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Showing content with the highest reputation on 08/06/2018 in all areas

  1. Lucius

    In other news...

    We didn't start the fire (Homo Erectus did) Habilis to Erectus Oldowan to Achulean Stand straight, migrate, This is how to speciate Flaking flint, chipping bits, Now and then there comes a spark Soon they learn, catch that burn Then they drive away the dark We didn't start the fire Was already burning when Sapiens came learning We didn't start the fire No the first release is from an earlier species Light, heat, cooked meat Learning how to feed the flame Teaching all the beasts to fear Things w
    4 points
  2. To ask a question of Thomas Sowell: "Why should anyone with power espouse 'leftist ideas' or 'populist ideas' when those ideas suggest weakening the money and power of those people?" This is why the Republican party will never address 'Gerrymandering', despite it's obvious and blatant corruptive politics. This isn't about economics. It's about power. It never was about anything else. If you want to reduce spending, an earlier comment on this thread suggested minority governments spend less than majority governments, historically. If we are talking about
    4 points
  3. Vondy

    Representation Matters

    Yes. The "incident" you refer to was a pair of sock-puppet accounts that purported to be a "hot lesbian couple" named Rachel and Kara created by a cat-fishing troll named Fred Bittick. Some of us had figured it out fairly early on (the photos, personas, and anecdotes were improbable), but even gentle attempts to point it out resulted in some extremely nasty blow-back from board members who had bought it hook, line, and sinker. You either had to ignore Fred or play along so as not to be labeled all manner of nasty names. Ignoring him was not as easy because he was a very active and aggressive
    4 points
  4. 3 points
  5. First, this is disingenuous. Write him and ask. As it stands, this is just a contextonomy. Or, are you intentionally ignoring the point? Setting up a straw-man and knocking it down on a message board doesn't impress me. The point is: politicians are always trying to float programs we can't afford and offer people things they should not have to woo voters. The last fiscally responsible politicians we had were elected in the 1960's. People in power who espouse "leftists ideas" are specifically targeting their opponents money and power. They are not targeting their own money and power
    2 points
  6. Starlord

    In other news...

    Just saw the article on the discovery of fire and the invention of the wheel. I don't normally follow cutting edge 'sciency' news but I just wanted to say (yes, this may be a bit hyperbolic) that I think those things are gonna work out swimmingly for all humanity. Just my opinion though...YMMV.
    2 points
  7. Anne Hathaway made a fine Catwoman in The Dark Knight Rises; for that reason they might not want to use her for the upcoming movie. Likewise Talia al Ghul. Maybe Lady Shiva or Huntress would work.
    2 points
  8. You misunderstand, or misrepresent. I'm not voting Democrat to spite the Republicans; I'm voting Democrat to stop the Republicans. If you can't see a meaningful difference between the policies and goals of the two parties, then your understanding of the world is so different from mine that I don't see how we can have a meaningful conversation on this subject.
    2 points
  9. 6e1, 391 So you could "fake it" by taking a 15- for -1/4 on each power and then have them required to buy a skill called "Magic" or whatever you like for how ever many points you like. Not exactly what you were talking about I don't think, but you can do it in RAW that way. You could even switch between the two, have them start out with Cantrips that are on the unmodified roll (because they have done it so many times it is rote) and other things have a -1 per 20 AP for familiar spells, -1 per 10 for less familiar, etc. They all could use the same number, just the limitation
    2 points
  10. Maybe take Intangibility, take the cannot pass through solid objects Lim. Squeeze in & around objects? Maybe it could simulate loose stuffing when hit?
    1 point
  11. Full stop. This is you responding to common republican rhetoric and not to anything I said. As a result, why is it here? Sure. I agree. But what does it have to do with me? Well, we know there are lots of dead people on many states rolls. And many states do absolutely nothing to verify eligibility. That is, in of itself, a "soft" way of gaming the system. My answer would be "the states should investigate and find out." To date, when that suggestion has been made, self-interested politicians have gone to war screaming
    1 point
  12. I am not disagreeing. But the 'leftist' "messaging" is far from 'poor people are lazy'. It is extremely easy to run a campaign that attacks 'big money', but (as we've seen with the progressive shift) it undermines itself. I would much rather have a rhetoric that doesn't bank on undermining poor, because that makes itself more powerful (and historically, is even more dangerous than just undermining political opponents). And yes, it is still pretty painful to see. I did just post a financial article that outlined how Obama increased the deficit the most out o
    1 point
  13. Talia necessarily means Ra's al Ghul is included in the story (and while he might have somehow escaped the ridiculously destructive train crash in Batman Begins, he's probably dead). I'd like to see Anne as Catwoman again, but the problem is timing. She only showed up when Batman was old, crippled, and basically retired at the end of his career, which was a pretty dumb move on DC's part, but it would be odd for them to ignore that or do yet another reboot. If they did somehow put her in the film, I want her to be actually Catwoman this time, not just a hawt burglar with goggles t
    1 point
  14. I really like Ockham's Spoon's idea of tying the codename to the individual's function on the team, though this might make things difficult for those who previously had a codename that doesn't fit the Alphabet Squad's listing. Using OS's example, what if the techie with x-ray specs was already going by another name (say, EyeSpy) when he was recruited to fill the Alphabet Squad's vacated X-Ray position? RE: Amorcka's suggestion of the phonetic alphabet, I wonder if he was referring to the radio phonetic alphabet: Alpha, Bravo, Charlie, Delta, Echo, Foxtrot, Golf, Hotel, India, Jul
    1 point
  15. Pariah

