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United Superheroes of America


Cassandra

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Torch

 

Val Char Cost

15 STR 5

20 DEX 30

20 CON 20

10 BODY 0

13 INT 3

20 EGO 20

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

4 SPD 10

7 REC 0

40 END 0

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

2 AK: Washington, D.C. 11-

3 Bureaucratics 12-

1 FB: Registered Nurse

3 High Society 12-

2 Lang: Fluent Russian

5 Money: Well Off

2 Navigation [Air] 12-

3 Paramedic 12-

2 PS: Nurse 11-

2 TF: Helicopters, Small Planes

Total Skills Cost: 25 Points

 

Cost Powers

15 Armor +5 rPD +5 rED

50 Multipower (50 Points) 

5 u) EGO Attack 5d6

5 u) EB [Light] 10d6 

5 u) Mind Control 10d6

15 EC [Mentalist]-15 Points

15 1) Flight 10", 8x NCM

15 2) FF +10 rPD +10 rED, No END (+1/2)

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Hunted: Fifth Column (As Powerful) 8-

10 Hunted: Forces of Evil (As Powerful) 8-

5 Hunted: Valkyrie (As Powerful/Mild) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Of The Hero (Very Common/Strong)

20 PsyL: Superpatriot (Common/Total)

15 Vuln: Ambushes/Treacherous Attacks, 1 1/2x STUN (Very Common)

Total Disadvantages Cost: 250 Points

 

Origin:  Tanya Lockhart is a Nurse who comes from a Wealthy family that owns an aircraft manufacturing company.  She learned to wield magic from her oldest sister Laura, and superheroine known as Lady Liberty.  Taking the name Torch she operates in Washington, D.C..  She battles the Forces of Evil, a loose association of supervillains, the Fifth Column, a subversive organization, and the Valkyrie, an operative of the Fifth Column.

 

Appearance.  Tanya is a lovely young woman with 5'8", 115 lbs, with Blonde Hair and Blue Eyes.   As Torch she wears a white gown with a red, white, and blue cord that is wrapped around her gown, a golden crown, bracelets, belt, and sandals.  In her right hand she can summon a golden torch with a crystal flame that glows with either red, white, or blue light depending on the powers she's using, and can summon a protective book shaped shield to her left hand.

 

Powers:  Torch can fire a red light energy blast, a sleep inducing white beam, and a mind controlling blue beam with her golden torch.  She can deflect attacks with her book shaped shield.  Her sandals give her the power of flight.  

 

 

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Crime Doctor

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Conversation 13-

25 Followers: 4x 75+ Disadvantages [Ambulance Driver, Intern, Nurse, & Orderly]

1 FB: Medical License

3 High Society 13-

2 Navigation [Ground] 13-

3 Paramedic 13-

3 Persuasion 13-

2 PS: Society Doctor 11-

2 SS: Medicine 11-

3 Seduction 13-

3 Streetwise 13-

Total Skills Cost: 50 Points

 

Cost Powers

24 Armor +8 rPD +8 rED

50 Multipower (50 Points)

5 u) Drain [STUN] 5d6

5 u) Entangle 5d6 DEF 5

5 u) Invisibility [Sight/Hearing/Radio], No Fringe, 1/2 END (+1/4)

5 u) Running +5", 8x NCM, Usable Simultaneously (+1/2), 8x Mass (+3/4), 1/2 END (+1/4)

6 Running +3"

Total Powers Cost: 100 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Hunted: Maiden America (As Powerful) 8-

10 Hunted: Nightingale (As Powerful) 8-

10 Hunted: Raven (As Powerful) 8-

10 Hunted: Torch (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Versus Killing (Common/Total)

20 PsyL: Greedy (Very Common/Strong)

10 SocL: Secret Identity [Dr. Ian Steele, M.D.] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

 

Origin:  Dr. Ian Steele earned the money for his Medical Degree through a series of con games.  Despite becoming a successful society doctor his greed made him organize a staff of criminals to carry out lucrative medical theme crimes.  The Crime Doctor is currently being hunted by four heroines with medical backgrounds he has encountered over the years.

 

Appearance:  Dr. Ian Steele is a tall and handsome young man.  As the Crime Doctor he wears a white surgical cap,  mask,, gloves, and gown.  

 

Powers:  The Crime Doctor has become very adept at sneaking around and avoid being scene or heard.  He uses a variety of weapons that will harmlessly restrain someone at range, and had a variety of devices to render someone unconscious at close range.  Transportation is an ambulance used to transport his staff and stolen goods.

