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Create a Villain Theme Team!


BoloOfEarth

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Re: Create a Villain Theme Team!

 

During the 1960s there existed a group of people called the Aquanauts. They fought underwater menaces and explored areas of the seven seas. However by the mid 70s they were either dead, retired or had disappeared. But the equipment remained. And thus began the career of the Marine Marauders. Originally looting wrecks, the group progressed to stealing from areas close to water or where they could easly get to using scuba gear or frogman equipment. You've seen the James Bond film Thunderball ? Well they had stuff like that.

There does not seem to be any one overall mastermind in the group as members have been arrested and imprisoned or killed. But someone keeps them supplied with new underwater goodies. Wave Rider (see below) was one of the normal group until something happened to him. Deep Rigg was found by members of the Marauders and helped after he came out of the wreckage.

And guess whose membeers found a long forgotten temple and (surprisingly) did not manage to upset the temple's god ?

 

It looks like the Marine Marauders are about to hit the big time.

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Re: Create a Villain Theme Team!

 

Mcra'kray is an alien war criminal, exiled from her homeworld of Phashta'dun after a coup finally knocked her from her seat of power. She is cruel and sadistic and thinks Earth is primitive and unclean, not to mention there's not enough ocean on it for her liking. Like all of her species, she can easily survive the pressures and temperatures of the ocean depths, breathe water, is super-strong and has razor-sharp, rock-hard skin. The other Marauders call her Coral because of the last part.

 

New team: The Bad Seeds

Number: 7

Theme/motive: They look so innocent, don't they? No one ever suspects what they're really up to...how depraved they actually are. It doesn't matter about nature or nurture anymore; the Bad Seeds have willingly crossed a moral threshold that few can ever come back from -- and they use what they are and people's misconceptions about children to their full advantage. The Bad Seeds are A) all legitimately children -- no midget adults that look like children or are shapeshifters or adults who have been de-aged & B) willingly, willfully EVIL -- no being misunderstood or abused or controlled by others.

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Re: Create a Villain Theme Team!

 

New team: The Bad Seeds

 

Yay! I get to use "little Louie," the kid who lived next door to my high school chemistry teacher. (All occurrences mentioned below, prior to his powers origin, are true events as related by my teacher. Only the name has been changed to protect the patently not-innocent.)

 

Everybody in the neighborhood knew Lewis "Louie" Sanchetti, and frankly nobody liked him. His father was a truck driver and thus rarely home, so Louie was raised almost exclusively by his meek, mild mother. Whenever Louie did something wrong (it didn't matter if it was stealing another kid's toys, or hitting/pushing/biting the younger kids, or even causing outright property damage), her response to all complaints was a shrug and "boys will be boys."

 

When his sister got new shoes, he threw them down the sewer grating because *he* didn't get new shoes too. When the next-door neighbor put up a wooden privacy fence, Louie beat on it with a baseball bat until he created a hole he could look through. And when he got in trouble for that when his dad finally came home, he got back at the "tattle-tale" neighbor by throwing lit sparklers on the neighbor's roof until something eventually caught fire. (Too bad the fire department got there in time to stop any serious damage, Louie thought at the time.)

 

Not even his dad was immune from Louie's wrath. After Louie got in trouble for the sparkler fire incident, he waited until his dad left on his next trip... then practiced his baseball pitching against his dad's new car, causing several thousand dollars worth of body work.

 

One summer day, Louie was burning ants and other insects with a magnifying glass when he heard a voice. "Hey, kid, whatcha doing?" Louie was shocked to see a small humanoid creature, about a foot tall with an oversize head, sitting on the brick patio step. Louie had never heard of imps before, but even if he had he wouldn't have been afraid of the demonic little creature.

 

"I'm burning little pests," Louie responded... and then turned the magnifying lens on the imp. It hopped back with a yowl, and then to Louie's surprise smiled widely.

 

"I like the way you think, kid," said the creature. "And since you seem like a... creative... sort, I'm going to give you a little present, just to show there's no hard feelings." The imp waved its hand, causing a shower of glitter to fall over Louie. The stunned child found he couldn't move (though he could still glare at the imp and voice a few choice swear words). "When you can move again, you'll find that you can create and maintain a small flame, like a cigarette lighter, anywhere you want. In another kid's hair, say, or inside your neighbor's wall. Or inside a car's gas tank. Maybe even inside someone's body - though, trust me, kid, that'll get messy in a hurry."