    2018 Ultimate SUPERDRAFT

    I always suspected you had a thing for fast women....
    1 point
  16. Ternaugh

    In other news...

    “We'll be saying a big hello to all intelligent lifeforms everywhere and to everyone else out there, the secret is to bang the rocks together, guys.” ― Douglas Adams, The Hitchhiker's Guide to the Galaxy
    1 point
  17. Okay, catch-up powers, activate! Hero: Major Tom (Space Oddity, David Bowie) Hero: Rocket Man (Rocket Man, Elton John) Hero: The Stranger (A Spaceman Came Traveling, Chris de Burgh) Hero: Flash Gordon (Flash Gordon, Queen) Villain: The Man from Mars (Rapture, Blondie) Villain: Satan and his Slaves (Into the Void, Black Sabbath) Villain: Astro-Zombies (Astro Zombies, The Misfits) Villain: The Mastermind (Mastermind, Deltron 3030) Support: Ultra Emissaries (Calling Occupants of Interplanetary Craft, The Carpenters) Support: Old Soul/S
    1 point
  18. The ending was excellent*, but the trip there was often padded with filler. That's been a problem with most Netflix Marvel series as of late, however. *If I could work the spoiler tags, I'd make a comment here about the real villain of Season 3.
    1 point
  19. Vondy

    Easiest system game

    Honestly, I know this will sound passe, but B/X. Grab the old Dungeons & Dragons Basic Set (Red) and Expert Set (Blue). For all the populist derision that surrounds it there is a reason people got started with it. I was 7 and a half years old and I was able to figure it out and was hooked for life. Yes, for a modern D&D player it can feel archaic and restrictive, but it works. It is also has a certain "anything is possible" old school romance to it. And, once the players have the feel of it you can switch them to something crunchier or more modern. Th
    1 point
  20. The Wild Geese, Richard Burton, Roger Moore, Richard Harris, Hardy Kruger, Stewart Granger, Allied Artists 1978
    1 point
  21. Why not replace Newark and Jersey City with Hudson City? That way its right across from Brooklyn and Manhattan - and the Empire Club. Two cities for the price of one!
    1 point
  22. Villain: Casanova Frankenstein (Mystery Men) Anything: Howard the Duck Support: Streaky the Supercat
    1 point
  23. Hero 5: Storm of the X-Men https://en.wikipedia.org/wiki/Storm_(Marvel_Comics) Hero 6: Black Panther https://en.wikipedia.org/wiki/Black_Panther_(comics) Supporting Cast: Wakanda https://en.wikipedia.org/wiki/Wakanda_(comics)
    1 point
  24. Pariah

