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Showing content with the highest reputation on 11/02/2019 in all areas

  1. Hi guys! From the main page: as most of you already know, Hero Games will be launching a fan-driven community content program on DriveThruRPG in about two weeks, similar to Dungeon Masters Guild and Storytellers Vault. And at this point an amazing *fifty* of you have contacted me about contributing work to it! I was surprised and overwhelmed by the positive response, which I thank you all for. However, to launch the program in a couple of weeks I need many of you who have expressed interest to turn in your work in advance. So if you're working on something, have contacted me, and
    5 points
  2. Saw this last night: https://www.zdnet.com/article/halloween-scare-google-discloses-chrome-zero-day-exploited-in-the-wild/ Do a manual update to latest, which should be Chrome 78.0.3904.87
    4 points
  3. The way I run a Champions campaign is: I almost always set it in an actual real-world city, because I don't want to have to come up with maps, decide what's where, etc. (Caveat: I haven't yet tried to run in San Angelo, which looks to be a pretty completely laid-out city designed for a Champions campaign.) I also really, really like using Google Maps satellite view, both for setting up the combat maps with fun details, as well as to let the players get a view of what everything looks like. As to secret IDs, I don't follow reality too strictly, or it would make it practically im
    3 points
  4. As a villainess, animated Maleficent puts Angelina Jolie's version to shame. That Maleficent isn't simply misunderstood and abused. She is the true Queen of All Evil, reveling deliciously in her cruel, vindictive, ruthless wickedness. The official Champions villain, The Shadow Queen (Champions Villains Volume One: Master Villains), is very clearly inspired by Maleficent, as well as the Queen in Disney's animated Snow White.
    2 points
  5. Given the context, I'm thinking this is "fear, uncertainty, and doubt"
    2 points
  6. Indeed. I am sorry if this sounds snarky, but it's hard to play in a genre game if you have no experience of the source genre. Assuming you're familiar with the genre but are having trouble seeing how it looks translated to the gaming table... Aaron Allston's Strike Force gives a superb portrayal of what a good campaign looks like. I learned more about running a campaign from that book than anything else I ever read. And not just Champions. As games go, D&D is actually kind of freakish in its use of set-piece "dungeons" that are all mapped out, with every monster de
    2 points
  7. Have you ever read comics? Or superhero movies? Ideally a campaign works like that. Or, to put it in a rather trivial fashion: The Nefarious Plot of Dr Nefarious requires the PCs to do a few things in order to prevent it. Along the way, they encounter the Red Herring's plot in its early stage. So when the PCs have defeated Dr Nefarious, they still have to deal with the next villain. And so on and so forth.
    2 points
  8. As most of you already know Hero Games will be launching a fan-driven community content program on DriveThruRPG in about two weeks, similar to Dungeon Masters Guild and Storytellers Vault. And at this point an amazing *fifty* of you have contacted me about contributing work to it! I was surprised and overwhelmed by the positive response, which I thank you all for. However, to launch the program in a couple of weeks I need many of you who have expressed interest to turn in your work in advance. So if you're working on something, have contacted me, and are nearly ready: please don'
    2 points
  9. Actually there are notable differences. Reload time is much slower with a cap&ball pistol, some pistols have more rounds, some have a stun multiple, some are better at range, shotguns have an area effect, rifles have great long range ability, etc. "A gun" isn't any more true than "a weapon" in Fantasy Hero. A sword is not an axe is not a flail is not a crossbow, and so on. I dunno what games you've played -- I suspect few if any in the genre -- but nobody except the lawyer type who is sickly and avoids fights has a 2 PD in Western Hero. You have the Mountain Man t
    2 points
  10. I've got a guess, and I'm coming at this from a different direction than my usual "unofficial Hero System historian" one. I once wrote a retro-clone of Steve Jackson's The Fantasy Trip. I was doing very little design, mostly trying to re-express the original game in my own terms, with enough rules changes that it wouldn't trigger any copyright issues. (I know, you can't copyright rules, only the text.) I was doing a good bit of reorganizing, and a lot of seeing everything that was in TFT. I discovered something pretty neat in the process. Not just superficially,
    2 points
  11. It totally is Zen. 🙂 It's theory wank, but designers and tinkerers love theory wank! GURPS is a hybrid of a "details matter" and "reason from effect" game. Equipment, the physics of actions and the world, the skills. Tons of details (differentiations). The "Powers" system of ads/disads, etc. starts with moderate details but allows you to customize with the "reason from effect" paradigm. You can take some power constructs and bend them to things you want to accomplish that don't necessarily fit the name of the power. GURPS seems more fiddly than it is because of the hybrid. Sometim
    2 points
  12. MK I Ironman for MCMLondon. by Redditor Facest4b
    2 points
  13. Ideally a good campaign will look a lot like the animated series Young Justice or Avengers: Earths Mightiest Heroes. A nice mix of simple scenarios balanced against long term plot lines. For what I consider the best reference material on starting and running a long term campaign read “Strike Force“ by Aaron Allston. It can be ordered on this website. It tells the history of the Hero game he ran for many years. Besides being a great sourcebook it tells how the game dealt with a number of different types of players, what to do when real life takes people out of the game, and too many othe
    1 point
  14. Given the context, I'm thinking this is "fear, uncertainty, and doubt" Iuz has it in one.
    1 point
  15. Succumb to the dark side
    1 point
  16. "It's Over Willey! I have the high ground!"...?
    1 point
  17. Sleeping Beauty 1959 When three fairies gather to bestow blessings on a baby princess, an evil fairy arrives and gives a blessing as well. That the baby will prick her finger on the spindle of a spinning wheel and die before the sun sets on her sixteenth birthday. Thus the audience are introduced to Malificent, one of fictions most awesome bad guys. This is the only Disney villain that says anything about Hell as she tells the prince that he must fight her and all the powers of Hell as she turns into a dragon. The good fairies also battle as they make the princess a pink and then a blue d
    1 point
  18. Cassandra