 

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Ultraman

 

Val Char Cost

50 STR 40

15 DEX 15

25 CON 30

14 BODY 8

13 INT 3

10 EGO 0

20 PRE 10

18 COM 4

25 PD 15

15 ED 10

4 SPD 15

15 REC 0

50 END 0

52 STUN 0

Total Characteristics Cost: 150 Points

 

Cost Skills

3 Bureaucratics 13-

3 High Society 13-

15 Money: Filthy Rich

2 Navigation [Air] 12-

2 PS: Chief Executive Officer 11-

Total Skills Cost: 25 Points

 

Cost Powers

10 Damage Resistance 10 rPD 10 rED

15 EC [Brick]-15 Points

35 1) EB [Heat] 10d6

15 2) Flight 10", 8x NCM

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Hunted: Fifth Column (As Powerful) 8-

10 Hunted: Forces Of Evil (As Powerful) 8-

10 Hunted: Mastermind (As Powerful) 8-

10 Hunted: Paragon (As Powerful) 8-

20 PsyL: Code Of The Hero (Very Common/Strong)

10 PsyL: Must Live Up To Family Reputation For Achievement (Uncommon/Strong)

15 PsyL: Overconfidence (Very Confidence/Moderate)

15 Vuln: Ambushes/Treacherous Attacks, 1 1/2x STUN (Very Common)

Total Disadvantages Cost: 250 Points

 

Origin:  Bradley Taylor is son of Hera, who after being exiled from Mount Olympus by Zeus and Hecate.  Deciding to use his powers for good he put on a costume and intended to be called The Stalwart.  However, when he was filmed saving New York City from a runaway German Dirigible he was dubbed Ultraman.  His main enemies are the publicity seeking Paragon, and the brilliant but evil scientist Mastermind.  Before his political career he was the CEO of Taylor Industries.

 

Appearance:  Bradley Taylor is a handsome well built man who is 6'2", and 220 lbs, with blond hair and blue eyes.  As Ultraman he wears a white costume with a row of buttons on right side of his tunic, with a gold trimmed white cape.

 

Powers:  Ultraman has superhuman strenght, flight, and can fire heat energy out of his eyes.

 

 

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Avenging Angel/Valkryie

 

Val Char Cost

15 STR 5

20 DEX 30

18 CON 16

11 BODY 2

18 INT 8

14 EGO 8

20 PRE 10

18 COM 4

7 PD 4

7 ED 3

4 SPD 10

7 REC 0

36 END 0

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acting 13-

2 AK: Los Angeles 11-

3 Cryptography 13-

2 Deep Cover

4 Lang: Native German

2 Navigation [Air] 13-

3 Persuasion 13-

2 PS: Secretary 11-

2 PS: Spy 11-

2 SS: Archaeology 11-

Total Skills Cost: 25 Points

 

Cost Powers

24 Armor +8 rPD +8 rED

50 Multipower (50 Points)

5 u) EB [Sonic] 10d6

5 u) Entangle 5d6 DEF 5

5 u) Invisibility [Sight/Hearing/Radio], No Fringe, 1/2 END (+1/4)

3 u) Missile Deflection [All Ranged Attacks] +5

3 u) STR +30

30 Flight 10", 8x NCM

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Hunted: Torch (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Honorable (Common/Total)

20 PsyL: Superpatriot (Common/Total)

10 PsyL: Vengeful (Uncommon/Strong)

10 SocL: Secret Identity [Val Kirk/Valerie Krieger] (Occasionally/Major)

10 SocL: Subject To Orders (Occasionally/Major)

Total Disadvantages Cost: 250 Points

 

Origin[Avenging Angel]:  Phoebe Elizabeth "Val" Kirk was born on Valentine's Day which is why everyone calls her Val.  Her father was the Archangel, a fighter pilot in the First World War and archaeologist who discovered a sword once yielded by the ancient Norse Gods which gave him superhuman powers.  Archangel was killed during the Night of Infamy by German Agents, and Val volunteered to go undercover and join the Fifth Column as the Valkyrie. 

 

Origin[Valkyrie]:  Valerie Krieger was an American Born German archaeologist who discovered a ancient sword yielded by the Valkyries in Ancient times which gave her superhuman powers.  She joined the Fifth Column, and her undercover identity is Val Kirk, a secretary at Clark Enterprises in Los Angeles.

 

Appearance:  Val Kirk/Valerie Krieger is a beautiful woman with Blonde hair and blue eyes.  She is 5'6", and 110 lbs.  As Avenging Angel she wears a white sweater, pants, with a brown leather pilot's helmet, gloves, belt, and boots, and when she flies large feathered wings appear on her back.  As Valkyrie she wears gun metal gray armor, with a helmet, armored gloves and boots, and armored wings appear on her back when she flies. 

 

Powers:  Avenging Angel/Valkyrie has superhuman strength, the ability to move undetected until she attacks even when in flight.  She uses her sword to deflect ranged attacks, and pin targets to the wall.  Her Valkyrie Battle Cry can be used as a powerful sonic attack.

