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How noticable are extra time actions in powers?


dsatow

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How noticeable are extra time actions in powers?

 

For instance: When going non-combat with teleport, is it very obvious that they are trying to go non-combat teleport or can say a villain cover the action with a CHA based skill to distract a hero from noticing?

 

Or when memorizing a location using the floating teleport destination, how obvious is it that the teleporter is memorizing a t-port spot?

 

Or when taking extra time for a skill which doesn't have a physical component, like trying to remember the exact definition of Lévy's modulus of continuity theorem?

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That’s entirely up to the GM — there are far too many possible situations this question could apply to for me to provide more than the vaguest answer. When a character uses a power with Extra Time, how noticeable this is depends first and foremost on the Obviousness of the Power itself. Beyond that, it’s generally going to be apparent that the character’s doing something unusual, but onlookers won’t necessarily know what. That’s going to depend on the circumstances, special effects, prior knowledge of the character using the Extra Time power, and other factors.

 

If a character wants to conceal the fact that he’s using a power with Extra Time, use the rules for Stealth and Power use (6E1 125). The GM can, of course, adjust them as necessary for his campaign and the situation.

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