nrjervis Posted February 4, 2020 Report Share Posted February 4, 2020 I'm sorry if this is a very basic question, but I am trying to build an archer-type hero and having trouble wrapping my head around how martial maneuvers work with weapons, particularly ranged weapons. Lets say I have the Offensive Ranged Disarm maneuver with the weapon element "Bows." But is my bow just whatever power I have identified with that Focus? I built my archer with a multipower, following the example of Arrowhead, but am I really allowed to apply martial maneuvers to any of my specialty arrows, or does it have to be an unmodified blast? Or are stats given somewhere for "a bow" that I need to follow to have access to the maneuvers? Again, sorry if this question is just wrong-headed, I feel like I missed something fundamental in reading the martial arts section of the book. It seems like applying maneuvers to these powers is really strong for the points cost so I feel like I have to be missing some passage that explains how it wouldn't work like that. Quote Link to comment Share on other sites More sharing options...
IndianaJoe3 Posted February 8, 2020 Report Share Posted February 8, 2020 Your character can use the maneuvers with any attack defined as a bow. It can be the character's Multipower, a bow taken off a villain, or something from the sporting goods section of Walmart. As long as the player and GM agree that it's a bow, the character can use the maneuvers. Quote Link to comment Share on other sites More sharing options...
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