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Titaness

 

Val Char Cost

15 STR 5

20 DEX 30

20 CON 20

10 BODY 0

13 INT 3

20 EGO 20

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

4 SPD 10

7 REC 0

40 END 0

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Conversation 12-

5 Cramming

2 KS: History 11-

3 High Society 12-

5 Money: Well Off

2 Navigation [Ground] 12-

2 PS: Nightclub Owner 11-

3 Seduction 12-

Total Skills Cost: 25 Points

 

Cost Powers

45 Armor +15 rPD +15 rED

50 Multipower (50 Points)

5 u) EB [Lighting] 10d6

5 u) Mental Illusion 10d6

5 u) Teleport 10", 4x Mass, 8x NCM, 1/2 END (+1/4)

10 ES: N-Ray Sight [Lead]

5 LS: Longevity [Immortal]

Total Powers Cost: 25 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Hunted: Cronus (As Powerful) 8-

10 Hunted: Fifth Column (As Powerful) 8-

10 Hunted: Forces Of Evil (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Honorable (Common/Total)

15 PsyL: Noblesse Oblige (Common/Strong)

15 PsyL: Overconfidence (Very Common/Moderate)

Total Disadvantages Cost: 250 Points

 

Origin:  Metis was a Titan, and five thousand years ago Cronus had a vision where she saved the life of a mortal, and that would bring about the fall of the Titans.  Deciding to give her a hatred of humanity he imprisoned her in a magic lamp and forced her to grant three wishes to who ever found it.  Five thousand years later she was found by a man named Stephen Clark who freed her.   Her experiences and Stephen Clark's act of kindness convinced Metis of the good in humanity, and she decided to remain in the Twentieth Century rather then returning to the Titans in the past.  She currently lives in New York under the name Melinda Travis, and is owner of the Odyssey Club, and fights even as the superheroine Titaness.  Cronus turned out to be right, because one of those who found her lamp was Zeus, who asked for the power to challenge the Titans, and that brought about the Olympians.

 

Appearance:  Metis/Melinda Travis is a beautiful woman with light brown and and brown eyes.  She is 5'9", 125 lbs, has a fantastic figure, and appears to be 25 years old.  As Titaness she wears a long dark green sleeveless gown, gold belt, bracelets, and black sandals.

 

Powers:  Titaness has the power to bend reality, effecting the minds of those she chooses.  She can also teleport, and fire burst of lighting from her hands. 

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President of the United States

 

Val Char Cost 

10 STR 0

10 DEX 0

10 CON 0

10 BODY 0

13 INT 3

14 EGO 8

20 PRE 10

18 COM 4

2 PD 0

2 ED 0

2 SPD 0

2 SPD 0

4 REC 0

20 END 0

20 STUN 0

Total Characteristics Cost: 25 Points

 

Cost Skills

3 Bureaucratics 13-

3 Conversation 13-

5 Cramming 

5 Eidetic Memory

10 FB: Head of State

10 FB: Security Clearance [Level 10]

3 High Society 13-

3 KS[INT]: Politicians 12-

3 KS[INT]: World Leaders 12-

15 Money: Filthy Rich

3 Oratory 13-

3 Persuasion 13-

3 PS[PRE]: President of the United States 13-

3 Rep: President of the United States 14-

3 Seduction 13-

Total Skills Cost: 75 Points

 

Total Cost: 100 Points

 

50+ Disadvantages

5 Hunted: Political Enemies (Less Powerful/NCI/Mild) 8-

5 Hunted: Press (Less Powerful/NCI/Watch) 8-

15 PsyL: Driven By Political Agenda (Common/Strong)

10 PsyL: Easily Distracted By Political Matters (Common/Moderate)

5 SocL: Famous (Occasionally/Minor)

10 SocL: Public Identity (Occasionally/Major)

Total Disadvantages Cost: 100 Points

 

Origin:  The President of the United States is the Head of State and Head of Government in the United States.  In the Reality of the United Superheroes of America many Presidents have been involved with superheroes.

 

 

Known Presidents

 

Russell De Angelo Forsythe - President of the United States during the Second World War.  

 

Matthew Easton Fremont - A War Hero and U.S. Senator from California.  Formerly the superhero Captain Freedom.

 

Harrison Porter Long, Jr. - A former Governor of Louisiana, President Long attempted to turn Ultraman over to the United Nations to stand trial on charges brought by a supervillain who happened to be the leader of a small country.  

