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Simon

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  1. Like
    Simon got a reaction from HeroGM in Opening a jar file   
    An alternate approach would be to make HD web-accessible (that would allow desktop and mobile clients to use the same app).  Similar effort to above (actually likely to be a bit larger of an effort, but not by a massive amount)...but with the added cost of requiring the setup, maintenance and on-going hosting fees for a moderately custom server.  I personally like this approach a lot more, but the ongoing charges to maintain a server (renting rackspace at an ISP, etc.) creates an on-going financial burden for the company, which I don't think will fly in the current market.  And that's in addition to the need for someone (likely me) to maintain said server, the code, and ensure uptime.  
     
    Long story short (too late): your take under this approach would need to be reduced in order to ensure that I'm reimbursed for my added time and on-going commitment.
  2. Like
    Simon reacted to Derek Hiemforth in Opening a jar file   
    There are not, however, more and more people playing Hero System.
     
    I think it's sometimes easy for us to forget just how small of a niche within a niche we actually are.  I honestly wouldn't be surprised if there was no point at which developing a mobile version of Hero Designer became economically viable, even if every active user of the desktop app also bought a mobile app version.
     
    I mean, I wish it were otherwise; I love the Hero System.  Just trying to keep it real.   
  3. Like
    Simon reacted to Ternaugh in Opening a jar file   
    You would need to be able to run Java (which is different than Javascript). From what I can find on the web, you can't directly run it in the Chrome OS, but it's possible to install Linux in a container and then run Java (which is probably a bit advanced for most users).
     
    https://support.google.com/chromebook/thread/11943362/how-do-i-download-java-and-other-apps-to-my-chromebook-and-open-and-run-the-application-to-install?hl=en
  4. Like
    Simon got a reaction from unclevlad in Coronavirus   
    Certainly true....but that's similar to my field, where you're playing/selling off of FUD (fear, uncertainty, and doubt).  Not really recommended....but that's against an educated/intelligent audience. When dealing with society as a whole, you get into the whole fuzzy/messy side of "what sells."

    There's an interesting game being played between hard science (how you get sick, how the virus spreads, what controls that spread, etc.), politics (what benefits a given political power group), and society (what the masses think/fear/want).  Science evolves and changes far faster than the others....and that's been particularly telling with COVID.

    The current relaxing of mask mandates for vaccinated individuals is a good example of the intersection of those:  science-wise there haven't been many cases traced to outdoor transmission of the virus in non-crowded situations (e.g. outside of concerts, etc.); politics-wise on the US side of things there's been a fundamental shift back towards trusting in the "intelligentsia" and science; society-wise things are slow...but the shift on the political side is directly tied to the societal...and something that you see mirrored in recommendations coming out of entities like the CDC (anti-maskers are not likely to be converted at this point, so you need to go after the "vaccine reluctant"), hence relaxing of mask requirements outdoors -- the risk of contracting the virus outside (when not in a crowd for a prolonged period) is minimal, but the perceived benefit of not needing to mask up is much greater.
  5. Like
    Simon got a reaction from Barton in Champions Complete-related downloads previously in Free Stuff section   
    Found it!  A slight omission in the Rules Maven group (had file
    upload size set to 0).  You should be good to go now.
  6. Like
    Simon reacted to Derek Hiemforth in Champions Complete-related downloads previously in Free Stuff section   
    Excellent; that got it!  Thanks, Dan!
  7. Thanks
    Simon got a reaction from Derek Hiemforth in Champions Complete-related downloads previously in Free Stuff section   
    Found it!  A slight omission in the Rules Maven group (had file
    upload size set to 0).  You should be good to go now.
  8. Like
    Simon got a reaction from Ninja-Bear in Champions Complete-related downloads previously in Free Stuff section   
    Found it!  A slight omission in the Rules Maven group (had file
    upload size set to 0).  You should be good to go now.
  9. Like
    Simon got a reaction from Derek Hiemforth in Champions Complete-related downloads previously in Free Stuff section   
    Have you tried again?
     
    I'm not aware of any persistent issues with uploads to the server, but if it happens repeatedly I can certainly look into it.
    Also: what's the size of the file that's causing the error?
  10. Like
    Simon reacted to Spence in Champions Complete-related downloads previously in Free Stuff section   
    That must have been when Simon had announced that they were going to be migrating to the current website and that a significant amount of the downloads in the old site would probably not make the migration.  I was out of work at the time and so I would download what I could and upload it onto the new system during the short time that both sites were accessible.  It was a LOT of stuff and I don;t think I really made too much of a dent. 
     
