Jump to content
Sign in to follow this  

Recommended Reading: World-Building

Recommended Posts

That's the title. World-Building: A Writer's Guide to Constructing Star Systems and Life-Supporting Planets, by Stephen L. Gillett. Published 1996, so it'sw B. E. (Before Exoplanets) -- but Gillett still has some nifty ideas for worlds and a lot of useful basic info on astronomy, geology and their intersection. It's part of a series of handbooks for SF writers edited by Ben Bova.


My personal favorite is the co-orbital pair, in which two bodies regularly switch their orbits back and forth. Gillett says that two of Saturn's moons (Janus and Epimetheus) actually do this! (These linked orbits are also called "horseshoe orbits" from the way each orbit looks from the frame of reference of the other orbiting body. IIRC, that's the name of the Wikipedia article that also explains this setup.)


Gillett is a geologist. He's also written SF under a pseudonym, so he can come at the world-building task from both angles of science and story.


Dean Shomshak

Share this post

Link to post
Share on other sites

are you looking for more books on world building? rule suggestions? software suggestions?


for world building/generation rules from a gaming standpoint... few things come close to Traveller, from the basic Classic Traveller... to the really complex World Builders Handbook for Megatraveller

theres a free program called Heaven and Earth wherre you can select the amount of complexity you want even

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.