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5th Edition 250 Points Comic Book Characters


Cassandra

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Black Orchid

 

Val Char Cost

50 STR 40

18 DEX 24

25 CON 30

10 BODY 0

13 INT 3

11 EGO 2

20 PRE 10

18 COM 4

20 PD 10

20 ED 15

4 SPD 12

15 REC 0

50 END 0

48 STUN 0

Total Characteristics Cost: 150 Points

 

Cost Skills

3 Acting 13-

3 Conversation 13-

5 Cramming

3 Criminology 12-

2 Navigation [Air] 12-

3 Persuasion 13-

3 Seduction 13-

3 Streetwise 13-

Total Skills Cost: 25 Points

 

Cost Powers

10 Damage Resistance 10 rPD 10 rED

15 EC [Metamorph]-15 Points

15 1) Flight 10", 8x NCM

20 2) Shape Shift [Sight/Hearing/Touch], Limited Group of Shapes [Humanoid], Imitation, Cost END Only To Change Shape (+1/4)

5 Transform: Instant Change [Any Clothes], Linked [Shape Shift] (-1/2)

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

15 DNPC: Current Innocent (Unaware Normal) 8-

15 Hunted: Current Target (As Powerful/NCI) 8-

20 PsyL: Code Versus Killing (Common/Total)

20 PsyL: Protective Of Innocents (Very Common/Strong)

10 PsyL: Vengeful (Uncommon/Strong)

10 Rivalry: Human Target (As Powerful/Professional)

10 SocL: Secret Identity [Current Identity] (Occasionally/Major)

Total Skills Cost: 250 Points

 

 

This is the original version of the DC character with no secret identity or origin.  The Rivalry with Human Target is just for fun.

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  • 2 weeks later...

Aquaman

 

Val Char Cost

50 STR 40

15 DEX 15

25 CON 30

12 BODY 4

13 INT 3

15 EGO 10

15 PRE 5

16 COM 3

25 PD 15

15 ED 10

4 SPD 15

15 REC 0

50 END 0

50 STUN 0

Total Characteristics Cost: 150 Points

 

Cost Skills

3 Bureaucratics 12-

3 EM: Water

10 FB: Head of State

3 High Society 12-

3 Navigation [Ground/Sea] 12-

3 Tactics 12-

Total Skills Cost: 25 Points

 

Cost Powers

10 Damage Resistance 10 rPD 10 rEd

5 ES: UV Sight

20 Multipower (20 Points)

2 u) Leaping +15" 4x NCM

2 u) Swimming +15", 4x NCM

8 LS: Breathe Underwater, High Pressure, Intense Cold

  Mind Control 8d6 Telepathic Limited Group of Mind

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Aquaman

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

13 INT 3

18 EGO 16

15 PRE 5

18 COM 4

6 PD 2

4 ED 0

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Bureaucratics 12-

3 EM: Water

10 FB: Head of State

3 High Society 12-

3 Navigation [Ground/Sea] 12-

3 Tactics 12-

Total Skills Cost: 25 Points

 

Cost Powers

45 Armor +15 rPD +15 rED

50 Multipower (50 Points)

2 u) Leaping +10", 8x NCM

3 u) Mind Control 8d6, Telepathic (+1/4), Limited Group of Minds [Aquatic Animals] (-1/2)

2 u) Running +5", 8x NCM

3 u) STR +30

2 u) Swimming +10", 8x NCM

7  ES: Hearing PER +1, UV Sight

8 LS: Breathe Underwater, High Pressure, Intense Cold

3 Swimming +3"

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 Dependence: Water (Very Common) 1d6 STUN/Hour

5 DNPC: Mera (Slightly Less Powerful) 8-

10 Hunted: Black Manta (As Powerful) 8-

20 Normal Characteristics Maxima

15 PsyL: In Love With Mera (Common/Strong)

15 PsyL: Noblesse Oblige (Common/Strong)

20 PsyL: Superpatriot [Atlantis] (Common/Total)

10 SocL: Public Identity [Arthur Curry] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

 

 

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Spider-Man

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

2 AK: New York City 11-

3 Breakfall 13-

3 Bugging 13-

25 Danger Sense [Sense] [Out of Combat] 16-

5 Eidetic Memory

1 FB: Press Pass

2 Rep: Superhero 11-

3 Stealth 13-

3 Streetwise 13-

Total Skills Cost: 50 Points

 

