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Showing content with the highest reputation since 03/24/2004 in Files

  1. ccastan

    HS6E GM Screen

    Version 1


    This is a GM screen I created using a combination of tables from Champions Complete (mostly), and Hero System 6E Volume 2. I made minor tweaks to some tables because of spacing needs, but otherwise the tables are straight from those sources. The pages are laid out to use in a landscape 11" x 8 1/2" format. I use a four panel vinyl landscape 11" x 8 1/2" screen I bought online. Of course you can also use the tables on a laptop during play. Enjoy!
    12 points
  2. Version 2.6.0


    A 6e multipage HTML export format for Hero Designer In addition to using it as is, a user can also enable the "Notes 5" tab using HD's Campaign Preferences feature, allowing a given character using such a Campaign Preferences ruleset to opt into altered and / or enhanced output when exported using this template. The more prominent options available are: Combat Page: Hit Locations Hit Location notes Range Modifier notes Suppress any of the standard maneuvers that have common Martial equivalents For instance, on
    4 points
  3. Xotl

    Fantasy Hero Primer

    Version 1.4


    This is a quick, simple 28-page introduction to the some of the basics of the Hero System, especially as it applies to Fantasy Hero. It attempts to walk a new player through some of the system's principles, showing off why Fantasy Hero is worth digging into, but without getting bogged down in math or rules minutiae. The intended audience is someone new to Hero, especially those coming to Hero from D&D or other class-based fantasy systems. The reader is walked through the basics of character creation, three character examples, a sample combat, and a few other bits.
    3 points
  4. Version 1.0.0


    A pack of Hero Designer builds and pdf write up of dozens of characters for Western Hero, drawn from books, radio shows, television, and cinema. Useful for your games as examples of builds, pre-mades, or used as NPCs in a game.
    3 points
  5. Version 1.0.4


    This export template will create an XML document of your character. The HERO System Mobile app uses this template: Google Play - https://play.google.com/store/apps/details?id=com.herogmtools App Store - https://itunes.apple.com/us/app/hero-system-mobile/id1352750917?ls=1&mt=8L
    3 points
  6. Version 1.0


    This is an archive Lemming uploaded nearly a decade ago. He's not been on in over a year and since folk have been asking about character outlines. I thought that I would upload some of the ones that I have. Here's what Lemming has to say about this archive: From the ReadMe. ----- 268 different outlines. These were produced mainly from comics by Sam Bell, Don Satow, and myself. Each outline used to live on a page with several other outlines hence the odd numbering scheme. I scanned them in a few years ago and recently seperated the rest, indexed to 1 bit and left the background trans
    3 points
  7. Version 1.0.0


    A player-handout I originally created for 5E and updated for my 6E champions game. It contains commonly-referenced tables and charts along with explanations of how to do basic things like rolling to hit, rolling damage, complementary rolls and so forth.
    3 points
  8. Lord Liaden

    Hero in 2 Pages

    Version 1.0.0


    Created by Bill Keyes, Narf T. Mouse, and Steven S. Long, this PDF summarizes all the Sixth Edition rule mechanics players need to run their characters in a game, on only two pages. It makes an excellent handout to newcomers to Hero System.
    3 points
  9. 1,517 downloads

    The official character sheet from the 6th Edition rulebooks.
    3 points
  10. Version 2.0.0


    A selection of DC and Marvel heroes created in Hero Designer and laid on a simple RTF character sheet with a lot of the technical text edited out to make it simpler to read but also to have a character sheet of a single page (except for Batman. Because he's Batman). The sheet uses Calibri Light font. Section titles are size 10, capitalized. Standard characteristic names are size 9, bold. The rest is size 9 with flavor names in bold-italic. I have never printed it so it might look terrible on paper but it looks nice on the screen. Most characters were built using a combination of the Super HERO
    2 points
  11. Version 1.0.0


    From Bass Reeves to Wyatt Earp, and all points in between, this is a file packed with dozens of real-life gun fighters, lawmen, Native American heroes, and much more. This packet includes a folder full of Hero Designer files as well as a pdf with all the write ups and as a bonus, the details of how the special talents in Western Hero were constructed. GMs can use these as NPCs of history the players encounter and templates for NPCs under different identities. Players can use them as examples of how various types of characters can be built or inspiration for their own character.
    2 points
  12. 123 downloads

    In the 1990s Hero Games published three source books for an official setting for their Champions superhero game. Under the general heading of Champions New Millennium, these books describe a world history, campaign city, and a large number of NPC villains and heroes. Some of the latter resemble characters published under earlier or later editions of Champions, but with their own distinctive interpretations; while others were unique to the New Millennium line. Those books weren't written for Hero System, but another game rule set called Fuzion. However, over the late Nineties and early in t
    2 points
  13. sentry0