    2018 Ultimate SUPERDRAFT

    Hero #8: Mary Marvel Villain(s) #2: The Shi'ar Imperial Guard Supporting Character: Crichton's Wormhole Weapon (the first one) from Farscape
    1 point
  25. Support: Doctor Harleen Quinzel, Criminal Psychologist Anything: The Comedian (Edward Morgan Blake) Anything: The Kingpin (Wilson Fisk)
    1 point
  26. I would go with something like a 10d6 Blast versus PD, Reduced Penetration x2 (-1/2). On an average roll this will cause 2 Body to a normal with no armor (it is still a bullet, albeit a low velocity one) and knock them out (35 Stun). I am not able to find the rules for Reduced Penetration x2 anymore, I think it was in one of the old monthly publications like Adventurers Club. Basically, you divide the dice into 4 equal (or as close as possible) sets and apply each against the PD for Body, then sum the Stun. Most low end supers would not take any body and would take 20ish or less Stun. You can
    1 point
  27. First, this assumes you are slapping "requires skill roll" onto a power. Second, it assumes you are buying spells as powers to begin with. It may be customary or recommended or orthodox to build spells as powers, but you don't have to do so. Instead, you can just implement a skill based magic system. No faking required. You don't need anyone's permission to do so. But, if fear of interpretation and deviation without designer sanction makes this seem far to taboo to bear, I shall also quote the rules: "The GM could set up the magic system so that characters don’t pay Character Point
    1 point
  28. I once ran a group of Dwarves. Each was a template with a different title. So the Fighter was called a Mauler, the thief was a Lockbane and the mage was a Runeforger. I just used the Keep on the Borderlands. However, the concept was that the Humans that ran the Keep hired the Dwarves to explore the surrounding ruins. The Dwarves came from their homeland to explore the ruins to see if it was suitable to relocate there. I dropped the KotB in the Western Shores and the Dwarves were looking to escape the Peaks of Dawn and resettle. I figured the old caves were part of an ancient Dwarven Hold that
    1 point
  29. One idea that comes up frequently in other threads is that you may want to hide as much of the game jargon as possible. It also helps to have a stock set of spells to start with. For instance, have a "session 0" where everyone gets together and organizes their party, and decides what their characters will be. You can start working with them on the character generation, perhaps let them do much of the work themselves. Do the finishing work for each of their characters, do all the number crunching for them, etc., before then next session. Then you can create two character
    1 point
  30. how ? aren't the Titans better taken seriously ?
    1 point
  31. Cygnia

    Creepy Pics.

    Firenado in CA yesterday
    1 point
  32. Bazza

    "Neat" Pictures

    My photo.
    1 point
  33. 1 point
  34. I use MP's for some types of abilities. I just keep it easy and stick to all ultra slots for new players and use lockout if needed to keep it to 1 at a time (if a couple are high power and a couple are very low power). With those restrictions, it's just: "Okay, you can only use one of these at a time, just like if they were individual weapons". VPP's I allow for players who really need it (generally this turns out to be mages) but do not allow new power design except between adventures and they must be approved ahead of the session. Slots can only be swapped if they have a long re
    1 point
  35. Group Identities: A ragtag bunch of people who have all been wronged in some way by the same person / group / force. Prophesied - a witch / wizard / sage / mystic / holy warrior / spirit has reached out to each of the players because they are needed to fulfill the prophesy. Secret society by proxy. The people who raised each of the players (parent, uncle, grandparent, foster parent, etc) were all part of a secret society. Their parents may or may not still be alive, but someone or something is now seeking to: wipe out all traces of the group or gather their
    1 point
  36. Using names from languages other than English makes sense for the UN, but then the whole concept of the Alphabet Squad gets called into question when you ask which alphabet you are using. Even nominally Latin alphabets differ slightly from language to language, to say nothing of Greek or Cyrillic alphabets. As such, I could see rationale for all the code names being in English as a standard with the English version of the alphabet, if only because English is more widely spoken than other languages. Which would likely tick off some of the members of the Alphabet Squad, but that could lend it
    1 point
  37. mattingly