Cost Powers

24 Armor + 8 rPD +8 rED

10 Clinging 50 STR

50 Multipower (50 Points)

5 u) Entangle 5d6 DEF 5, [16c]

2 u) Leaping +10", 8x NCM

2 u) Running +5", 8x NCM

3 u) STR +30

2 u) Stretching 4"

2 u) Swinging 10", 8x NCM

Total Powers Cost: 100 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 DNPC: Mary Jane Watson (Normal) 8-

10 DNPC: May Parker (Normal) 8-

10 Hunted: Green Goblin (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Of The Hero (Very Common/Strong)

20 PsyL: Showoff (Very Common/Strong)

10 SocL: Secret Identity [Peter Parker] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

 

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Wonder Woman

 

Val Char Cost

15 STR 5

20 DEX 30

20 CON 20

10 BODY 0

13 INT 3

20 EGO 20

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

4 SPD 10

7 REC 0

40 END 0

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

3 Breakfall 13-

3 Bureaucratics 12-

3 Contortionist 13-

5 FB: Member of the Aristocracy

3 Paramedic 12-

2 Navigation [Ground] 12-

3 Tactics 12-

Total Skills Cost: 25 Points

 

Cost Powers

45  Armor +15 rPD +15 rED

50 Multipower (50 Points)

5 u) Entangle 5d6 DEF 5

2 u) Leaping +10", 8x NCM

5 u) Mind Control 10d5

3 u) Missile Deflection [All Ranged Attacks] +5

2 u) Running +5", 8x NCM

3 u) STR +30

2 u) Stretching 4"

3 ES: PER +1

5 LS: Longevity [Immortal]

Total Powers Cost: 125

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Steve Trevor (Unaware Slightly Less Powerful) 8-

10 Hunted: Baroness Paula Von Gunther or Cheetah (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Of The Hero (Very Common/Strong)

20 PsyL: Superpatriot (Common/Total)

10 SocL: Secret Identity [Princess Diana/Diana Prince] (Occasionally/Major)

15 Vuln: Ambushes/Treacherous Attacks, 1 1/2x STUN (Very Common)

Total Disadvantages Cost: 250 Points

 

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Superman

 

Val Char Cost

50 STR 40

15 DEX 15

25 CON 30

14 BODY 8

13 INT 3

10 EGO 0

20 PRE 10

18 COM 4

25 PD 15

15 ED 10

4 SPD 15

15 REC 0

50 END 0

52 STUN 0

Total Characteristics Cost: 150 Points

 

Cost Skills

2 AK: Metropolis 11-

3 Conversation 13-

3 Deduction 12-

3 Disguise 12-

1 FB: Press Pass

2 Navigation [Ground] 12-

3 Paramedic 12-

2 PS: Reporter 11-

3 Rep: Superhero 14-

3 Streetwise 13-

Total Skills Cost: 25 Points

 

Cost Powers

20 Damage Resistance 25 rPD 15 rED

19 ES: N-Ray Sight [Lead], Telescopic Hearing +2, Telescopic Sight +2, Ultrasonic Hearing

6 KB Resistance -3"

20 Multipower (20 Points)

2 u) Leaping +10" 8x NCM

2 u) Running +5", 8x NCM

6 LS: High Radiation, Intense Cold, Intense Heat

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 DNPC: Lois Lane (Unaware Slightly Less Powerful) 8-

10 Hunted: Lex Luthor (As Powerful) 8-

20 PsyL: Code Of The Hero (Very Common/Strong)

20 PsyL: Code Versus Killing (Common/Total)

10 SocL: Secret Identity [Kal-L/Clark Kent] (Occasionally/Major)

20 Suscept: Green Kryptonite, 3d6 STUN/Turn (Uncommon)

10 Vuln: Magic, 1 1/2x STUN (Common)

Total Disadvantages Cost: 250 Points

 

 

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Batman

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Criminology 13-

3 Deduction 13-

3 Disguise 13-

3 High Society 13-

5 Money: Well Off

2 Navigation [Ground] 13-

3 Shadowing 13-

3 Streetwise 13-

Total Skills Cost: 25 Points

 

Cost Powers

24 Armor +8 rPD +8 rED

50 Multipower (50 Points)

5 u) Darkness [Sight] AE 4"r, [12c/Duration 1 Turn] (+1/4)

5 u) EB 10d6, [16c] (-0)

5 u) EB 5d6, NND [LS: Self Contained] (+1), [16c] (-0)

5 u) Entangle 5d6 DEF 5, [16c] (-0)

