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Superhero power archetypes


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6 hours ago, unclevlad said:

Boy, honestly, when I saw Ultra-Human, Superman did not cross my mind.  Batman, Captain America...those were what came to mind.  Not any one physical thing is better, but most are.  But no powers per se;  I don't count gadgets or Cap's shield.  Superman's Tank, Unstoppable, Flyer, Speedster, Sensemonger (an important overlooked type...ESPer, clairvoyant, but XRay, Telescopic, Microscopic, AND Super-hearing....he's a sensemonger) and even a bit of Blaster, altho he rarely uses it.

 

For Superman Tank is probably a better choice. The Ultra-Human was meant to represent a character that displays multiple superior characteristics, as you point out Captain America is a great example. The reason I tend to put Superman in that category is when I think about the character my mind always go to the old tagline of faster than a speeding bullet, more powerful than a locomotive, and able to leap tall buildings in a single bound. Of course Superman has come a long way sense then so Ultra-Human does not fit nearly as well. 

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16 hours ago, unclevlad said:

Boy, honestly, when I saw Ultra-Human, Superman did not cross my mind.  Batman, Captain America...those were what came to mind.  Not any one physical thing is better, but most are.  But no powers per se;  I don't count gadgets or Cap's shield.  Superman's Tank, Unstoppable, Flyer, Speedster, Sensemonger (an important overlooked type...ESPer, clairvoyant, but XRay, Telescopic, Microscopic, AND Super-hearing....he's a sensemonger) and even a bit of Blaster, altho he rarely uses it.

There definitely are similarities between Gunner -- Weapons Master -- Martial Artist, with that relative positioning.  My read, if all 3 categories are on the table:  Gunner is ranged with foci, Weapons Master is foci with a general implication of no range (but not always), and Martial Artist is no range, mostly no foci (but weapons can be secondary).  

 

 

 

Actually Ulta-Human didn't come to mind with Superman for me either.  But, yeah Tank/Unstoppable/Blaster/Flyer were the first 4 (and remembering he flies fast put the Speedster quickly in)

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On ‎10‎/‎20‎/‎2018 at 3:13 AM, unclevlad said:

Boy, honestly, when I saw Ultra-Human, Superman did not cross my mind.  Batman, Captain America...those were what came to mind.  Not any one physical thing is better, but most are.  But no powers per se;  I don't count gadgets or Cap's shield. 

 

 

a military martial artist ?

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10 minutes ago, unclevlad said:

I do like Mentalists too, but hoo BOY they're expensive to build for me.  I'll be interested to see your take on them.

 

Mentalists can be a lot of fun. We include a sample villain team in the core book. They are led by a Mentalist named Mock. He was a fun character to develop, and includes an attack called I'm Telekinetic, you're just Telepathetic which pummels heroes with loose objects in the area distracting them and keeping them off guard. 

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  • 2 weeks later...
On ‎10‎/‎19‎/‎2018 at 8:16 PM, Old Man said:

That seems ripe for GM abuse.

 

"It's about time you got out of the bathroom Matter-Defecator Lad, I really need to pee."

 

"NO NO NO YOU DO NOT WANT TO GO IN THERE!!"

 

*sigh*  "Again?"

 

"Quick I need the number for a plumber I haven't called before!"

I think Matter Eater Lad is also Matter Defecator Lad, only about 12 hours after doing the former.

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Lets put it all together and see what we can make. It's the Gadgeteer. This was a fun write up, if only because there are so many ways to take the Archetype. While we don't really get into it in the article, we do provide a character example from our AP series that uses magic instead of tech.

 

http://housedok.com/power-archetype-the-gadgeteer/

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Well, the gadgeteer can practically be the exemplar for "any sufficiently advanced technology is indistinguishable from magic."  A fairly common theme is that paratech (a term a former GM liked to use for the toys created by supers) is often not understandable or replicable even by the best non-super experts.  The tin suit has this to some degree, but I think the one-off toys of the gadgeteer frequently fall into this class.  My definition of magic is pretty much when there's effect but no understandable cause.

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  • 2 weeks later...

F Paul Wilson's story (published as a book titled Healer, but I have only read a shorter magazine version titled Pard) has a pure sci-fi take on symbionts.  So does Zelazny's Doorways in the Sand, though that latter is more limited and inobvious.  A very obscure short story titled Zozzl is a variant in that the the symbiont is not internal (it doesn't share the human's body; it's more like a lap cat in form), and it's psionically active when unpartnered but the human-zozzl partnership is a vastly potent psionicist.

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