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Which way to round when Hit Location modifiers are halved?


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Hello Steve,

 

Finally digging in to 6E in a real way, but these questions would apply to 5E/5ER as well...

 

1) In a situation where Hit Location modifiers are halved, do odd numbered Hit Locations round in favor of the Attacker or the Defender?

 

2) Do game effects that halve Hit Location penalties apply to those penalties listed in the Special Hit Location Table (6E2 110)?

 

Thanks as always!

 

--Charles

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Re: Which way to round when Hit Location modifiers are halved?

 

1. If a character has to halve (or otherwise reduce by a percentage) a modifier (such as an OCV penalty for targeting a specific Hit Location, or a bonus to a Skill Roll), standard rounding rules apply (the rounding is in favor of the character doing the calculating) unless a more specific rule indicates differently. For example, a character who has to have a -5 penalty reduces it to -2.

 

2. Yes.

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