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Showing content with the highest reputation on 01/13/2020 in all areas

  1. 5 points
    SCUBA Hero

    What happened to HERO?

    This! Most of the changes between editions have been in design or clarification, not actual game play. With a few exceptions, such as "is END 1/5 or 1/10 Active Points?", "is range -1/x" or -2 per distance doubling?", "is it 2xEGO or EGO +10?". And we do like to debate design (I know *I* do!), but actual play hasn't changed that much. When I ran Pulp Hero at cons, I had the weapons play specifications on the character sheets that I handed out. I had the builds on my side of the GM screen, just in case it mattered, but it wasn't generally relevant to the players. Also it was easy to describe in words what they did to someone not familiar with Hero System. "This is a big-game rifle. You get two shots, then need to take time to reload. Whatever it hits tends to go down and stay down. You may want to make sure the two chances you get before reloading hit the target." Someone with Hero System experience can read 3d6 RKA, +1 STUN, +2 RMod, 2 Charges, Extra Time (1 Phase) to reload. It worked well. And of course I have my own preferences, but at the end of the day I'll play whatever Hero edition game is out there, with whatever house rules. If I'm running, then I'll run my own preferences. But IMHO the edition holy wars are a BAD thing for Hero Games, especially given the relative scarcity of players.
  2. 3 points
    How can they be nominated in the same category if Endgame isn't real cinema?
  3. 2 points
    I am down two picks I think. I am going to go with Lucy Lawless as my consort. A land in turmoil cried out for a hero. She was a mighty princess forged in the heat of battle. The power. The passion. The danger. Her courage will change the world." And Mark Williams as the Priest He is not your average priest CES
  4. 2 points
    Chris Goodwin

    Light Effects

    See also Parkinson's law of triviality ("bikeshedding").
  5. 2 points
    Money. And complexity--wrangling artist royalties and copyrights is not fun.
  6. 2 points
    I need music that really has the guts to serve my story you know like Wagner's Ride of the Valkyries and I have it, this is my theme music ! https://www.youtube.com/watch?v=wNEawM6vZf4
  7. 2 points
    BoloOfEarth

    Funny Pics II: The Revenge

    Maybe he was afraid of becoming a cereal killer...
  8. 2 points
    It's probably 20% liberals saying "look what the idiot said now", 20% his supporters saying "look what our great leader said now", and 60% Russian bots. 😉
  9. 2 points
    If no one objects, I'd like to continue my exploration and elaboration of Ambrethel, this time examining the Ulimar Jungle. The largest jungle on the continent of Arduna, it forms the southern border between Mhorecia and the Westerlands. It's described on TA p. 93 as "a thickly-forested, rainy region where even few Elves care to dwell. Although some tribes of barbaric Drakine live within the Jungle's confines, for the most part the Ulimar is home only to wild creatures." Yet p. 47 notes the Ulimar as holding one of the largest populations of Seshurma (lizard-people) in Ambrethel. Less than fifty miles off the coast lie the Elrune Islands, three relatively small islands forming a "kingdom" of Elves, which is tributary to the nearby realm of Men, Besruhan. In the contradictions about the jungle I saw an opportunity to add some diversity and character/story potential. First I filled up and divided the Ulimar among the different races in its vicinity. I expanded the kingdom of Elrune to all of the presumably more pleasant southern coastal region of the jungle. Besruhan once attempted to conquer the kingdom, but found themselves caught in a protracted guerilla war against foes adept at fading in and out of the thick growth. Eventually Besruhan agreed to withdraw their forces and allow the kingdom self-governance, in exchange for annual tribute from Elrune, and the establishment of a trading post by Besruhan on the outermost of the Elrune Islands, now known among Men as "Traders Isle." The post supplies shipping between the Westerlands and Mhorecia, and provides a site for Elrunean Elves who wish to trade with the outside world and interact with other races. The GM's Vault section of the TA source book notes on p. 93 that raids by the Sharthak (shark-men) on the Elrune Islands have grown more frequent, for unknown reasons. With the arrangement above, both the Elruneans and Besruhani would have vested interest in investigating and stopping them. The northwestern part of the Ulimar Jungle is the home of the Seshurma. Although some of their tribes are hostile and aggressive toward outsiders, others engage in trade with the Elves or the neighboring Tornathian city-state of Sarkund (see TA p. 78). That contact sometimes encourages more adventurous Seshurma to travel out into the wider world as mercenaries or adventurers. To the northeast is the territory of the Ulimaran Drakine. Descendants of those Drakine who fled into the jungle to escape the wrath of Men during the Drakine Wars, they've reverted to a more "barbaric" way of life. Their sahishas (alliances of families which are the foundation of Drakine society) have evolved to become more like tribes controlling particular areas. The Ulimaran Drakine remember how their ancestors were driven from their homes, and hold a xenophic hatred toward all other races. They frequently skirmish with the Elves and Seshurma, and sometimes raid the settlements of the Besruhani, or trading caravans to or from the Cheldar Pass into Tornathia, for both loot and revenge. They distrust even Drakine from elsewhere, and usually kill members of other races who enter their jungle on sight, or more slowly if they're in the mood for "entertainment."
  10. 1 point
    Pariah

