Sketchpad Posted June 20, 2017 Report Share Posted June 20, 2017 I just don't see licensing properties as a viable business option in Hero. I'd rather see novels/comics/e-books released in the campaign worlds for the settings used in Hero (rather than the other way around). Again, using Fantasy Hero as an example, why not have a trilogy of books set in the campaign setting? Or even a few anthologies? Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted June 20, 2017 Report Share Posted June 20, 2017 Licensing draws in interest, it gives fans of a setting or brand a new expression for their enjoyment and draws eyeballs to the system in general. Take it from me, writing new books is not the road to success :/ Quote Link to comment Share on other sites More sharing options...
Joe Walsh Posted June 20, 2017 Report Share Posted June 20, 2017 The trick is finding a licensor who understands that tabletop RPGs aren't big revenue makers and is willing to adjust their terms accordingly... Cantriped 1 Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted June 20, 2017 Report Share Posted June 20, 2017 Gurps has done well with that, so its plausible, but it takes contacts, hustle, and ambition. Quote Link to comment Share on other sites More sharing options...
Joe Walsh Posted June 20, 2017 Report Share Posted June 20, 2017 They sure have. And from what's been said, it sometimes takes a lot of patience as well. Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted June 20, 2017 Report Share Posted June 20, 2017 But this is a wish-list thread, so who cares what the practical issues are! Let's par-tay! I'd love to see the Talislanta property come to Hero. That's a well-established but distinctive, broad yet highly-detailed fantasy world that's currently languishing. IMO Hero's universality is just the thing to translate the many distinctive elements of its attendant game system. Burrito Boy 1 Quote Link to comment Share on other sites More sharing options...
dsatow Posted June 20, 2017 Report Share Posted June 20, 2017 The problem with campaign books in HERO, IMHO, is that they are just campaign books. They do not show the campaign as being fun. I want to see interesting adventures attached to this campaign source book. Yes, a Harry Potter styled campaign might be fun, but if you include a few adventures while they are 1st years, that would help insure it is fun. The next module would include more campaign stuff and another few adventures for second years, ad nauseum. Cantriped and Joe Walsh 2 Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted June 21, 2017 Report Share Posted June 21, 2017 Empire of the Petal Throne Hero! Bust out the notes and rebuild the campaign baby Bazza and Joe Walsh 2 Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted June 21, 2017 Report Share Posted June 21, 2017 Licensing draws in interest, it gives fans of a setting or brand a new expression for their enjoyment and draws eyeballs to the system in general. Take it from me, writing new books is not the road to success :/ To each their own. It wasn't a licensed product that brought me to Hero in the first place and I don't think it's needed in modern days either. I'd rather see a more streamlined system that looks like modern RPG books, and maybe some fiction to support it. Quote Link to comment Share on other sites More sharing options...
rjcurrie Posted June 21, 2017 Report Share Posted June 21, 2017 Personally, what I don't want to see: * Licensed settings -- no interest at all -- unless someone knows the licensed world as well as those who officially write for it, I really don't want them creating material for it. Plus I have never been the type to imagine myself in a TV or book setting. * Detailed settings -- far easier to come up with something of my own rather than reading and absorbing a big book What I'd like to see: * Books of adventures seeds and ideas with thoughts on where to take them * Books of setting ideas with maybe a page or two on each setting * In general, books that are more about teaching a GM to fish as opposed to giving him fish. Derek Hiemforth, PhilFleischmann, phoenix240 and 1 other 4 Quote Link to comment Share on other sites More sharing options...
Cantriped Posted June 21, 2017 Report Share Posted June 21, 2017 * In general, books that are more about teaching a GM to fish as opposed to giving him fish. Do you have Aaron Allston's Strike Force? If not I recommend it highly. Strike Force is less of a Campaign Setting book (although is can be used as one), and more of a How To Campaign book which just happens to present enough examples of how he composed his campaign and just enough information regarding how it developed to use his setting if you wanted. The section detailing the "Strike Force Method" alone was worth the cover price. Also almost any of the Genre Books, Champions, Fantasy Hero, Star Hero, etc. Steve Long's research and advice on Genre Simulation is priceless. Quote Link to comment Share on other sites More sharing options...
rjcurrie Posted June 22, 2017 Report Share Posted June 22, 2017 Do you have Aaron Allston's Strike Force? If not I recommend it highly. Strike Force is less of a Campaign Setting book (although is can be used as one), and more of a How To Campaign book which just happens to present enough examples of how he composed his campaign and just enough information regarding how it developed to use his setting if you wanted. The section detailing the "Strike Force Method" alone was worth the cover price. Also almost any of the Genre Books, Champions, Fantasy Hero, Star Hero, etc. Steve Long's research and advice on Genre Simulation is priceless. I own pretty much everything that has been published by Hero Games over the past 36 years. Joe Walsh and Hyper-Man 2 Quote Link to comment Share on other sites More sharing options...
