water hole and vanish

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For centuries mankind has been spared the repulsive sight of Kloshotha, the eternal Worm God, as it lay in the remotest hills of the Northeast. The fervent actions of a nameless cult, whose membership gradually changed hands from forgotten Native American tribes to insular colonial zealots, kept the throbbing horror dormant and sated by soaking the earth of its temporary grave with the blood of human sacrifice. Long had the innocents of nearby 'civilized' America whispered about the disappearances of travelers, and of strange rituals performed in the woods.

 

Eventually, gradually, the outside world crowded in on Kloshotha's resting place with its noise, its technologies, and its heedless indifference to ancient ways and knowledge. But it succeeded only in erasing the cult. And now, Kloshotha's servants--the worms, the larvae, the nematodes--writhe and twist under the bidding of their stirring, waking master. For it has not fed in decades. And it is hungry.

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Yub-Sholoth, That Which is Swallowed, and Consumes!

 

The old man's hands shook as he lit his pipe. The PRIMUS agents were waiting patiently for him to go on, he knew that, but the subject they were asking about was no light thing.

"Perhaps you gentlemen should tell me what you know, what you THINK you know, about Yub-Sholoth before I provide the rest?" He suggested as he inhaled the vanilla flavored smoke. It was soothing, and sometimes he fancied it almost got the taste out. But no, nothing really ever got the taste out.

 

"Well, at first we thought it was a standard Brick," One agent provided, "Superstrong, Bullet proof. A powerhouse. Nothing we hadn't handled before."

"Ugly as sin too," the other agent shuddered, "Those big moon like eyes and the blood vessels that are..."

 

"Raised to the surface of the skin, like blood red ridges bursting to the top of an otherwise peaceful terrain?" The old man interrupted with a voice normally reserved for shameful admissions, "Oh yes, Yub-Sholoth is strong. He ...IT can break steel, shatter concrete. Naturally you'd think it was just a ...what is that term again?"

 

"Brick" the first agent reminded.

 

"Yes, Brick," The old man nodded, "But you learned better?"

 

"We thought we killed it once, it took a hell of a lot of firepower to do it, and when we were done, it burst like..."

 

"Black Vomit mixed with bubbling crude oil," The old man cut in again, and he could see by their faces they were startled and disgusted by his accurate description, "And in that... reflective dark muck, instead of seeing one's own image, one sees faces, faces in torment, or madness."

 

"How did you know it did that? The cameras never record..." The second agent almost stood up.

 

The old man held up a hand, "You did come to me to learn, did you not? I am the nearest thing you have to an 'expert'. No, the cameras never record it because THAT is not seen with the eye. It's seen with the soul, and the soul itself recoils. THAT, my friends was the true if incomplete form of Yub-Sholoth. It is still not easy to kill, but I suggest you do it quickly if you can and with everything you can before it claims another. You see, Yub-Sholoth is also known as 'that which is swallowed and consumes'..."

 

"You mean 'and is consumed'," The first agent tried to be pedantic.

 

The old man slammed his free hand down on the coffee table with more power than he realized he still had, "I mean exactly what I say! That MUCK... pours into your mouth, it fills your belly, and then spreads to your blood. The blood vessels rip to the surface of your now patchwork muscles, your eyes enlarge and you are lost. Friends will not recognize you, for you are now nothing more than Yub-Sholoth's skin puppet It is swallowed, but IT does the consuming! Your old body now has great might, but you are helpless and weak. Your soul rides along , a tormented passenger on lumbering behemoth that kills and smashes all about you. Its first targets are most often the things and people you love most! This is not some mindless beast, it is... evil is too soft a word."

 

 

"Jesus Christ," The second PRIMUS agent muttered.

 

"Whether HE can help or not, I don't know," the old man said without sarcasm or disrespect, "What you thought was Yub-Sholoth slain was merely the finally dead husk of the body of his last victim. That is why you keep hearing reports of his return."

 

"At least their suffering is over," The first agent said to the second, trying to reassure him, but he sounded unsure. He was right to be unsure.

 

"Hardly," The old man's fingers shook again, nearly dropping his pipe, "Those reflections you see in the muck? That's not your imagination. That's not even Yub-Sholoth's memory. Those are souls. Every person he has ever taken, their body may be gone, but the souls? Those are his now. He keeps them. He consumes and holds them. The lucky ones? Those are the ones driven mad. It is the sane ones we must pity the most."

