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Simon

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  1. Like
    Simon got a reaction from Barton in Can't build Shields in HD   
    The supplements don't always follow the rules.  

    And DCV won't have access to those Modifiers no matter where you buy it -- they're not valid for Characteristic Powers under the RAW, which is what HD follows.
  2. Like
    Simon got a reaction from Barton in Power based on two rolls   
    Custom Modifier for the second Requires a Skill Roll, since it's not part of the core rules (i.e. the core rules allow only a single instance of Requires a Skill Roll).
  3. Thanks
    Simon got a reaction from HeroGM in 10-23   
    Nothing, really.  I had received a support ticket from someone who was having some trouble launching HD due to class versioning errors, so I made a few tweaks to the compiler settings.
  4. Like
    Simon got a reaction from Lord Liaden in Coronavirus   
    Likely masks would be better modeled as a form of tarbaby damage shield (only vs. virus particles being exhaled)...or a modified force wall...
  5. Like
    Simon got a reaction from Hugh Neilson in HERO System 6th Edition Rules Questions: Heads Up   
    Changed permissions so that only Admins can post answers.  Keeping it as a Q&A forum, since that functionality seems more inline with its purpose.
  6. Like
    Simon reacted to Steve Long in HERO System 6th Edition Rules Questions: Heads Up   
    Dan, please turn that functionality off if you haven't already. I apologize for my delay in responding to Rules questions, but it couldn't be helped and I'm ready to get back to it. Once you change the board to "only I can answer," I will delete all answers posted by others and leave only my own, official, responses to the original questions.
     
    Thanx! And thanx to those who stepped in to try to help. It wasn't necessary, but as always, I deeply appreciate the enthusiasm and helpfulness of Hero fans!
  7. Thanks
    Simon got a reaction from Thia Halmades in Strange paragraph about Dispel   
    It's not ignoring anything.
     
    Take the following: a magic spell that grants the recipient +30 Strength for 1 hour.  Don't worry about the construct except that it is bought as a Power (Characteristics bought as Powers are NOT Characteristics).  The recipient of the spell is trucking right along, feeling great....and is hit with a Suppress, knocking that spell down to just +5 Strength for his remaining 45 minutes.  Sadness occurs.  Even more sadness occurs when he is then hit by a Dispel, eliminating the Strength bonus altogether.
     
    But wait!  That Suppress is going to fade.  As soon as it does (and the total Strength exceeds the amount of Dispel), said spell snaps back into being on our intrepid hero.
  8. Like
    Simon got a reaction from Barton in Strange paragraph about Dispel   
    Replace Suppress with Drain -- apologies.
  9. Like
    Simon got a reaction from Barton in 2-point Skill Level   
    They apply to one and only one Skill, defined at purchase.
     
    As for why not just purchase levels on the Skill, you can...unless you want to apply modifiers of some sort (which is the point to the SL).  Flip the argument on its head for what would happen if you could apply 2 point skill levels to any skill or even a related group of skills -- why would you ever buy levels on the skills themselves?
  10. Like
    Simon got a reaction from BigJackBrass in HERO System 6th Edition Rules Questions: Heads Up   
    Just a quick heads-up for folks:  the rules questions forum has been changed a bit, given Steve's schedule and general lack of time to jump in and answer questions these days.
     
    The forum is now an open question and answer forum.  Threads should stick to similar themes as previously (rules questions pertaining to 6E).  Anyone can respond now...and folks can vote/rate answers.  The highest rated answer is listed first...and the original poster can select a best-answer (which will be pinned to the top of the list).
     
    I'm treating this as something of an experiment for now -- we'll see how it works over time and adjust as needed.
  11. Thanks
    Simon got a reaction from Hugh Neilson in Question about "only in Hero ID"   
    It appears that yes, I can.

    For everyone else:  LEARN TO READ.  The Rules Questions forum is not the place for discussion.  I will start using the infraction system for repeat offenders -- it's not fair to those who want to use the Q&A forum for what it's supposed to be to keep moving questions here when you just can't keep yourself from commenting and discussing rather than answering.
  12. Thanks
    Simon got a reaction from Greywind in Question about "only in Hero ID"   
    It appears that yes, I can.

    For everyone else:  LEARN TO READ.  The Rules Questions forum is not the place for discussion.  I will start using the infraction system for repeat offenders -- it's not fair to those who want to use the Q&A forum for what it's supposed to be to keep moving questions here when you just can't keep yourself from commenting and discussing rather than answering.
  13. Like
    Simon got a reaction from Grailknight in Advantages, Strength, and You   
    Any Area at +1/4 gives you up to 2x2 meter areas (that must be adjacent). You would affect everyone within the defined areas unless you also purchase Selective, which largely negates much of the benefit of AOE attacks (you'd need to roll to hit each selected target at their normal DCV).
     
    1. You are incorrect - a 50 STR character would have a base STR attack of 10DC.  Applying the Advantage to the character's STR would allow them to make that 10DC attack on an area -- that's the point.

