Christopher R Taylor Posted March 21, 2017 Report Share Posted March 21, 2017 Talents can easily be viewed as "powers the GM has approved in advance", and/or "powers which are common in the game setting". That's what I use them for in my Fantasy Hero campaign. Commonly useful powers and ideas people want, built into talents. That's all Combat Luck is, really. Quote Link to comment Share on other sites More sharing options...
Cantriped Posted March 21, 2017 Report Share Posted March 21, 2017 The other reason to use Talents over Powers is that sometimes the writer chooses to have the costs of certain levels of a given Talent round atypically for the sake of actually having cost differences between various levels. If I recall correctly Lightning Reflexes is an example of such a Talent. There are also Talents with discounted costs because buying the effect outright would be prohibitively expensive compared to the reward (Universal Translator for example). Quote Link to comment Share on other sites More sharing options...
Lucius Posted March 22, 2017 Report Share Posted March 22, 2017 It's not just in Hero that Animal Friendship can be expensive - https://www.moneyunder30.com/the-true-cost-of-pet-ownership The first year of having either a dog or cat can easily cost over a thousand bucks. Lucius Alexander But having a palindromedary is priceless Hyper-Man 1 Quote Link to comment Share on other sites More sharing options...
Lucius Posted February 27, 2018 Report Share Posted February 27, 2018 On 2/15/2017 at 7:05 AM, Lucius said: Okay, that would probably work for a character that does have Interaction Skills already and if you're willing to let someone try High Society to get a cat to respect them or Streetwise to impress a stray dog or Bureaucratics to ....okay, I don't know what you would use Bureaucratics for. But I can see using Charm, Bribery, Persuasion, and even Oratory (to howl just like an alpha wolf.) Maybe you could use Bureaucratics if dealing with ants and bees..... Lucius Alexander The palindromedary doubts that Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted February 27, 2018 Report Share Posted February 27, 2018 So if you look in the Appendix of 6E1 it tells you how the 20point Cost came about: Animal Friendship: All Categories PRE +3 If you buy that Talent, you don't need to buy the associated Skill - you already have it in the Talent. And that's why it's expensive. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted February 27, 2018 Report Share Posted February 27, 2018 Cantriped I thought that there was a document for CC that explained how the talents were built. Quote Link to comment Share on other sites More sharing options...
Ragitsu Posted March 3, 2018 Report Share Posted March 3, 2018 Don't feel the need to splurge. When it comes to my avian entourage, I've found that cheapo Wonder Bread works just as well as fresh whole wheat bagels. Quote Link to comment Share on other sites More sharing options...
LoneWolf Posted March 3, 2018 Report Share Posted March 3, 2018 Animal handler is not an everyman skill. This means if you did not purchase it you don’t get a roll at all. Skill levels can only be applied if you have the full skill. That means the skill levels with all interaction skills do not apply unless you already have the skill. The cost of animal handler with all the categories is 14, add +6 for +3 to the roll and you get 20. What animal friendship really is, is animal handler at +3. Most of the talents are really things that can already be created with the rules. They are listed as talents so that a person who does not fully understand the system has an easy way to figure out how to get the effect. It is probably also a way to add bulk to the books so you think you are getting more for your money. Quote Link to comment Share on other sites More sharing options...
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