    Rule of X Calculator

    Version 1.0.0


    This spreadsheet is my attempt to make a workable 'Rule of X' for my own personal campaign use (and personal edification). I'm sharing it for others to use (or not use) as they see fit. The 'Rule of X' basically states that given a set of input parameters (OCV, Damage Dice, etc.) you should be able to calculate some number to represent a character's combat effectiveness. Read HS62.282 for a more in depth explanation. Personally, I found the official rules vague and hand-wavy so I thought this would be a fun project to take on and see if I could make something interesting. This i
    2 points
  14. 911 downloads

    A large number of low powered heroes (250 Pts; 50 Complications). I created them as I am starting a new game with a number of players who have never played Hero. If you take a look at them please feel free to let me know what you think about them. I feel that they are rather powerful even for low point characters.
    2 points
  15. Version 1.0.0


    The PDF index for the Sixth Edition super-powers compendium book for Champions. Formerly offered for free on the Hero Games website.
    2 points
  16. Doc Democracy



    The EU explained for Science Fiction fans
    2 points
  17. 1,403 downloads

    A three-page PDF introduction to the HERO System. It contains a summary of the basic rules needed to play, and makes a good handout/reference for newcomers to the system.
    2 points
  18. fdw3773

    DC Heroes II

    Version 1.0.0


    Here's the next wave of DC Heroes: Blue Beetle, Captain Atom, Captain Marvel (Billy Batson), Firestorm, Flash (Barry Allen), Green Lantern (Hal Jordan), and Ice. Not all characters have Hero Designer files.
    1 point
  19. Version 1.0.0


    The Westerlands calendar for the year 5000SE. Based on the description and information provided in the Turakian Age sourcebook. I had been looking around for one but in the end created my own. Including: Holy Days and Wyretha (the 6th Holy Day) Moon cycle showing Full & New moons * Months names are colour coded for the seasons. As mentioned on the calendar the Holy Days divide the year into 5 parts. When a year is divided like this a single part is usually referred to as a "Quinary" (plural is Quinaries). I imagine that having these divides in th
    1 point
  20. 112 downloads

    "Le Chat Royale Noir" was founded during the French Resistance and has ties to Savate. It is a quick brutal fighting style intending to dispatch opponents before they can raise the alarm. This was created by my son Jayderic, age 7.
    1 point
  21. Version 1.0.1


    A simple export template for the Hero System 6th Edition Designed to be a clean and minimalistic (relatively) template that prints reasonably well Follows the DRY principle (Don't Repeat Yourself) whenever possible I tried to make the template easy to read and well labelled Heavily influenced by Legendsmiths excellent RTF export templates
    1 point
  22. Version 1.0.0


    Herein, you will find all sorts of things. Many of them are incomplete, stupid, or just too weird to keep in my head any longer. So here you are. A glimpse into my Fantasy HERO campaign. If you like it, remember that it is the work of years, slaved over and pounded upon until it has reached the incomplete state you find it in. If you do not like it, note that I slept a great deal during those years, some if almost certainly while typing.
    1 point
  23. Version 1.0.0


    I recently noticed that the late great Aaron Allston's classic Hero campaign source book, Mythic Greece: The Age of Heroes, is now for sale in PDF form from the Hero Games website store. That book was written for first-edition Fantasy Hero, before all the different iterations of Hero System were unified in Fourth Edition. However, Aaron himself created a document covering not only errata for the book, but Fourth Edition updates to a great many elements from the book: character templates (including the "basic god"), combat maneuvers, weapon and equipment game stats, and Powers as magic spells (
    1 point
  24. Version 1.0.0


    This is a list of vehicle weapons for a Robot Warriors campaign ran via Hero 6.0. Let me know what you think.
    1 point
  25. fdw3773

    DC Heroes

    Version 1.0.0


    Hi, Everyone! Here is the first wave of DC character write-ups that I previously used at the game conventions. They are Aquaman, Batman, Batgirl, Booster Gold, Black Canary, and Huntress. All have the Hero Designer file except Black Canary that was accidentally deleted at one point. Enjoy!
    1 point
  26. Brennall


    Version 1.8


    This is the hero exporter file to transfer your character into the new Tabletop Simulator Hero System Mod. The TTS Mod can be found here .. https://steamcommunity.com/sharedfiles/filedetails/?id=2023781168
    1 point
  27. Version 1.0.0