 

Louie stopped swearing. "Do I have to move to make the flame?"

 

"Nope," the imp replied. "Just imagine it, and it'll happen."

 

Louie smiled, "That's good to know," he said... and the imp felt the burning begin, deep in its chest. With a few choice swear words of its own, the imp disappeared in a flash. It briefly considered taking back the "gift," but decided instead to let the evil little kid dig his own grave.

 

Now known as Firestarter, Louie is the budding arsonist among the Bad Seeds. Nobody knows how the fires start, and though they may suspect the 9 year-old staring avidly at the flames is involved in some way, there is never any proof.

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Re: Create a Villain Theme Team!

 

Yay! I get to use "little Louie," the kid who lived next door to my high school chemistry teacher. (All occurrences mentioned below, prior to his powers origin, are true events as related by my teacher. Only the name has been changed to protect the patently not-innocent.)

 

Everybody in the neighborhood knew Lewis "Louie" Sanchetti, and frankly nobody liked him. His father was a truck driver and thus rarely home, so Louie was raised almost exclusively by his meek, mild mother. Whenever Louie did something wrong (it didn't matter if it was stealing another kid's toys, or hitting/pushing/biting the younger kids, or even causing outright property damage), her response to all complaints was a shrug and "boys will be boys."

 

When his sister got new shoes, he threw them down the sewer grating because *he* didn't get new shoes too. When the next-door neighbor put up a wooden privacy fence, Louie beat on it with a baseball bat until he created a hole he could look through. And when he got in trouble for that when his dad finally came home, he got back at the "tattle-tale" neighbor by throwing lit sparklers on the neighbor's roof until something eventually caught fire. (Too bad the fire department got there in time to stop any serious damage, Louie thought at the time.)

 

Not even his dad was immune from Louie's wrath. After Louie got in trouble for the sparkler fire incident, he waited until his dad left on his next trip... then practiced his baseball pitching against his dad's new car, causing several thousand dollars worth of body work.

 

One summer day, Louie was burning ants and other insects with a magnifying glass when he heard a voice. "Hey, kid, whatcha doing?" Louie was shocked to see a small humanoid creature, about a foot tall with an oversize head, sitting on the brick patio step. Louie had never heard of imps before, but even if he had he wouldn't have been afraid of the demonic little creature.

 

"I'm burning little pests," Louie responded... and then turned the magnifying lens on the imp. It hopped back with a yowl, and then to Louie's surprise smiled widely.

 

"I like the way you think, kid," said the creature. "And since you seem like a... creative... sort, I'm going to give you a little present, just to show there's no hard feelings." The imp waved its hand, causing a shower of glitter to fall over Louie. The stunned child found he couldn't move (though he could still glare at the imp and voice a few choice swear words). "When you can move again, you'll find that you can create and maintain a small flame, like a cigarette lighter, anywhere you want. In another kid's hair, say, or inside your neighbor's wall. Or inside a car's gas tank. Maybe even inside someone's body - though, trust me, kid, that'll get messy in a hurry."

 

Louie stopped swearing. "Do I have to move to make the flame?"

 

"Nope," the imp replied. "Just imagine it, and it'll happen."

 

Louie smiled, "That's good to know," he said... and the imp felt the burning begin, deep in its chest. With a few choice swear words of its own, the imp disappeared in a flash. It briefly considered taking back the "gift," but decided instead to let the evil little kid dig his own grave.

 

Now known as Firestarter, Louie is the budding arsonist among the Bad Seeds. Nobody knows how the fires start, and though they may suspect the 9 year-old staring avidly at the flames is involved in some way, there is never any proof.

 

Why am I reminded of the Oingo Boingo song "Only a Lad?"

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Re: Create a Villain Theme Team!

 

Some people are just born wrong despite all the attempts by people to make them right. Nicola Cave was one of these although people did not really know it. She had a loving mother and father but Nicola loved getting other people into trouble or getting other people to hurt them. Nicola was a stool pigeon. Smart enough to getrid of people who were in her way and those whose morals were either stricter or looser than her own. She also learned not to rat to teachers all the time or parents. She became selective and sneaky. Until one parent whose child had been denounced by Nicola, decided that she was lieing and smacked her. Nicola vowed revenge. She got hold of a pea shooter and hit the parent day after day week after week but when she was searched she did not have the pea shooter.