    RIP: Neil Peart

    Proof, if any were needed, that Neil Peart was a Canadian (but maybe not a Canadien):
  11. 1 point
    Ninja-Bear

    Light Effects

    Phil, knowledge provides Intelligence you say? Am I correct? And no one refuted that claim? Correct? Let me present Rainman. He has phenomenal knowledge/memorization but he doesn’t have a normal Intelligence.
  12. 1 point
  13. 1 point
    L. Marcus

    SUPERDRAFT: Cast your Fantasy KINGDOM!

    High Priestess: Glenn Close!
  14. 1 point
    Yes, unfortunately there is. They’re a result of a bizarre experiment that tried to cross a millennial with a mullet. They escaped into the sewers and began to breed. Then they spread and built hives in places like Brooklyn and Seattle. Hiding in dusty corners of artesial...atrtisinal.....(oh screw it!) pretentious pickle shops and Kings of Leon concerts. Beware their coming!! Once they land on your head they take over your brain and make you drink $500.00 a pound coffee that was pooped out of a jungle rat’s bum. Their Prius’s move silently so take care Americans........and watch the skies!!!!!! I have to go, the nice Nurse says I’m disturbing the other patients, and I have to take my pills now.
  15. 1 point
    Cassandra

    Swords in science fiction -- why?

    "Swords? Only Girls fight with Swords these days!" The Duke of Wellington in Blackadder The Third
  16. 1 point
    Cassandra

    Swords in science fiction -- why?

    Batman used one of those on the Scarecrow's van in The Dark Knight.
  17. 1 point
    Cancer

    SUPERDRAFT: Cast your Fantasy KINGDOM!

    You're too late, Cancer murmured to the sniper attempt.
  18. 1 point
    Bazza

    SUPERDRAFT: Cast your Fantasy KINGDOM!

    The villain. In a dramatic role, with her natural curly hair...Marilyn Monroe as Morgana / Morgan le Fey
  19. 1 point
    Their home's too small. They should think about adding another wing.
  20. 1 point
    A friend of mine wrote an adventure (part 1 of 3) taking place in the Under Dark and the presentation and artwork (1 man show using some free artwork from the internet) are better than what I'm used to in HERO books. I'm at a loss for words as to why my favorite RPG ever (by a lot!) never upped their production values over the decades.
  21. 1 point
    Cancer

    SUPERDRAFT: Cast your Fantasy KINGDOM!

