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5th Edition 250 Points Comic Book Characters

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Nightshade

 

Val Char Cost

15 STR 5

20 DEX 30

18 CON 16

11 BODY 2

18 INT 8

14 EGO 8

20 PRE 10

18 COM 4

7 PD 4

7 ED 3

4 SPD 10

7 REC 0

36 END 0

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 FB: Federal Police Powers

3 High Society 13-

4 Martial Strike

3 Martial Throw

5 Money: Well Off

2 Navigation [Ground] 13-

5 Offensive Strike

Total Skills Cost: 25 Points

 

Cost Powers

19 Armor +8 rPD +8 rED, OIHID (-1/4)

48 Multipower (60 Points) OIHID (-1/4)

5 u) Desolid [Magic], No END (+1/2)

4 u) Teleport 10", No Relative Velocity, Safe Blind Teleport (+1/4), 1/2 END (+1/4), Variable Advantages (+1/2),

[[Megascale [1km], or No END Only (-1/4)]]

42 15 STR Affects Physical World (+2), No END (+1/2), OIHID (-1/4)

7 Transform: Instant Change [One Set of Clothes]

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 DNPC: Wayne Eden, U.S. Senator Father (Unaware Useful Normal) 8-

10 Hunted: CIA (More Powerful/NCI/Watch) 8-

20 Normal Characteristics Maxima

20 PsyL: Superpatriot (Common/Total)

20 PsyL: Thrill Seeker (Very Common/Strong)

10 SocL: Secret Identity [Eve Eden] (Occasionally/Major)

10 SocL: Subject To Orders (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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Nightshade started as a Charlton Comics character who eventually was bought by DC.  She was the Silk Spectre to Captain Atom's Dr. Manhattan, but Alan Moore preferred to use Black Canary 2 as a template.

 

My version as a Desolid Martial Artist with Teleportation.

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Abomination

 

Val Char Cost

60* STR 50

15 DEX 15

25 CON 30

14 BODY 8

13 INT 3

10 EGO 0

20 PRE 10

6 COM -2

30* PD 18

20* ED 13

4 SPD 15

15 REC 0

50 END 0

52 STUN 0

Total Characteristics Cost: 150 Points

 

*Density Increase Characteristics Added In

 

Cost Skills

3 Breakfall 13-

5 CSL: HTH Combat +1

4 Lang: Native English

0 Lang: Native Serbo-Croatian

2 Navigation [Ground] 12-

3 Persuasion 13-

2 PS: Spy 11-

3 Security Systems 12-

3 Streetwise 13-

Total Skills Cost: 25 Points

 

Cost Powers

18 Damage Resistance 24 rPD 12 rED

13 Density Increase: Mass 400kg, STR +10, KNB -2", PD +2, ED +2, No END Persistent (+1), Always On (-1/2)

10 Multipower (10 Points)

1 u) Leaping +10" [22" w/STR]

1 u) Leaping 3", Accurate, Megascale [1km] (+1/4)

32 LS: Does Not Eat, High Pressure, High Radiation, Immunity [Disease], Intense Cold, Intense Heat, Low Pressure/Vacuum, Self Contained

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

25 DF: Large Green Humanoid Monster (Not Concealable/Extreme Reaction)

10 Hunted: Hulk (As Powerful) 8-

10 Hunted: Modok (More Powerful/NCI/Watch) 8-

15 PhyL: Goes Into A Coma Without Oxygen (Infrequently/Fully)

15 PhyL: Heavy [Mass 400kg, KNB -2] (All The Time/Slightly)

15 PsyL: Extreme Fear Of Modok (Common/Strong)

10 PsyL: Fear Of Hulk (Common/Moderate)

Total Disadvantages Cost: 250 Points

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Batman

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0 

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

3 Breakfall 13-

3 Bureaucratics 13-

3 Contortionist 13-

3 Criminology 13-

3 Deduction 13-

3 Disguise 13-

3 High Society 13-

3 Lockpicking 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

10 Money: Wealthy

3 Navigation [Air & Ground] 13-

5 Offensive Strike

3 Rep: Crime Fighter 14-

3 Security Systems 13-

3 Shadowing 13-

3 Stealth 13-

3 Streetwise 13-

Total Skills Cost: 75 Points

 

Cost Skills

16 Armor +8 rPD +8 rED, OIF: Costume (-1/2)

40 Multipower (60 Points) OIF: Weapons Belt (-1/2)

2 u) Darkness [sight] AE 4"r, [12c/Duration 1 Turn] (+1/4), OIF: Smoke Bombs (-1/2)

2 u) EB 8d6, Invisible [Hearing] (+1/4), [16c] (-0), OIF: Batarangs (-1/2)

2 u) EB 5d6, NND [LS: Self Contained] (+1), [16c] (-0), OIF: Sleep Gas (-1/2)

2 u) Entangle 5d6 DEF 5, [16c] (-0), OIF: Bolas (-1/2)

1 u) Flight 10", Variable Advantages (+1/2), OIF: Bat Armor or Batplane (-1/2)