    Batwoman

    Wait, it's still early yet.
    1 point
  19. Brennall

    Tabletop Simulator

    Well some significant changes this release. The player combat records are now detachable, multiple are visible on screen at the same time and remotely trigger the dice roller. So you do not need to leave the action at any time. You can use the bars above your characters head to adjust Body, Stun and Endurance live on the model also. If needed you can add other bars as you want for charges etc. Whilst talking about the combat records, all players can have them active on the screen, but not see each others. The GM in theory can have a significant number and th
    1 point
  20. Elena of Avalor. Yes, we're going Disney Channel here. 41 years ago, Princess Elena was trapped in a magic amulet when an evil sorceress killed her parents and took over their kingdom. Now free (but technically still a minor), Princess Elena has driven off the sorceress and is now learning how to be an effective leader. She is helped by the Royal Council which includes her grandparents (who, with her little sister, survived the sorceress' reign when the Royal Wizard put them into a painting), her older, somewhat self-centered cousin (who has a connection to the Sorceress that none of the rest
    1 point
  21. tkdguy once stopped a mugging by literally kicking the perpetrator into next week. When the said perp reappeared, the police were there waiting to arrest him.
    1 point
  22. Bazza

    The Last Word

    Robin: The Batmobile wont start. Batman: Check the battery. Robin: What’s a tery?
    1 point
  23. Heroes in Champions don't party until after the bad guy goes to jail. They're a team. Bad guy does a thing. Heroes get wind of it. Heroes engage bad guy. Bad guy gets away after saying how great his plan is. Heroes prepare for round 2. Heroes track down the bad guy and stop him just in time.
    1 point
  24. Pariah

    2019-2020 NFL Thread

    When when the preseason started, the Broncos' top two quarterbacks were Joe Flacco and Drew Lock. Both of them are now on IR. So headed into this week's game against Cleveland, Denver's starting quarterback is Brandon Allen. He is backed up by Brett Rypien, the undrafted rookie from Boise State who was just promoted from the practice squad. Neither of these guys has ever taken a snap in a regular season NFL game. Can the Donkeys lose to Cleveland in consecutive seasons? The magic 8-ball says...Positively!
    1 point
  25. Most of them. Years worth of them. It's my favorite genre. If you recall, I lamented the lack of the book in PDF so much that I destroyed three of them and hired professional help to restore the art just to create the PDF that is currently in the site store. I was questioned a good bit about my extremely passionate (and long) tirade on the loss of the western and the -- in my highly-opinionated opinion-- detrimental effects that has had on our culture and social expectations of each other. My computer is sitting against a wall, the other side of which is a
    1 point
  26. zslane

