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Showing content with the highest reputation on 02/07/2020 in all areas

  1. 3 points
    Starlord

    Birds of Prey (2020)

    Princess Leia was a bada$$.
  2. 3 points
    Lord Liaden

    In other news...

    "Said I never had much use for one. Never said I didn't know how to use it." Ultimate laconic cowboy hero punchline.
  3. 3 points
    Spence

    Realism vs Fantasy

    I don't play RPG's to be "realistic". I get realistic every day, it's called life. As for the rest, I have run and played games that would fall in all of them. It all really depends on the story being told.
  4. 3 points
    Quackhell

    Supers Image game

    Debaculous Fiasco He is a member of the Chaos Clowder also known as the Grim Glaring, a group of cats who possess superior intelligence and can wield bad luck magic that can cause all manner of calamity. They are countered by the Power Paws a collection of good luck cats who try to prevent the disasters and schemes initiated by the Clowder. His human familiar, Lucian Somerset, carries out mundane tasks and provides Fiasco with tasty yum yums and chin tickles.
  5. 3 points
    Badger

    Birds of Prey (2020)

    I only accept classic Harley Quinn.
  6. 3 points
    Chris Goodwin

    Realism vs Fantasy

    Whatever game I'm playing in, whatever the genre, I want it to feel like the sort of media that contains the same genre of stories. I want the characters to do, and to be able to do, the kinds of things the characters in those stories do, with the same rationales and for the same motivations. Besides genre, there's also tone and feel. I don't need or want all of my games to have the same tone and feel. With Hero, I know they don't need to, because I've played in Hero games with tone and feel covering the entire range of the poll options. I can't therefore chose any single option. I vote "Any and all of the above."
  7. 3 points
    Pariah

    Birds of Prey (2020)

    Is it just me, or is Harley Quin rapidly going the way of Wolverine, Gambit, and Deadpool before her: Overhyped, overexposed, and when it comes right down to it, frankly not that interesting a character? Oh, and we can throw Batman himself in what that lot too, as far as I'm concerned.
  8. 2 points
    Badger

    2019-2020 NFL Thread

    So, a year from now Minnesota will be 0-5 in Super Bowls
  9. 2 points
    I'm not sure that with a general Clairsentience power I'd let you target e.g. "Joe's apartment" if you weren't within line of sight, but I would let you pop a Clairsentience point "120 meters that way". You can reorient from there, get closer, then re-pop or move your point to a new spot. Focus in on Joe's apartment that way. I've sometimes done a GPS bug as something like Detect Lat/Long, with a Clairsentience with that Detect. Make it Mobile with a Limitation that it's based on their movement (as GM I handwave away the "max velocity" portions of the Mobile part if the user of the Power has no control over where it goes). I think the question is: if you're using Clairsentience with the Limitation "Only through mirror", do you have to know the mirror is there and be able to target it? I would probably say no you don't, but the Clairsentience points are fixed and you're at their mercy. In the Joe's apartment scenario above, if you're outside of Joe's apartment building, you could certainly cycle through the mirrors in the various apartments, but given that they're fixed in place you're getting a lot of bathroom views. If you knew approximately where to target it (e.g. third floor, building B ) you'd have a better chance, but you're still cycling through bathrooms.
  10. 2 points
    Cancer

    Jokes

    2000 mockingbirds = 2 kilomockingbirds
  11. 2 points
  12. 2 points
    ScottishFox

    Birds of Prey (2020)

