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5th Edition 250 Points Comic Book Characters


Cassandra

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Iron Man

 

Val Char Cost

55*/15 STR 32

18 DEX 24

20*/15 CON 17

12 BODY 4

23 INT 16

11 EGO 2

15 PRE 5

16 COM 3

10*/5 PD 5

10*/5 ED 5

4*/3 SPD 9

15*/6 REC 0

50*/30 END 0

50*/28 STUN 0

Total Characteristics Cost: 125 Points

 

Cost Skills

3 FB: Federal Police Powers

15 Money: Filthy Rich

2 Navigation [Air] 14-

3 PS[iNT]: Weapons Designer 14-

2 Rep: Superhero 11-

Total Skills Cost: 25 Points

 

Cost Powers

20* Armor +10 rPD +10 rED

10* EC [Repulsors]-15 Points

20* 1) EB 9d6

10* 2) Flight 12", Use Underwater (+1/4)

25* ES: HRRP, 360 Degree Radar, UV Sight

2* Flight 1", Megascale 1km (+1/4)

13* LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum, Self Contained

Total Powers Cost: 100 Points

 

*OIF: Powered Armor (-1/2)

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Hunted: Mandarin (As Powerful) 8-

10 Hunted: S.H.I.E.L.D. (More Powerful/NCI/Watch) 8-

20 Normal Characteristics Maxima

10 PsyL: Must Live Up To Family Reputation For Achievement (Uncommon/Strong)

20 PsyL: Protective Of Innocents (Very Common/Strong)

20 PsyL: Superpatriot (Common/Total)

10 SocL: Secret Identity [Tony Stark] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

 

This is the latest Iron Man build I have.

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Powered Armor Template

 

Male Char Female

20 STR 15

18 DEX 20

20 CON 18

12 BODY 11

18 INT 18

11 EGO 14

15 PRE 15

18 COM 18

6 PD 5

4 ED 5

4 SPD 4

10 REC 8

50 END 50

32 STUN 28

Total Characteristics Cost: 100 Points

 

Cost Skills

2* Absolute Range Sense

2* Absolute Time Sense

2* Bump of Direction

5* CSL: Combat +1

3 Computer Programming 13-

3 Electronics 13-

3 Mechanics 13-

2 Navigation [Air] 13-

3 Systems Operation 13-

Total Skills Cost: 25 Points

 

Cost Powers

30* Armor +15 rPD +15 rED

10* EC [Technology]-15 Points

23* 1) EB 9d6, Variable Special Effects [Energy Beams/Missiles] (+1/4), Variable Disadvantages (-1/4)

9* 2) Flight 10", Variable Advantages (+1/2), [[invisible [Hearing], Megascale [1km], 1/2 END, or Use Underwater Only (-1/4)]]

10* 3) STR +30

28* ES: High Range Radio Perception, N-Ray Sight [Lead], 360 Degree Radar

3* Flash Defense [sight] 5 Points

11* LS: High Radiation, Intense Cold, Intense Heat, Self Contained

Total Powers Cost: 125 Points

 

Total Powers Cost: 250 Points

 

150+ Disadvantages

10 DNPC: Love Interest (Normal) 8-

10 Hunted: Arch-Enemy (As Powerful) 8-

10 Hunted: Super-Agency (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code of the Hero (Very Common/Strong)

20 PsyL: Protective of Innocents (Very Common/Strong)

10 SocL: Secret Identity (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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Latest version of my Powered Armor Template.  A few notes.

 

The Variable Special Effect Effects for the EB allow the Character to chose to attack the Physical or Energy Defense of the Target.

I've recently noticed that you can using the Variable Disadvantages take a STUN Only (-0) along with two of the Following: Beam Attack (-1/4), No Knockback (-1/4), Not Underwater (-1/4), which if very convenient for a superhero.

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And here is my suggested Tony Stark as a vehicle build. 

