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    Jason S.Walters
    It’s one thing to hear a campaign has been run for twenty years; it’s another thing to see it. When I first received the files for Aaron Allston’s Strike Force campaign, I was astounded. I had been given a 600 MB zip file, which eventually unpacked itself into 872 MB and over 5,800 items. And once everything had been unpacked, I started to poke through this extensive collection of files….
    And what did I find?
    First, many of Aaron’s contributions to the HERO System APA Rogues Gallery. This was of immense importance to me, as many of these articles were about Aaron’s Strike Force setting and the characters he’d created for it.
    Second, the collected Chronicles for Aaron’s gaming group. This included not only the Strike Force campaign, but also Aaron’s Zorandar campaign (seen in Lands of Mystery), his martial arts campaign (created for his work on Ninja Hero), his Age of Heroes campaign (created for his Mythic Greece sourcebook), and many more (including campaigns created and run by some of his Strike Force players).
    Third, the original 1988 Strike Force manuscript. Also highly useful, as it contained a great deal of material I would need for the 2016 version of Strike Force.
    Fourth, Numerous folders and files detailing various elements of the Strike Force universe. This included 72 files Aaron had created for his proposed series of Strike Force supplements, not to mention a directory containing another 103 directories, each of which contained anyone from 1 to 72 character sheets!
    Probably the most important find was the collected Chronicles itself. There were two, dated 1999 and 2001, with the first one an incredible 2,659 pages in length, while the second one was a whopping 3,290 pages. And it was my job to read all of this.
    Well, not really. Most of that 3,000+ pages was devoted to other campaigns, or house rules, or martial arts notes, or other subjects I didn’t need at this time. What I really wanted to look at was the collected Strike Force play sessions. Aaron was a meticulous note taker, and each session of any game he ran was eventually typed up and saved, allowing me to read what happened in every play session he ran, be it for Strike Force, or Zorandar, or Twilight Falls, or… well… you get the idea. And he ran a lot of sessions. For example, The Empire Club ran for 48 sessions, Zorandar also ran for 48 sessions, Twilight Falls for 122 (or so), and Strike Force ran for at least 260 sessions.
    This last item, all 797 pages of it, was pure gold. It covered every play sessions of Strike Force, from their first game (run August 21, 1981) to session 251 (run December 02, 2000). In it I found Strike Force’s first encounters with Overlord; Phosphene’s initial discovery of his Blood relatives (such as the Affrighter); the events leading up to, occurring during, and after World War III; the fight to save Earth-Kaiser; the invasion of the planet Valhalla; encounters with extra-dimensional monsters; and fights with innumerable supervillains.
    I thought I could read all of this in a week or so… but I was very, very wrong. I ended up spending around a month reading through the Chronicles, taking extensive notes on Strike Force’s history, as well as noting down what each of the files contained so I could easily reference them later.
    And once I was done reading, it was time to write….

    Jason S.Walters
    New from Greg Elkins! S.I.D.s is short for Super-powered Individual Database. This is a database that various government agencies are starting to use to keep track of all the various villains and heroes. Over the last few years the number of super-powered individuals has skyrocketed.
     
    It has become a full time job to try and keep track of them as well as update information about the, that is the purpose of this database. The database is designed to give law enforcement as much information as possible on supervillains or superheroes they may need to call for help.
     
    This is a series of small products that will introduce new villains and heroes for you campaign.
     
    This installment will cover three new heroes for your Champions campaign. These heroes are:
     
    Hydro a water wielding wise cracking hero, (originally published in Villainy Codex #1).
    Ms Justice, A strong women who can fly and who secretly gained her power from Project Sunburst.
    Papa Durrango, mystic extraordinaire and self-appointed protector of this realm.
     
    Includes Hero Designer files & printable cardboard miniatures.

    Jason S.Walters
    New from Greg Elkins! Every fantasy hero campaign needs magical treasures for the adventures to find. This series houses varies information on just such treasures.
     
    Adventurers want to have a magical item to help them in their adventures. Here you will find over 36 items to add to your Fantasy Hero campaign. An amulet that will let you travel to various planes or a brooch that will help protects its wearer from the deadly affects of poisons. An armband that increases the wearer’s strength or a necklace that can shoot a fiery missile. Here you will find information on these items and many more.

