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The Tick


zonk
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Re: The Tick

 

The Tick

 

Val Char Cost

60 STR 50

15 DEX 15

30 CON 40

15 BODY 10

10 INT 0

10 EGO 0

25 PRE 15

20 COM 5

30 PD 18

24 ED 18

4 SPD 15

18 REC 0

60 END 0

60 STUN 0

Total Characteristics Cost: 186 Points

 

Cost Skills

3 Oratory 14-

3 PS[PRE]: Superhero 14-

Total Skills Cost: 6 Points

 

Cost Powers

27 Damage Resistance 30 rPD 24 rED

10 Multipower (10 Points)

1 u) Leaping +10"

1 u) Running +5"

10 KNB Resist -5"

19 LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum

Total Powers Cost: 58 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

15 DNPC: Arthur (Slightly Less Powerful) 14-

20 PsyL: Code of the Hero (Very Common/Strong)

20 PsyL: Overconfidence (Very Common/Strong)

15 Suscept: Antennae Grabbed, 3d6 STUN/Instant (Uncommon)

30 Vuln: Ambushes/Trecherous Attacks, 2x STUN (Very Common)

Total Disadvantages Cost: 250 Points

 

Here's my take on Big Blue Justice!

 

I loved the live action show.

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Re: The Tick

 

The Tick

 

Val Char Cost

60 STR 50

15 DEX 15

30 CON 40

15 BODY 10

10 INT 0

10 EGO 0

25 PRE 15

20 COM 5

30 PD 18

24 ED 18

4 SPD 15

18 REC 0

60 END 0

60 STUN 0

Total Characteristics Cost: 186 Points

 

Cost Skills

3 Oratory 14-

3 PS[PRE]: Superhero 14-

Total Skills Cost: 6 Points

 

Cost Powers

27 Damage Resistance 30 rPD 24 rED

10 Multipower (10 Points)

1 u) Leaping +10"

1 u) Running +5"

10 KNB Resist -5"

19 LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum

Total Powers Cost: 58 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

15 DNPC: Arthur (Slightly Less Powerful) 14-

20 PsyL: Code of the Hero (Very Common/Strong)

20 PsyL: Overconfidence (Very Common/Strong)

15 Suscept: Antennae Grabbed, 3d6 STUN/Instant (Uncommon)

30 Vuln: Ambushes/Trecherous Attacks, 2x STUN (Very Common)

Total Disadvantages Cost: 250 Points

 

Here's my take on Big Blue Justice!

 

I loved the live action show.

 

He probably needs Damage Reduction since he is nigh invulnerable.

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Re: The Tick

 

I've got an old, half finished 5E writeup of him somewhere...

 

I gave him slightly lower end Brick STR (45 or 50 if I recall), but he had either limited STR or a self only Aid to boost it when he needed to rise to the occasion. Can't remember what I capped him at...

 

He had pretty decent defenses, but I gave a bunch of extra hardened x2 rPD/rED. That had the limitation that it only worked against BODY. The Tick can't really be injured (never takes BODY from anything), but he clearly feels plenty of pain (STUN).

 

He also remember he had Self-Contained breathing.

 

For his Leaping (and I think his Running) I gave him the typical Brick Tricks style destructive to the environment Side Effect.

 

I also gave him a physical limitation for his inconvenient size/weight (7' tall, 400 lbs)

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