It climaxed one day when Nicola was out on her own and she spied the parent across the street. She spat a missile and hit the parent who span round. Nicola smiled demonically even though she had hidden the pea shooter. That was it, the parent crossed the road to get her and was hit and killed by a truck.

Nicola was ecstatic. Even though she had to go through therapy having witnessed such an event, she was delighted. If she could do this, what about pushing another parent or child to suicide ? The only bad spot was when she crossed the path of an old Jewish Rabbi who called her a Bad Seed and made a sign to ward off evil. This unnerved her and she can't get the feeling he knows something although she finds she can't do anything about it.

But she adopted the name, Nic Cave is a Bad Seed

 

(Enforcer84 or someone else might get me for this and I blame Cygnia for choosing the name)

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Re: Create a Villain Theme Team!

 

Veronica Pepper is eight years old, and she always gets what she wants.

 

If she doesn't she'll scream.

 

And boy does she scream... ear-shattering, glass-breaking, nose-bleeding screams. Literally.

 

Veronica's screams have been known to cause permanent deafness. Once or twice she's caused an older person to have a stroke. Even with earplugs and other protection, anyone nearby experiences severe pain. Cats and dogs run from her, and birds fly away.

 

Most frightening of all is the physical damage. It's not just glass that shatters, either, though that almost always occurs. Cars have stopped running in their tracks. Tires may pop. Metal poles warp and deform. Once, a stack of newspapers spontaneously combusted.

 

And what lungs... she can hold one of her screams for well over a minute, nonstop.

 

She didn't start out as such a brat. Her father is a Baptist preacher, and he has five other children -- three older than Veronica, and two younger. All of Veronica's siblings are genuinely happy, model citizens, taking age into account. And, until Veronica's ability started to manifest, she was no different.

 

Her father explained to her that she had a choice in how to use her power: she could use it for the fleeting pleasures of selfish, instant gratification, or she could use it to be a productive, helpful, and respected member of society.

 

Veronica decided on instant gratification.

 

Now, as Hellscreamer, she helps make sure that she and the other Bad Seeds get what they want... because if they don't, she'll scream.

 

What's really scary is that her power is only starting to develop.

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Re: Create a Villain Theme Team!

 

Everyone believed Marybelle Conti when she said the babysitter shook her baby brother Timmy and dropped him on his head. Even when the nanny-cam showed otherwise, her parents and the authorities just...forgot.

 

Everyone believed her when she said the mean ol' gym teacher touched her in her naughty spot. Even when he initially proved he had an airtight alibi, they all didn't listen.

 

Everyone believed her when she said her "best friend" Connie was snatched up by a Scary Black Man in a White Van. HE must have been the one who then cut her up with scissors and stashed her in the cellar of the abandoned house. How did Marybelle get Connie's blood on herself then? Poor Marybelle! Just take a bath and let mommy do laundry...

 

Mary Contrary gets her own way -- or else!

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Re: Create a Villain Theme Team!

 

Somewhat, inspired by me seeing the Andy Griffith Show episode today where Opie gets bullied and has to be brave and fight back at the end (one of my favorites)

 

Knuckle Sandwich 10 year old Earl Sanderson Jr. was big for his age. And especially sadistic. His classmates? Yeah, he'd torture them. They'd dread recess knowing if he got near them something bad would happen. Smashed nose, black eye. Make them eat a bug. Spin the merry-go-round till they puked. Whatever humiliated the kid.

 

Course, then one day when waiting for the schoolbus, he couldnt wait to fart in the face of that snotnosed 3rd grader Billy and make smell it, by the way. Some mysterious fog blew in and after it had passed he felt strange. Felt stronger. So, he ripped apart his history book. That was easy. He pulled up the streetlight, still easy. He decided to skip school that day. To see how strong he was. He found out he could lift cars. Wow, he thought. He'd bet most of the kids would give their self a swirly just to avoid getting punched now.

 

Before he thought of anything else, 2 kids showed up. Some kid calling himself Firestarter, and some bratty little bitch calling herself Mary Contrary. They offered him the opportunity to provide some muscle for their new gang lead by some kid named Bad Seed who gave the group the same name. Kind of lame, but might as well have some fun.