    Jason S.Walters
    New From Steve Long and Elvensong Street Press! Watch out for things that go bump in the night! THE STUFF OF NIGHTMARES presents nine horror monsters for use in any HERO System campaign:
    --the mysterious Chupacabra, or "Goatsucker"
    --the Degenerated (a.k.a. Cannibal Cultist Hillbillies)
    --Demon Bats
    --Dreamreavers, who can torment and kill you from within your own dreams
    --Implacables, who just keep coming and coming as they try to kill you. It includes three types: the Homicidal Clown; the Masked Ones; and the Skinmask.
    --Living Dolls, whose small size and cute appearance disguises their evil intent
    --the Voltus Dentata, which has a lamprey-like mouth where its face should be

    Jason S.Walters
    Recent press release from Evil Beagle Games and High Rock Press! Featuring original and new material by Aaron Allston (Star Wars Legacy of the Force and X-Wing series; the Doc Sidhe series; Dungeons & Dragons Mystara; numerous Champions and other RPG products), the Aaron Allston's Stike Force project is a revival of one of the greatest roleplaying products in the hobby’s history. Strike Force was originally published in 1988 as part of the Champions line of superhero roleplaying products. While it’s primary purpose was to present Aaron’s rather well-known and popular home campaign (which was renowned for the waiting list of folks – including many gaming luminaries – wanting to join) for use by otherChampions game masters, the real glory of this book was its function as an amazing guide on how to run a campaign – not just for superheroes, but just about any RPG.
     
    Co-Written, Researched, and Developed by Michael Surbrook (Fantasy Hero Complete, Kazei 5, Larger Than Life, Ninja Hero), with Ross Watson (Accursed, lead developer of Warhammer 40k Roleplay, writing and development, Savage Rifts) as the Project Lead, this new version incorporates over 22 years of campaign play, notes, and ideas. Aaron intended to publish a new version all along, and his family is thrilled to see his wishes come true with this project.
     
    In addition to the campaign material and Aaron’s GM advice, new material is included from Surbrook, Watson, and other notable writers like Steve Kenson (Mutants & Masterminds, ICONS) and Sean Patrick Fannon (Shaintar, Savage Rifts, The Fantasy Roleplaying Gamers Bible). This project is intended to expand and enhance the original book’s goals of presenting a fantastic setting and extraordinary advice on how to successfully maintain a living, breathing RPG campaign over the span of years.
     
    AARON ALLSTON’S STRIKE FORCE will be a high quality, full-color hardback, featuring artwork by Denis Loubet – one of the original Strike Forceplayers (as well as one of Aaron’s best friends) and the artist for the first version of the book. Also included will be testimonials from a wide variety of RPG and other luminaries, all of whom were moved and motivated by Aaron’s kindness, creativity, and enormous influence on both gaming and other genre media.
     
    The Kickstarter campaign to fund this important book is planned for February, 2016, with the first stretch goal planned as a book of fiction featuring threenever-before-published short stories by Aaron himself!

    Jason S.Walters
    A new product from Greg Elkins. S.I.D.s is short for Super-powered Individual Database. This is a database that various government agencies are starting to use to keep track of all the various villains and heroes. Over the last few years the number of super-powered individuals has skyrocketed.
     
    It has become a full time job to try and keep track of them as well as update information about the, that is the purpose of this database. The database is designed to give law enforcement as much information as possible on supervillains or superheroes they may need to call for help.
     
    This is first in a series of small products that will introduce new villains and heroes for you campaign.
     
    The first installment will cover Russian Triplets and the experiment that created them. Identical twin brothers and their slightly younger sister collectively referred to as The Russian Siblings
     
    Includes Hero Designer files & printable cardboard miniatures.

    Jason S.Walters
    A new product from High Rock Press!
     
    The streets of London are teeming with orphaned and abandoned children. Why does one small girl going missing make a bit of difference? Something lurks in the shadows of Westminster, something inhuman. Perhaps the traveling freak-show that has just come to town has some of the answers…
     
    The Dog-Boy of Westminster is a short adventure for The Widening Gyre. Guide a team of 4-6 Seasoned adventurers as they search for a lost child and uncover a terrifying secret. This PDF contains a full adventure for a Hero System steampunk game, including a new master villain and a dozen freaks and geeks to challenge your players.

    Jason S.Walters
    Every fantasy hero campaign needs magical treasures for the adventures to find. This series houses varies information on just such treasures.
    Adventurers want to have a magical item to help them in their adventures. Here you will find over 36 items to add to your Fantasy Hero campaign. From boots that allowed them to fly or run up walls, bracers that protected a mage from harm or made them quicker in combat or gauntlets that made a fighter stronger or allowed them to swim as fast as a fish. Here you will find information on these items and many more.
     
    The ZIP file includes the PDF and Hero Designer files. From the fevered imagination of Greg Elkins.

    Jason S.Walters
    Steve Long strikes again!
     
    Martial Enemies, Volume 2: The Cult of the Red Banner is the second in a series of PDFs to detail the villains, monsters, and other dangerous beings who inhabit the Martial World of the Champions Universe. It describes the mysterious Cult of the Red Banner and its crusade to bring more evil and suffering into the world.
     
    It includes seven villains to fight on behalf of the Cult:
     
    Bai Daochang, the Cult’s leader, master of both martial arts and magic
     
    Deathforce, who channels the evil energies of the “Dragon King” through his punches
     
    Iron and Gold, a brother and sister team who wield powerful magic swords
     
    Na-Leng the Mad, a bizarre, terrifying sorcerer
     
    The mystically-powerful ninja of the Sekihara clan
     
    Sodeptan, a nigh-unstoppable brute known for crushing his opponents’ skulls

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