 

Tony Stark

Val Char Cost

10 STR 0

13/18* DEX 23

10/20* CON 16

10/13* BODY 2

23 INT 13

11 EGO 2

15 PRE 5

16 COM 3

3 PD 1

2/4* ED 0

3/4* SPD 11

4/10* REC 3

20 /40* END 0

20/32* STUN 4

*IIF armour under liner (-1/4)

Total Characteristics Cost: 83 Points

 

Cost Skills

3 Bureaucratics 12-

3 Combat Driving 11-/13-

3 Computer Programming 13-

5 Cramming

3 Electronics 13-

3 High Society 12-

3 Inventor 13-

3 Mechanics 13-

15 Money: Filthy Rich

3 Security Systems 13-

3 Seduction 12-

3 Systems Operation 13-

3 FB: Federal Police Powers

2 Navigation [Air] 14-

3 PS[iNT]: Weapons Designer 14-

2 Rep: Superhero 11-

 

Total Skills Cost: 60 Points

Cost Powers

45 VPP 25 Points, No Skill Roll (+1), Half Phase (+1/2)

10 JARVIS Computer (60 pt+ Disadv) IIF (-1/4)

44 Iron Man Armour (220 pts+ Disadv)  

Total Powers Cost: 112 Points

 

Total Cost: 250 Points

150+ Disadvantages

5 DNPC: Pepper Potts (Useful Normal) 8-

10 Hunted: Mandarin (As Powerful) 8-

10 Hunted: S.H.I.E.L.D. (More Powerful/NCI/Watch) 8-

20 Normal Characteristics Maxima

15 PsyL: In Love With Pepper Potts (Common/Strong)

15 PsyL: Overconfidence (Very Common/Moderate)

20 PsyL: Protective Of Innocents (Very Common/Strong)

5 SocL: Famous (Occasionally/Minor)

Total Disadvantages Cost: 250 Points

 

Iron Man Armour

 

0 Size 0

55 STR 45

16 DEF 42

18 DEX 24

14 BODY 4

4 SPD 12

Total Characteristic Cost: 127

Cost Power

 

30        Flight 12” Usable underwater (+1/4)

2          Flight 1", Megascale 1km (+1/4)

18*      ES: HRRP, 360 Degree Radar, UV Sight

10*      LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum, Self Contained

18*      END Reserve (160 END 20 REC)

 

30        Multipower (60 pt Active)

3u        Repulsor EB 12d6

3u        Laser RKA 4d6

3u        Micro Missiles 2 1/2d6 RKA Autofire 5 shots (+1/2) 16 charges

3u        Tasers EB 6d6 AVLD (Non-conductive armour or electrical powers) (+1)

3u        Explosive Missiles 2 1/2d6 Explosion (+1/2), 16 charges

 

*OIF Bulky (-1)

 

Total Power Cost: 123

Total Cost: 250

220+ Disadvantages

10 Hunted: Mandarin (As Powerful) 8-

10 Hunted: S.H.I.E.L.D. (More Powerful/NCI/Watch) 8-

10 SocL: Famous (Freq/Minor)

 

I've not scored up the computer as that should be fairly standard.  Needless to say, this can be tweaked as the power armour template above, but hopefully the two examples I've put on give an idea of can be achieved if you design your character as a vehicle.  Personally, whilst an interesting exercise, I think this approach could be considered a bit OTT and should be very closely examined by GMs before proceeding with them.

PaladinAg

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Iron Man Armor (Vehicle)

 

Size 1x.5

Mass 100kg

STR 50 Cost 40 Points

DEF 20 Cost 54

DEX 18 Cost 24

SPD 4 Cost 12

Total Characteristics Cost: 130 Points

 

Cost Powers

13 10 REC 100 END, OIF: Arc Reactor (-1/2)

35 EB 6d6, Double KNB (+3/4), OIF: Gauntlets (-1/2)

42 EB 10d6, Variable Special Effects [Lasers/Missiles] (+1/4), OIF: Weapons Systems (-1/2)

28 ES: High Range Radio Hearing, 360 Degree Radar, N-Ray Sight [Lead], OIF: Helmet (-1/2)

2 Flight 1", Megascale [1km] (+1/4)

32 Flight 13", Use Underwater (+1/4)

13 LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum, Self Contained, OIF: Helmet (-1/2)

Total Powers Cost: 171 Points

 

Vehicle Cost: 301/5 = 60 Points

 

 

This is a Prototype.  In retrospect it might be even cheaper once I confirm that the OIF[bulky] (-1) doesn't lead to a loss in DCV.

