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Stretching


dsatow

Question

Just to (hopefully) end an argument which is going round and round (and round and round) in the forums where its basically an interpretation of the rules as written.

 

Stretching

  • Does it make the character malleable or does it only serve to lengthen appendages?  I.E. Can a person who stretches his arm, snake his arm through a 'S' shaped pipe? Or is he limited to the fact he can only crook his arm with an elbow?
  • Can a person with stretching stretch their neck so that their head is above a wall to take a look around?  (or around a corner, through an air vent, etc.)
  • Is the neck considered a limb?
  • Does all this not apply to base stretching?  Do you need to buy the adders to adjust your size too?
  • Is it good to stretch before you start to exercise? :)  (ok, this part wasn't part of the discussion ... )
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First, sorry I somehow missed this question last week.

 

1, 4.  That depends on special effects. The classic sort of comic book Stretching used by characters like Mr. Fantastic, the Elongated Man, and Plastic Man allows for a high degree of malleability (but also usually requires the character to buy the ability to alter his bodily dimensions). On the other hand, Stretching used to define the length of a polearm isn’t malleable at all, and a robotic arm servo that can lengthen might or might not be malleable. Lack of malleability does not qualify as a Limitation.

 

2-3.  Within the context of the HERO System rules, the Head is considered a limb (see, e.g., the rules for Grab). See APG 117 re: Stretching the head and sensory organs.

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