 

"How do we KILL the #$#$ing thing?" The first agent replied. "How did you get out? I mean, how did you get it out of you?"

 

"I'll answer the second part first: Mister Guru, an old time mystic knew an incantation. He was a powerful occultist of the 'pulp' variety as your records might show. No, Gentlemen, I do not know it, the words weren't like ordinary words. They left once spoken, not even memory could hold them," the old man apologized, "Alas, Mister Guru died some time ago."

 

The old man raised his pipe in silent homage to the lost mystic, "As for how to kill it. You must kill it while it has no body. You must use fire and salt, not one, but both. The purer the salt, the better, or so I have surmised. I wish you luck. Maybe then those souls, the ones whose bodies died in use, will finally be free."

 

Both agents nodded, "Thank you for this. Is there any way PRIMUS can repay you for this valuable intell?"

 

The old man looked them in the eyes, "You mean that?"

 

"Absolutely," The second replied, "PRIMUS is willing to pay if money is what you need. It's not a lot, but you deserve it and more if we can finally take this thing down."

 

"Use me as bait," The old man asked, no, almost begged.

 

"Sir, that's very noble but..." The first agent shook his head.

 

"It's not NOBLE..." the old man put the pipe down, "You see, I want it! It ... it ate me, it took all I was! And now it's all I can think about, all I dream about. To lose myself in it! Part of me is still in there! I want to go back, I WANT to be ENTIRELY consumed! Don't you see, this time, I'll go mad, I'm sure of it! I'll be whole! Please," The old man dropped to his knees, "Let me offer myself to Yub-Sholoth again! Let it finish what it started before that meddling mystic yanked me back into this doomed world, knowing what I know, feeling what I FEEL! PLEASE!"

 

Both agents grew very pale, and slowly backed away.

 

The old man called out again, "It has a master you know! Yub-Sholoth has a master! We'll all serve that master one day, you, I .... the world! Even if it is only like a carrot serves a hungry man, we'll serve it! Take me back to Yub-Sholoth! Let me be consumed again!"

 

The agents gave him another long look of pity mixed with dread, and they closed the door behind them, leaving the once consumed man in the dark, alone with only his unnatural desires for company.

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Finaly, but not least, is Gazorkalisk, The Thing Beyond Time And Space. It can be any size...any shape, and can go anywhere it wants to. It is curently inprisoned beyond space and time, but once it finaly breaks free of it's prison, it WILL be the only thing in existance besides it's fellows.

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Okay, Hermit... are you sure you're not channeling Lovecraft or something? That was incredible!

 

FYI, I plan to write up The Mythos and have them be foes of the heroes in my next Champions campaign. And with Hermit's permission I'd like to use the old man's intel and pleading verbatim, though to the PCs in addition to some PRIMUS agents. (I'm interested to see my players' expressions when he pleads with them to be consumed.)

 

So, Old Man, is Kloshotha supposed to be the entity leading the Mythos, or one of the monsters being led by that yet-to-be-named entity?

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Bolo, thanks for the praise. With rep down, direct strokes to the ego are my only balm ;)

And sure, feel free to adjust and use it to your heart's content. I hope your game goes well and everyone has a blast. If it all works out, let me know how they responded in character. I half way would expect them to try to track down the dead Mister Guru or at least see if he had any notes.

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Okay, Hermit... are you sure you're not channeling Lovecraft or something? That was incredible!

 

FYI, I plan to write up The Mythos and have them be foes of the heroes in my next Champions campaign. And with Hermit's permission I'd like to use the old man's intel and pleading verbatim, though to the PCs in addition to some PRIMUS agents. (I'm interested to see my players' expressions when he pleads with them to be consumed.)

 

So, Old Man, is Kloshotha supposed to be the entity leading the Mythos, or one of the monsters being led by that yet-to-be-named entity?

Shrug. I envisioned Kloshotha as one of the more indifferent types of evil, as opposed to being actually malevolent. What drives it is mainly insatiable, blind hunger. I dunno if extreme size is enough to qualify as 'leader' of the pantheon.

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OK. Let me think...

 

dexniJ's EvilGard

 

The super known as dexniJ (Yes, that IS the corect spelling) was first a member of the superhero group MetaGuard, then an enimie of it (see the thread Jon "Sunburn" Roberts for more information on MetaGuard). The extradimentinal prince of chaos (um, which prince? there are so many) fears that 'burn will set up a new MetaGuard group (at the request of his superiors at SNN), and plans to create an evil countergroup by empowering six people. Except, well, dexniJ is not realy creative...so he decides to make moderen copys of old foes of MetaGuard.

