tombrown803 Posted May 24, 2018 Report Share Posted May 24, 2018 I am building a vault in a base. I want to make it harder to get into, so I am increasing its PD, ED, & BODY. I'll also buy hardened, impenetrable, affects desolidfication, and can't be escaped by teleportation, but I'm trying to prevent people from getting in by extra-dimensional movement. Does anybody have any suggestions of an economical way of doing this. I can build a large drain or dispel against that power to garenty that extra-dimensional movement does not work, but that would be very expensive. Does any body have any other suggestions? Quote Link to comment Share on other sites More sharing options...
Grailknight Posted May 24, 2018 Report Share Posted May 24, 2018 .Give the base a triggered extra-dimensional movement UBO, that only affects things that enter using extra-dimensional movement. Or make it invisible or dark to senses with extra-dimensional. Quote Link to comment Share on other sites More sharing options...
dsatow Posted May 24, 2018 Report Share Posted May 24, 2018 Apply +1 adv transdimensional to defenses. Lucius, eepjr24 and dmjalund 3 Quote Link to comment Share on other sites More sharing options...
Lucius Posted May 30, 2018 Report Share Posted May 30, 2018 On 5/24/2018 at 6:23 PM, dsatow said: Apply +1 adv transdimensional to defenses. This is better than my idea, which was Extradimensional Movement on a Trigger: When entered via Extradimensional Movement, moving you to: Universe where that didn't happen. Lucius Alexander Interdimensional Palindromedary Quote Link to comment Share on other sites More sharing options...
tombrown803 Posted May 30, 2018 Author Report Share Posted May 30, 2018 I like the transdimensional approach. It seems simple, clean, and cost efficient. Thanks for the help people. Quote Link to comment Share on other sites More sharing options...
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