 

 

Note: I figured Bad Seed might be the leader, given the team name is the same. So I did that for simplicity sake. If the leader is someone else I could change as needed.

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Re: Create a Villain Theme Team!

 

After the attention-seeking Septomom gave birth to her seven children, they were media darlings for a time, but as always the public’s attention eventually goes on to other things. The Septomom and her absent-minded scientist husband had more children – identical triplets, and then fraternal twins – adding a minute or two to their fifteen minutes of fame, but eventually the entire family fell into obscurity (except for a decade later when several media outlets did a follow-up story on the septuplets).

 

With a dozen young kids running around, attention wasn’t always paid to what they were up to. Thus, the six year-old twins (Harvey and Harriet) were not being watched when they snuck into their father’s basement lab. A few flipped switches and a power overload later, their father’s matter transportation experiment exploded with the kids at ground zero. Luckily, they were not badly injured, though they were hardly untouched.

 

Harvey (who was never happy unless he had something that someone else possessed) found he could teleport objects to himself (and only to himself). Harriet (a contrary sort who likes to upset people by taking away things that others like) could also teleport objects, though they have yet to figure out where her teleport destination actually is.

 

Taking the names Have and Have Not, the two perform thefts for the Bad Seeds, as well as disarming most of their weapon-wielding foes. Have Not is also responsible for the disappearance of several children that she “just didn’t like.” The two of them constantly bicker and fight; luckily for Harvey, he seems to be immune to Harriet's teleportation, otherwise he'd likely have disappeared by now.

 

 

 

New Team: Let’s head to the opposite end of the age spectrum.

 

Everybody was affected by the recession and all the economic woes around the world. But some of the worst hit were retirees, whose investments have been cut in half (or worse) by losses in the stock and real estate markets. One day, a group of six elderly retired supervillains got together and were grousing about how much of “their” money had been lost. They decided to band together and rebuild their losses with some good old-fashioned theft! And so, Social Insecurity was born!

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Re: Create a Villain Theme Team!

 

George Sheridan was born at the end of the 2nd World War as the world headed into the Atomic Age. How he got powers is open to conjecture. Did he wander to close to one of the atomic tests done in the US ? Did dust from a distant bomb explosion alter his body ? Did DDT or one of those chemicals that they show in archibe film being sprayed on kids affect him ? No one knows. But in the late 60s he was one of the next generation of supervillains to appear. He was fast but also had some super strength and invunerability which made him difficult to incarcerate. He was smart enough to use two IDs and operate on both coasts as one but not the other so that he could then run away from one set of cops or overpower another set of cops. And he managed to get lawyers who stopped him being blood tested to prove the extent of his powers. Why fingerprinting never nailed him is a question for an episode perhaps of CSI.

So as The Rush and Pershing he operated until the late 80s when he retired. It wasn't due to pulling off one last caper that he hung up his uniforms but the way things had changed. He really could not believe that the country elected an actor as President especially one that was outacted by a chimpanzee. The whole yuppie thing left him cold and he did not like the way people were enjoined that 'greed was good'. Yeah he was a crook but being American still stood for something. Gone were the days when heroes cared. Now they went for the kill straight from the off. Everyone was the Punisher and that really was no way to behave. The death of his son, a son he never knew he had hit him hard. The kid had developed superpowers but was killed by one of the new generation of heroes almost as an afterthought.

Before Obama was elected George found out he was a grandfather but again he did not get to know the boy who had called himself 'Kid Rush'. He was killed by the protogee of the man who killed his father. That was it. George began practicing in secret and found that his powers were still there and just needed some exercise and regular attention. Sure he was not up to his heyday but he could give most everyone a run for their money. Then Lehmann Brothers collapsed and the stock market went down. He met some of other survivors of years of criminality who were not in jail. When the idea for Social Insecurity came up he was the first to join. He still had some money but more would help. And hey he would be helping his friends, the only family he has left.

 

George is along because he hopes the vigilantes who killed his son and grandson will turn up. Then George will settle things with them or die trying. Ideally he will kill the protogee first to lure the older hero out, or he'll kill the older hero and lure the protogee out. Neither The Rush or Pershing had murder or manslaughter raps so his colleagues don't know his secret agenda. And no-one in law enforcement has connected George to his son and grandson.

 

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Re: Create a Villain Theme Team!

