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Showing content with the highest reputation on 02/15/2018 in all areas

  1. White Racer An enigmatic villain that wears a sleek, light but surprisingly durable body suit the provides a number of powers including not only impressive physical protection but the ability to create and shape localized endothermic (cold) fields. Basically creating super cold, super hard ice around the skates that he uses for rapid movement, barriers and blockades ('skidding' to create walls of ice in his wake, create slick ice fields and other stunts). He is very creative in the use of his abilities and hard to catch being bent more on theft and escape than mayhem. But its
    2 points
  2. He doesn't. Some days, you just can't get rid of a bomb.
    2 points
  3. If we are just going to be trolls: It could equally fairly be said that there is a puzzling tendency for those inexperienced with their wagons to believe that they can do a better job reinventing the wheel than the people who built the wagon (the wagon being the game system, and the wheels being the individual rules that make up that system). Sadly this is rarely the case, which is why we pay professional game designers to produce higher quality games than we can. I'll admit though, It is often easier to just hit "F**k It", and make something arbitrary up. It looks really simple on
    1 point
  4. There's a puzzling tendency for HERO players to believe that the existing power set is always the best way to build any and all things. However, there are cases where the mechanics you are after aren't really covered by the existing skills/talents/powers/etc. without a lot of torturous, highly indirect application of what's available in the RAW. This situation is hardly unusual; new powers have been added to virtually every edition of the game in order to cover various concepts more directly/elegantly, and there's no reason you can't as well. You'll have to decide if obtuse builds based around
    1 point
  5. Federal Laws. Organising stuff like that is literally why you keep the Federal Agencies around. While it sounds good, it sounds like a Overcompensation. If hte US had a decent Social Security System, being fired would not be nearly as devastating. So this exceptional amout of protection would not be needed.
    1 point
  6. Recommended reading: Timothy Snyder, On Tyranny: Twenty Lessons from the Twentieth Century. Snyder is a historian of 20th century central and eastern Europe... which means, chiefly, Nazism, Communism and miscellaneous fascisms. In brief, his argument is that brutal despotisms follow a fairly consistent playbook in seizing power. Knowing the playbook might help one avoid fresh tyrannies, and resist them when they happen anyway. And yes, he is thinking of Donald Trump. It's a short book, but pointed. For an example, one lesson is, "Defend institutions." Would-be tyrants rarely start
    1 point
  7. Invent a new power: 10 pts - Stun Target Upon a successful to-hit roll, target must make a successful EGO Roll (or CON Roll at GM's discretion) or be Stunned. Adder: for +5 pts target takes a -1 penalty to their EGO Roll score. Adjust point costs as you see fit for your campaign.
    1 point
  8. Cassandra

    WWYCD: Negator

    Rita Noble would apprehend him. Her full name is Robotically Intelligence Technologically Advanced New Operative Benefiting Law Enforcement. She's immune to insults.
    1 point
  9. I've built effects that cause no damage, but cause a secondary effect. For example: Drain Stun 4d6; only to stun (does no actual stun damage, just compared to CON to stun) 2d6 RKA, double knockback, does no body, does no stun (only causes knockback) However, its worth considering an advantage that does extra stun only for the purposes of stunning a target (something like increased stun multiple for KA). +½ advantage to do double stun, but the increased amount causes no damage, for instance.
    1 point
  10. Skiers wearing Marvel superhero outfits
    1 point
  11. Yeah, but you have to take a left turn.
    1 point
  12. bluesguy

    The Power Of Presence

    In my game PRE attacks are used often by the players and at times by the villains (especially Supervillains). I do require that the player state what they are going to say before they roll their PRE attack. If they have Oratory they can roll that ahead of time to add the appropriate dice to the roll. I do use the table to determine if there are any additional dice to add into the roll. In my game the players often use PRE attacks as a way to stop a fight with a bunch minions after killing the leader. In one case the characters were dealing with a large number of bandits and one of the cha
    1 point
  13. Not on CLark Kent's salary, he's not.
    1 point
  14. Doctors feel your balls when they have you cough. Actually for that line I just googled "punchlines without jokes" and found the first one that made me chuckle. Point is the guy says something off-color and someone not involved in the conversation gets offended. Look at Iuz the Evil's example above for a sexual harassment case being stirred up without any actual sexual harassment. So you don't disagree then, good. It's just how I'm structuring my argument. I'm beginning with a general statement that everyone should agree with, and then moving forward with more explana
    1 point
  15. TjackFlash