digeridork Posted June 23, 2017 Report Share Posted June 23, 2017 So Tasha, you want to actually have a full game built upon the foundation of Hero, sans the part of Hero that is supposedly the big draw to the system? That is both bold and, coincidentally, sort of like the project I am working on. I admit that I never envisioned keeping the Power building rules out completely. I always figured a sort of mini-rules presentation, methods of pre-generating characters with a very D&D-esque Race/Class system (mechanically done for my project), and the support material to tweak interest in the system. After that, I thought about tutorials on how to do it yourself by starting simple and increasing complexity. The idea of expanding that idea to an entire product line and omitting the "here's how YOU do it" aspect did not occur to me. Interesting. I really need to get some more information of Savage World's Plot Points. What book(s) would be a good place to start looking? I would suggest you motor over to the Savage Worlds forums, but they've hit a snag getting those back up it looks like. Almost any setting book has a Plot Point campaign to go with it. I had this bookmarked because I generally try to write Plot Point Campaigns for every game I run (I suck at it so the results are mixed, but there it is). https://www.peginc.com/plot-points/ should get you what you want to know. Forgot to add that I think the best Plot Point Campaigns take players all over the setting (or a very variably sized chunk of it) and gives them a chance to experience all the cool stuff that your setting has to offer. Spence 1 Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted July 3, 2017 Report Share Posted July 3, 2017 With regards to Rjcurrie. Please give me the fish! I don't have time to create my own! Give me something to run ASAP with some ideas to adjust to my taste. Now if we are wishing, we could have some that covers rjcurrie and some that cover mine wishes. Nolgroth 1 Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted July 3, 2017 Report Share Posted July 3, 2017 Plot seeds are nice but I can't grow the things! Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted July 4, 2017 Report Share Posted July 4, 2017 Yes, if we're talking the Hero Games of our dreams, something for the builders, and something for the out-of-the-boxers, would be ideal. The sad reality is, both groups of fans together don't seem to have enough buying power to make it happen, at least not any more. Chris Goodwin 1 Quote Link to comment Share on other sites More sharing options...
phoenix240 Posted July 4, 2017 Author Report Share Posted July 4, 2017 Yes, if we're talking the Hero Games of our dreams, something for the builders, and something for the out-of-the-boxers, would be ideal. The sad reality is, both groups of fans together don't seem to have enough buying power to make it happen, at least not any more. There are also seems to be some divisive hostility between the two groups, unfortunately. Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted July 4, 2017 Report Share Posted July 4, 2017 Well, I don't think that's universal. But some fans are very passionate about the game, and their preferences for it. In some cases they also have strong opinions about what Hero Games should do to be more successful. When conflicting opinions and passions are expressed there's bound to be some sparks. I'm sure that's why phoenix240, who started this thread, specified in his first post that it was "Just as personal preference, not as an attempt to 'save' it but just things you'd like to see. Dream as big as you like!" An expression of desires is a safer topic than a debate over strategies. Chris Goodwin 1 Quote Link to comment Share on other sites More sharing options...
mrinku Posted July 4, 2017 Report Share Posted July 4, 2017 Vorkosigan Hero - a license for Bujold's Vorkosigan Saga GURPS got in first with that a few years ago. Chances are that may preclude HERO, but I'm sure you could use the GURPS one to easily set it up using Star Hero. Did they ever redo Allston's 3e classic Lands of Mystery? I realise it would fall under Pulp Hero, but it's a subgenre well worth examination, and seems to have had a bit of a renaissance through Hollow Earth Expedition and the like. (There's a good reason why second hand copies of that book go for up to several hundred dollars on Amazon and ebay. One of the very best supplements ever written.) Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted July 4, 2017 Report Share Posted July 4, 2017 In the dream big catergory, super hero miniatures again! I want my Viper Ninjas please! Armory, Lord Liaden, mrinku and 1 other 4 Quote Link to comment Share on other sites More sharing options...
dmjalund Posted July 4, 2017 Report Share Posted July 4, 2017 a homage to Duck Tales called Duck Champions phoenix240 1 Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted July 4, 2017 Report Share Posted July 4, 2017 Did they ever redo Allston's 3e classic Lands of Mystery? I realise it would fall under Pulp Hero, but it's a subgenre well worth examination, and seems to have had a bit of a renaissance through Hollow Earth Expedition and the like. Not exactly a redo of LoM, but Steve Long did write a nice little (36-page) PDF book for Fifth Edition describing a very similar setting, Inner-Earth. You get quite a bit for only $2.50 US. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted July 4, 2017 Report Share Posted July 4, 2017 a homage to Duck Tales called Duck Champions You mean its billed as Duck Champions! PhilFleischmann, mrinku and massey 3 Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted July 4, 2017 Report Share Posted July 4, 2017 Well, I don't think that's universal. But some fans are very passionate about the game, and their preferences for it. In some cases they also have strong opinions about what Hero Games should do to be more successful. I agree, I don't think there's any conflict, just differing ideas on what people think will best help the game. Quote Link to comment Share on other sites More sharing options...
phoenix240 Posted July 4, 2017 Author Report Share Posted July 4, 2017 a homage to Duck Tales called Duck Champions I actually laughed out loud at this. Well played! Quote Link to comment Share on other sites More sharing options...
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