2 u) Gliding 10", 8x NCM

3 u) Invisibility [Hearing], No Fringe, No END (+1/2)

3 u) Missile Deflection [All Ranged Attacks] +5

2 u) Running +5", 8x NCM

3 u) STR +30

2 u) Swinging 10", 8x NCM

8 ES: PER +1, UV Sight

8 Running +4"

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Alfred Pennyworth (Useful Normal) 8-

5 DNPC: Robin [Dick Grayson] (Slightly Less Powerful) 8-

10 Hunted: Catwoman [Selina Kyle] (As Powerful/NCI/Mild) 8-

10  Hunted: Joker (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Obsessed With Crimefighter (Very Common/Strong)

20 PsyL: Protective Of Innocents (Very Common/Strong)

10 SocL: Secret Identity [Bruce Wayne] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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Medusa

 

Val Char Cost

15 STR 5

20 DEX 30

20 CON 20

10 BODY 0

13 INT 3

20 EGO 20

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

4 SPD 10

7 REC 0

40 END 0

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Concealment 12-

3 Disguise 12-

2 Forgery 12-

3 Lockpicking 13-

2 Navigation [Ground] 12-

3 Persuasion 12-

3 Security Systems 12-

3 Stealth 13-

3 Streetwise 12-

Total Skills Cost: 25 Points

 

Cost Powers

27 Armor +9 rPD +9 rED

15 EC [Mystic]-15 Points

22 1) Density Increase: Mass 6400 kg, STR +30, KB -6", PD +6, ED +6, Cost END Only To Activate (+1/4)

23 2) Entangle 2d6 DEF 2, Based On EGO Combat Value (+1), Does Not Takes Damage From Physical Attacks (+1/4), Works Against EGO Not STR (+1/4), Eye Contact Required (-1/2)

15 3) Running +5", 8x NCM, No END (+1/2)

3 ES: PER +1

20 Entangle 1d6 DEF 1, Stops Hearing Sense Group, Stops Sight Sense Group, Linked [Entangle] (-1/2)

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Hunted: Athena (As Powerful) 8-

10 Hunted: Miss Liberty (As Powerful) 8-

20 Normal Characteristics Maxima

15 PsyL: Obsessive (Common/Strong)

15 PsyL: Overconfidence (Very Common/Moderate)

20 PsyL: Showoff (Very Common/Strong)

10 SocL: Secret Identity [Ursula Medina] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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Columbia

 

Val Char Cost

15 STR 5

20 DEX 30

18 CON 16

11 BODY 2

18 INT 8

14 EGO 8

20 PRE 10

18 COM 4

7 PD 4

7 ED 3

4 SPD 10

7 REC 0

36 END 0

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Bureaucratics 13-

3 Cryptography 13-

2 FB: U.S. Navy Officer

3 EM: Water

1 Lang: Fluent German

1 Lang: Fluent Italian

1 Lang: Fluent Japanese

1 Lang: Fluent Russian

3 Linguist

3 Navigation [Ground/Sea] 13-

3 Tactics 13-

Total Skills Cost: 25 Points

 

Cost Powers

24 Armor +8 rPD +8 rED

50 Multipower (50 Points)

5 u) EB 10d6

5 u) Entangle 5d6 DEF 5

3 u) HKA 2d6 [3d6 w/STR]

3 u) Invisibility [Hearing], No Fringe, No END (+1/2)

2 u) Leaping +10", 8x NCM

3 u) Missile Deflection [All Ranged Attacks] +5

5 u) RKA 3d6+1

2 u) Running +5", 8x NCM

3 u) STR +30

2 u) Stretching 4"

2 u) Swimming +10", 8x NCM

5 ES: UV Sight

8 LS: Breathe Underwater, High Pressure, Intense Cold

3 Swimming +3"

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DF: U.S. Navy Uniform (Easily Concealable/Noticed)

10 Hunted: Soryu (As Powerful) 8-

5 Hunted: U.S. Navy (More Powerful/NCI/Mild/Watch) 8-

10 Hunted: U-Panzer (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Protective Of Innocents (Very Common/Strong)

20 PsyL: Superpatriot (Common/Total)

5 SocL: Secret Identity [Cassidy Young] (Occasionally/Minor)

5 SocL: Subject To U.S. Navy Orders (Occasionally/Minor)

Total Disadvantages Cost: 250 Points

 

 

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Columbia is an original character of mine.  She is a Weapons Master [Sea], and has a Military Intelligence Analyst Skills Set. 