    Character Theme Songs

    My first Champs hero Jack Flash was a Los Angeles based, .357 packing, FBI agent, and was so long ago that when the movie Beverly Hills Cop II came out I stole it's theme song. Bob Segar's "Shakedown" was always just perfect. "It's a given L.A. law, there's always someone faster on the draw. No matter where you hide, I'm gonna take you down."
    1 point
  16. Guns are in the Constitution. Schools are not. It would easier to get rid of the schools than it would be to get rid of the guns.
    1 point
  17. Sean Waters

    Dullahan

    Megascale anything would imply you are non-combat. Good luck with that... Also, doesn't a Dullahan carry its head under its arm? I'm not sure that the head it typically out of contact with the body, just not where you'd expect it to be, and as such it is probably just SFX for increased PRE attacks. If you want the head and body to operate independently then buy Duplication, but it seems to me that it is probably just SFX for other powers: Clairsentience, Life Support and the like, with some sort of physical manifestation or focus and damage feedback.
    1 point
  18. Final two picks time for Lemme Show You My Junk! 9. (neighbor, and Rosie's ex) The Noo-Noo, from the kids' TV series, Teletubbies 10. (option, theme song) Johnny Cash's voice in a rendition of I've Been Everywhere, with altered lyrics; in the show, the voice is ostensibly Robby the Robot's. First verse of the song as it is heard in the show:
    1 point
  19. They took a shortcut through Skartaris.
    1 point
  20. Hero is not great at simulating the real. There are various possible answers, most of which have been rehearsed here. A recording of something, in some ways, does not enhance the power: the character can always tell others what they have 'seen'. In some situations, though, it might be like allowing another character to share your power - for example if the recording captures conversation in a language you do not speak, you can show it to someone who does speak that language. Transmission is not a bad idea: it does allow you to share the information you perceive with others, but
    1 point
  21. There is a long history of some men abusing their positions of power to harass women. Obviously that's bad. There's also a long history where some women would willfully go along with it because they could benefit from it. Obviously that's bad too. It perpetuates the behavior -- the guys will keep doing it when they realize it sometimes gets them what they want. Part of the Harvey Weinstein problem (how much, we don't really know) is that, according to the rumors, many young actresses were perfectly willing to sleep with the fat ugly guy if it meant they got a part in a movie. So, to a de
    1 point
  22. RDU Neil