 

 

 

 

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Poseidon

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Bureaucratics 13-

3 EM: Water

3 High Society 13-

5 Money: Well Off

3 Navigation [Ground/Sea] 13-

3 Oratory 13-

2 PS: Chief Executive Officer 11-

3 Tactics 13-

Total Skills Cost: 25 Points

 

Cost Powers

24 Armor +8 rPD +8 rED

50 Multipower (50 Points)

5 u) EB 10d6

5 u) Invisibility [Sight/Hearing/Radio], No Fringe, 1/2 END (+1/4)

2 u) Leaping +10", 8x NCM

3 u) Missile Deflection [All Ranged Attacks] +5

2 u) Running +5", 8x NCM

3 u) STR +30

2 u) Swimming +10", 8x NCM

5 ES: UV Sight

2 KB Resistance -1"

13 LS: Breathe Underwater, High Pressure, Intense Cold, Longevity [Immortal]

6 Running +3"

3 Swimming +3"

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Hunted: Fifth Column (As Powerful) 8-

10 Hunted: Forces Of Evil (As Powerful) 8-

10 Hunted: Sea Demon (As Powerful) 8-

20 Normal Characteristics Maxima

15 PsyL: Noblesse Oblige (Common/Strong)

15 PsyL: Overconfidence (Very Common/Moderate)

20 PsyL: Superpatriot (Common/Total)

Total Disadvantages Cost: 250 Points

 

Origin:  Poseidon had drifted through the World since the sinking of Atlantis, and accepted an invitation to join Juno in America.  Adopting the identity of Oliver Hazard Perry, he served in the U.S. Navy and becoming a legend.  By the 20th Century he had become wealthy, and lived under the name Oliver Hazard Perry III, and ran a company building ships for the war effort.

 

Appearance:  Oliver Hazard Perry III is a handsome well built man with black hair and green eyes.   As Poseidon he wears a red, white, and blue bodysuit.

 

Powers:  Poseidon can swim at over a hundred miles an hour, and survive the cold and depths of the sea.  He wields a magic trident which can be thrown and will always return to him.

 

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History in the United Superheroes of America Reality

 

1776 - Hessian Soldiers are hired by King George III to fight the Colonial Army in the Revolutionary War.  Necromancer, a powerful wizard, is also hired to resurrect dead British Soldiers.  George Washington offers any superhumans a place to live in peace if they fight on the side of the Colonial Army.  Juno accepts the offer, and battles the Necromancer, and exposes him as a fraud who uses telekinesis to make it seem like wooden skeletons are resurrected soldiers.  Matthew Clark becomes the Eagle, the first costumed avenger, battling the British who call him a "Fancy Dress Bandit."

 

1791 - Second Amendment to the U.S. Constitution confirms the right to use superhuman powers by American Citizens.

 

1805 - At the Battle of Derna a marine named Matthew Easton saves the life of a superhuman.  In gratitude he gives him superpowers allowing the first Captain Freedom.

 

1872 - Taylor Act regarding Bounty Hunters serves as the bases for Superheroes to Battle Crime.

 

1895 - Nikola Tesla invites H.G. Wells. Astronomer William North, and his wife Doctor Regina Storm North to the unveiling of his "Tesla Sphere."  Believing it to be an early version of Television it turns out to be a transdimensional portal to an alien war.  The inhuman aliens attack, but are fortunately are stopped by Regina who is the former Queen of the Roman Pantheon Juno.  The lab is destroyed in the battle, Telsa develops a fear of spheres, and Wells writes The War of the Worlds as a warning.

 

1910 

 

Feb - Bradley Taylor born in New York City.

 

May - Stephen Decatur Clark and Katherine Courtney Clark born in Los Angeles.

 

1915 

 

June - Jennifer Brooke Elizabeth Alexandria Taylor Born in New York City.

 

July - Lauren Anne Murphy born in Charleston, South Carolina.

 

1938

 

Oct - An alien space craft with a robot crew lands outside of New York City.  Ultraman and Starlet arrive at the scene after it's been surrounded by the National Guard.  The three robots inside each controlling a large war machine, attack.  Ultraman and Starlet defeat them but one of the robots manages to escape the destruction of it's war machine, and will become the super-villain known as The Mechanical Menace.

 

1939

 

Sept -  World War Two begins in Europe.  

 

1940

 

Sept - America Force, a group of Isolationist Superheroes, is formed by Douglas Mansfield, famed Aviation Pioneer as Lone Eagle.  The members include Movie Star Aaron Blair as Swashbuckler, U.S. Representative Annette Banks as Union Maid, U.S. Senator Gregory Grayson Hollister as Gray Ghost, and Newspaper Columnist William Dexter as Captain Atlas.  They engage in low level crime fighting while giving lectures on keeping America out of the war.

 

1941

May - United Superheroes of America formed by Nighthawk, Miss Freedom, Ultraman, Lady Liberty, Minuteman, Jade Tiger, Black Rose, Starlet, Poseidon, American Eagle, Cleopatra, and Titaness.  