    But yes, it is always good to have the files available, especially for players trying to get a better understanding of the system. 
  11. Like
    Simon reacted to Derek Hiemforth in Champions Complete-related downloads previously in Free Stuff section   
    It looks like maybe these went away somewhere along the line, although I see that @Spence apparently re-added the Converting Characters document several years ago.
     
    I still have the others (Animals, Combat Example, Example Characters from Other Genres, and Talent Creation).  Is there any interest in adding these back?
  12. Like
    Simon got a reaction from Barton in Skill: Primary & 2 Secondary   
    There is nothing simple about Enhanced Senses -- they required a LOT of code in HD to work (above and beyond the template definitions).
  13. Like
    Simon got a reaction from Barton in Export base characteristic for skill?   
    <!--ATTRIBUTE_VALUE-->getCharacteristicString<!--/ATTRIBUTE_VALUE-->  
  14. Like
    Simon got a reaction from eepjr24 in Export base characteristic for skill?   
    <!--ATTRIBUTE_VALUE-->getCharacteristicString<!--/ATTRIBUTE_VALUE-->  
  15. Like
    Simon reacted to floorman241 in What is the ideal Java version for usage?   
    "We've replaced this character's normal RKA with Folger's crystals. Let's see if they notice the difference." 
     
    Also, everything is now downloaded, installed, and functional. Thanks for the help.
  16. Thanks
    Simon got a reaction from TremorFang in Character Maxima   
    Characteristic Maxima are defined under Campaign Rules.
  17. Haha
    Simon got a reaction from Ranxerox in Coronavirus   
    "My body is a temple: ancient, crumbling, probably cursed."
  18. Haha
    Simon got a reaction from aylwin13 in Coronavirus   
    "My body is a temple: ancient, crumbling, probably cursed."
  19. Haha
    Simon got a reaction from Chris Goodwin in Coronavirus   
    "My body is a temple: ancient, crumbling, probably cursed."
  20. Like
    Simon got a reaction from Lord Liaden in Coronavirus   
    "My body is a temple: ancient, crumbling, probably cursed."
  21. Haha
    Simon got a reaction from Pariah in Coronavirus   
    "My body is a temple: ancient, crumbling, probably cursed."
  22. Like
    Simon reacted to Hugh Neilson in Partially Limited VPP Control Cost   
    I'll admit I found the discussions related to Power Frameworks tough to parse through (as seen above).  There are two, so if they are not treated the same, there's little point having a general discussion.  "You can also apply this effect to Advantages, Adders, Power Frameworks, and parts of a power. " does not answer the question of how it would be applied to a Power Framework.Simply being able to have partially limited powers as slots is applying the effect to a Power Framework.
     
    You can get the same point cost (maybe out a bit for rounding) using Simon's "two 38 point VPPs" or my "one  50 and one 25 point VPP" model as you'll get with a single 75 point VPP and a partially limited control cost.  And your GM may allow any of the three, disallow all three or modify the pricing.  Whether book-legal, GM permission legal or only legal by GM override, some GMs will allow it in the specific game and others will not.  If they do, it costs the same and plays the same.
     
    I asked whether this can be done in HD, and if so how.  Simon answered that HD does not allow it as I described, because it's at best a questionable interpretation of  some pretty uncertain reading in the rules.  He provided a mechanism for getting the construct in HD at the same point costs.  He answered all the questions.
     
    Whether you agree with his rules interpretation (and disallow the construct entirely) or disagree (and put it in HD as he set out), it will work exactly the same way in play.  Many GMs don't allow VPPs at all, period.
     
    As I don't use HD, I don't often visit this Board, so maybe I misinterpret its purpose.  However, as I understand it, this Board is not about interpreting RAW, or whether any given GM would allow a "GM permission" or "GM override" build, it's about how to get HD to build what you want it to build.  That question is answered, by the SW designer who is also very savvy with the rules.
     
    Thanks for both that answer and your reasoning behind it, Simon.
  23. Like
    Simon got a reaction from Hugh Neilson in Partially Limited VPP Control Cost   
    VPPs are often/frequently handled differently from other Power Frameworks, and there are multiple statements in the rules on VPPs that can be interpreted to indicate that Partially Limiting the VPP itself is not something that should be done (game balance, yadda yadda). There's a reason VPPs have a stop sign.
     
    But it's moot.
     
    If you want to allow a Partially Limited VPP you build it in HD the EXACT SAME WAY you would build any other Partially Limited Power.
  24. Haha
    Simon got a reaction from Lee in Coronavirus   
    "My body is a temple: ancient, crumbling, probably cursed."
  25. Like
    Simon got a reaction from Hugh Neilson in Partially Limited VPP Control Cost   
    Again, make two VPPs as described above - no different from any other Partially Limited Power, assuming your GM allows it.
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