 

Your job, if you acept it, is to make theas pore saps who got empowered, and base them on any of the following charaters (I'm only looking for six).

 

1) Master Blaster: Powersuite based energy blaster. His suit was able to generate energy from many difrent wavelengths. Leader of the Demolition Crew.

2) Lovejoy: Female mutant with phonomim powers. Member of the Demolition Crew.

3) Hi-Tap and Twinkle Toes: Mutant twin brothers with martial arts based on dancing. Also suffers from "the Corcisan Effect" (Physical Limitation: Takes STUN Damage When Twin Takes STUN Damage, Exactly The Same Amount).

4) Dark Sun: Darkness generator. Personal enimie of Sunburn.

5) The Grimmir Man: Evil brick from Magic Mountion. Personal enimie of Deliverance.

6) Kid Wrath: Desolidification, always on (needed Focus to shut it off). Was once a personal enimie of Wrath, because he was Wrath's iligetamet son (from Vieitnam, out of all places). Burried the hatchet and was about to become a member of MetaGuard when the group disbanded.

7) The Milk Mushtash: Evil man who hates dairy. A silly villian, but the game was set in Wisconson.

8) Thermal: A heat/cold generator.

 

Your not limited to theas 8, but if you do create a realy new villian, please also include some info about the villian who inspiered it.

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Okay' date=' Hermit... are you sure you're not channeling Lovecraft or something? That was incredible! FYI, I plan to write up The Mythos and have them be foes of the heroes in my next Champions campaign. And with Hermit's permission I'd like to use the old man's intel and pleading verbatim, though to the PCs in addition to some PRIMUS agents. (I'm interested to see my players' expressions when he pleads with them to be consumed.) So, Old Man, is Kloshotha supposed to be the entity leading the Mythos, or one of the monsters being led by that yet-to-be-named entity?[/quote']

 

This is more a reply to the coment from Old Man. If size equals leadership, then MY entery would win hands down (since it can be any size or shape it wants to be). I don't see theas Mythos haveing a leader per-say. What thay have is each other, and there non-human needs.

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“Okay, kid, here’s the suit. It’s configured for your height and body type, so don’t go adding a lot of weight or going through a growth spurt or anything.”

 

Max Turner gritted his teeth. I’m 20 years old, he thought, not some dumb teenager. But he didn’t say anything, fearing that dexniJ would take the battlesuit back and give it to somebody else. Max was really looking forward to being a supervillain. Power! Money! Prestige! Man, the chicks’ll be banging down the door to throw themselves at me!

 

The elder supervillain handed over a Kindle. “I’ve loaded the instructions for operating the battlesuit onto this e-reader. It can generate radiant heat, light, microwaves, radiation – all up and down the spectrum. With a little time, you can even create three-dimensional models for generating complex holographic images. And, of course, the suit can alter the visible light around it to become invisible.”

 

 

Max took the proffered e-reader and tossed it onto his bed. It bounced off and landed in his basket of dirty clothes. “Wow, some of that sounds like Master Blaster’s gig… hey, wait, is this one of his old suits?” Max ran his fingers across a part of the batttlesuit’s chestplate. “Yeah, it is! I can feel where you painted over his old ‘MB’ logo, right here!”

 

dexniJ looked uncomfortable and mumbled something about ‘using a prior version as a template but greatly enhancing its capabilities’ but Max didn’t care. “Hey, that’s cool, man, no prob. I’ll show him who’s boss. When I hit the streets, people won’t be talking about Master Blaster, they’ll be running in fear from Master Disaster!” He paused, then shook his head. “Naw, forget that. I’ll be the Demolisher! Yeah! I’ll demolish anybody that gets in my way, even if Sunny-boy starts a new MetaGuard group!”

 

- - - - - - - -

 

As you might have picked up, Demolisher isn’t exactly master supervillain material. He’s a brash, self-centered, kinda jerky guy with way more power at his disposal than is really wise or safe. Max never did read the instructions (e-readers don’t do so well in the rinse cycle), so he doesn’t use the battlesuit to its full capabilities, and he’s often discovering something ‘new’ that it can do.

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Buzzkill is the daughter of Lovejoy. She inherited a similar set of powers where anyone who come in contact with her for more than five minutes becomes so depressed they can't think of anything more than the black hole their life has become.

 

CES

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