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Simon got a reaction from Iuz the Evil in Superhero Cosplayers
Not sure if this counts as superhero cosplay, but cosplay from last Halloween:
I need to work on the rigging for the cuirass and jetpack before I put that thing on again...
Also, a nod to The Wife, who decided to get in on the fun
:
And...The Dog:
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Simon got a reaction from assault in Political Discussion Thread (With Rules)
You can't drink all day if you don't start in the morning.
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Simon got a reaction from Lawnmower Boy in Political Discussion Thread (With Rules)
You can't drink all day if you don't start in the morning.
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Simon got a reaction from Cancer in Political Discussion Thread (With Rules)
You can't drink all day if you don't start in the morning.
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Simon got a reaction from Joe Walsh in Political Discussion Thread (With Rules)
You can't drink all day if you don't start in the morning.
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Simon got a reaction from BarretWallace in Political Discussion Thread (With Rules)
You can't drink all day if you don't start in the morning.
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Simon got a reaction from Pattern Ghost in Damage from Dependence - wouldn't REC mitigate that?
from 6E1 page 419
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Simon reacted to Derek Hiemforth in Trying to find rule that prohibit some powers in Multipower or VPP
6E1 p161 under Special Powers: "Characters can buy Special Powers with all standard Power Modifiers (unless otherwise noted). However, they ordinarily cannot buy them in Power Frameworks without the GM’s permission." (This rule is also found on CC p50 and FHC p60.)
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Simon got a reaction from Hugh Neilson in Damage from Dependence - wouldn't REC mitigate that?
from 6E1 page 419
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Simon got a reaction from Christopher R Taylor in Damage from Dependence - wouldn't REC mitigate that?
from 6E1 page 419
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Simon got a reaction from Jhamin in Damage Negation Doesn't Seem Very Good
You're saying that a chart in the rulebook which literally shows 2DC killing costing 10 points and being either 1/2D6 or 1D6-1 is not clear enough for you?
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Simon got a reaction from Jhamin in Damage Negation Doesn't Seem Very Good
Before things go too far off the rails (too late, I know)...let's inject some facts into things.
1. You're focusing in on issues with granularity in the system. The more you focus on granularity, the worse it gets....kind of the nature of the beast. So no, you don't get to say that "1D6-1 is 10 points, so 3D6-3 should be 30 points" -- as that completely ignores the granularity inherent in the system...and then arbitrarily re-applies it at the end.
2. RAW, which HD follows, is 5 points per DC. 1D6-1 and 1/2 D6 are both 2DC. Why? Because granularity. You can't have partial DC, per RAW. Lacking partial DC, you should be limited to 1 pip (1 DC), 1/2 D6 (2 DC), and 1 D6 (3 DC) for killing damage...but there's that nagging desire for 1D6-1...so you go with rounding in the player's favor and call it 2 DC. What does 2 DC cost? 10 points.
3. APG is not RAW. It expands on RAW. In this particular instance, it specifies optional rules to allow for partial DCs....making 1D6-1 2.5 DC. If 1DC is 5 points, and 2 DC is 10 points, what does 2.5 DC cost? 12 points, when rounding in the player's favor. Dealing with both partial DCs and partial points is not something that anyone wants to deal with, methinks.
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Simon got a reaction from Hugh Neilson in Damage Negation Doesn't Seem Very Good
From Steve Long (way back in 2012):
So, again, the RAW is clear. The deviations you're seeing in the examples are due to Steve's predilection for using some rules from APG in his writeups (though he explicitly did not want those to become cannon and had me keep HD at the RAW of 2 DC = 10 points = 1/2D6, 1D6-1).
It would have been significantly easier to code HD to have 1/2D6 killing = 10 points and 1D6-1 killing = 12 points...but that's not RAW and not what Steve wanted.
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Simon got a reaction from Christopher R Taylor in Damage Negation Doesn't Seem Very Good
Before things go too far off the rails (too late, I know)...let's inject some facts into things.
1. You're focusing in on issues with granularity in the system. The more you focus on granularity, the worse it gets....kind of the nature of the beast. So no, you don't get to say that "1D6-1 is 10 points, so 3D6-3 should be 30 points" -- as that completely ignores the granularity inherent in the system...and then arbitrarily re-applies it at the end.