    2. You're talking about purchasing AoE: Any Area as a Naked Advantage on the character's STR.  That's fine -- it's a separate Power in that case and is something that they can choose to use (or not). It depends on your concept as to whether Naked Advantage is better or if you should just apply the Advantage to the character's base STR.
     
    3. It would not interact with Martial Arts at all -- applying Advantages (or Limitations) to Martial Arts is not something for the faint of heart to even consider.
  14. Like
    Simon got a reaction from Thia Halmades in Political Discussion Thread (With Rules)   
    OK...it's unlikely that we'll be able to get away without any political discussion taking place in the forums (despite the fact that the forums are for an RPG and there are plenty of other arenas for political discourse) -- so we're going to make a dedicated spot for them to take place.  With rules that will be followed.
     
    Before I get into the rules, a little bit about self-policing.  You guys are a good group.  I'm assuming that, political differences aside, you'd like to keep each other around.  So you're going to be the first level of checks that will take place.  This is the ONLY US political discussion thread that is going to be around.  If you see someone start another thread for politics, or if you see another thread head that direction, it's in your best interest to shut it down quickly.  Once I get wind of it, the thread originator (or poster who diverted the thread) will be moderated or banned from the forums (depending on the nature of the post). No arguments, and no discussions.
     
    No, I'm not going to sticky this thread. No I'm not going to make a general announcement on the rules.  The rules are largely unchanged from the general rules of the forum -- ensuring that others are up to speed and don't unintentionally violate them is on you.  Talk to them before I do.
     
    Now, onto the rules for this thread:
     
    1. I will be monitoring this thread heavily. Email notifications, reading along as time allows, etc. I don't give warnings -- if you fail to follow the rules, you will be moderated or banned outright.  If this bothers you, I would suggest NOT participating in this thread.  Find any of the plethora of other areas of the interwebs for your political discussions.
     
    2. Lies or half-truths which are determined to be intentionally communicated on your part will not be tolerated.  You present the facts. If you're not sure of the facts, then you don't post.  If you want to post something that you saw and agree with, you will want to make sure you do your due diligence and research it first to ensure that you are not passing along lies and/or half-truths which happen to be in line with your political view. 
     
    3. Attacking of other forum members is subject to immediate banning.  Don't like what someone has to say? Great! Post a factually accurate counter point to their argument and make your case.  Discuss the topic, not the poster.
     
    4. This thread is meant to be a place where ADULTS can have a SANE, RATIONAL discussion of politics. Posts which are viewed to be in violation of this concept will not be tolerated.  Yes, this is a very general rule -- use your brain and interpret it to the best of your ability. If you feel that this makes it difficult to know where the "line" is and that you may accidentally cross it, then I would strongly advise that you not come anywhere near the line. If this means that you are uncomfortable posting in this thread for fear of crossing an arbitrary line, I would refer you to rule 1.
  15. Thanks
    Simon got a reaction from Thia Halmades in Question about "only in Hero ID"   
    It appears that yes, I can.

    For everyone else:  LEARN TO READ.  The Rules Questions forum is not the place for discussion.  I will start using the infraction system for repeat offenders -- it's not fair to those who want to use the Q&A forum for what it's supposed to be to keep moving questions here when you just can't keep yourself from commenting and discussing rather than answering.
  16. Thanks
    Simon reacted to Thia Halmades in Question about "only in Hero ID"   
    This is not a discussion thread, it’s a textual answer thread. I respect the conversation, and even want to participate, but please move it to System Discussion forum, rather than the specific rule helpline.
     
    Thank you.
  17. Like
    Simon got a reaction from HeroGM in Advantages, Strength, and You   
    Any Area at +1/4 gives you up to 2x2 meter areas (that must be adjacent). You would affect everyone within the defined areas unless you also purchase Selective, which largely negates much of the benefit of AOE attacks (you'd need to roll to hit each selected target at their normal DCV).
     
    1. You are incorrect - a 50 STR character would have a base STR attack of 10DC.  Applying the Advantage to the character's STR would allow them to make that 10DC attack on an area -- that's the point.

    2. You're talking about purchasing AoE: Any Area as a Naked Advantage on the character's STR.  That's fine -- it's a separate Power in that case and is something that they can choose to use (or not). It depends on your concept as to whether Naked Advantage is better or if you should just apply the Advantage to the character's base STR.
     
    3. It would not interact with Martial Arts at all -- applying Advantages (or Limitations) to Martial Arts is not something for the faint of heart to even consider.
  18. Like
    Simon got a reaction from Thia Halmades in Trigger vs Linked Attack: An Adveantageous Limitation   
    You received a lot of information because you posted a freaking essay. And continue to do so.  Spend some time learning how to concisely and clearly state what you're after if you don't want folks to take sidelines based on the myriad and varied points in your posts.
     
    It's generally to be assumed that you should realize that Trigger is a different Modifier from Linked and intended to represent different things.  You started this by suggesting that Trigger could be more limiting than Linked in certain contrived instances....which indicates a lack of understanding of the difference between the two Modifiers and Trigger in particular...so we spent time on that.