    Saw this with my daughter last night. The tomatometer for it is quite high, but we both HATED it. I'm trying to think of a worse movie I've seen in the last few years and maybe recency is a factor, but I can't think of one. The characters are all awful. Just. God. Awful. Any of them could have taken a bullet to the forehead at any point in the film and I would not have cared. In fairness the fight choreography was quite good and some of the stunt work was amazing. If you wait awhile and it's playing for free on TV - skip it.
  13. 2 points
    I can tell you. I can tell you because I have like five of them. This is what it comes with: GM screen: 5 panels (largest I've seen) filled with charts on both sides. _However_-- the resource kit is for 5e. So certain things on it might not jibe up with what you're playing. Honestly, though, I suspect it will be "close enough." That being said, the GM screen is greyscale on a white background, with the greyscale lines running through the charts, making them just as big a pain in the butt to read as the same charts in the books. Yes; you can more easily follow the lines across the chart. No; black on a grey background is _not_ the ideal way to format reading material. Still, if you can tolerate a 5e screen, it's a fine one, filled with more than you will ever need to have "at a glance," and even better, _most_ of the stuff is repeated on both sides, so the players don't have to keep asking you the same things over and over again (depending on where they're sitting: it's a _big_ screen, and they can't read the whole thing unless they're dead-across from you). There are paper doll miniatures (don't get excited: they are black and white), Fantasy, sci-fi and -- well, they say modern day; I say paramilitary. Tomato; pineapple..... I won't lie-- they aren't _great_, but they are reasonable enough. Oh- don't forget they are the 1" = 2m scale (what's that? 15mm? There are three maps (one of the two reasons I own so many), all of which are double sided-- the most striking of which is a spaceship cockpit and -- ta-da! The old Rose's map, meaning that this map has been available for every edition except 6e. Oh-- and for some reason, they decided to do it as a one-off, altering the spelling on the sign and the light posts and sidewalks. God only knows why, but it doesn't matter. Again: 1" = 2m. Then the _other_ reason I own so many of them: There is a booklet, under 50 pages (I think 48 pages?) that is, to me, the absolute best version of 5e: it's better than Sidekick. You can, with a passing familiarity of the rules, play a game out of that booklet. I mean everything from making a character to running and adventure. That thing is all you need. If you've been around long enough, you've seen the weird tendency of "how can I get a simplified version of this game to teach someone the rules?" threads. Sidekick(s) get recommended a lot, and those "HERO in two pages" things get recommended a lot. For what it's worth: _NO_; HERO in two pages is frackin' _useless_ to teach someone who to play HERO. What is is sort of good at is teaching a handful of the most common terms, and providing an order of operations of combat and skills use. Period. That is _not_ , by any stretch of the imagination, "teaching someone to play HERO." Truthfully, the 48-page booklet could do with a bit of detail, but I'd rather hand that to someone than I would that massive 5-revised and say "Read this tonight and you'll know a lot more about what's going on." Remember that the original rules set, back in 1e, was about 50 pages. It was sufficient, then, and Steve found a way to make it sufficient this time around, too. I'd tell you more about it, but I don't have one anywhere in the house-- they are all at various players' houses, being used as character builder references and teaching one young lady how to play the game. You want my opinion? This doesn't get recommended enough. It just doesn't. Duke
  14. 1 point
    We need a sixth edition Resource Kit, badly. With everything the 5e one had, updated to 6e. For the maps, I'd like to see the original hex grid removed, and instead add two hex-grid layers: one with one-inch hexes at 2 meters, and one with half-inch hexes at 1 meter. Set it to the half-inch hexes, print it at 200% scaling, and you have what a lot of 6e groups use: one-inch hexes at 1 meter. Set it to no layers for gridless and scale it however you want.
  15. 1 point
    (so the game recently took a weird pivot and got very close to the tropes of the source fiction : ambushed by enemies, villainous monologues, knocked out, separated, one teammate breaks into enemy compound by force while the two powerhouses are sneaking their way in, one teammate captured and put in a deathtrap they escaped on their own, heroes wearing enemy minion armor to blend in, heroes faking being captured by enemy, unexpected trapdoors, gauntlet of villains) Ace: *waking up in deathtrap* New Pulp Fiction 2: Kidnapped by perverts in Las Vegas by Ace Frehley. Booming intercom voice: No Mister Frehley I expect you to die! Ace: *blank silence* Intercom voice: James Bond? No? C'mon! Ace: Learn to read the room, man. Enemy minion wakes up flat on his back with The Demon crouched on his chest. The Demon: If you scream, I can just pull your head right off. *Roll a 17d6 PRE Attack.* Minion: I believe you. Starchild: I was gonna roll Interrogation, but ... character in form of housecat infiltrating the enemy base: A sneak-a sneak-a sneak-a! Starchild: And get your friend some medical care, he's in a coma! Enemy minion who is literally a clone of the guy in coma: *running away* F**k 'im, he's an a$$hole!
  16. 1 point
    steriaca

    Create a Villain Theme Team!

