MikeMitchell Posted April 5, 2018 Report Share Posted April 5, 2018 Player wants to use Teleportation UAA to execute a Sucker Attack (6E2 128). General idea: Hold action, wait for the opponent to announce an attack, and Teleport one of the opponent's teammates in front of it. Legitimate? Link to comment Share on other sites More sharing options...
0 Steve Long Posted April 15, 2018 Report Share Posted April 15, 2018 With the GM’s permission, a character can perform a Sucker Attack (6E2 128) with Teleportation, Usable As Attack — instead of positioning himself so that when he Dodges an incoming attack from Enemy 1, that attack hits Enemy 2, he Teleports Enemy 2 into the path of Enemy 1’s incoming attack. (Note that if Enemy 2 suffers Knockback from Enemy 1’s attack, there may be some risk of Enemy 2 hitting the character using Teleportation UAA. Caveat teleporter.) To do this, a character must Hold his Action while he waits for Enemy 1 to attack. (Note that unlike a standard Sucker Attack, in this case Enemy 1 doesn’t necessarily have to be attacking the character using Teleportation UAA — the pertinent issues here are the Range of the Teleportation UAA attack, and how many meters of Teleportation are involved.) Then he must defeat Enemy 1 in a DEX Roll Versus DEX Roll Contest to time his use of Teleportation UAA precisely. Last but not least, he must succeed with an Attack Roll against Enemy 2 to hit him with the Teleportation UAA. (In some cases, and at the GM’s option, the character using Teleportation UAA may have to succeed with a PER Roll to Teleport Enemy 2 to the correct location; see 6E1 300.) Cantriped 1 Link to comment Share on other sites More sharing options...
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MikeMitchell
Player wants to use Teleportation UAA to execute a Sucker Attack (6E2 128). General idea: Hold action, wait for the opponent to announce an attack, and Teleport one of the opponent's teammates in front of it. Legitimate?
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