Plus the "vehicle" would have a Distinctive Feature: Iron Man Armor, Hunted: SHIELD (More Powerful/NCI/Watch) and SocL: Famous Disadvantages.

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  • 2 weeks later...
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Jackie from "Powerless"

 

Val Char Cost

15 STR 5

26 DEX 48

18 CON 16

11 BODY 2

13 INT 3

14 EGO 8

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

6 SPD 24

8 REC 2

50 END 5

28 STUN 0

Total Characteristics Cost: 125 Points

 

Cost Skills

3 Bureaucratics 12-

3 Conversation 12-

3 CSL: Move-By/Move-Through/Strike +1

3 High Society 12-

3 Navigation [Ground/Sea] 12-

3 Oratory 12-

3 Persuasion 12-

4 Speed Reading

Total Skills Cost: 25 Points

 

Cost Powers

15 EC [super-Speed]-15 Points

25 1) Extra-Dimension Movement [Any Location in a Single Dimension (Where Everyone is Frozen in Time)]

20 2) Flight 15", 8x NCM, Only In Contact With A Surface (-1/4)

15 3) FF +10 rPD +10 rED, No END (+1/2)

10 4) HA +6d6, HTH Combat (-1/2)

15 5) Invisible [sight], No END (+1/2)

Total Powers Cost: 100 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

15 DNPC: Ruby [Daughter] (Incompetent) 8-

15 DNPC: Van Wayne {Boss] (Incompetent) 8-

10 Hunted: Wayne Security (More Powerful/NCI/Watch) 8-

15 PsyL: Cynical (Common/Strong)

15 PsyL: Reluctant To Use Her Powers (Common/Strong)

20 PsyL: Protective of Her Friends (Very Common/Strong)

10 SocL: Jackie (Occasionally/Major)

Total Disadvantages Cost: 250 Points

 

 

Jackie is a tall blonde woman in her late 30s.  She accidentally gained superpowers when she stepped into a bucket of chemicals and was struck by lightning.  She has a daughter Ruby, and works as a secretary for Wayne Security CEO Van Wayne.

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  • 2 weeks later...

Powered Armor

 

Male Char Female

20 STR 15

18 DEX 20

20 CON 18

12 BODY 11

18 INT 18

11 EGO 14

15 PRE 15

18 COM 18

6 PD 5

4 ED 5

4 SPD 4

10 REC 8

50 END 50

32 STUN 28

Total Characteristics Cost: 100 Points

 

Cost Skills

8 CSL: Combat +1

3 Computer Programming 13-

3 Electronics 13-

3 Inventor 13-

3 Mechanics 13-

2 Navigation [Air] 13-

3 Systems Operation 13-

Total Skills Cost: 25 Points

 

Cost Powers

36* Armor +15 rPD +15 rED

12* EC [Energy]-15 Points

28* 1) EB 10d6

12* 2) Flight 10", 8x NCM

12* 3) STR +30

12* ES: Radar

13* LS: High Radiation, Intense Cold, Intense Heat, Self Contained

Total Powers Cost: 125 Points

 

*Only In Hero ID (-1/4)

 

Total Cost: 250 Points

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Polaris

 

Val Char Cost

15 STR 5

20 DEX 30

18 CON 16

11 BODY 2

18 INT 8

14 EGO 8

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

4 SPD 10

8 REC 2

50 END 7

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

5 CSL: Ranged Combat +1

3 Computer Programming 13-

3 Electronics 13-

3 Inventor 13-

3 Mechanics 13-

2 Navigation [Air] 13-

3 SS[iNT]: Geophysics 13-

3 Systems Operation 13-

Total Skills Cost: 25 Points

 

Cost Powers

15 Armo +5 rPD +5 rED

50 Multipower (50 Points)

5 u) EB 10d6

5 u) Force Wall 10 rPD 10 rED

5 u) Telekinesis 20 STR, Fine Manipulation, 1/2 END (+1/4)

