Hugh Neilson Posted January 25, 2019 Report Share Posted January 25, 2019 I think a lot of public speakers apply their social skills well against crowds, and many more people can speak to a smaller group and achieve decent results, even without prepared speeches. This would extend to a good teacher, who can hold the attention of a lecture theater and enhance their learning. It seems like all of the suggested PRE-based skills could be used in this manner, probably as effectively as in a one-on-one discussion. Crowd mentality often works to the advantage of the presenter, not to their detriment. 10 points to be able to affect a crowd of 1,000 (or 5 points for a group of 32) seems very expensive, especially given its likely frequency in games. The bigger challenge, I think, is being able to reach large numbers of people at one time. They need to cooperatively come out to listen. Not sure I have any great answers for this one - might need more working out. Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted January 25, 2019 Report Share Posted January 25, 2019 Seems like persuasion comes in two forms: face to face or public speaking and the size of the crowd is either one on one or "many" without need of extra delineation. Quote Link to comment Share on other sites More sharing options...
dmjalund Posted January 25, 2019 Report Share Posted January 25, 2019 doesn't Fantasy Hero have an Oratory skill? Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted January 25, 2019 Report Share Posted January 25, 2019 HERO has Oratory, but it would be replaced in the above suggestion by the six interaction skills. You could certainly use 'PS: Orator' as a complementary skill in addressing crowds. That is probably the cleaner way to do it rather than use a custom mechanic for that particular situation. You've talked me round, Hugh Quote Link to comment Share on other sites More sharing options...
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