    The zip file contains a number of generic Fantasy Hero Characters for Hero 6th Edition. They are accessible via HERO Designer. The characters are 175 Points with 50 in Complications. I have not given them Complications or Equipment. Let me know what you think.
    1 point
  28. Version 1.1


    A simplified character sheet that I made for personal use. An example character is included, to show what I used it for. If it's in any way useful, great! I plan on tweaking the layout, as I get a better understanding of what I actually want in front of me during a game If anybody has requests/suggestions, feel free to leave a comment!
    1 point
  29. Gauntlet


    Version 1.0.0


    This is a Fantasy Hero writeup for the D&D Monster "Beholder". It includes both PDF and Hero Designer formats for both the main Beholder body and the Beholder eyestalks.
    1 point
  30. Version 1


    This is a zip of the TIF files used in the book itself.
    1 point
  31. drunkonduty

    Fantasy Hero Basic

    Version 1.1.0


    This is a simplified version of the 6th edition Fantasy HERO Complete rules and is intended for players new to HERO System. It assumes no knowledge of the main rules set, but is playable straight out of the box. To keep things simple this document doesn't use all of the rules as presented in Fantasy HERO Complete, and simplifies others. For example the character creation guidelines use pre-generated templates that can be mixed and matched to create characters. The list of available skills has been reduced, with some skills being rolled into others. It also includes a simple magic
    1 point
  32. Version 1.0.2


    This is a 3 page character sheet I whipped up for HERO 6th Edition. Here is a summary of the pages; Profile - characteristics, movement, senses, points, perks and talents and finally complications. All skills and powers / equipment. Combat profile - vitals tracking, to-hit chart, defenses, combat values, references and maneuvers. Design goals; I wanted a sheet that was more "newb" friendly. So I tried to include the full names of characteristics with abbreviations. I also wanted it to be easier on ink, hence the various watermarks. I also li
    1 point
  33. Version 2.2


    A sheet that prints the background and basic Name fields. include the herologo.jpg file in the same directory as the outputted character sheet for best appearance (BTW any file 150px wide and 67px high will work in the place as herologo.jpg as long as it has that name)
    1 point
  34. Version 1.0.0


    My home-made GM screen for 6e. This is designed to be used with a landscape oriented customizable GM screen (the kind that has pockets for inserts).
    1 point
  35. feralucce

    Gear Catalog

    Version 1.0.0


    This is a simple gear catalog for those of you who are running a gear heavy campaign (Star hero, steam punk and fantasy hero can be gear intensive). It is based on the 6eHTML_UltimateCharacterSheet (Blue) by Division. Enter the gear type in the name field (Pistols, Survival Gear, Spy tech, comms, etc) Create your gear as individual powers. export. Print's well - there is no border. There is no photo slot in this export template. Printing to PDF works VERY WELL
    1 point
  36. Version 1.0.8


    This export template will create a HTML5 mobile app that you can use on your phone/tablet/laptop/PC. I've included a dice roller that is suitable for use in your sessions as a dice replacement...I've ran a session where we used nothing but this app and a pencil and paper and it actually worked out pretty well. In some cases (particularly around calculating damage) it's actually faster than rolling all those dice and calculating BODY, STUN, KB, etc. You can use this on a regular PC it is really meant to be run on a mobile device so I would encourage you to try it out that way. Y
    1 point
  37. 1,383 downloads

    form fillable 6e character sheet (pdf) Not sure who created this but I noticed it was not in the current download section. Enjoy. HM
    1 point
  38. 45 downloads

    Basic description of how I have sought to produce a macro in Roll20 that generates a dropdown of other macros that do manoeuvres in play.
    1 point
  39. tiger

    Guilt Complex


    Article by Dennis Mallonee from Adventurer's Club #4 called The Guilty Complex, great article and help give me an idea for a villain group on a up coming project
    1 point
  40. 211 downloads

    This is the second set of character remakes for 6th edition from the Champions Presents adventure book. Includes a paper miniature page for printout.
    1 point
  41. 142 downloads

    This is a stripped down, simplified character sheet designed for new players. Its meant to have only the most basic info, without costs, modifiers, etc and show the 11+OCV roll for attack maneuvers rather than bonuses. Each section is color coded for easier reference: red for combat, green for characteristics, blue for complications, pink for movement, etc.
    1 point
  42. Version v1


    Champ - Everyman Skills - Modern HERO System Sixth Edition Genre: Champions The Modern Everyman List, which is usable for Champions. Make sure you fill in the Professional and the Area Knowledge items once purchased. Downloads: 730
    1 point
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