Brandi Posted November 26, 2003 Report Share Posted November 26, 2003 And if so, what happens when they stop being activated? It came to mind when I was imagining someone projecting a mental energy self in a little different way than the Astral Body write up in the FREd sidebar. I was thinking limititations Nonpersistent and Requires Concentration Throughout and then wondered if that's legal, or even practical... Quote Link to comment Share on other sites More sharing options...
Lightray Posted November 26, 2003 Report Share Posted November 26, 2003 Check the FAQ, but since Duplication normally requires an act to recombine, I'd say it is not a candidate for nonpersistent. If you're wanting Astral Projection, though, I'd recommend looking at Clairsentience. In my campaign I started out modeling it as BOECV Clairsentience and allowing the use of mental powers and BOECV + LOS powers from the clairsentient point. Later I just converted it to a new power ("Projection") that functions similarly to Clairsentience. It is much, much less of a bookkeeping and number-crunching headache this way. Quote Link to comment Share on other sites More sharing options...
Brandi Posted November 26, 2003 Author Report Share Posted November 26, 2003 Hm. I suppose "Visible" could be used to represent the ghostly form projected... Quote Link to comment Share on other sites More sharing options...
zornwil Posted November 28, 2003 Report Share Posted November 28, 2003 It would be interesting if, as part of this, any stunning would immediately dissipate the Duplication. I think you should explore the idea. Quote Link to comment Share on other sites More sharing options...
farik Posted November 28, 2003 Report Share Posted November 28, 2003 Have you considered multiform linked to telportation (1 destination the physical body) phys limitation empty body can take damage? Tha advantage of this is it's easier to modify the astral form's abilities as the character develops. Just a thought. Quote Link to comment Share on other sites More sharing options...
Brandi Posted November 28, 2003 Author Report Share Posted November 28, 2003 Well, here's the idea I was thinking of: a man who died... but came back. However, it's as if his soul is no longer as strongly tied to his body as it used to be-- he can project it from his body very easily (no preparation, as compared to the Astral Projection outlined in the FREd sidebar), but it's tiring and requires concentration (so we'd have Costs Fatigue and Requires Concentration Throughout as Limitations). However, I did run across this part of the FAQ: "Q: If a character buys Duplication that Costs Endurance to maintain, what happens if he runs out of END, or becomes Stunned or Knocked Out? A: In that situation, the Duplicates collapse and cannot revive until they rejoin the original character and are re-created. The original character would have to oversee the rejoining process, since the Duplicates cannot go to him and rejoin by themselves." Now see, this wouldn't fit what I'm thinking of, unless Ranged Recombination can be used to overcome this. Anyway, the 'ghost self' would have the same stats and powers but also Inherent Desolidification and Life Support. The tricky thing is: if I have a power that both the living and the soul character can use, must I buy the Affects Real World modifier for both characters? The power I was thinking of was, admittedly, a nasty one: like Wild Cards' Demise, this man can, in either form, force a person to experience the horrors of his death by making and maintaining eye contact-- probably something like Drain Body, BOECV, Eye Contact throughout. It might also have an interesting side effect like draining PRE from the hero (recalling one's death is terrifying!). If I can hash this out I'd really like to put it on the Character Posting Game thread. Quote Link to comment Share on other sites More sharing options...
Hermit Posted November 28, 2003 Report Share Posted November 28, 2003 Maybe a Trigger advantage on the Dupliate, only to have the power end and rejoining commence incase of knock out? It's a rule bend to be sure, but it might work. Quote Link to comment Share on other sites More sharing options...
Lightray Posted November 28, 2003 Report Share Posted November 28, 2003 Originally posted by Brandi Anyway, the 'ghost self' would have the same stats and powers but also Inherent Desolidification and Life Support. The tricky thing is: if I have a power that both the living and the soul character can use, must I buy the Affects Real World modifier for both characters? If only the duplicate has Desolidification and Life Support, then you're already paying for the Altered Duplicates advantage -- and probably at the +1/2 level or higher. Give the astral duplicate the Affects Real World advantage, and leave it off on the main character. Quote Link to comment Share on other sites More sharing options...
Adventus Posted November 30, 2003 Report Share Posted November 30, 2003 And if so, what happens when they stop being activated? The best example of this is in Marvel. The Multiple Man. If the core character was knocked unconscious, all of his duplicates disappeared. They changed this since the character was created. Quote Link to comment Share on other sites More sharing options...
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