2. RAW, which HD follows, is 5 points per DC. 1D6-1 and 1/2 D6 are both 2DC. Why? Because granularity. You can't have partial DC, per RAW. Lacking partial DC, you should be limited to 1 pip (1 DC), 1/2 D6 (2 DC), and 1 D6 (3 DC) for killing damage...but there's that nagging desire for 1D6-1...so you go with rounding in the player's favor and call it 2 DC. What does 2 DC cost? 10 points.
3. APG is not RAW. It expands on RAW. In this particular instance, it specifies optional rules to allow for partial DCs....making 1D6-1 2.5 DC. If 1DC is 5 points, and 2 DC is 10 points, what does 2.5 DC cost? 12 points, when rounding in the player's favor. Dealing with both partial DCs and partial points is not something that anyone wants to deal with, methinks.
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Simon got a reaction from Lord Liaden in Damage Negation Doesn't Seem Very Good
Before things go too far off the rails (too late, I know)...let's inject some facts into things.
1. You're focusing in on issues with granularity in the system. The more you focus on granularity, the worse it gets....kind of the nature of the beast. So no, you don't get to say that "1D6-1 is 10 points, so 3D6-3 should be 30 points" -- as that completely ignores the granularity inherent in the system...and then arbitrarily re-applies it at the end.
2. RAW, which HD follows, is 5 points per DC. 1D6-1 and 1/2 D6 are both 2DC. Why? Because granularity. You can't have partial DC, per RAW. Lacking partial DC, you should be limited to 1 pip (1 DC), 1/2 D6 (2 DC), and 1 D6 (3 DC) for killing damage...but there's that nagging desire for 1D6-1...so you go with rounding in the player's favor and call it 2 DC. What does 2 DC cost? 10 points.
3. APG is not RAW. It expands on RAW. In this particular instance, it specifies optional rules to allow for partial DCs....making 1D6-1 2.5 DC. If 1DC is 5 points, and 2 DC is 10 points, what does 2.5 DC cost? 12 points, when rounding in the player's favor. Dealing with both partial DCs and partial points is not something that anyone wants to deal with, methinks.
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Simon got a reaction from drunkonduty in Superhero Cosplayers
Not sure if this counts as superhero cosplay, but cosplay from last Halloween:
I need to work on the rigging for the cuirass and jetpack before I put that thing on again...
Also, a nod to The Wife, who decided to get in on the fun
:
And...The Dog:
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Simon reacted to rjcurrie in Elemental Control
There is a fully searchable PDF (HDDocs.pdf) included with Hero Designer that explains things like this.
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Simon got a reaction from Amorkca in Elemental Control
May want to look under the Power Frameworks menu at the top of the Powers tab.
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Simon got a reaction from Ternaugh in Political Discussion Thread (With Rules)
So far (from what I understand) J6C, DOJ, and Jones' ex-wife are all seeking to attain the phone records....and I don't think there's anything keeping the parents' lawyers from delivering.
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Simon got a reaction from TrickstaPriest in Political Discussion Thread (With Rules)
So far (from what I understand) J6C, DOJ, and Jones' ex-wife are all seeking to attain the phone records....and I don't think there's anything keeping the parents' lawyers from delivering.
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Simon got a reaction from BoloOfEarth in Superhero Cosplayers
Not sure if this counts as superhero cosplay, but cosplay from last Halloween:
I need to work on the rigging for the cuirass and jetpack before I put that thing on again...
Also, a nod to The Wife, who decided to get in on the fun
:
And...The Dog:
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Simon got a reaction from wcw43921 in Superhero Cosplayers
Not sure if this counts as superhero cosplay, but cosplay from last Halloween:
I need to work on the rigging for the cuirass and jetpack before I put that thing on again...
Also, a nod to The Wife, who decided to get in on the fun
:
And...The Dog:
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Simon reacted to HeroGM in Martial Arts: custom NND maneuvers
I think what you're looking for is on pg 49 of HDDocs.pdf (inside your main folder) near the top of the page.
If you change [DAMAGE] to [NNDDC] it should work.
(though personally I've never gotten the Weapon DC to work.