1 u) Growth: Length 2". Width 1", Mass 800kg, BODY/STUN +3, DCV -2, PER +2, Reach +1", STR +15, KNB -3", No END Persistent (+1), OIF: Batmobile or Batplane (-1/2)

1 u) Running +5", 8x NCM, No END (+1/2), OIF: Bat Armor or  Batmobile (-1/2)

1 u) STR +20, No END (+1/2), OIF: Bat Armor (-1/2)

1 u) Stretching 4", No END (+1/2), OIF: Bat Line (-1/2)

1 u) Swinging 10", OIF: Bat Line (-1/2)

3 ES: UV Sight, OIF: Cowl (-1/2)

2 Running +1"

Total Skills Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Alfred Pennyworth (Useful Normal) 8-

10 DNPC: James Gordon (Unaware Slightly Less Powerful) 8-

5 Hunted: Catwoman (As Powerful/Mild) 8-

10 Hunted: Joker (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Versus Killing (Common/Total)

20 PsyL: Obsessed With Crime Fighting (Very Common/Strong)

10 SocL: Secret Identity [bruce Wayne] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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Wonder Woman

 

Val Char Cost

50 STR 40

18 DEX 24

25 CON 30

10 BODY 0

13 INT 3

18 EGO 16

15 PRE 5

20 COM 5

15 PD 5

15 ED 10

4 SPD 12

15 REC 0

50 END 0

48 STUN 0

Total Characteristics Cost: 150 Points

 

Cost Skills

3 Bureaucratics 12-

3 Fast Draw 13-

5 FB: Member of the Arstocracy

3 High Society 12-

2 Navigation [Air] 12-

3 Paramedic 12-

3 Rep: Superhero 14-

3 Tactics 12-

Total Skills Cost: 25 Points

 

Cost Powers

5 CSL: DCV +2, Linked [FF] (-1/2), OIF: Bracelets (-1/2)

15 EC [Amazon Magic]-15 Points

11 1) EB 8d6, Range Based on STR (-1/4), OAF: Tiara (-1)

10 2) Flight 10", Variable Advantages (+1/2), [[invisible [Hearing], Megascale [1km], 1/2 END, or Use Underwater Only (-1/4)]],

IIF: Invisible Plane (-1/4)

10 3) FF +10 rPD +10 rED, No END (+1/2), OIF: Bracelets (-1/2)

14 4) Mind Control 10d6, No Range (-1/2), OAF: Magic Lasso (-1)

5 5) Stretching 4", No END (+1/2), Always Direct (-1/4), Limited Body Parts (-1/4), No Noncombat (-1/4), OAF: Magic Lasso (-1)

5 LS: Longevity [immortal] 

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 DNPC: Etta Candy (Unaware Useful Normal) 8-

10 DNPC: Steve Trevor (Unaware Slightly Less Powerful) 8-

10 Hunted: Baroness Paula von Gunther (As Powerful) 8-

10 Hunted: Cheetah (As Powerful) 8-

20 PsyL: Honorable (Common/Total)

15 PsyL: Noblesse Oblige (Common/Strong)

10 SocL: Secret Identity [Princess Diana/Diana Prince] (Occasionally/Major)

15 Vuln: Ambushes/Treacherous Attacks, 1 1/2x STUN (Very Common)

Total Disadvantages Cost: 250 Points

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Captain America (Hydra)

 

Val Char Cost

20 STR 10

20 DEX 30

20 CON 20

15 BODY 10

18 INT 8

14 EGO 8

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 10

10 REC 4

50 END 5

35 STUN 0

Total Characteristics Cost: 125 Points

 

Cost Skills

3 Acrobatics 13-

3 Breakfall 13-

3 Combat Driving [Motorcycles] 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

2 Navigation [Ground] 13-

5 Offensive Strike

3 Oratory 13-

3 Persuasion 13-

3 Rep: Superhero 14-

3 Stealth 13-

3 Tactics 13-

3 Teamwork 13-

1 Use Martial Arts with Shield

Total Skills Cost: 50 Points

 

Cost Powers

9 Armor +5 rPD +5 rED, 15- (-1/4), OIF: Body Armor (-1/2)

40 Multipower (60 Points) OIF: Shield (-1/2)

4 u) EB 8d6, No END (+1/2)

2 u) Force Field +10 rPD +10 rED, No END (+1/2)

1 u) HA +4d6, HTH Attack (-1/2), No END (+1/2)

2 u) Missile Deflection [All Ranged Attacks] +5

8 ES: Radio Perception/Transmit, IIF: Earpiece (-1/4)

3 Leaping +5, Requires Acrobatics Roll (-1/2)

6 Running +3

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 DNPC: Sharon Carter (Unaware Slightly Less Powerful) 8-

10 Hunted: HYDRA (More Powerful/NCI/Watch) 8-

10 Hunted: SHIELD (More Powerful/NCI/Watch) 8-

20 Normal Characteristics Maxima

20 PsyL: Loyal To Hydra (Common/Total)

20 PsyL: Must Pretend To Be The Hero (Common/Total)

10 SocL: Secret Identity (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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