    Our next pick is our Monster. Zarko the Dhampir is just what it says on the can ... a dhampir, the offspring of a vampire and a mortal. Maybe it'd be better to say "THE dhampir" rather than "a dhampir", because in the 4th Century, Saint Heliodorus cast out ("melted" in the hagiography) all the vampires and vampire-spawn in Dalmatia, and forbade their return. But one vampire-human union was still in the womb at that time, and avoided the destruction caused by the saint, and one's first arrival on earth can't be construed as a "return". Thus Zarko the Accursed was born in a mountain village, and has stalked women in Dalmatia ever since. Unable to assume human form due to the saint's intercession, Zarko shifts among bestial forms as he goes through the night, looking for women to kill, since the saint also made it impossible for the dhampir to mate with them. Zarko is a CGI construct of shifting but universally loathsome appearance in our movie, but he is voice-acted by the great Boris Karloff.
  22. 1 point
    I had only one episode where I used music for sanity maintenance, sort of. My last year of grad school kind of went wonko. Just like everyone else at the university, I'd been supported on university money for an improperly long time. Everyone (including the honchos of the departments who paid their students) ignored that rule, and nothing had ever came of it. Until ... the university finally got the software fixed to connect the machine that said how long a student had been there with the machine that said if they were on the payroll, two systems which had never before talked to each other because they belonged to two separate offices. But then they did talk to each other. And since the rule had always been in place, it wasn't a rule change with any chance of being grandfather-claused in. So ... I had my funding cut off on New Year's, 1986. I had about a month's notice that this would happen. About three weeks before New Years, Congress enacted the Gramm-Rudman Deficit Reduction Act, which was the first of the omnibus across-the-board horizontal-cut federal funding reductions. Because that was the first of these things, no one knew what it meant, and lots of things were held back or made up on the fly. The National Science Foundation's Astronomy Directorate, not knowing if they were going to get the money in their budget for the purpose, shelved their postdoc program for the year. Now, I didn't think I was going to get one of those anyway, but that program was one of the leading job sources for freshly minted astronomy PhDs, and suddenly, that year, that dried up. Which means all the people "sexy" enough (i.e. working on topics that were Teh Coolness that year) who ordinarily would get direct NSF funding instead got pushed down into the less monolithic, scattered and random postdoc job market. This junction of badness ... the need to get finished ASAP, but very poor employment prospects over the timeframe that implied, was bad enough. Then at the end of January, on what was a otherwise glorious sunny day both in Florida and in Austin, the Space Shuttle Challenger exploded 73 seconds after leaving the pad. This again hit the whole astronomy racket hard; not only were seven astronauts killed, but at that time the well-over-budget and already-delayed Hubble Space Telescope was supposed to be launched in a Shuttle the following September, and now that was on indefinite standby. That cast a few shadows over another big employer, on top of the serious demoralization it dealt to the whole community. For these perfectly rational reasons, I battled depression the next few months. I had already put everything else in life on hold. I'd gone over to a fourteen-hour-day schedule, getting up about noon, going to the department to interact with advisor, librarians, bureaucrats, etc., as needed, going back home to eat, then back to campus to work on the thesis until 3 or 4 AM. First thing I did on waking each day was an emotional inventory to see if I could function that day. It was ten or twelve days between times when the answer to that was "no". I was willing and able (time-wise) to lose one day at a time to that, but I wasn't willing to lose two. Now, the previous summer, before my roommate had finished and lit out for his own postdoc, he'd made a 90-minute cassette for me (largely according to my specifications) which we called the "Hope/Despair tape", because one side was full of songs we associated with negatives and the other with more inspirational things. I used this for active mood manipulation: I'd listen to the despair side, trying to push myself all the way down, bounce off that bottom, and then use the hope side to provide an extra shove upward so that I'd be able to work the next day. Make no mistake: I understood what depression was, I understood that I was not doing the right things to recover from it, and I understood I was disregarding some on-campus resources that were intended to help students recover from it. I did not care about those. My thinking was that the problem would go away as soon as I finished the thesis and had a real job, and those other options consumed time that I desperately needed to solve the root problem. So, from January through May, I stayed home as needed about three times a month, did drudgery in my apartment -- what better circumstances to clean your kitchen? -- and listened to the tape. The tape wore out over a decade ago (having lasted that invaluable several month episode plus a few years), and since not everything on it was something I had selected, I can't recall everything on it, though I'd recognize it if I heard it again (unlikely, since a lot of it was obscure even at the time). It should be in a drawer in my basement somewhere, but I haven't gone looking for it since my cassette deck died shortly into this century. I do remember the Despair side included Kindness (At the End) by Renaissance, one of the most bombastic yet most final breakup songs ever Let Her Go Down by Steeleye Span, which is *not* about oral sex Five Miles Out by Mike Oldfield (because my interpretation of that song's last few seconds is ... No, they don't make it) and it closed with Mist, by Mannheim Steamroller. That last requires a bit of explanation, since only a few people associate that with utter desolation like I do. There had been an anti-alcoholism public service ad on the Austin TV channels where that had been the background music; the ad ended with the end of Mist and a real fade-to-black that will always be a "and now I lay me down to die" vision for me. The Hope side included Working at the Car Wash Blues by Jim Croce (which opened the side: a resolution to escape, albeit with no vision of how as yet) Wonderful Land by Mike Oldfield Hi-De-Ho as covered by Blood, Sweat, and Tears ("Lay it on, children") the 4:16 of Vangelis's Heaven & Hell that isn't about the Inferno Realization, by Pat Moraz, with which that side closed And all I can say is: it worked. I lost a minimum number of workdays. I got the thesis done, defending on the last Tuesday of May. Less than two weeks after that, I got a second phone call from a professor at Indiana (who passed away last April, coincidentally) offering me a postdoc there. He'd called me up a few weeks before that about the postdoc. As I found out after the fact, the thing that nailed down that job for me was my response in that phone interview to one of his first questions; that sentence was, "Yes, I defend next Tuesday." The tape had got me through in the irreducible amount of time I'd needed. The depression has never come back.
  23. 1 point
    Doc Democracy

    Light Effects

    You know, I kinda disagree with this. Recognising signal from noise very much depends on knowledge of detail. I might completely miss those finger bones because they look no different from the rocks and roots they sit among but the archeaologist's detailed knowledge makes them stand out, almost as if they were under a little spotlight... Not always, but sometimes. Doc
  24. 1 point
    Cancer

    SUPERDRAFT: Cast your Fantasy KINGDOM!

