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Ragitsu

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On 9/9/2020 at 11:27 PM, tkdguy said:

My new campaign idea: one rule book, one setting book

 

Rules + Setting

 

Additional source (optional):

 

Additional material for the game

 

 

I am fairly certain I have that same table. Anyhow, I've done much the same with GURPS (another generic RPG along the lines of Basic Fantasy and Basic Roleplaying) and The Dark Tower. One key difference is that there are two books for GURPS, but most of what is needed sits in one of the books.

 

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5 hours ago, Ragitsu said:

 

I am fairly certain I have that same table. Anyhow, I've done much the same with GURPS (another generic RPG along the lines of Basic Fantasy and Basic Roleplaying) and The Dark Tower. One key difference is that there are two books for GURPS, but most of what is needed sits in one of the books.

 

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I have thought about GURPS and HERO, but I was trying to figure out how to introduce new players to fantasy rpgs, hence my choice of BFRPG. It's cheap (author provides a free download, printed copy is only $5 USD) and simpler to learn than 5e. Most people interested in fantasy are already familiar with Middle-earth. BFRPG includes a lot of monsters from Greek Mythology, so you can use Bulfinch's Mythology as a resource if you don't want to run a Middle-earth game. If I were to use GURPS, I'd go with GURPS Lite.

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Don't forget that while Helm has paladins he is not a paladin. Paladins of Helm live up to his code and beyond by also being good in alignment whereas Helm himself is lawful neutral. Helm respects the law more than good or evil and that is final, otherwise he would be Torm.

Evil Helmites? You betcha. They exist and as long as they respect the law then Helm keeps them around. Do you know any lawful evil priests of Torm off enslaving the populations of backwater foreign lands? Helm's faith is by far one of strangest in any game due to the fact that his status as a Guardian puts him at odds with so many evil gods even though they are technically a "Neutral" faith. It's a hodgepodge variety that really has hurt the church more than helped it, and also one of the reasons Helm is never technically considered a member of the Triad thus boosting it to uh.. the.. uh.. uh.. Quadiad?

Granted only priests and paladins need to worry about this. Most other classes that venerate Helm do so because it is their job or calling to guard something and they can be whatever alignment they want to be while doing so.. although Chaotic members tend to be weeded out fast.

 

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Case in point for the Helmite church: The subjugation of Maztica.

In contemporary canon era, the church of Helm earns much scandal for the ongoing inquisitions of the natives of Maztica. There is NOTHING good or wholesome about the treatment some tribes receive from the Helmite "missionaries". This would be one of the fracturing points between Torm and Helm's clergy. A Tormish would never resort to compulsory conversion, or ill treatment of those who do not believe the same as they do, especially since the Time of Troubles, when persecution became a scandal for their own church.

Torm would be the first to say that law without choice is likened to Tyranny. Many of the church's doctrines come into play with this train of thought, like the command to always root out injustice from the law, and work within the system to change laws that seem unfair. Torm is in actuality a revolutionary, just a systematic one.

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If we must have a tyrant, a robber baron is far better than an Inquisitor. The baron's cruelty may sometimes sleep, his cupidity at some point may be sated; and since he dimly knows he is doing wrong he may possibly repent. But the Inquisitor who mistakes his own cruelty and lust of power and fear for the voice of Heaven will torment us infinitely more because he torments us with the approval of his own conscience and his better impulses appear to him as temptations.

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