 

Dec 11 - The Night of Infamy:  Fifth Column Agents assassinate a number of superheroes all across the country when Germany declares War on the United States.  Poseidon is nearly killed but is saved by U.S. Navy Intelligence Officer Cassidy Young.  Seeing her as worthy he gives her a golden trident which gives her superhuman powers so she can become the heroine Columbia.  The Herodome in New York City is destroyed by a bomb, killing most of the League of Heroes.  Raven in brought in to discovered the culprit behind the attack, and exposes Captain Atlas as a traitor.  He reveals himself to be a Fifth Column agent, and battles the Raven, Ultraman, and Titaness as Captain Axis.

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2 hours ago, Tech said:

As usual Cassandra, your 5th edition 250 pt write-ups are refreshing. I also liked your history write-up, adding HG Wells in it.

 

I try to add historical elements to my characters.  Lord Haw Haw will be a supervillain rather then a propagandist.  The Sea Demon is a supervillain rather then an amphibious submarine the Germans tried to build.  Sentinel will be an Australian Powered Armor hero rather then the name of the tank they built during the war.

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Cleopatra

 

Val Char Cost

15 STR 5

20 DEX 30

20 CON 20

10 BODY 0

13 INT 3

20 EGO 20

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

4 SPD 10

7 REC 0

40 END 0

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Combat Driving [Small Motorized Ground Vehicles] 13-

2 KS: Ancient Egypt 11-

3 Mechanics 12-

10 Money: Wealthy 

2 Navigation [Ground] 12-

2 PS: Entrepreneur 11-

3 Seduction 12-

Total Skills Cost: 25 Points

 

Cost Powers

45 Armor +15 rPD +15 rED

50 Multipower (50 Points)

5 u) EGO Attack 5d6

5 u) EB 10d6

2 u) Leaping +10", 8x NCM

5 u) Mind Control 10d6

2 u) Running +5", 8x NCM

3 u) STR +30

8 Running +4"

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Hunted: Fifth Column (As Powerful) 8-

10 Hunted: Forces Of Evil (As Powerful) 8-

10 Hunted: Pharaoh (As Powerful/Mild/NCI) 8-

10 Hunted: Speed Demon (As Powerful/Mild/NCI) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Of The Hero (Very Common/Strong)

20 PsyL: Superpatriot (Common/Total)

Total Disadvantages Cost: 250 Points

 

Origin:  Alexandria King is the daughter of brilliant mechanical engineer and founder of King Motors Corporation Niles King.  When her father was possessed by the spirit of an Ancient Egyptian Pharaoh Alexandra, then a race car driver, had to put on the Crown of Cleopatra to battle him to save Detroit.  Afterwards she enjoyed fighting for good she became the superheroine Cleopatra.

 

Appearance:  Alexandria King is a beautiful black woman who stands 5'7", and is 118 lbs, with black hair and brown eyes.  As Cleopatra she wears a short white dress, with Ancient Egyptian style tiara, arm bands, necklace, and belt.  She wears black short heel boots.

 

Powers:  Cleopatra has the strength of "The Armies of Ancient Egypt", is invulnerable, and possesses Cleopatra's power to control minds.  Alexandria is an expert driver and uses a variety of sports cars to get around, but is capable of running and leaping great distances on her how.

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3 hours ago, Tech said:

As usual Cassandra, your 5th edition 250 pt write-ups are refreshing. I also liked your history write-up, adding HG Wells in it.

 

Thank you. 

 

I've reworked my Weapons Masters/Patriots/Martial Artist power templates and added Invisibility [Sight/Hearing/Radio], No Fringe, 1'2 END as a sort of super-stealth.  They can't attack while invisible but can pretty much sneak around until they are ready to strike.

 

That's how Batman does it.

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Dictionary of the United Superheroes of America Reality

 

A

 

ARES - Advanced Reconnaissance Excursion Suit,  A Powered Armored Hero.  Real Identity Douglas MacArthur Clark, a former U.S. Air Force Fighter Pilot and President of Clark Aerospace.  Son of Stephen Decatur Clark (NIGHTHAWK) and Lauren Anne Murphy Clark (LIONESS I).

 

C

 

CRISIS - Crisis Response Intelligence Security & Investigation Service, the primary U.S. Government dealing with Superhuman Security Threats.  

 

CRUSADERS - International Super-Hero Group founded in England During World War Two.

 

E

 

ELECTRA - Energy Projector Immortal Heroine.  Samantha Saette, Socialite and sister of Regina Saetta (JUNO).

 

F

 

FIFTH COLUMN - International Terrorist and Subversive Organization.

 

FORCES OF EVIL - A loose alliance of Super-Villains.

