How do you determine the amount of damage needed to damage a stretched "limb" that is neither a limb nor a focus?
Here's the special effect: a character (super) is surrounded by rope-like energy fields that function as a damage shield. She can extend a "rope" to grab other characters at range, doing damage to them as well. Unless I'm mistaken, this is Stretching, probably with extra STR usable only with Stretching. She shoots out a "rope," grabs someone with it, zaps them.
It's Stretching in part because other characters can attack the rope. But's not a focus, so what are the rules for determining how much damage is needed to break the rope? This same question would arise if Stretching was bought with an unbreakable focus--you can't attack the focus and destroy it, but how would you determine the damage needed to cut through the stretched item?
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Ximenez
How do you determine the amount of damage needed to damage a stretched "limb" that is neither a limb nor a focus?
Here's the special effect: a character (super) is surrounded by rope-like energy fields that function as a damage shield. She can extend a "rope" to grab other characters at range, doing damage to them as well. Unless I'm mistaken, this is Stretching, probably with extra STR usable only with Stretching. She shoots out a "rope," grabs someone with it, zaps them.
It's Stretching in part because other characters can attack the rope. But's not a focus, so what are the rules for determining how much damage is needed to break the rope? This same question would arise if Stretching was bought with an unbreakable focus--you can't attack the focus and destroy it, but how would you determine the damage needed to cut through the stretched item?
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