Ello'! I am back once more with more questions to ask.
One of my players want to make a drain, but specifically for non-living things, such as buildings, weapons, armor and more. As long it ain't a well-.. living! Since she want a sort of a "withered" effect on the stuff, but all thos things normaly doesn't have a recovery, nor any other sort of meaningful stats? (Beside PD/ED and Body) Which would make that power really powerful? Unless i give all thos kind of things recovery and power defense(Which would be absurd in my own opinion unless they are of magic or awesome alien tech?) Myself been thinking on damage over time power insteed.
So I am mostly wondering that if you want to make a power specifically to wither down non-living things(Such as Vehicals, Buildings, Weapons and Armor); What sort of power should we make? Drain? Damage over Time or something different completely?
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NisseFrasse
Ello'! I am back once more with more questions to ask.
One of my players want to make a drain, but specifically for non-living things, such as buildings, weapons, armor and more. As long it ain't a well-.. living!
Since she want a sort of a "withered" effect on the stuff, but all thos things normaly doesn't have a recovery, nor any other sort of meaningful stats? (Beside PD/ED and Body)
Which would make that power really powerful? Unless i give all thos kind of things recovery and power defense(Which would be absurd in my own opinion unless
they are of magic or awesome alien tech?) Myself been thinking on damage over time power insteed.
So I am mostly wondering that if you want to make a power specifically to wither down non-living things(Such as Vehicals, Buildings, Weapons and Armor); What
sort of power should we make? Drain? Damage over Time or something different completely?
Sincerely
NisseFrasse
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