 

 

JADE TIGER - Martial Artist Heroine.  Lee Tian Mallory, Private Investigator.

 

L

 

LADY LIBERTY - Mentalist Heroine.  Laura Anne Murphy, World Famous Aviator, and President of Lockhart Aircraft.  Older sister of Marla Jane Lockhart (MISS LIBERTY), and Tanya Hope Lockhart (TORCH).  Wife of James Davenport (AMERICAN EAGLE), and adopted mother of Linda Elizabeth Anne Delaney "DiDi" Davenport (LIBERTY)

 

LIONESS I - Patriot Heroine.  Lauren Anne Murphy, Former Gold Medalist, Mystery Writer, and Spy.  Wife of Stephen Decatur Clark (NIGHTHAWK)

 

LIONESS II - Martial Artist Heroine.  Katherine Webster, CRISIS Agent.  Sister of Stephanie Webster (STARLIGHT)

 

M

 

MASTERMIND - Gadgeteer Villain.  Brian Lord, Wealthy Inventor, and enemy of ULTRAMAN.

 

MECHANICAL MENACE - Gadgeteer Villain.  Alien Robot that landed in 1938, and damaged programming caused it be become the enemy of ULTRAWOMAN.  In disguise operates under the name Otto Risk.

 

N

 

NIGHTHAWK - Weapons Master Hero.  Stephen Decatur Clark, Former Naval Aviator, Clark Enterprises President,  U.S. Senator, and President of the United States.  Twin Brother of Katherine Courtney Clark (RAVEN, and Ex-Husband of Eve Elizabeth Hastings (Nightingale).  Married to Lauren Anne Murphy (LIONESS), and father of Douglas MacArthur Clark (ARES).

 

T

 

TORCH - Mentalist Heroine.  Tanya Hope Lockhart, Registered Nurse and Hospital Board Member.  Sister of Laura Anne Lockhart (LADY LIBERTY), and Marla Jane Lockhart (MISS LIBERTY).

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On 9/28/2019 at 2:22 AM, Cassandra said:

Sentinel will be an Australian Powered Armor hero rather then the name of the tank they built during the war.

 

You could do the same with Boomerang - a series of fighters (interceptors) built during the war.

 

Historically the Boomerang was underpowered and undergunned, but was perfectly capable of chasing off bombers, sea planes and reconnaissance aircraft. Boomerang the superhero would be an effective anti-Ninja operative, despite being underpowered against genuinely powered opponents.

 

He could be attached to Z Special Unit, or be part of a fictional anti-supervillain/ninja equivalent (X Special Unit?).

His "powers" would be obvious.

 

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On 9/28/2019 at 10:21 PM, assault said:

 

You could do the same with Boomerang - a series of fighters (interceptors) built during the war.

 

Historically the Boomerang was underpowered and undergunned, but was perfectly capable of chasing off bombers, sea planes and reconnaissance aircraft. Boomerang the superhero would be an effective anti-Ninja operative, despite being underpowered against genuinely powered opponents.

 

He could be attached to Z Special Unit, or be part of a fictional anti-supervillain/ninja equivalent (X Special Unit?).

His "powers" would be obvious.

 

 

The Boomerang was also popular in New Guinea as a close air support aircraft.  Not a bad idea of making him a Weapons Master hero with a vehicle option.   

 

Good suggestion.

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Labybug

 

Val Char Cost

15 STR 5

20 DEX 30

18 CON 16

11 BODY 2

18 INT 8

14 EGO 8

20 PRE 10

18 COM 4

7 PD 4

7 ED 3

4 SPD 10

7 REC 0

36 END 0

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Concealment 13-

3 Disguise 13-

5 Eidetic Memory 

3 Lockpicking 13-

2 Navigation [Air] 13-

3 Security Systems 13-

3 Stealth 13-

3 Streetwise 13-

Total Skills Cost: 25 Points

 

Cost Powers

24 Armor +8 rPD +8 rED

25 EC [Metamorph]-25 Points

25 1) EB 10d6

25 2) Shrinking: Height .125m, Mass .025kg, PER -8, DCV +8, KB +12", Cost END Only To Activate (+1/2)

3 ES: PER +1

23 Flight 9", 8x NCM, 1/2 END  (+1/4), Linked [Shrinking] (-1/2)

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Hunted: Mastermind (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Greedy (Very Common/Strong)

15 PsyL: Overconfidence (Very Common/Moderate) 

15 PsyL: Thrillseeker (Common/Strong)

10 SocL: Secret Identity [Lydia Beauregard] (Occasionally/Major)

10 Vuln: Gas Attacks, 1 1/2x STUN (Common)

Total Disadvantages Cost: 250 Points

 