    (This is color text accompanying my previous pick.) The Wizard Omar Haram -- played by Vincent Price -- is one of Prince Slick's most important counsellors, aged, experienced, and one who would also prefer not to be put to the sword, which Trp the Twrp is overwhelmingly likely to do if Trp offs the House of Slime. So using arcane powers he has studied their adversary, determined that while those people haven't been thinking up front about a marriage of alliance, when they see what the marriage might be to there'll be some jaw-dropping and comments along the lines of "Yeah, I'll hit that." There are some complicated issues involved, but Omar has spells in his grimoire that no one suspects yet.
  25. 1 point
    Cygnia

    RIP: Neil Peart

    Neil Peart in his own words: Growing up in St. Catharines
  26. 1 point
    Logan.1179

    In other news...

    Dr. Hook’s Ray Sawyer, ‘Cover of Rolling Stone’ Singer, Dead at 81 I was a big fan of Dr. Hook for a long time. Ray had that distinctive presence with the cowboy hat and the eye-patch and the huge smile that told you he was probably drunk. ROP. https://www.rollingstone.com/music/music-news/dr-hook-ray-sawyer-dead-773938/
  27. 1 point
    Cygnia

    "Neat" Pictures

  28. 1 point
    Lord Liaden

    Mad Skillz

    Anyone interested in adding Hero mechanics for social interaction to their games should check out Advanced Players Guide II. It presents not one, but three detailed optional Social Combat systems: One Skills-based, one Talents-based, and one Combat Maneuvers-based. As well as much other cool stuff.
  29. 1 point
    assault

    In other news...

    This Scottish reporter was tricked into wearing full protective gear to hold a fearsome Aussie drop bear
  30. 1 point
    Cancer

    A Thread for Random Videos

    People are already mortified by my sense of humor... it's been decades since anyone took me to task about it. Laugh at what's funny. And by that I mean funny to you.
  31. 1 point
    Pariah

    SUPERDRAFT: Cast your Fantasy KINGDOM!

    Color me appropriately frightened.
  32. 1 point
    Pariah

    2019-2020 NFL Thread

    And Kansas City becomes this first team in NFL history to win a playoff game by 20 after trailing by 20.
  33. 1 point
    L. Marcus

    2019-2020 NFL Thread

    Was it Mahomes? I bet it was Mahomes. I like him, he's silly.
  34. 1 point
    Doc Democracy

    Light Effects

    I was so determined not to wade back into this.... ...but I cannot resist getting on my old hobby horse. The reason we have so much problem agreeing on this in game terms is because we cannot agree in real life. As far as HERO goes, I think we would be in a better place without characteristics, they smear across skills and powers and are the source of our problems. We say intelligence and, depending on context, we mean sharpness of mind, perspicacity, understanding, knowledge or a range of other things. Personally I would get rid of characteristics from the system. There. Said it. Am going to retreat to watching again. 😄 Doc
  35. 1 point
    Duke Bushido

    Light Effects

    This isn't the political thread (and I'm not crazed enough to even look there, let alone post in it), so I'm not going to call anyone or anything out. Hell, you don't even need politicians. Surely you have coworkers of some sort. At any rate, what you suggest there is not even remotely supported by the evidence available in the world. We all know some extremely well-versed idiots of one stripe or another.
  36. 1 point
  37. 1 point
    Pariah