    Alaisingae are two female war goddesses of the Celtic/Germanic area. They have habbit of doing everything together, including finishing each others sentences. There goals are merely to have a good fight, and being "supervillains" are a good way to get what they crave.
  17. 1 point
    That's based on the assumption that the gods actually did create the world, and that it's not all just propaganda. Quite a few fantasy and sci-fi books take the tack that it is propaganda. In the Hero Universe the gods actually remember their own "past" the way their worshipers currently believe it to be. TA deals with that concept by saying that all the gods of a pantheon, like the High Faith, are worshiped collectively. While there are certain sects that devote themselves especially to a particular god (good, evil, or neutral), for the followers of a faith their belief is in their gods as a whole, so all of them benefit from it. (From a theological point of view Christianity doesn't "need" Satan to exist; but he's such a useful concept to explain so many things it would be uncomfortable to associate with God, he's unlikely to go anywhere for the foreseeable future.) 😈
  18. 1 point
    Badger

    Birds of Prey (2020)

    of course, strength, comes in many variations, which probably speaks to modern Hollywood lack of vision.
  19. 1 point
    Cancer

    In other news...

    Moon occults Mars, pre-dawn on Feb 18, as seen from North America The whole thing may not be visible to you (here, occultation is in progress when the Moon rises, so we won't be able to see Mars disappear, even if the weather cooperates).
  20. 1 point
    Starlord

    Birds of Prey (2020)

    In fairness, you can't ask for logic in your fight scenes and then be upset that girls go for the most vulnerable spot.
  21. 1 point
    Yes. You're the third person to mention them, I think. Some complain that they are unrealistic, but that really doesn't matter. There are lots of unrealistic things in HERO, like Teleportation and Telekinesis. If you can imagine it, you should be able to build it in HERO. It doesn't matter how realistic it is, what matters is how useful it is, and that it should have a cost commensurate with its utility.
  22. 1 point
    I’ve been skulking this thread, and am coming late to it, so forgive my tardiness for this comment. Thomas Carlyle wrote a book called Heroes and Hero Worship discussing how fame can lead to this sort of level of “worship.” The first chapter is a discussion of how Odin rose from a historical figure to actually become a god, and it is fascinating. I never really enjoyed the deities and similar stuff in fantasy because it always seemed a little (a lot?) contrived. The idea of a God’s power depending upon worshipers seemed kinda cheesy and paradoxical to me because why would anyone worship a god who is not yet powerful, and how could a god become powerful if he does not yet have worshipers?! But Carlyle at least helped me make sense of it for the first time in my life.
  23. 1 point
    Doc Democracy