Origin: Lydia Beauregard was the daughter of an American Soldier and his British Nurse wife who were killed in an accident when Lydia was young.  Put into an orphanage Lydia learned to steal to survive.  When she grew up she got a job as a secretary at an insurance firm and using her photographic memory learned the security systems and valuables of some of the firms more wealthy clients.  One was a warehouse owned by brilliant inventor Brian Lord.  Unknown to her she tripped a secret infrared beam that accidentally caused an experimental chemical to produced a gas that engulfed Lydia.  Seemingly unarmed she stole what she could find of value in the lab, and returned home.  When she woke up the next morning she found herself four inches tall, but possessing her full strength, the ability to fly, and to projected bio-electric energy from her hands.  After figuring out to return to her normal height, Lydia used her powers to become the Ladybug.

 

Appearance:  Lydia Beauregard is a pretty young woman with redhair and green eyes, standing 5'5", and 110 lbs.  As Ladybug she wears a red dress with black dots, a red mask, and gloves, and black boots.

 

 

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Rage

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

15 PRE 5

18 COM 4

6 PD 2

4 ED 0

4 SPD 12

10 REC 4

50 END 5

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Disguise 13-

1 FB: Medical License

3 Inventor 13-

2 Navigation [Ground] 13-

3 Paramedic 13-

2 SS[INT]: Biology 13-

2 SS[INT]: Chemistry 13-

2 SS[INT]: Genetics 13-

2 SS[INT]: Medicine 13-

2 SS[INT]: Physics 13-

3 Scientist

Total Skills Cost: 25 Points

 

Cost Skills

15 Armor +5 rPD +5 rED

8 Armor +4 rPD +4 rED, Linked [Density Increase] (-1/2)

15 EC [Metamorph]-15 Points

22 1) Density Increase: Mass 6400kg, STR +30, KB -6", PD +6, ED +6, Cost END Only To Activate (+1/4)

35 2) EB [Radiation] 10d6

20 Multipower (20 Points)

2 u) Leaping +10", 8x NCM

2 u) Running +5", 8x NCM

6 LS: High Radiation, Intense Cold, Intense Heat

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Enraged In Combat (Common) 8-, Recover 14-

10 Hunted: CRISIS (As Powerful) 8-

10 Hunted: Ultraman (As Powerful) 8-

10 Hunted: United Superheroes of America (As Powerful) 8-

20 Normal Characteristics Maxima

15 PsyL: Easily Distracted By Scientific Matters (Common/Strong)

15 PsyL: Overconfidence (Very Common/Moderate)

10 SocL: Secret Identity [Dr. Edgar Granger, M.D., Ph.D.] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

 

Origin:  Dr. Edgar Granger was a brilliant but corrupt scientist who wanted to gain superpowers.  He ambushed Ultraman and took his blood, and mixed it with an experimental serum he had developed.  Taking it he gained superhuman powers, but it also caused mental instability.  Now he threatens the world as Rage.

 

Appearance:  Edgar Granger is a handsome well built man with brown hair and eyes.  As Rage his size increases to that of a bodybuilder, and he wears a gray tank top, slacks, and black boots.

 

Powers:  Rage has superhuman strength, can leap and run great distances, and can survive in high radiation and intense cold and heat.  Edgar Granger has a number of scientific devices that give off radiation beams as an attack.

 

 

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Masquerade

 

Val Char Cost

50 STR 40

18 DEX 24

25 CON 30

10 BODY 0

13 INT 3

11 EGO 2

20 PRE 10

18 COM 4

20 PD 10

20 ED 15

4 SPD 12

15 REC 0

50 END 0

48 STUN 0

Total Characteristics Cost: 150 Points

 

Cost Skills

3 Acting 13-

3 Conversation 13-

5 Cramming 

5 High Society 13-

5 Money:Well Off

3 Navigation [Air/Ground] 12-

3 Streetwise 13-

Total Skills Cost: 25 Points

 

Cost Powers

10 Damage Resistance 10 rPD 10 rED

15 EC [Brick]-15 Points

15 1) Flight 10", 8x NCM

30 2) Shape Shift [Sight/Hearing/Touch], Limited Group of Shapes, Imitation, Cost END Only To Change Shape (+1/4)

5 Transform: Instant Change [Any], Linked [Shape Shift] (-1/2)

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Fans (Useful Normals) 8-

10 Hunted: Fan Club (Less Powerful/NCI) 8-

10 Hunted: Fifth Column (As Powerful) 8-

10 Hunted: Forces Of Evil (As Powerful) 8-

10 Hunted: Swashbuckler (As Powerful) 8-

20 PsyL: Code Versus Killing (Common/Total)

20 PsyL: Protective Of Innocents (Very Common/Strong)

10 PsyL: Vengeful (Uncommon/Strong)

5 SocL: Famous (Occasionally/Minor) 

Total Disadvantages Cost: 250 Points

 

Origin:  Meredith Kelly (born Mary Ann Kelly) was a glamours and popular movie star whose twin sister Margaret was murdered.  Discovering her brother in law had become the crime fighter known as the Nighthawk she asked him to train her so she could fight evil.  He agreed, and she herself became a crime fighter.  During her first mission, she was holding a mystic gem that was shattered by a bullet, and exposed to the magic Meredith gained superhuman powers.  She now protects the innocent as Masquerade.