    Random Song Lyrics Thread

    And did those feet in ancient time Walk upon England's mountains green? And was the holy Lamb of God On England's pleasent pastures seen? And did the countenance divine Shine forth upon our clouded hills? And was Jerusalem builded here Among those dark satanic mills? Bring me my bow of burning gold! Bring me my arrows of desire! Bring me my spear: O clouds unfold! Bring me my chariot of fire! I will not cease from mental fight Nor shall my sword sleep in my hand 'til we have built Jerusalem In England's green and pleasant land.
  38. 1 point
    The Covenant of Wati still consists of Nemat, Inquisitor of Wadjet, who is well on his way to becoming a living monolith, Onka the half-orc spell sage who is currently piloting a big stompy Ancient Osiriani robot around, Asrian the part-djinn human Cuisinart, and Asrian’s GF the gnoll cleric Zenobia, who is trying very hard to be a good person despite the trail of exploded cultists the party is leaving in their wake (most of them deserved it). At the moment we’re working our way through an evil temple far out in the desert, originally dedicated to one Faceless Sphinx, briefly occupied by the undead Pharaoh we’ve been hunting down, and promptly reoccupied by the cultists and demonic emissaries of Areshkigal the moment the Pharaoh ran off. We’re exhausted and somewhat mauled, having survived three boss fights in a row. The GM’s response, of course, is to throw us into two more and then four at once, so it’s entirely likely the Covenant will be short a few members soon. The next room has a stone table and numerous bloodstained knives. Zenobia OoC: Probably not a teppanyaki bar. And yet another variety of undead that arises from improperly buried remains. Zenobia is cursed again, so it’s lucky Nemat has a suitable scroll handy. Especially before whatever is trying to punch through the wall gets through. One of the things is a skeletal demon, and the other is carrying a shield embossed with an image of a huge faceless sphinx. Zenobia: Didn’t we just deal with that? Nemat: No. We dealt with the being that was carrying the SYMBOL of that. Zenobia: Oh dear. GM: Zenobia, are you openly displaying the symbol of a good-aligned god? Zenobia: Of course. Asrian: Of course she is. It’s the only thing that’s stopped her being shot on sight sometimes. GM: Well I know what Heket is doing first then. Zenobia: *fainter oh dear* Heket: *casts Destruction on Zenobia* Zenobia: *burns remaining Hero Points to avoid being reduced to a black silhouette on the wall* Ghost Paladin: *intervenes with her shield* Not THIS gnoll. Zenobia is still mostly dead. Asrian goes berserk. Her fury, Nemat’s increasing resemblance to Robocop, and Onka’s mecha suit all protect them during the subsequent melee, despite spells like Chain Lightning. Zenobia OoC: Somebody kill that wannabe-Sheev-Palpatine. Onka OoC: I think that corpse is talking. The fact that the entire party are all quite proficient spell-casters in their own right is also handy. GM: Don’t worry, there’s only one more boss. Onka: Oh f*** off. GM: At least this one isn’t undead. Asrian hits Zenobia with a Cure Critical Wounds, and the shaking gnoll clings tightly to her girlfriend. Zenobia: I thought I was going to die. Onka OoC: ‘I saw the Boneyard and it wasn’t pleasant’ Zenobia: ‘Saw it AGAIN’ Asrian: I’m just shaking with rage. Nemat: So the last guy will have time to prepare. Asrian: Let him - he’ll use up all his spells and the durations will wear off. During the pause, Onka and Nemat discuss future plans to make Onka’s walking statue suit more efficient - crewing it with tiny animated poppets to operate the levers so he can concentrate on casting spells from the gun ports. Then Nemat obliterates the door to the last stronghold, revealing lots of summoned demons and a rather startled Maftet. We really shouldn’t have given Userib time to Dimension Door in extra troops from around the temple. Zenobia: Userib! Your mother is very annoyed with you! Userib the Corrupted Maftet: Why have you trespassed in our home? This place may seem abandoned, but our blood and our faith have reawakened it! Perhaps my old tribe sent you to retrieve me? Know this: I shall never return to that hollow pride of mewling weaklings. My new tribe is here, bought and paid for with my very soul. Join us in the worship of the Faceless Sphinx or you shall not live to tell others of this place! Nemat: Faceless Sphinx? We already killed that thing. GM: You killed an emissary of that thing. Nemat: True. Answer is still no. Zenobia OoC: If I lie on my side can I cast a column-shaped spell horizontally? Onka: Shadow demon? Does anybody have a light spell? Peanut Gallery: It’s a shadow demon, not a darkness demon - it’ll be healed by light. Nemat OoC: … I hate that I agree with your logic. Asrian: I cast Shocking Image. Peanut Gallery: You telepathically cast Goatse into their minds? The shadow demon is blinded and charmed, and slides off to hide inside the wall until it can see again and remember who its friends are. Shadow Demon: Why did I like the guy who blinded me? He’s a d***! Fortunately Zenobia’s Bless spell protects us from the worst effect of demon spores, too. Glabrezu: Now come on, surely we can resolve this like civilised beings. Nemat: *lifts club* War is just another form of diplomacy. Glabrezu: Fair enough *casts Reverse Gravity and smashes us all into the roof 60ft up* The situation is looking dire, especially as the Vrocks starts charging up an electrical fireball. Anything else in the room would be a mortal threat to the party too. And even with Asrian running around the right way up decapitating Vrocks, one Power Word : Stun from the Glabrezu takes her out too, since it can see right through her illusory duplicates. Although it IS a little peculiar that the Glabrezu doesn’t seem to mind what happens to the Vrocks, or anybody else that comes range of Asrian, until she’s actively threatening him and him alone. Onka entangles the Maftet, who falls to the ceiling, next to where Nemat has hurriedly lashed himself to a piton. Glabrezu: You’re much more amusing than that silly Maftet. Are you holding on up there? Nemat: ...No? Glabrezu: That’s a pity. *cancels Reverse Gravity* Userib and Onka plunge 60ft back to the ground. Zenobia grabs Nemat’s rope, which is just as well since the fall would certainly kill her. Nemat slides down the rope, points at Asrian, and bellows “SOOTHING WORD!” Peanut Gallery: You graduate from piñata to punch-drunk. Vrock: *still entangled in Onka’s Phantasmal Web* Spiders! Why did it have to be spiders! Peanut Gallery: Despite being immune to poison and any other way they could hurt it. Vrock: It’s the way they move. The shadow demon re-emerges from the wall to protect its master with impenetrable darkness filling the room. The Glabrezu, of course, can still see perfectly, and could kill us at it’s leisure. Glabrezu: *strolls over to Userib* You know what.. I don’t need you anymore. I have other playthings now. *tears the Maftet into bloody gobbets* Nemat: Ah. Politics. I guessed as much the moment Userib started going on about ‘having a new tribe now’. The Shadow Demon departs, Nemat Dispels the darkness, and only a still-entangled Vrock and the Glabrezu are left. Zenobia, still hanging up near the roof, attempts to nuke the later with another Orbital Friendship Strike. Peanut Gallery: Get rid of the Vrock and you’re down to a level appropriate encounter. Vrock: THey’Re just sO CREEPY!