Christopher Posted March 11, 2011 Report Share Posted March 11, 2011 Hello everyone I'm new to the forum and the entire hero-system. Well, actually I don't even know the system at all, but I'm here to change that I think the best way would be to have a demo game/adventure. Unfotunately I could find nothing in that direction on main site. I did found a lot of PC/NPC sheets, the 4 to 5E conversion rules, the faq, ... I think I'm get some of the basics and a glimpse of the posibillites of the system. Still, I would like to know the game a little bit better before I start investing time (the money isnt't that problematic) in another RGP-System. As I see it, there is an active maptools/chat game comunity so that may be my best chance (I live in Germany). My preferences in the long run will clearly be a Superhero/Campions setting, but any setting would be fine to begin with. Quote Link to comment Share on other sites More sharing options...
Supreme Serpent Posted March 11, 2011 Report Share Posted March 11, 2011 Re: Getting to know the game Hi, welcome! One possibility would be to poke around in some of the games on HeroCentral . Character sheets, discussion of actions, rolls, etc. A number of them may be running 5E instead of 6E, but most of the basics are the same or pretty close. Quote Link to comment Share on other sites More sharing options...
Christopher Posted March 12, 2011 Author Report Share Posted March 12, 2011 Re: Getting to know the game Mixed up the version-numbers. I would of course prefer the most recent version, that means 6E not 5. Thanks for the link, started looking there. Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted March 12, 2011 Report Share Posted March 12, 2011 Re: Getting to know the game Welcome aboard! I'm sure the peanut gallery will chime in with a ton of useful ideas. One of the best might be to just grab a few characters from online and just start running a combat to learn how it really works in practice. Quote Link to comment Share on other sites More sharing options...
Christopher Posted March 12, 2011 Author Report Share Posted March 12, 2011 Re: Getting to know the game One of the best might be to just grab a few characters from online and just start running a combat to learn how it really works in practice. The most important part may be, to find a group playing by chat. It seems impossible to find any hero-players/gm in germany (especially in my limited radius of movement) and my current gaming group already plays to many different systems to try another (even if I would be able to be the GM). Quote Link to comment Share on other sites More sharing options...
Legatus Posted March 12, 2011 Report Share Posted March 12, 2011 Re: Getting to know the game It seems impossible to find any hero-players/gm in germany. Difficult but not impossible, a few of us can be found here. Quote Link to comment Share on other sites More sharing options...
Pattern Ghost Posted March 16, 2011 Report Share Posted March 16, 2011 Re: Getting to know the game I think running a lot of mock combats is a good approach. One thing to keep in mind is that a lot of the combat system is optional. Other things, like skill levels and power advantages are core rules, but you don't have to build with them. So, build very simple characters, then layer on new concepts and test them out, finally ending with testing the optional rules. Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted March 16, 2011 Report Share Posted March 16, 2011 Re: Getting to know the game Welcome to HERO, and to our community, Christopher. I hope you enjoy your time with both. For a quick but informative FREE intro to the Sixth Edition of HERO System, I suggest you check the fine attachment to this forum thread: Hero In Two Pages - Complete. That will give you all the basic concepts and mechanics of the game. Moving on from that point, I recommend picking up the HERO System Sixth Edition Basic Rulebook. It was specifically designed and playtested to teach the game to newcomers, in plain English with lots of examples. It's much smaller than the full ruleset, but completely compatible with it. The main difference is trimming down the detailed explanations and numerous optional elements. Basic is actually a complete playable game in itself -- you could run 90% of the published support material using this book alone. It's a relatively inexpensive gateway to the game to see if you like it, and even when you're ready to "upgrade" to the complete rules it makes a handy quick-reference at the gaming table, or to lend to new players to get them up to speed. Quote Link to comment Share on other sites More sharing options...
Christopher Posted March 16, 2011 Author Report Share Posted March 16, 2011 Re: Getting to know the game Honestly, this thread was mostly about finding someone who would be willing to play with me said mock-combats. Preferebly someone from the mapstools comunity. But nobody showed up and the organisator didn't react to pm's. By now I have the basic-rulebook and try to get into one of the herocentral.net campaings (as sugested somewhere above), so this problem is mostly solved. Quote Link to comment Share on other sites More sharing options...
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