15 EC [Magnetism]-15 Points

15 1) Flight 10", 8x NCM

15 2) FF +10 rPD +10 rED, No END (+1/2)

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DF: Green Hair [Easily Concealable/Noticed]

5 DF: Mutant [Concealable/Technology/Major Reaction]

15 Hunted: Brotherhood of Evil Mutants (More Powerful) 8-

20 Normal Characteristics Maxima

15 PsyL: Easily Distracted by Scientific Matters (Common/Strong)

15 PsyL: In Love With Havok (Common/Strong)

15 PsyL: Protective of Innocents (Common/Strong)

10 SocL: Secret Identity [Lorna Dane] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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Psylocke

 

Val Char Cost

15 STR 5

20 DEX 30

20 CON 20

10 BODY 0

13 INT 3

20 EGO 20

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

4 SPD 10

7 REC 0

40 END 0

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acting 12-

5 CSL:Mental Combat +1

3 Conversation 12-

3 High Society 12-

2 Navigation [Air] 12-

3 Oratory 12-

3 Persuasion 12-

3 Seduction 12-

Total Skills Cost: 25 Points

 

Cost Powers

15 Armor +5 rPD +5 rEd

50 Multipower (50 Points)

5 u) EGO Attack 5d6

5 u) Mental Illusion 10d6

5 u) Telepathy 10d6

15 EC [Telekinesis]-15 Points

15 1) Flight 10", 8x NCM

15 2) Force Field +10 rPD +10 rED, No END (+1/2)

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DF: Mutant [Concealable/Technology/Major Reaction]

15 Hunted: Brotherhood of Evil Mutants (More Powerful) 8-

20 Normal Characteristics Maxima

15 PsyL: Noblesse Oblige (Common/Strong)

15 PsyL: Protective of Innocents (Common/Strong)

20 PsyL: Superpatriot (Common/Total)

10 SocL: Secret Identity [betsy Braddock] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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Psylocke

 

Val Char Cost

15 STR 5

18 DEX 24

20 CON 20

10 BODY 0

13 INT 3

18 EGO 18

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

4 SPD 12

7 REC 0

40 END 0

28 STUN 0

Total Characteristics Cost: 90 Points

 

Cost Skills

3 Acrobatics 13-

3 Breakfall 13-

6 Combat Luck +3 rPD +3 rED

8 CSL: Combat +1

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

2 Navigation [Air] 12-

5 Offensive Strike

3 Stealth 13-

Total Skills Cost: 45

 

Cost Powers

40 Multipower (40 Points)

4 u) EGO Attack 4d6

4 u) EB 8d6

4 u) Mental Illusion 8d6

4 u) Mind Control 8d6

4 u) Telepathy 8d6

15 EC [Telekinesis]-15 Points

15 1) Flight 10", 8x NCM

15 2) FF +12 rPD +12 rED, 1/2 END (+1/4)

Total Powers Cost: 95

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DF: Mutant (Concealable/Technology/Major Reaction)

15 Hunted: Brotherhood of Evil Mutants (More Powerful) 8-

20 Normal Characteristics Maxima

15 PsyL: Noblesse Oblige (Common/Strong)

15 PsyL: Protective of Innocents (Very Common/Strong)

20 PsyL: Superpartiot [England] (Common/Total)

10 SocL: Secret Identity [betsy Braddock] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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:Professor X

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

13 INT 3

18 EGO 16

15 PRE 5

18 COM 4

6 PD 2

4 ED 0

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

5 CSL: Mental Powers +1

3 Conversation 12-

3 Electronics 12-

1 FB: Medical License

5 Money: Well Off

2 Navigation [Ground] 12-

3 Paramedic 12-

3 SS[iNT]: Medicine 12-

Total Skills Cost: 25 Points

 

Cost Powers

15 Armor +5 rPD +5 rED

50 Multipower (50 Points)

5 u) EGO Attack 5d6

5 u) Mental Illusion 10d6

5 u) Mind Control 10d6

3 u) Mind Scanning 10d6

5 u) Telepathy 10d6

15 EC [Mental Powers]-15 Points

15 1) FF +10 rPD +10 rED, No END (+1/2)