@!!!! The Glabrezu seems more amused than anything, clapping its claws together in applause. Glabrezu: Oh very good, you’ve done very well. All: ….. Zenobia: Can I climb down now please? Nemat: Yes, but there’s still 10ft drop at the bottom - I only had 50-ft of rope. Zenobia OoC: Hopefully this won’t have something to do with my anxieties about the afterlife. Nemat: You’re a follower of Sarenrae, you’ll be fine. Zenobia: That doesn’t mean certain other entities can’t make a prior claim. Nemat: And Pharasma will take one look at you, and them, and say ‘Yeah, **** you’. I’ll make sure you get the proper offerings in your tomb. Zenobia: I should hope so - look at all the things we’ve run into that didn’t get buried properly. Nemat: If you’re really worried I’ll find a priest of Anubis somewhere. Onka: And we can always cast ‘Commune with Dead’ - “How’s the afterlife?” “It sucks” “Resurrection it is then” The party are not in good shape. Zenobia: This, this is what happens when you don’t give them a chance to surrender first. Nemat: I hope this Glabrezu isn’t going to offer us a deal - if I accept, I lose my abilities. Onka: Oh? Nemat: It’s a problem with godbotherers - if we violate the scriptures of our faith we get punished. Actually, all the Glabrezu wants is ‘out of the temple’. Onka: Then why don’t you just leave? Glabrezu: I can’t. If we can find the keystone binding him to the temple and destroy it, he’ll grant us a Wish. Nemat: I can work with that. We’ll just Wish him Banished to his home plane. Glabrezu: Well, sure, if you want to waste your wish. Nemat: It doesn’t hurt to be sure. Glabrezu: It’s not like I’ll be hanging around in Osirion. Onka: We can always make him swear. Nemat: He’s a demon, we can’t trust him. That’s why I want him to swear by his blood and all his names. Glabrezu: You really DO want to be sure, don’t you? Glabrezu: I don’t even like working for Areshkigal - I’d rather work for his sister. That ghost paladin of Sarenrae shows up again. Lady Sophronia: How dare you parley with the demon?! He is the one that slew me! Nemat: We’re not doing that well ourselves in case you noticed. Lady Sophronia: You can’t trust anything he says. Nemat: Yes. Onka: We know. Glabrezu: I’ve been here for 10,000 years, I need a change of pace. After much argument between Nemat, Onka, and the demon about what is actually required by this kind of oath, the demon swears by his blood, all his names, and the River Styx. Nemat: That enough for you? Zenobia: I’m willing to give him the benefit of the doubt. Nemat: I meant her. Lady Sophronia: Demons don’t DO that! Nemat: They do when they want something badly enough - and having a bunch of cultists show up was the most excitement around here in 5000 years. Fortunately we killed the main vault guardian earlier - it’s not like we could survive another serious combat anyway. It’s just as well the scorpionfolk have finished off the rest of the cult minions. Zenobia: When we get back to Wati I need to find some Rings of Protection, or something. After nearly dying so many times over the last few days I’m a little more concerned about self-preservation. And I’d like to meet your parents, if you’re agreeable, my love. Asrian: That shouldn’t be a problem. Zenobia: And I need to talk to a priest, about what happens in the afterlife if your partner and yourself are of different faiths. Asrian: Good question - I’m a follower of Abadar. Nemat: There’s a reason why the vow is ‘Until Death Do We Part’, Zenobia. Eternal love is really rare - not many of the gods have achieved it. GM: From my limited research it looks like you’ll both be able to get an apartment in Axis Nemat OoC: And you’ll probably both be dying at sufficiently high level to be treated as important petitioners, rather than one of the gumbies. You’ll be transformed into another kind of being, and not recycled. Zenobia OoC: Um. The vault might be lacking its main guardian now, but it still has a gargantuan undead crocodile. It’s a little alarming that that counts as a lesser guardian. The vault also contains a ridiculous amount of riches - and we’re already carrying everything we can lift. Glabrezu: *calling from the top of the stairs* I DO have a Wish spell, you know. We might not even need that though - with Word of Recall we can teleport the entire party, and everything we can possibly load up with, straight back to the Temple of Sarenrae in Wati. Zenobia: Or we could turn up at your parent’s place - I’m sure your girlfriend showing up on their doorstep with literally as much gold as she can carry would impress them. GM: ‘Hi Mum, Hi Dad - this is my girlfriend and this is my dowry.’ They might be less impressed with the bits of giant crocodile that Onka is collecting, although he might be able to stuff it into his Corpse Bag with all the other unusual bodies. Zenobia: How much do you want to bet this is a Load-bearing Keystone? Nemat: Did we run into any Load-bearing Bosses? Zenobia: If we haven’t already, I doubt we will now. Peanut Gallery: Contingency spell - it casts Earthquake if shattered. Glabrezu: You’re SERIOUSLY wasting your Wish on sending me back? Nemat: Yes. Glabrezu: Well then - see ya! *pop* Nemat: Does anybody think I wasted that Wish? Anybody? The Temple still has a lingering air of evil, but given it’s been dedicated to Areshkigal for thousands of years that’s not surprising. Pity none of us know Earthquake. Asrian: I mean my pyromaniac tendencies are aroused, but stone won’t burn. Nemat: I’m not interested in your levels of arousal. Zenobia: I am. Lady Sophronia is still annoyed about the deal we made, but banishing the demon back to hell does release her attachment to the mortal plane, and she heads off to whatever awaits her in the afterlife. Zenobia: I was going to ask if she could arrange for a divine meteor strike on the temple after we leave. Ah well. Although it turns out Onka can summon a tornado that’ll do the job anyway. GM: *sigh* Do I give you the XP for the remaining monsters in the temple now? We pay off the scorpion-people with a generous mercenary fee, on top of whatever the cultists were paying them and whatever they can loot from the bodies, cart out the rest of the treasure to a safe distance, and our spell-sage summons a gigantic rolling sandstorm that will obliterate the temple over the next few hours. It’s pretty impressive. GM: That holy day you made up might well end up an official religious festival anyway. GM: You all appear in the main courtyard of the Temple of Sarenrae. Nobody really notices you appear. Because they’re all looking up. Onka: Oh dear. Nemat: Because there’s a giant flying pyramid. GM: Because 500ft up is a giant flying pyramid. Nemat OoC: These days you can’t do an Egyptian setting without it going all Stargate. Zenobia: *to Asrian* So I guess we won’t be seeing your parents tonight.
  39. 1 point
    Pariah