 

"Vonce, I vast der greatest zuper-villain in der Fatherland. I tell you. Vonce I could toss Sherman tanks around like ze ver mere kinder toys. Ya. Ach dose vere der days uf glory vhen der name uf Baron von Donner shook der very vorld. Alas how ze mighty haf fallen. Look zat me!! Vhat haf I become. Old I tell zou! Bah!!! Vhy do ve have to grow zo old und feeble. Ach zhose vere ze days. Unt now zhis ingnominity. Zo be made to live in 'Happy Golden Age Retirement Community'. No more I tell zhou. I might nicht be az strong as I used to be but vonce again ze accursed goverment has cutten mine zosical zecurity. I cannot ztand zis any more. Vait, I haft to go to ze bathroom. Curse you prostate!!!"

 

 

Baron von Donner once was Nazi super-villain during the 40's before immigrating to the United States. After serving a lengthy prison sentence he worked in steel mill, while occassionally reprising his Baron von Donner identity working as hired muscle for other super-villains. Now into his 80's he lives in the Happy Golden Age Retirement Center, and is suffering from an enlarged prostate.

 

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Re: Create a Villain Theme Team!

 

 

Baron von Donner once was Nazi super-villain during the 40's before immigrating to the United States. After serving a lengthy prison sentence he worked in steel mill, while occassionally reprising his Baron von Donner identity working as hired muscle for other super-villains. Now into his 80's he lives in the Happy Golden Age Retirement Center, and is suffering from an enlarged prostate.

 

How appropriate, as no one is more gigantically pro-State than a Nazi.

 

Lucius Alexander

 

The palindromedary asks if I'm going to come up with a villain or just sit here cracking jokes.

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Re: Create a Villain Theme Team!

 

George Sheridan was born at the end of the 2nd World War...Yeah he was a crook but being American still stood for something. Gone were the days when heroes cared. Now they went for the kill straight from the off. Everyone was the Punisher and that really was no way to behave. The death of his son, a son he never knew he had hit him hard. The kid had developed superpowers but was killed by one of the new generation of heroes almost as an afterthought.

 

...George found out he was a grandfather but again he did not get to know the boy who had called himself 'Kid Rush'. He was killed by the protogee of the man who killed his father. That was it... When the idea for Social Insecurity came up he was the first to join...hey he would be helping his friends, the only family he has left... ...his colleagues don't know his secret agenda. And no-one in law enforcement has connected George to his son and grandson.

 

Oh, well done, my Tribblus Maximus Magnus! This is a battle not 'for' the ages, but 'of' the Ages -- namely a Bronze (or Silver) Age villain seeking retribution against a set of (rusty) Iron Age heroes. I love the meta-questions -- explicit and implied -- here: To what lengths will The Rush go? Will he abandon his Bronze Age moral beliefs and ethics about what the 'proper way' is for a hero (or a villain) to behave, and embrace the Iron Age? Does violence, like power, corrupt...and is the progression through the Ages always downward?

 

A traditional character in a modern and sophisticated situation -- good stuff!

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Re: Create a Villain Theme Team!

 

"Vonce' date=' I vast der greatest zuper-villain in der Fatherland. Ach dose vere der days uf glory vhen der name uf [b']Baron von Donner[/b] shook der very vorld. Alas how ze mighty haf fallen...."

 

I like the diction (the pronunciation errors in his English look convincing for someone with a strong German accent, at least to me) and the content in this character quote; gives a strong feeling of who the speaker is and was, and what issues he's facing. My only pickable nit...since you're writing this phonetically, shouldn't "Fatherland" be "Faderland"?

 

Well-presented character.

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Re: Create a Villain Theme Team!

 

How appropriate' date=' as no one is more gigantically pro-State than a Nazi....[/quote']

 

Lucius, I'm just going to treat that quip -- and you -- with the contempt you both so richly deserve... ;-)

 

Love, Haven

 

P.S. You need to start listening more to the palindromedary; he'll keep you out of trouble!

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Re: Create a Villain Theme Team!

 

I like the diction (the pronunciation errors in his English look convincing for someone with a strong German accent' date=' at least to me) and the content in this character quote; gives a strong feeling of who the speaker is and [i']was[/i], and what issues he's facing. My only pickable nit...since you're writing this phonetically, shouldn't "Fatherland" be "Faderland"?

 

Well-presented character.

 

And here I was worried that I was mixing my accents. Oh gosh golly!!!

