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Is Vol. I of 6E Hero Really Necessary?


CaptnStrawberry

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That seems a good way to look at it.  All the recent books are 'powered by' Hero, the 6E books encompass all genres as the engine, ready for tuning - an awesome thing.

 

I know the subject has been done to death in other threads, but if 6E is to be considered the advanced/reference manual, I think of Complete as 'intermediate'.  The line lacks an easily digestible 'basic' Champions with a step by step guide to making a character - the existing material imho seems targeted/written for people who already have a good understanding of how the system works.

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The names of a number of things were changed, categorized skills have become optional, and the Absolute Effect Rule has been eliminated. Am I missing anything?

Minimum STR rules have also been simplified. Bracing was worded a bit differently in the process, and CC doesn't have anything about wielding two-handed weapons one-handed with enough strength (which I guess is a step up from those fantasy campaigns where the fighters/barbarians had no reason not to one-hand everything).

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