    The Power Of Presence

    I guess I have to look at this the way I'd look at any other attack... how does it stack up against the accepted defenses and level of play the group has accepted? 24d6 Pre Attack is crazy powerful if you know that 1) even at 700 pts, the players have never bought PRE defense to match their other defenses, and never were lead to expect to need it... and 2) with their actual PRE stats being 40 or less... that is like having 40 or less stun. So, not only are PRE attacks END free, can happen in 0 phase, and have no RAW way to recover from them except time... oh, and also Area Effect
    1 point
  23. That sounds horrible. I'm glad he was exonerated. But he wasn't fired so the "What does the fired guy do" questions doesn't fit here, he got due process. His accusers made their case, he was able to respond. That's the system working, that's not an attack on dudes being nice. I just don't think industry reforms should be abandoned because "some bad women did stuff once." to borrow a phrase.
    1 point
  24. 700pt characters or not, a 24d6 PRE attack is ludicrous for a GM to have thrown at a team when he KNOWS their PRE levels cannot withstand anything near it. An average roll on 24d6 would be 84 pts of effect (i.e. +44 effect on average against the character with the 40 PRE ... who was presumably the strongest of the bunch, Presence-wise). Thus, as a player, I'd say that rather than GM'ing fun for all, you intentionally (either by design or by omission/negligence in thinking through what you did) GM'd a one-shot fight that you knew (or should have known) your PCs could not withstand -- which is
    1 point
  25. You're correct of course, and I say that in my argument out of habit of not wanting to seem immune to the reality that bad behavior doesn't only come in penis shape. I should stop hedging my bets. It's also a great excuse never to change anything. Basically, if some men feel nervous about working around women for fear that what they say will be misconstrued as an advance, well congratulations you now know how many women feel. Only they have the additional concern of being nice enough that they don't wound a heretofore unseen fragility that leads do violence.
    1 point
  26. I'd like to inquire with equal respect as to what the retaliation was over? What is the industry with such a zealously swung new work environment? A new risk factor? To what? Talking to co-workers? There's always been some. Heightened now or not I don't know. There's always been people who take advantage of rules to their benefit at the cost of others, no one said that wasn't the case, considering the whole problem arose from men using their power to harass women at the work place, the idea that some women would use the heightened awareness to do similar
    1 point
  27. At risk of immodesty, I'll suggest my Spells of the Devachan mini-supplement (available through the HERO store!) as a source for a galactic-scale magical milieu. No one has shown enough interest for me to write Foes of the Devachan, Worlds of the Devachan or anything else, but I'm sure you can file the serial numbers off other Hero System material and use it as the demonic Catabolics, the sword-and-sorcery magi of savage Perilune, the plasma entities of Irradion, and so on. Dean Shomshak
    1 point
  28. Encounter another man who doesn't know the difference? I'm assuming you mean a woman who screams sexual harassment when a gentleman says hello? Given the way harassment is handled, the chances of anything happening to a man for speaking to a woman in the office in a professional manner are exceedingly slim.
    1 point
  29. One thing I'd suggest to keep superheroes "super" is to steal something from the old Mayfair DC Heroes game. In one of their Legion of Superheroes supplements, they explain why starships aren't as super-powerful as you might expect. You don't really get Super Star Destroyers or Death Stars in the Legion universe. Instead the starships are smaller and less powerful. Somebody wanted to know why. The answer is because those mega-ships are really expensive, and no matter how tough you make them, Superboy can still smash through them without a problem. The really high-end supers ca
    1 point
  30. BDH, do "relevant Hero books" include the Star Hero line? Scourges Of The Galaxy includes details and NPCs from the Church of the Infinite Dark, and a time-traveling future version of Tateklys, who would make fine foils for GC PCs. From other games, I would suggest Rifts Conversion Book Two: Pantheons of the Megaverse from Palladium Games. Mythic gods from multiple pantheons wielding sci-fi ultratech, interacting with superhumans and aliens. Aliens and cosmic entities masquerading as gods. Ignoring the system, the book is a goldmine of innovative and bizarre ideas. Some of them are
    1 point
  31. From what I've heard, read, and such. Sexual Harassment leading to firing is a relatively new experience in employment circles. It takes high profile public outcry, Harvey Weinturd had sexual harrassment suit payouts written into his contract - how much he'd be responsible for and how mcuh his company would pay. Most Workplace Harassment (Sexual or otherwise) (in the United States) is dealt with via "Forced Arbitration," in which a retired judge hired by the company in question hears the case and if it is proven to their standards a payout and non-disclosure agreement is set
    1 point
  32. Does the alchemist have the equivalent of a quiver ... to make potion vials/bottles instantly-accessible/ready much like a quiver makes arrows instantly-accessible/ready for the archer? If so, then it would make sense to treat them in a consistent manner with Fast Draw ... but if not, you have a solid place on which to hang your hat for treating them differently.
    1 point
  33. In Batman v. Superman the Man of Steel is blamed for a village being wiped out, while Luthor had the people killed with special bullets before he arrived. The bullets are how Lois traced them to Luthor. Why use special bullets at all? It's not like Superman was known for using guns.
    1 point
  34. I meant to post this awhile ago, but honestly forgot all about it. Last year in my Revelations 1001 historical fantasy campaign Our Heroes got involved in a massive Viking naval battle. (Viking "naval battles" mostly consisted of pulling the longships alongside each other and then fighting hand-to-hand, so it's really more of a melee battle that happens to take place onboard ships.) While I didn't want to wargame out the entire battle, just the number of fighters on the PCs' ship alone would be too many to handle individually. So I grouped most of the warriors on both sides together into squad
    1 point
  35. I watched for free via a subscription service to which I'm subscribed. Yes they could have done more with the whole movie. And hey, I rather liked 'gun kata' as a discipline in Equilibrium. I prefer and used the term 'discipline' instead of 'scientific' because a] disciplines can be learned, b] martial arts are disciplines, c] 'kata' suggests the gun-fu in Equilibrium was supposed to be martial in nature, and d] disciplines don't have to entail cold/hard science. Frankly, I think the movie strongly implies the Cleric was a master of various disciplines ... and the science-angle
    1 point
  36. wcw43921

    Character Theme Songs

    I come up with my own theme songs for my heroes--not all of them, but some of them. Since I can't write music or play an instrument, I can't set down a melody--but I do have lyrics. This is Captain Wonder's theme-- Captain Wonder--Away! Fighting With His Might To Save The Day! When It's All On The Line, He'll Save Your Life And Mine, Captain Wonder--Away! Captain Wonder--Away! Look Out, Bad Guys, 'Cause He's Here To Stay! When There's A Wrong To Right, He's There To Win The Fight, Captain Wonder--Away! His Fists Stri
    1 point
  37. Taken two weeks ago. RIP my little buddy Henry as of yesterday. I never had a better friend.
    0 points
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