Old Man Posted February 27, 2003 Report Share Posted February 27, 2003 I was playing Unreal Tournament the other day and I was wondering how to make the blob gun. It basically shoots out gobs of damaging goo and after a few seconds, the goo explodes. Quote Link to comment Share on other sites More sharing options...
MisterVimes Posted February 27, 2003 Report Share Posted February 27, 2003 You could link two energy blasts and have time delay on the second, like this: Cost Power END 29 Blob Gun: (Total: 65 Active Cost, 29 Real Cost) Energy Blast 6d6 (vs. ED), 16 Charges (+0) (30 Active Points); OAF (-1) (Real Cost: 15) plus Energy Blast 4d6 (vs. ED), 16 Charges (+0), Time Delay (+1/4), Explosion (Normal (Radius) -1 DC/1"; +1/2) (35 Active Points); OAF (-1), Linked to Energy Blast (-1/4), Lesser Power can only be used when character uses greater Power at full value (-1/4) (Real Cost: 14) Powers Cost: 29 Quote Link to comment Share on other sites More sharing options...
Old Man Posted February 28, 2003 Author Report Share Posted February 28, 2003 Who'd have thought it would be so simple? How do you make the blobs do damage to those that step on them before they explode? Quote Link to comment Share on other sites More sharing options...
MisterVimes Posted February 28, 2003 Report Share Posted February 28, 2003 Originally posted by Shadowpup Who'd have thought it would be so simple? How do you make the blobs do damage to those that step on them before they explode? I'd just add trigger Quote Link to comment Share on other sites More sharing options...
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