Ninja-Bear Posted January 27, 2020 Author Report Share Posted January 27, 2020 1 hour ago, Cassandra said: Has anyone mentioned Gymkata? Not yet but somewhere I have a hard copy that someone wrote up years ago on one of the OLD forums. Quote Link to comment Share on other sites More sharing options...
JackFlash Posted January 27, 2020 Report Share Posted January 27, 2020 Hokuto Shinken would be a mix of absurd HKAs, Mind Control abilities, Reflections, and Transform attacks. With a healthy self-Aid, an RKA EB, and an ultimate technique that renders the user Intangible. Quote Link to comment Share on other sites More sharing options...
Oruncrest Posted January 30, 2020 Report Share Posted January 30, 2020 On 1/26/2020 at 3:54 PM, Zeropoint said: If we're doing fictional martial arts, I'd love to see an interpretation of Panzer Kunst. I've been a big fan of Alita since well before any movies came out. Why stop with just Panzerkunst? Here's a write-up of the Battle Angel herself, written up by Michael Surbrook. Quote Link to comment Share on other sites More sharing options...
Oruncrest Posted January 30, 2020 Report Share Posted January 30, 2020 (edited) Oops... Edited January 30, 2020 by Oruncrest Duplicate Post Quote Link to comment Share on other sites More sharing options...
Tech Posted February 7, 2020 Report Share Posted February 7, 2020 A few of the Champions characters use unique martial arts. One of them is called "Silken Blade", I think from UMA. One uses a style where he's always DCV 12 regardless of the maneuver (lvls needed for that one) indicating a central stance for the character. For a long time as GM, when I got to the DCV 12 character and a villain was going to attack, I used to ask, "What's your DCV?", even though I knew... it was habit! Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted February 12, 2020 Author Report Share Posted February 12, 2020 Tech do you remember who uses Silken Fist? I know of the art in UMA 4th (& 5th I believe). I don’t know if anyone using it though. Quote Link to comment Share on other sites More sharing options...
dsatow Posted February 13, 2020 Report Share Posted February 13, 2020 I created my own Brawling which is just a subset of dirty infighting just so that it was easy to add to characters in hero designer. Brawling 3 Punch: 1/2 Phase, +1 OCV, +0 DCV, 5d6 Strike 4 Put The Boot In: 1/2 Phase, +0 OCV, -1 DCV, 7d6 Strike, Prone 3 Block: 1/2 Phase, +2 OCV, +0 DCV, Block, Abort I also has a 10 point "martial art" for self defense Self Defense Course 3 Defensive Throw: 1/2 Phase, +1 OCV, +1 DCV, Block, Target Falls 4 Escape: 1/2 Phase, +0 OCV, +0 DCV, 30 STR vs. Grabs 4 Eye Gouge: 1/2 Phase, -1 OCV, -1 DCV, Flash 4d6 A police training martial art. In California at least, all officers are taught techniques but the rumors I hear are that most don't keep up to date with all the maneuvers. Might need to add a pin in there too. Police Academy Training 3 Punch: 1/2 Phase, +1 OCV, +0 DCV, 5d6 Strike 3 Takedown: 1/2 Phase, +1 OCV, +1 DCV, 3d6 Strike; Target Falls 4 Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 25 STR to Disarm 4 Choke Hold: 1/2 Phase, -2 OCV, +0 DCV, Grab One Limb; 2d6 NND 4 Joint Lock/Throw: 1/2 Phase, +1 OCV, +0 DCV, Grab One Limb; 1d6 NND ; Target Falls 3 Grab: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, 25 STR for holding on 1 Weapon Element: Clubs I also had RAT (Rent an Agent Team) agent martial arts and Inquisitor (Holy Roman Church) martial arts. But the above three might be more interesting to people. Ninja-Bear 1 Quote Link to comment Share on other sites More sharing options...
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