Super Squirrel Posted September 27, 2003 Report Share Posted September 27, 2003 A colonization ship was sent from Earth exactly one year ago after the discovery of a habital planet on the otherside of a wormhole. This ship contains two groups of colonizers to prepare the planet for a massive transport ship in two years time. The two colonizer groups consist of 100 people each. The continent that has been selected is determined to have three prime colonization locations and two secondary locations. Each of the groups has a main craft with all basic survival gear and two cargo supplies with advanced gears (communications, transportation, and medical supplies). The primary objective is to establish two base colonies. The secondary objective is to have a fully functional colony that can handle a 5,000 population boom. First complication. The computer system designed to control the planet fall begins the sequence about five minutes too soon. The result is catastrophic. Group A lands 3000 miles from their designated colonization but only 500 miles from a secondary location. The secondary location isn't as good but it can provide all the supplies needed to survive. The cargo supplies land further than that. The one containing medical supplies is somewhere in the mountains, the communication supplies is about 2000 miles south (putting it 5000 miles away from the prime colonization location. Also, the other landing group has landed in an unknown area and contact is nearly impossible. Second complication. Something in the atmosphere causes 8% of the population to experience strange changes... The characters are 50 + 50 base with 50 points of super powers. I have tons of surprises involved. I'm looking forward to getting this game going too. Quote Link to comment Share on other sites More sharing options...
csyphrett Posted September 27, 2003 Report Share Posted September 27, 2003 Re: Planet Fall Originally posted by Super Squirrel A colonization ship was sent from Earth exactly one year ago after the discovery of a habital planet on the otherside of a wormhole. This ship contains two groups of colonizers to prepare the planet for a massive transport ship in two years time. The two colonizer groups consist of 100 people each. The continent that has been selected is determined to have three prime colonization locations and two secondary locations. Each of the groups has a main craft with all basic survival gear and two cargo supplies with advanced gears (communications, transportation, and medical supplies). The primary objective is to establish two base colonies. The secondary objective is to have a fully functional colony that can handle a 5,000 population boom. First complication. The computer system designed to control the planet fall begins the sequence about five minutes too soon. The result is catastrophic. Group A lands 3000 miles from their designated colonization but only 500 miles from a secondary location. The secondary location isn't as good but it can provide all the supplies needed to survive. The cargo supplies land further than that. The one containing medical supplies is somewhere in the mountains, the communication supplies is about 2000 miles south (putting it 5000 miles away from the prime colonization location. Also, the other landing group has landed in an unknown area and contact is nearly impossible. Second complication. Something in the atmosphere causes 8% of the population to experience strange changes... The characters are 50 + 50 base with 50 points of super powers. I have tons of surprises involved. I'm looking forward to getting this game going too. When do you need a character, SS? Quote Link to comment Share on other sites More sharing options...
Adventus Posted September 28, 2003 Report Share Posted September 28, 2003 I would suggest you have the players take disads that relate to their powers. This would help create story lines for the characters. Quote Link to comment Share on other sites More sharing options...
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