 

Her Weapon is a Golden Trident given to her by Poseidon so she could avenge the murder of his cousin Neptune by U-Panzer. 

 

The EB is a Sonic Attack.  The RKA is her throwing the Trident which returns to her.  The HKA or STR and Stretching are her using the Trident in close quarters. 

 

The Entangle is her pinning someone to the call with the Trident. 

 

 

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Titaness

 

Val Char Cost

15 STR 5

20 DEX 30

20 CON 20

10 BODY 0

13 INT 3

20 EGO 20

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

4 SPD 10

7 REC 0

40 END 0

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Bump of Direction

3 Conversation 12-

5 Cramming

3 High Society 12-

4 Lang: Native English

0 Lang: Native Greek

5 Money : Well Off

2 Navigation [Ground] 12-

Total Skills Cost: 25 Points

 

Cost Powers

45 Armor +15 rPD +15 rED

50 Multipower (50 Points)

5 u) Multiform: 250 Points

5 u) Multiform: 250 Points

2 u) Running +5", 8x NCM

3 u) STR +30

15 LS: Immunity [Disease], Longevity [Immortal]

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Hunted: Cronus (As Powerful/NCI/Mild) 8-

20 Normal Characteristics Maxima

15 PsyL: Noblesse Oblige (Common/Strong)

15 PsyL: Overconfidence (Very Common/Moderate)

20 PsyL: Protective Of Innocents (Very Common/Strong)

5 SocL: Secret Identity [Metis/Melinda Travis] (Occasionally/Minor)

15 Vuln: Ambushes/Treacherous Attacks, 1 1/2x STUN (Very Common)

Total Disadvantages Cost: 250 Points

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  • 2 weeks later...

Metamorph [Stretching]

 

Male Char Female

20 STR 15

18 DEX 24

20 CON 18

12 BODY 11

18 INT 18

11 EGO 14

15 PRE 15

18 COM 18

6 PD 5

4 ED 5

4 SPD 4

10 REC 8

50 END 50

32 STUN 28

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Breakfall 13-

5 CSL: HTH Combat +1

3 Concealment 13-

3 Contortionist 13-

3 Disguise 13-

4 Double  Jointed

4 Navigation [Air/Ground/Sea] 13-

Total Skills Cost: 25 Points

 

Cost Powers

45 Armor +15 rPD +15 rED

15 EC [Metamorph]-15 Points

10 1) Desolid, Cannot Pass Through Solid Objects (-1/2), Does Not Protect Against Damage (-1)

10 2) HA +6d6, HTH Attack (-1/2)

15 3) Stretching 4", No END (+1/2)

20 Multipower (20 Points)

2 u) Gliding 10", 8x NCM

2 u) Leaping +10", 8x NCM

2 u) Running +5", 8 NCM

2 u) Swimming +10", 8x NCM

2 u) Swinging 10", 8x NCM

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 DNPC: Loved One (Normal) 8-

10 Hunted: Arch Enemy (As Powerful) 80

10 Hunted: Law Enforcement Agency (More Powerful/NCI/Watch) 8-

20 Normal Characteristics Maxima

10 PsyL: Desperate For Acceptance (Uncommon/Strong)

20 PsyL: Protective Of Innocents (Very Common/Strong)

10 SocL: Secret Identity (Occasionally/Major)

10 Vuln: Cold Attacks, 2x STUN (Uncommon)

Total Disadvantages Cost: 250 Points

 

 

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Powered Armor

 

Male Char Female

20 STR 15

18 DEX 20

20 CON 18

12 BODY 11

18 INT 18

11 EGO 14

15 PRE 15

18 COM 18

6 PD 5

4 ED 5

4 SPD 4

10 REC 8

50 END 50

32 STUN 28

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Absolute Range Sense

3 Absolute Time Sense

3 Bump of Direction

8 CSL: Combat +1

3 Mechanics 13-

2 Navigation [Air] 13-

3 Tactics 13-

Total Skills Cost: 25 Points

 

Cost Powers

45 Armor +15 rPD +15 rED

15 EC [Powered Armor]-15 Points

35 1) EB 10d6

15 2) Flight 10", 8x NCM

15 3) STR +30

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 DNPC: Love Interest (Normal) 8-

10 Hunted: Arch Enemy (As Powerful) 8-

10 Hunted: Government Agency (More Powerful/NCI/Watch) 8-

20 Normal Characteristics Maxima

20 PsyL: Protective of Innocents (Very Common/Strong)

20 PsyL: Superpatriot (Common/Total)

10 SocL: Secret Identity (Occasionally/Major)

Total Disadvantages Cost: 250 Points

 