    Batwoman

    "...invited her on a mission..." is a misleading characterization of the plot. Your ability to cut through Cassandra's snark needs a few more CP, I think...
    1 point
  27. Wonder Woman (1975-1979) Lynda Carter in a Wonder Woman costume. Enough said.
    1 point
  28. The Wild Geese (1978) A group of mercenaries goes into an African Nation to save an imprisoned leader, only to face an unexpected betrayal that puts the mission in danger. Richard Burton, Roger Moore, Richard Harris, and Hardy Kruger are the mercenaries and we get a good look into the world of professional soldiers for hire.
    1 point
  29. The Day of the Jackal 1973 After the OAS fail to assassinate President de Gaulle, the leaders of the OAS flee and decide to hire a professional assassin to kill the President. Thus begins a cat and mouse game between the French police/security services and the assassin. The viewer is shown the stages by which the assassin prepares his cover and procures and tests a weapon. The authorities find out that an assassin is on his way and begin to take steps to stop him. The end of the film is tense as the assassin tries to kill de Gaulle and the police rush to stop him. Edward Fox is the assass
    1 point
  30. I am somewhat okay with the concept of these two powers, just not as officially written up talents. When its a "pick from" list, it becomes a matter of people grabbing them just because "dude, this is powerful!" rather than "I have an idea for my character..." When they have to come up with the build or work with the GM to make it, its going to usually be more character and concept- based rather than going down a list and getting the broken parts to make your l337 Goblin Pwner
    1 point
  31. In another thread the topic of where can we find good art cheaply has come up. I have never used this site and am not associated with them in any way but I think it has potential - https://www.fiverr.com/. I have looked into them before for a hobby project I worked on but never actually used them because I couldn't justify the expense. It looks like it's an online marketplace for artists to hire themselves out as freelancers. Some of the sample art I've seen is remarkably good and easy on the pocket book. If anyone feels like sprucing up their books with some origina
    1 point
  32. Those two words don't usually appear next to each other in the context of CW shows.
    1 point
  33. In a related note, I was lucky enough to find this beauty at a library sale a few years ago...:eg:
    1 point
  34. To me, it was intended to simulate the Rogue's sneak attack. Many gamers do want that in their game, so a means of simulating it is, in my view, appropriate to the game. If every player takes an ability, then maybe we have a problem with either the players or the game. Perhaps that crippled mentalist does not belong in this game if the only way he can survive is with a "lame justification" rather than a simulation of what happens in the source material. However, as I recall the source material, that crippled mentalist does not die in Issue 2 because an attack solidly connects, k
    1 point
  35. Killjoys is one of the series that I hope they can do a movie 5 years down the line to see where everyone is and where the system has evolved too.
    1 point
  36. BoloOfEarth

    UOO vs Focus

    To reiterate what Hugh said before, as long as Shirley keeps that Universal Focus and is conscious or the power is 0 END Persistent (or on a Continuing Charge), she can remain flying. The UoO is the same (assuming the UoO is bought with Recipient Controls the Power) - Flight continues as long as the recipient is conscious, or if the power is 0 END Persistent or on a Continuing Charge. If a UoO power is bought as Granter Controls the Power, then Shirley's Flight continues as long as the granter (e.g. Wally Wizard) is conscious and spending END on it, or if the power is 0
    1 point
  37. Re: Longest Running Thread EVER This is what it was like a few days ago:
    1 point
  38. Re: Longest Running Thread EVER
    1 point
  39. That's the _weird_ thing: They really _aren't_. _Unless_ you have a "new in shrink-wrap, never opened" item _and_ it's being sold through some kind of specialty clearinghouse. I have mentioned before that I never pay over twenty bucks for a 2e boxed set (book and box is good enough; map preferred; all else is not important: I have enough of them! ), and I rarely pay more than 10 bucks for a 2e book: it has to be in _exceptional_ condition for that! In fact, about three years ago, I saw on an auction site a slew of RPG material going for very little, inclu
    0 points
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