Tywyll Posted November 25, 2019 Report Share Posted November 25, 2019 How would you build a spell like Divination in D&D? The one where once a week you can ask your god (gm) three questions? Quote Link to comment Share on other sites More sharing options...
sentry0 Posted November 25, 2019 Report Share Posted November 25, 2019 Mind link, 3 charges? Quote Link to comment Share on other sites More sharing options...
Tywyll Posted November 25, 2019 Author Report Share Posted November 25, 2019 29 minutes ago, sentry0 said: Mind link, 3 charges? To God? 😳 Quote Link to comment Share on other sites More sharing options...
Duke Bushido Posted November 25, 2019 Report Share Posted November 25, 2019 To the GM, at the very least. I think I would start with clairsentience, UT it depends on the sorts of questions you're allowed to ask. Tywyll 1 Quote Link to comment Share on other sites More sharing options...
sentry0 Posted November 25, 2019 Report Share Posted November 25, 2019 1 hour ago, Tywyll said: To God? 😳 Basically, yes. 3 long recovering charges, 1 question per charge, transdimensional, 1 specific mind. Sounds weird, but I think that would work lol drunkonduty 1 Quote Link to comment Share on other sites More sharing options...
PhilFleischmann Posted November 25, 2019 Report Share Posted November 25, 2019 17 minutes ago, sentry0 said: Basically, yes. 3 long recovering charges, 1 question per charge, transdimensional, 1 specific mind. Sounds weird, but I think that would work lol That could work, but I would want to charge a higher price than usual for contacting a god. A Mind Link with a god is a lot more powerful than a Mind Link with just some guy. Sort of like the x3 cost for "Spirit Contacts" mentioned in FH somewhere. And there's nothing in this build that compels the god to answer your questions, or even to tolerate your interruption of his day. And the god doesn't even necessarily know the answer to all your questions anyway. How will this spell be used? If it's just a GM-handwavy thing to move the plot forward, then such an ability might even be free. Otherwise, as a useful ability, it could possibly be built as a Detect - which would probably require Analyze and a lot of advantages, maybe even a VPP of "Detect Answers to Questions", 3 Charges, Once per week. sentry0 1 Quote Link to comment Share on other sites More sharing options...
Tywyll Posted November 25, 2019 Author Report Share Posted November 25, 2019 1 hour ago, PhilFleischmann said: That could work, but I would want to charge a higher price than usual for contacting a god. A Mind Link with a god is a lot more powerful than a Mind Link with just some guy. Sort of like the x3 cost for "Spirit Contacts" mentioned in FH somewhere. And there's nothing in this build that compels the god to answer your questions, or even to tolerate your interruption of his day. And the god doesn't even necessarily know the answer to all your questions anyway. How will this spell be used? If it's just a GM-handwavy thing to move the plot forward, then such an ability might even be free. Otherwise, as a useful ability, it could possibly be built as a Detect - which would probably require Analyze and a lot of advantages, maybe even a VPP of "Detect Answers to Questions", 3 Charges, Once per week. In D&D it's a 4th or 5th level Cleric spell, so approaching their top tier of ability (depending on edition). It allows players to just know things they couldn't otherwise get info on. Okay, realized I've called it the wrong spell, it's Commune not Divination. Here's a BX Clone's version of it: "Higher powers grant answers to three questions the caster poses. Higher powersdon’t like being constantly interrogated by mere mortals, so the spell should belimited to one casting per week or so. The Narrator may rule that a caster maycast a double strength Commune spell composed of six questions once per year." Some versions limit it to Yes/No/Unknown questions, others leave it loose and up to the GM (as above). Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted November 25, 2019 Report Share Posted November 25, 2019 I usually buy this kind of thing as precognitive clairvoyance. Quote Link to comment Share on other sites More sharing options...
Tywyll Posted November 25, 2019 Author Report Share Posted November 25, 2019 8 minutes ago, Christopher R Taylor said: I usually buy this kind of thing as precognitive clairvoyance. What sort of limitations would you apply? Quote Link to comment Share on other sites More sharing options...
PhilFleischmann Posted November 25, 2019 Report Share Posted November 25, 2019 18 minutes ago, Christopher R Taylor said: I usually buy this kind of thing as precognitive clairvoyance. But the questions asked need not be about the future, nor even about some remote location. Quote Link to comment Share on other sites More sharing options...
Tywyll Posted November 25, 2019 Author Report Share Posted November 25, 2019 13 minutes ago, PhilFleischmann said: But the questions asked need not be about the future, nor even about some remote location. Yeah, that's very true. It could be the past, the present, the answer to some metaphysical conundrum...all sorts of stuff. Quote Link to comment Share on other sites More sharing options...
mallet Posted November 25, 2019 Report Share Posted November 25, 2019 Requires permission from GM, but Maybe a build like this?: Commune: Multipower, 30-point reserve, (30 Active Points); 3 Charges which Recover every 1 Week (-1 3/4), OAF (Religious Symbol) (-1), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; Character is totally unaware of nearby events; -1), Incantations (Requires Incantations throughout; -1/2); RC:6 3f 1)Universal Translator 18- (27 Active Points) 3f 2)Universal Knowledge 18- (27 Active Points) 3f 3)Universal History 18- (27 Active Points) 3f 4)Universal Skills 18- (27 Active Points) Total power cost: 18pts Tywyll 1 Quote Link to comment Share on other sites More sharing options...
Christopher R Taylor Posted November 25, 2019 Report Share Posted November 25, 2019 But the questions asked need not be about the future, nor even about some remote location Sure, but being able to look into the future usually will cover what you want to know (eventually, someone will have written it down or explained it). You can throw Postcog in there too if you want, and a detect for "just the right moment" Quote Link to comment Share on other sites More sharing options...
massey Posted December 2, 2019 Report Share Posted December 2, 2019 Detect: Answer to question, Discriminatory, Analyze, 3 charges. Quote Link to comment Share on other sites More sharing options...
pawsplay Posted February 11, 2020 Report Share Posted February 11, 2020 I might built it as Clairsentience with No Conscious Control, GM controls the effect, with a custom -1/2 modifier, Only gives the answer to a specific yes or no question, and a -1/2 must suit the interests of the deity, 3 Charges. Really, though, it sounds like an extraordinary skill use. I'm just trying to figure out what skill-as-power construction would give you all the categories of knowledge a deity might possess. Quote Link to comment Share on other sites More sharing options...
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