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Simon

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Everything posted by Simon

  1. Both Grab and Exert are non-Exclusive bases for the maneuver -- UMA explicitly states that you can have one or more non-Exclusive bases. So the grab/shove is fine, but your STR bonus is going to cost more since you're going over +10 STR total. the first +10 STR would cost 2 points, the second +10 STR would cost 4 points. This would put your total at 7 points for the Maneuver, which is over the 5 point limit -- you'll need to tone that back a bit.
  2. To quote the late, great Trace Adkins: The First Amendment protects you from the government, not from me. I'm going to go on the assumption that the entirety of your post was meant in jest -- don't disillusion me of that.
  3. Having had shingles multiple times, I can pretty strongly state that your reaction was nowhere near as bad I’m planning on going in for my shot on my 50th birthday next year
  4. Just got a Pfizer booster shot....now I wait to see if my reaction is similar to when I got the J&J initially (I had a strong immune response to that one). I'm banking on it being similar, so feeling free to eat and drink as much as I want this afternoon with the expectation that it'll be "free" calories (last time I gained the uncanny ability to throw up food that I hadn't even eaten yet).
  5. No, they cannot. In general, Limitations selected to fulfill Variable Limitations cannot alter (or conflict with) existing/fixed Modifiers on the ability. Another way to think about it (for your new players): if applying Non-Persistent (-1/4) would cause Time Limit to change to an Advantage, then they are adding a net Advantage. They would need to have Variable Advantage at a high enough level to account for the change in Time Limit from -1/4 to its Advantaged value in order to account for this. Lacking this, the points do not work out and Non-Persistent would not be a valid Limitation to apply.
  6. If I'm misunderstanding your question, post a follow-up....that said: Variable Limitations doesn't give you a way around normal Modifier rules: If a Limitation should not or cannot be applied to an ability in its current state then it cannot be used to fulfill the Variable Limitations. You can't apply Costs END to Activate to a Persistent ability, for example. Likewise, Limitations which do not limit the character/ability are not worth any points/value. If the Limitation in question is otherwise rules-legal but does not limit the ability in any appreciable manner, then it would be worth -0 -- it could be applied as part of Variable Limitations, but won't apply to the total that must be met.
  7. My bad -- I misread the view reason text (and misremembered the rule). The note about Persistent/Inherent is there because that's the first "blocker" that Always On is running into -- the ability has an "effective duration" of Constant in your initial post because it costs END. It's a bit of an inconsistency in the 6E rules -- you can apply Persistent to an ability that costs END, but the rule regarding END Usage when unconscious doesn't change, so the actual/effective Duration of the ability remains Constant until the END usage is changed. I don't make the rules...I just code HD to follow them.
  8. edit: disregard...misread the post. see Derek's response for what Always On needs...and my followup for a bit of 6E rules inconsistency (and the reason for your confusion)
  9. Look into AirPop masks -- they have a fantastic sealing mechanism (for me, at least). Expensive, but worth it (IMO) for the protection.
  10. Heavy is the head that wears the fracking crown...
  11. Fuck that shit. Oh...wait...no. Fuck, Covid. That's better.
  12. Simon

    copy 5 => 6

    You can, but I wouldn't recommend it. Not really any different from taking a 5E character and changing the template to 6E -- you can do it, and HD will try its best to convert things over, but there are a number of items that won't switch over cleanly (e.g. Growth).
  13. Based on the screenshot you posted in your contact request, it looks like McAfee is having an issue with Amazon's cloud service/URL...and there's not much we can do about that (AWS being one of the primary/leading cloud services on the market at the moment). The download itself is a simple PDF.
  14. Most likely you've changed your screen configuration at some point and have HD set to remember dialog positions and sizes -- HD is opening the edit Perk dialog and positioning it where it used to be (now offscreen). There are keyboard controls on most systems/OS to move a window, but you're likely going to have a MUCH easier time if you simply delete the appPrefs.xml file before opening HD -- that will reset everything (including dialog positions and sizes).
  15. That's the first part -- also need to see the contents of the trace.log file (shown in the directory listing that you posted)
  16. And it is neither my role nor desire to teach you basic computer skills...and not something that I or DOJ will take on responsibility for. So I would suggest doing some basic research and/or ask a friend for help on how to do a directory listing and how to open a text document (the trace.log file) and copy/paste the contents into a post. For the directory listing, a screenshot of explorer showing the contents of the directory will work just as well as the text-based directory listing itself. For the trace.log file, you can copy/paste the contents into a post or you can post the trace.log file itself as an attachment.
  17. No, I’m not going to jump onto Discord with you. Post a listing of all files in the directory that you have HD6.jar in. While you’re at it, post the contents of the trace.log file from that same directory.
  18. Yeah…post the directory listing that you have HD6.jar in - I’m willing to bet you have a lot of OLD templates stored in there with the same name as the built-in/default templates… That, or you’re trying to load a character that (for whatever reason) was saved with a poorly-designed custom rules template
  19. It's in the Powers list (in all built-in templates) between Telekinesis and Teleportation...
  20. None of those actions will have any impact on the issue. Neither HD nor Java are filtering the drives that are shown - it’s purely a permissions issue
  21. side note: was highly amused that one of the concerns was with people that may argue the mask mandate in the building. My response: we're blacksmiths. We have 2000 degree steel and hammers, there is no argument. Also, if they try to say that they have a medical condition that prevents them from wearing a mask, they definitely should not be in a forge with coal smoke.
  22. Was glad to see that come through -- on a local level, I _just_ managed to get the historic society to say that we're going to require masks at the forge and museum starting tomorrow, so this was good timing.
  23. You can, certainly. You likely installed it for the current user only when putting it on your system, which is fine, it just means that it will go into the Library folder on beneath your user directory. Uninstalling and reinstalling should prompt you to grant permissions to Java when you first run it, so you can give it full drive access that way.
  24. The first image just confirms that HD doesn't have permissions to view your icloud drive (through java). The second image is more worrying -- you'll need to determine where you've installed java in your system so that you can manually add it into the full disk access permissions. It's likely already present under the files and folders section, but you don't get too much insight from that. Look under the Library directory in your user folder to start...
  25. When you start talking about the filesystem (especially networked drives), it's getting into that marvelous gray area between Java and the native OS. There's nothing in HD's code that would limit or filter the drives that you can see (at all)...but you'll likely want to look at the permissions that you're giving to Java within MacOS. I don't like recommending it, but I haven't found a better way on my own systems than giving Java full disk access. Go to Settings -> Security & Privacy -> Privacy tab
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