    Realism vs Fantasy

    It is quite possible in HERO if you build it into your game. You decide what damage works where and CV alterations based on categories of foes. Against "mooks", I want my heroes to wade through, against "Names" to find it tougher and be more dangerous. You can build this into the mooks, giving them conditional CV and susceptibility against attacks by PCs.
  24. 1 point
    In an earlier post I mentioned that I had inserted a couple of kingdoms of Mer-Folk to Ambrethel in places I thought they would logically fit. One of those places matched very naturally with details from the text and map, while another IMO adds some adventure potential for peregrinating PCs. Neither realm requires any modifications to the rest of the setting background. TA p. 118 states that the inhabitants of the city of Hruumiel, the chief port of the slave-trading state of Talarshand, "have formed an alliance with a nearby kingdom of mer-folk to protect them and their shipping from Sharthak raiders; in exchange they give the mer-folk much gold, and many other goods besides that cannot be made underwater." (See map of Vornakkia p. 106.) I noticed on that map that the Harfang Reefs almost completely enclose a large region of the sea between them and the southern coast of the Vornakkian Peninsula. That seemed like an appropriate place for the Kingdom of Harfang; the Mer-Folk have fortified the reefs for defense against the Sharthak, and built their towns on the relatively shallow sea floor. The city of Imlag, which the Talarshandi conquered, is on that coast. My head-canon is that the Imlagians had a cooperative relationship with the Mer-Folk, and after the city's conquest the latter harassed Talarshand's shipping in retaliation, until the Talarshandi struck their current deal. The map of the Eastern Westerlands on TA p. 74 notes the presence of two fair-sized islands south of Tornathia, Trogen and Orindon. The Encyclopaedia Turakiana says no more of them than that they exist; but I couldn't help noting on the overall map of Ambrethel on pp. 49 and 162, that those islands are on a direct line between Tornathia and the northern peninsula of Keshman, and thus represent the shortest sailing route between the continent of Arduna and the Kumasian sub-continent. Logically control of those islands would be of significant strategic value, but since none of the land-based realms claim them I thought it would be interesting if the Mer-Folk did. In my addition to the setting, the Mer-Folk have settled between and around Orindon and Trogen, digging their habitations into the sea-mounts forming the islands to make them defensible from Sharthak raids. They charge a toll from all ships passing through their waters, attacking and if necessary even scuttling any ships that don't pay. The Mer-Folk have leased land on the islands to the major trading nations of the region -- Aarn, Besruhan, Keshman, and the Tornathian League -- to establish trading posts. Each post numbers roughly 10,000 permanent inhabitants, under an appointed Governor. The trading posts are the point of contact for trade with the Mer-Folk, resupply and repair of ships, and ports for the warships each nation stations there to protect its interests. No small amount of intrigue occurs between the four posts, as each realm vies to promote their own positions and undercut their rivals. In spite of the islands' strategic importance, they're considered a backwater as far as government postings go. The role of Governor generally goes either to some young diplomat looking to make a name for himself and rise to a more prestigious position, or older ones shuffled off here until retirement when out of favor at court. Thus the governorship fluctuates between periods of intense activity and apathy. For the most part the locals run their own affairs and ignore their Governors. They know any given Governor won't stay long and won't bring any lasting change.
  25. 1 point
    Mostly because Clairsentience has no ability to target an unknown location. I suppose combining a detect with it might work. It's just frustrating that it becomes such a high AP construct for a power that is so situationally unusable. I'm the GM. I'm always the GM with my group. No one else in my group knows or loves HERO like I do, sadly.
  26. 1 point
    DShomshak

    In other news...

    A bizarre experiment in resurrection may soon bear fruit... literally. Dead sea date palm npr News Dates Like Jesus Ate? Scientists Revive Ancient Trees From 2,000-Year-Old ... NPR11 hours ago The world's most remarkable date palm trees might not exist if Sarah Sallon hadn't gotten sick while working ... "Like the fa mous ... I forget whether it was in this interview or the one she did with the BBC that project leader Sarah Sallon said that when she told archaeologists her plan to grow the lost Judean date palm from ancient seeds, "They said I was mad." Followed by laughter. Or cackling? Perhaps. How growing date palms from 2,000 year old seeds leads to supervillainy, I l;eave as an exercise for the reader. Dean Shomshak
  27. 1 point
    Old Man

    Musings on Random Musings

    That you understand that there is a difference makes you one of the smartest people in America.
  28. 1 point
    Ninja-Bear

    Birds of Prey (2020)

    Btw, I enjoyed Wonder Woman. I liked it.
  29. 1 point
    Pariah

    Musings on Random Musings

    In the interest of not looking like a complete idiot, I will decline to reveal how old I was when I realized there was actually a difference between those two things.
  30. 1 point
    Cassandra

    Birds of Prey (2020)

    I would prefer Rosie the Robot.
  31. 1 point
    JackValhalla

    Create a Villain Theme Team!