    "Neat" Pictures

    Yeah, but does it breathe fire every night?
    1 point
  38. Years ago, I started a campaign for RPG noobs -- my kids and sister-in-law were three players, the fourth was my wife -- in HERO system. I ended up melding into a combination of two familiar-to-my-kids flavors: anthropomorphic juvenile animals (different species), and faux mystical martial arts. They were all initiates in the same order of monks. Very limited and well-defined magic, lowish point totals, and I had considerable communication with all the players ahead of time so they all had "their" characters already created before the first table session, and some ideas about what those cha
    1 point
  39. My advice on the magic: I have instituted a "mana pool" for all spellcasters (i.e. END Reserve.) How the END recovers does not have to be the same for all casters; some might need to meditate or to spend time in a suitable environment or perform certain kinds of actions etc. So a necromancer might get power back faster in a graveyard, or a pyromancer may need to light and tend a fire for a time. I like the idea of using Requires a Skill Roll, but that involves a mandatory penalty based on Active Points. This has a few problems. For one you tell the player "You roll your
    1 point
  40. We need a laugh. I found this and thought it might do.
    1 point
  41. For bringing a group together, if they’re wanting to play younger people, they could be cousins coming of age at roughly the same time. Or perhaps the offspring of a group of former adventurers. They could be coming together for an anniversary service commemorating some great victory or defeat, a funeral, or some family event. Their travels on the road could be the first adventure and their shared background would provide plot hooks for the future. Perhaps inherenting personal rivalries, enmity from some organizations and gratitude from others. People could show up loo
    1 point
  42. Ideas for a Group: A group that finished a multi-year stint in some country's military (army, King's/Queen's highway guard, etc) . They are like a foreign legion which would allow for different races/builds. The reason for the military gig was to get them the first level of citizen rights in the country. Something like 'Latin Rights' in the Roman Empire. See https://en.wikipedia.org/wiki/Latin_Rights What Christopher and RDU Neil said above. Espeically RDU Neil's numbers 4 and 5. I did that when bringing new people to fantasy hero. Only one or two people really want to
    1 point
  43. If they are truly new to Hero, and new to RPGs, character creation can be tough. 1) Ask them if they could describe the kind of fantasy character they want to play... you can build it for them... and show them how their character concepts are represented in the rules. 2) This helps them jump right in and see how their ideas are able to be translated into characters. 3) You get to shape their interpretations of Hero, so they inevitably build to your biases... always important for a GM to have players who fit a style. 4) You can teach them by saying, "After a couple se
    1 point
  44. smoelf

    Beginning

    There is also an actual play podcast from Drink Spin Run. It might be helpful. It also has a link to a video in the comment section there.
    1 point
  45. I don't think the guy takes into account just how much more resilient live human tissue is than his meat and veggie targets for his tests, but it does give some idea of the amount of kinetic energy involved.
    1 point
  46. The local festival PDOL is underfoot. The streets are lined with exotic food stalls. Today's dinner was a steak sandwich with jalapenos and chili-bearnaise sauce. Pretty good, and just as greasy as festival food is supposed to be. But I do doubt it was beef -- looked pretty pork-y to me.
    1 point
  47. I am working on a new release. I have completed the following bug and feature updates: Stunned characters are recovering actual stun which is incorrect (Bug) [#41] Any attack that is d6 "-1" can not be read in (Bug) [#76] GM Attack - AoE selection does not allow multi selection of targets (Bug) [#109] One Hit Wonder was miscalculating (Bug) [#108] Presence Attack (Feature) [#22] I am working on this feature right now: Combat Notes (Feature) [#37] - I am implementing this as something simple where you ca
    1 point
  48. RDU Neil

    Left the safety on

    Back to your original post and comment about Luck... I use a house rule to manage Luck for characters. Instead of rolling Luck (which can still happen, but in specific situations) characters get a "Luck Chit" for every 5 pts. These chits are randomly drawn at the beginning of the game, and use 'em or lose 'em by end of game. The PLAYER gets to choose when to spend a Luck Chit to affect the game in their favor. The chits have differing levels of power... the lowest provide an extra defensive action or a reroll of the dice, and abort maneuver without spending an action, etc. The hig
    1 point
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