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Re: Create a Villain Theme Team!

 

Hillard Hart used to be known as Flim-Flam the confidence man. Back in the late 50s-early 60s, he was an annoyance to superheroes and adventurers across America. He'd blow into town in his loud suits and gaudy rings, and sell the citizens on some pie-in-the-sky scheme that was going to make them all millionaires, or super-powered, or immortal. His slick-talking ways and boudless optimism got people to trust him, even those that should know better. And sometimes the heroes would figure out the scam or the hook before Flim-Flam could close the deal, and sometimes they'd only be able to kick him out of town afterwards.

 

Now, the "super" part of supervillain didn't seem to apply to Flim-Flam, since he didn't seem to have any actual powers or advanced weaponry...but he did have this weird knack for people forgetting not to trust him any more. He'd come back six, seven months later with a new spin, and people would be taken in again just as if they'd never been stung in the first place.

 

Eventually, one of Flim-Flam's operations actually caused the death of one of his victims, purely by accident. But that meant the kid gloves were off, and the heroes coming after the conman were a different breed. (He shares The Rush's contempt for "killer heroes" though he doesn't know how deep George's grudge goes.) It was time to find greener pastures. Bermuda, Monte Carlo, Singapore, anywhere with people he could bilk and not have to tap into his savings. Ah, world travel was the life.

 

But Flim-Flam got older, and most of the warrants against him had expired, so he moved back to the States to retire. Too bad he trusted a broker who put all of his money into subprime mortgages. Faced with an impoverished existence in a second-rate (at best) retirement home, Old Flim-Flam's signed up with Social Insecurity as their money launderer and fence. Yep, he'll take real good care of their money.

 

 

It will take a hero directly pointing out that Flim-Flam *cannot* be trusted to make the other members of Social Insecurity realize that he's having them on.

 

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Re: Create a Villain Theme Team!

 

Martin Hwang was better known (and feared) in the late 60's & early 70's as Silver Stryker, one of the most dangerous martial artists ever. Backed by his loyal Fangs of the Tiger, Silver Stryker cut a deadly path against anyone who dared crossed him in the underworld. Alas for Hwang, age caught up to him worse than any hero or rival ever could. The dot.com bust and banks collapses did the rest. Now with a new armored biosuit, Silver Stryker may have lost some speed and maybe even a little of that killer instinct, but is no less dangerous. Respect your elders indeed!

 

 

This actually isn't Martin Hwang at all, but rather his most loyal henchman Hsi who stayed with him throughout the years after all the rest of the Fangs abandoned him. The real Silver Stryker is currently suffering from an advanced case of dementia. Hsi has taken on this deception in order to raise funds for Martin's constant care. If there are any old martial artist heroes from the late 60's/70's who are still alive to view and compare any footage, they might be able to determine the fighting styles of the two Silver Strykers are not quite the same anymore.

 

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Two of the first villains to get widespread public noteriety in the 60s were Punch and Judy. Dressed up as the iconic characters they went on a spree of robbery across the States. Frequently arrested and then either escaping, having the case dismissed or even just plain vanishing they caught the public's imagination especially with the Batman series playing on TV.

Unusually they would surrender to the cops except bizarrely when they were massively outnumbered. Footage from one robbery shows them surrounded by 20 odd policemen and Judy says in her high pitched voice 'It's a Fair Cop'. To which Punch then says 'No ! It's an unfair cop !' and and proceeds to floor a number of policemen with his truncheon. Despite this they did not hurt the cops. They would spend at most a year in prison and then either the case would be reviewed and they would be released or they'd escape. This continued through the 70s and into the 80s until their final appearance in 1986.

One of the DAs who was bucking for promotion and a seat as a Congressman or in the Senate had set out a case for when they were caught and put this into action bringing the two mischief makers to his city to be tried. Punch was manacled and Judy sat beside him holding his hand even though she was handcuffed. The pair looked a sorry sight in prison fatigues with Punch occassionally murmuring 'Judy, Judy, Judy'. The trial ended when ths DA began summing up. Judy suddenly produced grenades and hurled them to the floor. These blinded people, produced smoke and a loud noise. People obviously went for the doors. By the time the smoke had cleared the miscreants had vanished into thin air. And with that went the DA's political aspirations as he was one of the people who should really have noticed that Judy was not wearing handcuffs anymore. The other mystery was where had Judy got the grenades before she threw them ?