 

Appearance :  Meredith Kelly is a beautiful women with red hair and blue eyes, standing 5'8" and 125 lbs.  As Masquerade she wears a long black evening gown and black high heel pumps.

 

Powers:  In addition to having superhuman strength, durability, and flight, Masquerade can shape shift into any human form.

 

 

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Hermes

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

13 INT 3

18 EGO 16

15 PRE 5

18 COM 4

6 PD 2

4 ED 0

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

3 Breakfall 13-

3 Concealment 12-

3 Contortionist 13-

5 Cramming

3 Lightning Reflexes

2 Navigation [Air] 12-

3 Sleight of Hand 13-

Total Skills Cost: 25 Points

 

Cost Powers

15 Armor +5 rPD +5 rED

50 Multipower (50 Points)

5 u) EB [Physical Attack] 10d6

5 u) Mental Illusion 10d6

15 EC [Mystic]-15 Points

15 1) Flight 10", 8x NCM

15 2) FF +10 rPD +10 rED, No END (+1/2)

5 LS: Longevity [Immortal]

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Hunted: Minuteman (As Powerful) 8-

10 Hunted: Ultraman (As Powerful) 8-

10 Hunted: United Superheroes of America (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Honorable (Common/Total)

20 PsyL: Racist (Very Common/Strong)

10 PsyL: Vengeful (Uncommon/Strong)

Total Disadvantages Cost: 250 Points

 

Origin:  Hermes is one of the Olympians, the immortals who became the basis of Greek Mythology.  Although many have come to believe he has super-speed powers, he's actually has the power to bend reality trapping his victims in various alternate realities.  Hermes can use his powers to disorient his targets so he can strike them with multiple physical blows simulating super-speed.  As an immortal he considers all humans to be inferior, and he thinks nothing of tormenting them for fun.  As an Olympian Hermes is bound by his word, but he also very vengeful against those who he believes have wronged him or spoiled his fun.  

 

Appearance:  Hermes is a good looking man with blonde hair and blue eyes.  His costume is a white tunic trimmed in gold, with a gold winged helmet, bracelet, and boots.

 

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Trinary

 

Val Char Cost

15 STR 5

20 DEX 30

18 CON 16

11 BODY 2

18 INT 8

14 EGO 8

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

4 SPD 10

8 REC 2

50 END 7

28 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Absolute Range Sense

3 Absolut Time Sense

3 Bump of Direction

8 CSL: Combat +1

3 Mechanics 13-

2 Navigation [Air] 13-

3 Tactics 13-

Total Skills Cost: 25 Points

 

Cost Powers

45 Armor +15 rPD +15 rED

15 EC [Powered Armor]-15 Points

35 1) EB 10d6

15 2) Flight 10", 8x NCM

15 3) STR +30

Total Powers Cost: 125 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 Hunted: Crimson Raven (As Powerful) 8-

10 Hunted: Fifth Column (As Powerful) 8-

10 Hunted: Forces Of Evil (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Versus Killing (Common/Total)

20 PsyL: Protective Of Innocents (Very Common/Strong)

10 Vuln:  Electromagnetic Pulse, 2x STUN (Uncommon)

Total Disadvantages Cost: 250 Points

 

Origin:  Dr. Stephanie Webster was a scientist working for CRISIS when the base was attacked by the Fifth Column.  When her sister Katherine, a top CRISIS agent code named Lioness II, engaged them she was ambushed by the Russian spy Crimson Raven, Stephanie put on an experimental set of powered armor.  She defeated Crimson Raven, and helped her sister save the base.  As the powered armor was now linked to her DNA, Stephanie was the only one who could use it, and now fights evil as Trinary.

 

Appearance:  Stephanie Webster is a beautiful woman with black hair and green eyes, and is 5'6" and 120 lbs.  The Trinary powered armor was designed to look like a red, white, and blue bodysuit with a white star on the best, and a set of high tech goggles as a mask.

 

Powers:  The Trinary armor is built of an reinforced titanium cloth, and the strength enhancing exoskeleton provides considerable protection for the wearer.  The gauntlets and boots fire controlled light blasts as an attack and to allow the wearer to fly.  The goggles provide navigation, time, and range information.

 

 

 

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