 

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Jade Tiger

 

Val Char Cost

15 STR 5

20 DEX 30

18 CON 16

11 BODY 2

18 INT 8

14 EGO 8

20 PRE 10

18 COM 4

7 PD 4

7 ED 3

4 SPD 10

7 REC 0

36 END 0

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

3 Breakfall 13-

8 CSL: Combat +1

3 Criminology 13-

3 Deduction 13-

5 Defensive Strike

2 FB: Private Investigator License

4 Lang: Native Mandarin

3 Lightning Reflexes

4 Martial Block

4 Martial Dodge

2 Navigation [Ground] 13-

3 Shadowing 13-

3 Streetwise 13-

Total Skills Cost: 50 Points

 

Cost Powers

24 Armor +8 rPD +8 rED

50 Multipower (50 Points)

3 u) HKA 2d6 [3d6 w/STR]

3 u) Invisibility [Hearing], No Fringe, No END (+1/2)

3 u) Missile Deflection [All Ranged Attacks] +5

2 u) Running +5", 8x NCM

3 u) STR +30

2 u) Stretching 4"

2 u) Swinging 10", 8x NCM

8 Running +4"

Total Powers Cost: 100 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 DNPC: Lee Mallory Investigations Clients (Normal) 8-

10 Hunted: San Francisco Police Department (More Powerful/NCI/Watch) 8-

10 Hunted: Soryu (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Honorable (Common/Total)

20 PsyL: Protective Of Innocents (Very Common/Strong)

10 SocL: Secret Identity [Lee Tian Mallory] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

 

 

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Jade Tiger is an original character of mine.  She is a Martial Artist character with a Private Investigator Skill Set.

 

Her mother was a Chinese American State Department official and her father is an Australian Naval Officer.  

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Brick

 

Male Char Female

50 STR 50

15 DEX 18

25 CON 25

14 BODY 10

13 INT 13

10 EGO 11

20 PRE 20

18 COM 18

25 PD 20

15 ED 20

4 SPD 4

15 REC 15

50 END 50

52 STUN 48

Total Characteristics Cost: 150 Points

 

Cost Skills

25 Skill Set

Total Skills Cost: 25 Points

 

 

Brick Powers Sets

 

Cost Powers

10 Damage Resistance 10 rPD 10 rED

15 EC [Brick]-15 Points

35 1) EB 10d6

15 2) Flight 10", 8x NCM

Total Powers Cost: 75 Points

 

or

 

Cost Powers

10 Damage Resistance 10 rPD 10 rED

15 EC [Brick]-15 Points

15 1) Flight 10", 8x NCM

35 2) Invisibility [Sight/Hearing/Radio], No Fringe, 1/2 END (+1/4)

Total Powers Cost: 75 Points

 

or

 

Cost Powers

20 Damage Resistance 25 rPD 15 rED [Male] or 20 rPD 20 rED [Female]

30 Flight 10", 8x NCM

25 LS: Immunity [Disease], Immunity [Poisons], Longevity [Immortal]

Total Powers Cost: 75 Points

 

or

 

Cost Skills

3 Acrobatics

3 Breakfall

3 Defense Maneuver I

5 Defensive Strike

3 Lightning Reflexes

4 Martial Block

4 Martial Dodge

Total Skills Cost: 25 Points

 

Cost Powers

20 Damage Resistance 25 rPD 15 rED [Male] or 20 rPD 20 rED [Female]

6 KB Resistance -3"

20 Multipower (20 Points)

2 u) Leaping +10", 8x NCM

2 u) Running +5", 8x NCM

Total Powers Cost: 50 Points

 

or

 

Cost Powers

20 Damage Resistance 25 rPD 15 rED [Male] or 20 rPD 20 rED [Female]

19 ES: N-Ray Sight [Lead], Telescopic Hearing +2, Telescopic Sight +2, Ultrasonic Hearing

30 Multipower (30 Points)

3 u) Flight 10", 8x NCM

3 u) Tunneling 6" DEF 6

Total Powers Cost: 75 Points

 

 

 

Work in Progress

 

 

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Weapons Master [Sidekick]

 

Male Char Female

15 STR 10

18 DEX 20

15 CON 15

12 BODY 10

13 INT 13

11 EGO 14

15 PRE 15

18 COM 18

5 PD 4

3 ED 4

4 SPD 4

6 REC 5

30 END 30

28 STUN 23

Total Characteristics Cost: 75 Points

 