    NGD Scenes from a Hat

    I'm reminded of the old Tom Lehrer bit about the young necrophiliac who finally achieved his boyhood ambition of becoming coroner. ("The rest of you can look it up when you get home.")
  40. 1 point
    Doc Democracy

    Mad Skillz

    I like the idea of having a way to build in tasks taking longer for less skilled people, and to make it effectively impossible for those who lack the relevant skills. Now, I don't think it works as written, I don't think it effectively achieves the things that make me like it. Our current system, roll 3D6, is pretty much binary in pass/fail and provides no threshold for expert knowledge. The social combat elements (persuasion, intimidation, etc) make that even more unsatisfying. I think Sean's idea could provide us with something more satisfying. So, thresholds. I think there is real potential in being able to label tasks as mundane, skilled and specialist. To test whether a character knows enough to even undertake the task might require enough BODY on the first roll. You then need enough effect to finish the task (represented by STUN). Not enough effect? Then you need to work longer (more rolls). I like the option this opens for a simple (low threshold) but fiddly task which could be represented by a defence against the STUN damage (though I think you should do a minimum of 1STUN per dice). That also opens up real potential for social combat where your persuasion roll provides "damage" in the STUN and temporary defence for the next roll in the BODY. The more I think about it, the more I think that, for a skill-heavy game, this would provide real mechanical heft. Sean, I think there is a foundation for a submission to the Hall of Champions here. Doc
  41. 1 point
    Scott Ruggels