    If you are after a set of gloves that can be charged up such that they emit a large Flash when you strike someone, that's a good case for Trigger.  You set the ability (charge the gloves) and then leave it until such time as you successfully hit someone, at which point you can choose to reset the Trigger if desired. It's appropriately classified as an Advantage for this build.
     
    If you're after something different, then you build from effect.  Define how it works within the mechanics of the system and then take the appropriate Modifiers.  Maybe Trigger, maybe Linked, maybe Damage Shield, maybe some combination of them -- it's all about what you're after, which after multiple pages of text that you've posted is still unclear.
     
     
  19. Like
    Simon got a reaction from dialNforNinja in Trigger vs Linked Attack: An Adveantageous Limitation   
    You're getting frustrated because you're trying to just slap Trigger onto a concept without paying attention to what Trigger is for.
     
    Trigger lets you activate an ability before it is used/fires.  You can lay a trap, set a healing spell that fires when your armor is breached (you take BODY), etc.  It allows the character to spend the time (and END) for an action before the action takes effect (potentially long before).  
     
    If we continue with the example of a Flash that fires when a HtH attack hits, you could do this with a Trigger.  You activate the Flash along with your HtH attack (spending the END for both).  If the HtH attack fails to hit, the Flash is still there and activated (the trap has been set) -- you don't have to reactivate it during your next action/attack (or spend more END for it) - you only have to do that once it actually fires off (takes effect).  If that doesn't mimic the effect you're trying to achieve then Trigger is not the right Advantage.
     
    If you'd like to have the Flash fire off as a separate attack, but only when you're using the HtH attack, you would do this with Linked.  It can't be used without the HtH attack, needs to be activated anytime you want to use it, but also is not bound to a successful hit.
     
    If you're looking for something that automatically affects an opponent when they are struck, you'd be better off working with Damage Shield. If you want it to further be limited to only affecting an opponent when they are struck with a particular HtH attack (rather than anytime they are touched by your character), then you'd also take either Linked or Limited Power (again, whichever most closely matches the specifics of what you're after).
  20. Like
    Simon got a reaction from dialNforNinja in Trigger vs Linked Attack: An Adveantageous Limitation   
    Yes, that's always the case with Linked (though it can be the Greater Power, depending on how Linked is setup). The Limitation comes from the fact that you cannot use the Linked Power without first using the Power that it is Linked to.

    Also note during this that if Power B is linked to Power A and both are Attack Powers, without other Advantages applied to Power B you would pretty much have to state that you're using both before making an Attack Roll -- you don't get to make two Attack Actions.  Which brings us back to Trigger -- you're going to want to read the text for Trigger pretty carefully...and note that it does allow you to make a second Attack Roll in the same phase if necessary.  That's a pretty distinct Advantage right off the bat...and why I mentioned it as an advantage over MPA in my original response.
     
    If you wanted Power B to affect anything that you touched or that touched you without having to make a separate Attack Roll, you'd be talking about a different setup (specifically Damage Shield...and all the Modifiers that entails).
  21. Like
    Simon reacted to Pariah in "Your replies have been merged."   
    Fair enough. Thanks.
  22. Like
    Simon got a reaction from ScottishFox in HERO System 6th Edition Rules Questions: Heads Up   
    Just a quick heads-up for folks:  the rules questions forum has been changed a bit, given Steve's schedule and general lack of time to jump in and answer questions these days.
     
    The forum is now an open question and answer forum.  Threads should stick to similar themes as previously (rules questions pertaining to 6E).  Anyone can respond now...and folks can vote/rate answers.  The highest rated answer is listed first...and the original poster can select a best-answer (which will be pinned to the top of the list).
     
    I'm treating this as something of an experiment for now -- we'll see how it works over time and adjust as needed.
  23. Like
    Simon got a reaction from Duke Bushido in HERO System 6th Edition Rules Questions: Heads Up   
    Just a quick heads-up for folks:  the rules questions forum has been changed a bit, given Steve's schedule and general lack of time to jump in and answer questions these days.
     
    The forum is now an open question and answer forum.  Threads should stick to similar themes as previously (rules questions pertaining to 6E).  Anyone can respond now...and folks can vote/rate answers.  The highest rated answer is listed first...and the original poster can select a best-answer (which will be pinned to the top of the list).
     
    I'm treating this as something of an experiment for now -- we'll see how it works over time and adjust as needed.
  24. Like
    Simon got a reaction from Barton in HERO System 6th Edition Rules Questions: Heads Up   
    Just a quick heads-up for folks:  the rules questions forum has been changed a bit, given Steve's schedule and general lack of time to jump in and answer questions these days.
     
    The forum is now an open question and answer forum.  Threads should stick to similar themes as previously (rules questions pertaining to 6E).  Anyone can respond now...and folks can vote/rate answers.  The highest rated answer is listed first...and the original poster can select a best-answer (which will be pinned to the top of the list).
     
    I'm treating this as something of an experiment for now -- we'll see how it works over time and adjust as needed.
  25. Like
    Simon got a reaction from Barton in Growth for 6e not showing increase stats   
    That’s correct- in 5E Growth was a level-based Power. It changed to discrete increments in 6E (e.g. Large, Giant, etc)
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