    Burrow is the most and least public member of the Groundhogs. Unless scanned by mutant-detecting technology, she is completely indistinguishable from a normal human. She is the team fence and contact, the one that walks down the street in daylight and meets with clients that would like to hire the villain team. In the field, she is never seen, staying under several meters of stone and soil and never showing her face. She can sense vibrations through the earth with uncanny accuracy, and can open tunnels in the ground at will. For most of the Groundhog's enemies, the only defense is their mobility and maneuverability, but once they've been dumped down a forty-foot pit that fills in on top of them they are easy targets for the jaws, claws, and other weapons of Burrow's teammates. (Desolidification, only through earth and stone, Flight only through earth and stone, N-ray vision only through earth and stone, Tunneling UAA)
  32. 1 point
    Made homemade pizza tonight
  33. 1 point
    Sorry to drag this back into the light, but has anyone ever considered the opposite approach to balancing magic and mundane items: make weapons and armor cost Character Points just like magic? So characters would be more like low level supers who pay points for their gadgets, etc. 1d6 RKA Enchanted Dart spell? Cool, pay points and have unlimited access. 1d6 RKA mundane arrows? Cool, pay points and have an unlimited (at least practically speaking) supply. Armor spell? Pay points. Purchased armor? Pay points. Sure, there is the issue of losing items or foci, etc. But as is convention in HERO, if you pay points, it can’t be permanently lost. Inconveniently lost? Sure, but that’s a good percentage of how the literature works anyway. They should all be replaceable by quest, purchase, or some other narrative contrivance. What if your barbarian gets tired of his hardened hide armor? Let him ditch it and give him his points back. Maybe he can increase his DCV and go without armor altogether. Or perhaps use the points for something else. Boots of Defense? Sure, why not. But pay for them. I suppose that mundane equipment that can be consumed or otherwise extinguished should only cost cash. It seems like common sense what should cost cash and what should cost points. Really, a bag of torches are mundane and shouldn’t cost points. A Wand of Light should. And anything which directly affects combat, or affects critical situations requiring rolls, should cost points. Does this risk looking more like supers in funny clothes? Maybe. But it can be regulated narratively. As long as the GM has a reasonable idea of what should cost points and why, I think anyone can buy into the idea pretty easily. So what’s the difference between wizards and warriors? Maybe not so much. Is this bad? It depends on what you’re looking for in a fantasy game. I like blurred lines between “classes” anyway. That the whole reason I dumped D&D when Fantasy HERO originally came out. But practical differences can emerge: a warrior may pay points for weapons and armor, while a wizard pays for equivalent spells. But while the warrior will only pay for a couple of weapons, she would also buy a lot of other Characteristics and Skills to distinguish herself as a fighter. The wizard will spend an equivalent number of points on other spells (or spell skills, depending on your magic system). Or you can meet somewhere in the middle with a buffed out battle wizard with great armor and a few spells. Regardless, it’s less important to distinguish between who pays for what and who doesn’t. “Classes” become irrelevant, and points are a-ent on all the things that distinguish players from each other. Nobody would really complain, I’m willing to bet, if they have to spent cash on a lantern as opposed to points on an enchanted Staff of Moonlight. The staff, or the sword, or the bow, or the chain mail, define a character. The mundane items don’t. I’m just spitballing here, but maybe it would work?
  34. 1 point
    A bit further down 6E1p140 is "If a character uses an Adjustment Power to increase or improve a VPP, he has to improve both the Pool and the Control Cost at their Character Point cost ratio." which I believe answers your question.
  35. 1 point
    Old Man

    Political Discussion Thread (With Rules)

    He could run as a leftist Democrat. After all, he invented Obamacare.
  36. 1 point
    Pariah

    "Neat" Pictures

    Spectacular photos: Universe seen by NASA's Spitzer space telescope One of my favorites:
  37. 1 point
    I agree. That's the problem.
  38. 1 point
    Quackhell

    Supers Image game

    Vita Olivia Combs was celebrating her 96th birthday at home alone when she heard a faint knock on her door. When she opened it no one was there, but a small white box was on the welcome mat. She brought it into her sitting room and opened it to reveal a golden necklace with a letter V pendant covered in odd markings. She felt an irrestible compulsion to put on the necklace and when she did she was instantly transformed into a younger woman wearing a costume. Her mind was suddenly full of vague broken memories but the name Vita kept coming up again and again. She felt vibrant and powerful and as she rose form her chair she ended up leaping up and through her roof and landing hundreds of feet away. She soon discovered she had vast strength and could resist a great deal of damage to her body. She also seemed to have a vitality force that she could generate that could heal herself and others through touch. She has begun acting as a superhero while attempting to piece together mystery of the origin of the necklace and what exactly the nature of her transformation is.
  39. 1 point
    Michael Hopcroft

    In other news...