Cost Skills

3 Acrobatics 13-

2 AK: Base of Operations 11-

3 Breakfall 13-

3 Criminology 13-

3 Disguise 13-

3 Lockpicking 13-

2 PS: Occupation 11-

3 Shadowing 13-

3 Streetwise 13-

Total Skills Cost: 25 Points

 

Cost Skills

18 Armor +6 rPD +6 rED

40 Multipower (40 Points)

4 u) Darkness [Sight] AE 3"r, [12c/Duration 1 Turn] (+1/4)

4 u) EB 8d6, [16c] (-0)

4 u) EB 4d6, NND [LS: Self Contained] (+1), [16c] (-0)

4 u) Entangle 4d6 DEF 4, [16c] (-0)

1 u) Gliding 10", 4x NCM

2 u) Invisibility [Hearing], No Fringe, 1/2 END (+1/4)

2 u) Missile Deflection [Bullets/Shrapnel] +5

1 u) Running +5", 4x NCM

2 u) STR +25

1 u) Stretching 3"

1 u) Swinging 10", 4x NCM

8 ES: PER +1, UV Sight

8 Running +4"

Total Skills Cost: 100 Points

 

Total Cost: 200 Points

 

100+ Disadvantages

5 DNPC: Parent or Guardian (Slightly Less Powerful) 8-

10 Hunted: Superhero (More Powerful/NCI/Watch) 8-

15 Hunted: Supervillain (More Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Novice Hero (Very Common/Strong)

20 PsyL: Protective Of Innocents (Very Common/Strong)

10 SocL: Secret Identity (Occasionally/Major)

Total Disadvantages Cost: 200 Points

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Power Levels

 

Legend (350 Points/200+ Disadvantages/60 Active Points Max)

Superhero (250 Points/150+ Disadvantages/50 Active Points Max)

Hero (200 Points/100+ Disadvantages/40 Active Points Max)

Elite (150 Points/75+ Disadvantages/30 Active Points Max)

Competent (100 Points/50+ Disadvantages/30 Active Points Max)

 

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  • 1 month later...
  • 2 weeks later...

Metamorph [Growth]

 

Male Char Female

20 STR 15

18 DEX 20

20 CON 18

12 BODY 11

18 INT 18

11 EGO 14

20 PRE 20

18 COM 18

8 PD 7

6 ED 7

4 SPD 4

8 REC 7

40 END 36

32 STUN 28

Total Characteristics Cost: 100 Points

 

Cost Powers

24 Armor +8 rPD +8 rED

10 Armor +5 rPD +5 rED, Linked [Growth] (-1/2)

15 EC [Metamorph]-15 Points

35 1) EB 10d6

22 2) Growth: Height 4", Width 2", Mass 6400kg, BODY/STUN +6, PER +6, DCV -6, Reach +2", STR +30, KB -6", Cost END ONly To Activate (+1/4)

15 3) Running +5", 8x NCM, No END (+1/2)

4 ES: Telescopic Sight +4, Linked [Growth] (-1/4)

Total Powers Cost: 125 Points

 

 

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Hulk

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Breakfall 13-

3 Demolitions 13-

3 Navigation [Ground/Sea] 13-

3 Paramedic 13-

3 SS[INT]: Nuclear Physics 13-

10 SL: Overall +1

Total Skills Cost: 25 Points

 

Cost Powers

21 Armor +7 rPD +7 rED

15 EC [Gamma Radiation]-15 Points

22 1) Density Increase: Mass 6400kg, STR +30, KB -6", PD +6, ED +6, Cost END Only To Activate (+1/2)

35 2) EB 8d6, Variable Special Effects [Gamma Radiation/Thrown Objects] (+1/4)

20 Multipower (20 Points)

2 u) Leaping +10", 8x NCM

2 u) Running +5", 8x NCM

2 u) Swimming +10", 8x NCM

6 LS: High Radiation, Intense Cold, Intense Heat

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Enraged: In Combat (Common) 8-, Recover 14-

10 Hunted: The Abomination (As Powerful) 8-

20 Normal Characteristics Maxima

15 PsyL: Easily Distracted By Scientific Matters (Common/Strong)

15 PsyL: Overconfidence (Very Common/Moderate)

20 PsyL: Protective Of Innocents (Very Common/Strong)

10 SocL: Public Identity [Dr. Bruce Banner] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

 

 

 

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