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Showing content with the highest reputation since 03/24/2004 in Article Comments

  1. It does include all the HDC files as well as the zip file with the PDF. I hope you enjoy.
    2 points
  2. Crud! I would've bought that!
    2 points
  3. " A lot of you will ask “why not use Hero System, Sixth Edition or Champions Complete?” And that is an excellent question. One which I have no answer to. Licensing is a strange mistress and the rites must be observed." Okay, when I read the blurb about this on the main Hero Games News page, I was excited. This is in broad terms the sort of product I've wanted for years, opening up the splendid world of M&M supers to Champions players. Now I'm just perturbed. I know many Hero gamers have a nostalgic fondness for Champs 3E, but for me its coherence and flexibility fall far short of later iterations of the system. I have to assume there are legal or financial complications involved, but I'm afraid this product went in seconds from "must-buy" for me, to "probably pass."
    2 points
  4. Kicking off a new campaign with this beauty in a few days. The opening sequence is perfect for new group introductions, and the pacing looks perfect to unfold the personal parts of the characters. Absolutely excited!
    1 point
  5. Awesome! I just went over to DriveThruRPG and purchased this classic Champions adventure. Thanks for updating it to 6th edition!
    1 point
  6. Folks, I picked this up when it went live at DTRPG. I won't lie: I was curious. Christopher and I rather famously disagree on a few points of the game (in a proper, gentlemanly fashion, of course), and so I really wanted to see just what he would do with this old adventure to make it interesting again, particularly if, like me, you're a GM who has run the original so many times you get just a flash of PTSD when someone mentions the name of it. I don't want to use unquantified superlatives like "blown away" or "astounded" or things like that. Not because I wasn't, mind you, but because they really don't tell you anything. So I will say this: I was, without exception, impressed with everything he has done to the original to bring it up to speed. It wasn't just tacking on 6e stats and correcting a few ambiguities (like "just what is a tactical hex, anyway, and why do helicopters use them?") and calling it good. Christopher has done a first-rate job with this update, not just with the system conversions, but in adding depth to the adventure. Even the third edition re-release didn't make any significant changes (short of robbing you of the big map inside the cover and updating the layout to match the rest of 3e ). Christopher has added exciting new encounters, and a much better method of getting your players' characters involved than just "so some government types show up at your headquarters" (the superhero equivalent of "you're all gathered in a tavern," really). He has included real hooks, real ideas, and enough material to give you _hours_ more gameplay (another session or two, if you really want to explore the new stuff), equipment, a vehicle--- this is a complete, modern-era rewrite that stays true to the original: he hasn't thinned down the original mission or its importance at all. Everything in this book, from the updates, to the new stuff, to even the layout on the pages is A+, "why is this Hall of Champions and not published-by-HERO?" quality piece of work. I understand he's got a POD or something in the works as well. I have every intention of getting that, and I will be _proud_ to stick that in amongst the published-by-HERO stuff from way back when. Truly an excellent piece of work, and more than worth the wait. Based on nothing more than this one piece, I'm going to push my own updates right off the shelf and into the bin (I updated a lot of the early chestnuts for 4 and 5e, for use with my newer group), and just use Christopher's. At least, I hope there are more coming! (You know: if you were just wanting to hear from someone who has already read it )
    1 point
  7. Sketchpad

    Some Somber News

    My condolences to her family and all that knew her.
    1 point
  8. Thanks for the kind words and the feedback. I’m glad you find value in the supplement. As for wanting more, the second supplement is well in the works. The notes for playing the builds will be greatly expanded, with an eye on further assisting beginning players. The second supplement will also have some more complex builds than the first. Thanks for the feedback, we will see what we can do to highlight the CHAMPIONS focus of the supplement.
    1 point
  9. I just wanted to give the nod to Christopher (@ Khymeria) regarding The HERO System Book of Templates. This is an excellent book to get people started quickly with character concepts that are very well-known. At 5$, it is great value and I want more of this. The fact that the HERO Designer files are included makes it even more valuable. It might not have been your choice but why name this supplement The HERO System Book of Templates? I believe it makes a disservice to your product and does not convey the flavor, nor the utility value it's due. I believe Champions Heroes: Volume 1 (assuming there could be more) would have been better at illustrating the goal of the supplement.
    1 point
  10. Thank you very much, I am close to finishing another supplement, same idea, but a lot of trickier builds. I hope you enjoy.
    1 point
  11. Awesome idea! I’m going to have to get this!
    1 point
  12. Where would we find the Writers' Guidelines for this?
    1 point
  13. Wow. That took a while. Well done, whoever you were. Very well done, indeed!
    1 point
  14. Sorry, LL, But the same thing that makes you want to pass on it makes it the first true "must have" for me since Lucha HERO. Is there some sort of list I have to get on, or will it be available through the HERO store? Anybody?
    1 point
  15. So is it possible we could get some more clarity on the licensing issue? It would have seem to me that using 6th or CC would have been the portal to boost the presence, relevance and sales of both M&M and Hero.
    1 point
  16. You know - that's a good point Brian. Thank you: I didn't do a good job of explaining that. If we hit the stretch goals, I'm just going to send every backer the appropriate deck or decks, depending on what level they pledged at. (For example, electronic only backers will only get the electronic only files.) I'll do an update and see if I can change the explanations in the "story." Jason Walters, Publisher
    1 point
  17. There won't be room on the cards for human figures, attractive or otherwise. Just lots of text. The stretch goals will include a second "booster" deck filled with more Ability cards, and possibly a Dark Champions deck. We'll see how it goes. If the project does well, I'll think about a Fantasy Hero Deck KS. Jason Walters, Publisher
    1 point
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