    The Old C64 Video Game

    Oh my god! This again. I worked on that damned game. The crew was Steve Peterson, Ken Zarifies, Nicky Robinson, her (soon to be ex) husband, Ray Greer, Bryce Nakagawa, and myself. It was for 386, and 486 machine gun it’s SVGA capability, and it was my first computer animation gig, out of college, and Lordy was that a labor intensive game. Bryce and I replaced another artist, who’s well drawn porn comic took off. We scrapped his character art, and Bryce took over interface and some backgrounds and I did character sprites and effects. It was a slog as the scale of the characters changed (smaller) and the animation catalogue increased. The test and convention builds worked well, but he bottleneck was the scripting system; and Steve could not get a handle on it, especially with the 3in. Disk based limits. Hardware was tiny back then. Only the character generator from that game made it out of that project. That became Heromakr.exe which shipped with the BigBlueBook.
  42. 1 point
    I'm out of likes for the day, but LL echoes something I've been tired of pointing out since 4th ed. The writing quality of Hero books is stellar. The art direction is not. The pages of Hero books look like Word documents. Compare them to any book from WotC or GW. In fact: Colored headings. Page backgrounds. Atmospheric yet readable fonts. Table borders. Icons to convey game concepts. Margin art. Full bleed printing. I mean, I get that Hero has never had anything like a competitive budget and all these things are expensive, but I've always dreamt of having Hero books that were coffee table quality. Instead, we got well-written but hard-to-read blocks of italicized text. I will always love Hero as the best game system ever devised, but the art direction has always been disappointing, especially for a game that is based. On. Comic. Books.
  43. 1 point
    Ninja-Bear

    Light Effects

    FWIW I looked up Light College for Fantasy Hero 4th ed and It was bought as Change Environment. Btw what is Light Illumination it was listed in Gadgets! book.
  44. 1 point
    Duke Bushido

    Mad Skillz

    Hello, Sean! Welcome back! I'm still at work, so I don't have much time to read the thread at the moment, but it reminded me of something we tried for an espionage-type game: if you botched a Skill Roll, the Body of the dice were counted to determine how many Phases before you could try again. I know this is not at all what you are discussing here, but the reminder was nice, and it really added something to the idea of having to try a different approach for the hack, or diagnose and swap out another component in your repair, or switch to a more specialized set of lockpicks- whatever. It was a fun thing we tried once, and I wanted to share it before I forgot it for another twenty years.
  45. 1 point
    PhilFleischmann

    Light Effects

    For anyone who doesn't want to make that big of a change, there is a reasonable compromise: Let the rMods for attacks remain the same: -2 for each doubling. and let rMods for perception be -1 per doubling of distance. And Re: the super-smart person having better perception, I think the model for this is Sherlock Holmes. I don't think his eyes (or any other sensory organs) were any better than any other normal human, but he observed a lot more and took in more details because of his high INT. Yes, there is the "absent-minded professor" type, that walks down the street thinking about theoretical physics problems and falls into an open manhole because he's not paying attention to where he's going. I'd say that's a Psychological Limitation.
  46. 1 point
    Steve Long

    Damage Over Time - long time

    I’m not entirely sure I understand what you’re asking, so I’m going to answer by creating an example and hope that I work my way around to what you want to know. So, for a DoT power I start out with a base +1 Advantage. I want 5 Increments, which is another +1. I want the Time Between Increments to be 1 Hour, which reduces the value by 2. That gives me an overall value of +0. But wait! I only want the target’s defenses to apply once. So, as noted on 6E1 329-30, that doubles the value of the “Number Of Damage Increments” modifier. Thus, instead of +1 it becomes +2. So that means I have (+1 + +2) + -2 = a +1 Advantage. Let’s suppose instead that you also didn’t want to be able to use the power on the target a second time until the first use has run its course. That requires you to double the “Time Between Damage Increments” value. So that means I have (+1 + +2) + (-2 x 2) = a -1 Limitation. Does that make sense and answer your question? If not, please PM me or post a follow-up and I’ll keep tryin’.
  47. 1 point
    Quite right, Scottish Fox. I was looking to build a cheese-free Maneuver- something with some risk- to allow players to show off their skills, but still carry that element of danger (a "mini-series" musketeer-type game).
  48. 1 point
    Chris Goodwin

    What happened to HERO?

    I've been playing Champions in 6th edition, and at the table in play it's just as FUN as I remember Champions ever being. If you didn't know which edition the GM was running you probably wouldn't know the difference among the second-gen games; you could tell between that and the first-gen editions if you were paying attention. I think I've said the above more than once even in this thread. Presentation has changed, for sure. Rules have changed along the way; the 5th-6th changes are about as radical as the 3rd-4th changes.
  49. 1 point
    Cygnia

    "Neat" Pictures

  50. 1 point
    5th edition really simplified the game to the point where normals could play it. Additionally, the original players had enough time to grow up, raise families and have kids that were now old enough to play it with them. Add to that the absolute smashing success that Critical Role turned into and it exploded beyond anyone's expectations.
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