clsage Posted February 25, 2014 Report Share Posted February 25, 2014 {Standard disclaimer: As always (or at least almost always) I am looking at 5th Edition stats and concepts.....thanks.} After re-watching (for perhaps the 15th time) the 1937 film version of James Hilton's Lost Horizon this morning I found myself toying with the idea of a campaign where the PC's are, as the subject line suggests, agents of the lamasery in the Valley of the Blue Moon. Not that they would come and go from the valley, or even fully know of its existence. Rather I am considering what might be a motley group of 'do gooders' who could be involved in endeavors ranging from the collection of items of wisdom for shipment to the lamasery, to perhaps even forestalling the expected cataclysm (at least for awhile, to allow more preparations to be completed). One initial thing I am looking for is thoughts regarding possible 'Package Deal' items. I am already toying with (based simply on the demeanor of Robert Conway shown in the film) making a Code Versus Killing part of the equation. Additionally I would think that basic literacy in the form of Chinese used in that region would be a reasonable requirement....Beyond that, I am open to suggestions/input. Thanks in advance for any comments and/or suggestions. -Carl- Quote Link to comment Share on other sites More sharing options...
bubba smith Posted February 26, 2014 Report Share Posted February 26, 2014 the characters might have religious objections to killing it could also be a ninja HERO-pulp HERO crossover campaign Quote Link to comment Share on other sites More sharing options...
csyphrett Posted February 26, 2014 Report Share Posted February 26, 2014 A lot of pulp heroes come from that part of the world. They all seem to have a partial code versus killing, some kind of martial art, a weird power, or two, and a lot of skills that you would expect an explorer/great white hunter/ mercenary to have. CES Quote Link to comment Share on other sites More sharing options...
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