That was the last anyone saw of them. What the public did not know and what only a few in the villain community had realised was that Judy was the brains of the pair. Punch was completely crazy and always had been. However he was also struck by a dread melancholy with the appearance of the Black Harlequin and the increasing violence by and towards paranormals. With his sanity on a knife edge, Judy had decided they really needed to disappear and why not do it with a flourish ?

The pair stayed together in retirement in Mexico until 1997 when, shortly after being diagnosed with early onset Alzheimers, Punch suffered a massive stroke and died in Judy's arms. Judy returned to the States for the first time in over a decade and went into a retirement community. Now with her money gone Judy is returning as The Jewel.

No-one is going to connect Rita Mason with the viviacious Judy. The years have seen to that, and with Punch gone she has no reason to fear imprisonment. After all they had their fingerprints changed after that last escape so it will only be the new crimes they can be connected to not the old.

Judy remembers The Rush and Pershing from television clips in the 60s. She also recalls Silver Stryker and Baron Von Donner but she only ever worked with Punch. There is something about Stryker but she can't put her finger on it.

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Re: Create a Villain Theme Team!

 

That will teach me. I teared up writing about Punch dieing. Anyway.

 

Helen fforbes-Atkinson was a blue blood and the daughter of an important family on the East Coast. She was given lady like training in deportment and an education suited to the needs of the rich families. Her marraige to the son of another prominent WASP family was ordained and arranged. Except Helen decided to do something else instead and became one of America's first true supervillains at the end of the 50s. Going by the name Proud Mary she battled the emerging heroes in the 60s as 'the times they are a changing'. Proud Mary became politicised and although she did not go on the marches she would spring people from jail who had been arrested particularly if they were African American. This made her a target for the FBI as she supported the Black Panthers.

Technology had not yet adapted to the new threat from supervillains so Helen was able to escape from court rooms and jails under her own steam. Alcatraz had by this time closed so it was never used to incarcerate her. Her ID was finally revealed to the world in 1968 in August during a trial for attempting to free 'prisoners of conscience'. Her background came as a complete surprise to many but she calmy said she had been disowned by her family (she had been), and although she had started out as a thrill seeker her work trying to help the poor and he oppressed had politicised her so she now fought for their rights on the other side of the law. She was found guilty and sentenced to a minimum of 15 years imprisonment.

By all accounts she was a model prisoner but after the Attica prison riot in September 1971 she broke out and sought revenge for what was done there.

Although recaptured in 1973 she continued to be a thorn in the side of law enforcement for the next 5 years managing to either stay one step ahead of the cops or by breaking out when caught. Several times she was in the right place at the right time as breakouts occurred or there were power losses.

Arrested in 1978 she was sent to maximum security (more for her political status rather than her actual crimes) but broke out in 1981 after Reagan was elected President. Helen did not like the 80s and the 'Me, Me, Me' attitude. Also race relations had worsened which saddened her. Then there was the coming of Mechanon and Dr Destroyer. Helen managed to hit a series of financial targets in 1989 through 1990 as she sought to make enough money to retire. Liberace's death had convinced her there was no further point in the political fight. In 1991 seeing no end to Republican dominance of the country she retired and dropped off law enforcement radar living abroad until 2002 when she got into a retirement vilage in Florida. There she stayed until the financial meltdown made life difficult. So when Donner suggested that they would be able to do something themselves and George said 'Sure, why not ?', she was in.

Of her colleagues she remembers working with Pershing and The Rush and kicks herself that she did not realise they were the same. She knew of Stryker and Donner as well.

Litle Rita, the Jewel, is an enigma though. Obviously experienced but from where ?

 

 

If Helen cottons onto what Flim-Flam is intending to do, She'll find him and kill him. That is what you do to traitors and people who exploit the oppressed.

 

 

New Team: The Seven Syndicate. These seven villains were a renowned team and got on well with each other. Their battles against the police and superheroes were the stuff of comic books and legends. They ticked almost all the boxes, martial artist, armour wearer etc. But what people remember today is the way they died. Your mission should you chose to accept it is detail a member and how they eventually met their end. The first death is pretty normal but each succeeding one should be more outlandish. Points will be awarded if you make the people responsible for the death entries from Create a Villain Team or Create a Hero Team thread.

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