    It's clear from the clip that he was having fun. Making Spartacus was as heroic a deed as any of his fictional characters did. The blacklist needed to be broken, because too many careers were ruined -- the innocent among the guilty. I was hoping we would never see such a feeding frenzy again. He was also one of the few actors who could tolerate working with Stanley Kubrick.
  40. 1 point
    It's been over a decade since i got to game champions at a table regularly, so my memories are a bit fuzzy, but I do remember a player of mine who ALWAYS got at least one crit on Mechanon. It didn't matter what type of character she was playing. Blaster, Brick, whatever.... the same character that would miss Foxbat one week, or even get challenged by VIPER agents, would meet Mechanon, and it was like her little dice became hatefilled luddites that wanted to destroy all robots! In one battle, she rolled Three ones THREE times... two of those in a row. Now mechanon is supposed to become stronger as he improves himself IF his head can fly away etc etc. But this is where the other players came in, and props to them. At times they fried the tech in the area so Mechanon would have a harder time using it against them .They even faked powers or vulnerabilities they didn't have to feed false info to Mechanon (Garbage in, Garbage out). And then that head flew off... and that third crit from that same player! Ever wonder if the dice gods are telling you to not use that villain anymore?
  41. 1 point
    I remember around fifteen years ago, one of our long-silent forum colleagues, Lord Mhoram, claimed that his team of very experienced, Justice-League-ish PC heroes fought Dr. Destroyer solo as written in Conquerors, Killers, And Crooks, and killed him -- killed him -- in two Turns of combat. Champions campaigns can range a lot in power level, and in where published NPCs compare.
  42. 1 point
    Lee

    Breaking Universes

    It seems to me that, since canon is already established "fact" in the universe, as long as Luke Skywalker still destroys the Death Star 1 and Pickard is still the arbiter of succession for Gowron, that Wookies are not featherless, flightless birds on the plains planet Goobldorf and Vulcans aren't short, little blue elephants that get angry at the drop of a hat, canon hasn't been broken. However, that's as far as it goes. Because, once the game begins, by definition, cannon will always be changing because the actions of the players and the story the GM is trying to tell are going to be different from any canonical source. The only other case I see is that the GM is running a scenario that _is_ a canonical story and the players are doing _exactly_ the same things the characters did in the original source material. If that's the case, they might as well be reading a book. So, I think that anytime players and GM's try to play in an established universe, such as Star Wars or Star Trek, they will necessarily be breaking canon. Perhaps not what has already occurred, but certainly what is and what will be. If someone doesn't want to do that, they shouldn't play in an established universe. Just my $0.00 (it's not even worth $0.02) Lee
  43. 1 point
    lensman

    LFG: Fantasy Hero Online

    That is my hope. To form another group I am a Lllooooooooooong time HERO GM / Player / Evangelist and I have my sights set on the next thing for On line gaming. Called Tabletop Simulator. Available on Steam for a one time cost of 19.99 Better than Roll20 which puts you on the treadmill. Recently a British programmer has finished a HERO Virtual Tabletop for this software and it is being play tested, going to be released ... <Buckeroo> Real soon </Buckerroo> I want to learn it, master it and run a Turakian Age game. TTS (Tabletop Simulator) is Virtual, 3 D and even usable with Oculus, though that part we are not doing. I admit that the interface will be new, but the game itself is HERO, have that down in spades. We would use Skype for VOIP My pitch is this, I have the time for a dedicated 6 hour a week game, likely on Sat or Sun, definitely not on a Tues. I am a Role player and enjoy Role play, Intrigue / adventure and combat I have definite ideas on how Magic, Clerical and combat works in Turakian Age. Turak itself is a Myth, it is a story you tell to scare children, Turak is so far removed form the events of Arduna that the Ages have made any effect it had on the world nothing but hoax or hallucinogenic fever dream, as the Gods intend. If you have interest, I will consider all char submissions as character description / history and will build the characters myself, leaving !25% to be finished by the player.
  44. 1 point
    Cassandra