10 2) Running +5", 8x NCM, No END (+1/2), OIF: Wheelchair (-1/2)

7 Mind Scanning +2d6, +2 Roll, Linked [Mind Scanning] (-1/2), OIF: Celebro (-1/2)

-12 Running -6"

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DF: Mutant (Concealable/Technology/Major Reaction)

15 Hunted: Brotherhood of Evil Mutants (More Powerful) 8-

10 Hunted: Magneto (As Powerful) 8-

20 Normal Characteristics Maxima

20 PhyL: Unable To Walk [Running -6"] (Frequently/Fully)

20 PsyL: Protective of Innocents (Very Common/Strong)

10 SocL: Secret Identity [Professor Charles Xavier] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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  • 2 weeks later...

Titaness

 

Val Char Cost

15 STR 5

20 DEX 30

18 CON 16

11 BODY 8

18 INT 8

14 EGO 8

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

4 SPD 10

8 REC 2

50 END 7

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Bureaucratics 12-

3 Conversation 12-

3 High Society 12-

5 Money: Well Off

2 Navigation [Ground] 12-

3 Oratory 12-

3 Persuasion 12-

3 Seduction 12-

Total Skills Cost: 25 Points

 

Cost Powers

45 Armor +15 rPD +15 rED

60 Multiform: 4x 250 Points

20 Running +5", 8x NCM

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Hunted: Cronus (As Powerful/Mild/NCI) 8-

15 Hunted: Fifth Column (As Powerful/NCI) 8-

15 PsyL: Noblesse Oblige (Common/Strong)

15 PsyL: Overconfidence (Very Common/Moderate)

20 PsyL: Protective of Innocents (Very Common/Strong)

10 SocL: Secret Identity [Metis/Melinda Travis] (Occasionally/Major)

15 Vuln: Ambushes/Treacherous Attacks, 1 1/2x STUN (Very Common)

Totla Disadvantages Cost: 250 Points

 

 

Multiform 1

 

Titaness

 

Val Char Cost

50 STR 40

18 DEX 24

25 CON 30

10 BODY 0

13 INT 3

11 EGO 2

20 PRE 10

18 COM 4

20 PD 10

20 ED 15

4 SPD 12

15 REC 0

50 END 0

48 STUN 0

Total Characteristics Cost: 150 Points

 

Skills Same as Above

 

Cost Powers

10 Damage Resistance 10 rPD 10 rEd

15 EC [Kinetic Energy]-15 Points

35 1) EB 10d6

15 2) Leaping +10", 8x NCM, No END (+1/2)

Total Powers Cost: 75 Points

 

Disadvantages Same as Above

 

 

 

Multiform 2

 

Titaness

 

Val Char Cost

15 STR 5

20 DEX 30

20 CON 20

10 BODY 0

13 INT 3

20 EGO 20

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

4 SPD 10

7 REC 0

40 END 0

28 STUN 0

Total Characteristics Cost: 100 Points

 

Skills same as Above

 

Cost Powers

45 Armor +15 rPD +15 rED

60 Growth: Height 4", Width 2", Mass 6400kg, PER +4, DCV -4, BODY/STUN +6, Reach +2, STR +30, KNB -6", No END Persistent (+1)

20 Running +5", 8x NCM

Total Powers Cost: 250 Points

 

Total Cost: 250 Points

 

Disadvantages same as Above

 

 

Multiform 3

 

Titaness

 

Val Char Cost

15 STR 5

20 DEX 30

20 CON 20

10 BODY 0

13 INT 3

20 EGO 20

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

4 SPD 10

7 REC 0

40 END 0

28 STUN 0

Total Characteristics Cost: 100 Points

 

Skills Same as Above

 

Cost Powers

45 Armor +15 rPD +15 rED

50 Multipower (50 Points)

5 u) EB 10d6

5 u) STR +40, 1/2 END (+1/4)

5 u) Telepathy 10d6

5 u) Teleport 10", 4x Mass, 8x NCM, 1/2 END (+1/4)

10 Running +5"

Total Powers Cost: 125 Points

 

Disadvantages Same as Above

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