    Breaking Universes

    Given how much Star Trek, Star Wars, Marvel, and DC have changed their own universes I don't think there is any real harm in using any of them, or all of them combined, for your own campaign. Lets say you're going to set one in the DC Universe, but which one? One based on Batman/Superman/Justice League Animated series, or the DC Extended Universe, or the Dark Night, etc. For Star Trek what time period would you be playing, the original series, the Next Generation/DS9/Voyager, Discovery, or the Kelvan timelines? Of course if you're doing an Agents of SHIELD campaign I recommend using the Horror Hero campaign book.
  45. 1 point
    I'll mention a more recent Dr. Destroyer battle. He put into motion a genius plan: At the public base of our premier superteam, he showed up, having robots attack the base. Of course the heroes came out and started attacking the robots and defending the base. Oddly, Destroyer wasn't attacking very steadfastly but was more defensive. One turn later, more robots show up attacking everyone, including Destroyer's robots. Destroyer's robots were wiped out and he backed off a little: Mechanon showed up and started attacking everyone. Dr. Destroyer took opportunistic shots at everyone but eventually left. Mechanon left as well eventually but not before activating an enormously powerful attack, damaging almost the entire front of the base. What was the plan? Dr. Destroyer had lured Mechanon to the heroes base and knew Mechanon would attack them. If Mechanon was destroyed, he would have a victory; if the heroes were wiped out, it'd be a different victory. As it is, the heroes base was damaged and he got away - still something of a victory for him. Often, it's not how powerful a villain is that wins, it's how he uses it that matters. For him, it's his brilliance and planning.
  46. 1 point
    Some fodder for a Pulp Hero campaign, if anyone's interested.
  47. 1 point
    death tribble

    On This Day in History

    Today January 27th 2020 is the 75th anniversary of the liberation of the concentration camp at Auschwitz https://en.wikipedia.org/wiki/Liberation_of_Auschwitz_concentration_camp Six American diplomats left Iran on this day 27th January 1980 having been sheltered by Canadians in Tehran. The film Argo is loosely based on it. https://en.wikipedia.org/wiki/Canadian_Caper
  48. 1 point
  49. 1 point
    Lesser-known cartoon characters: Michigan J. Snake. He sings well, but tap dance is right out.
  50. 1 point
    I don't think it's as bothersome to the younger folk, but a side result of the industrial era and in particular the tens and twenties, the wealthy began to become far, far more distant from the working class in terms of resources, and there were more of these "super rich" folks than ever before. The children of these people formed something we hadn't really had beofe on this side of the ocean: a leisure class. A generation or two of people who did whatever they wanted whenever they wanted, and did nothing but sit on the wealth someone else had earned. They were well-educated and under-stressed and completely out of touch with the world at large, and for the most part lacked the judgment and grace to appreciate thei fortune. The dabbled in this and that, artistically, politically, and socially. They blsaw themselves as intellectually superior dilettantes, and did little other than flaunt their leisure. The 30s brought the Depression, the Dustbowl, and the hardest times the US had ever seen. People who had been working their asses off their whole lives just to maintain themselves were losing farms, land, and even their lives. Those who could ran to the cities and the factories and worked twice as hard, and often to death, for less than half the quality of life they had before, all the while watching the factory owners get richer and thier dilettante children get more leisurely and further out of touch, holding parties and throwing around money in every possible way, so long as it want actually meaningful or on anyone's behalf. Short summation: For several generations, the word "dilettante" came specifically to mean "the people who are the most useless to society, all the while being the most resource-consuming.". Nothing more than an overeducated burden with nothing to contribute but their own weight borne by the shoulders of everyone else. " That's faded a bit, even during my lifetime, and may dissappear completely with the death of my generation and the one right after it. But it's rather telling that even into 80s and Early 90s, amongst the working class, that word was nothing less than the most profound and profane of insults.
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