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Mastermind

HERO Member
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    359
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  • Occupation
    Mad Scientist

Mastermind's Achievements

  1. Yup Good luck today and tomorrow! Your +1 after the first game with Perriman.
  2. Me and Ancients in the Finals! Good game Hooters...I only won by a hair and thought I'd lose when Colts scored there at the end
  3. Re: One Last 6E Preview: The Covers! Sorry, I guess I've missed most of this discussion about 6E, but what I've seen is very nice. I do have a quick question. When are these projected to be available and will the player's and gm's books be available at the same time?
  4. Re: A DC Animated-style HeroMachine very cool. is there a link to this program somewhere?
  5. Re: Tuala Morn I just wish more people that we know who game besides my wife and I were into the Celtic Mythos. Anyone playing this right now? How is it going?
  6. Re: A DC Animated-style HeroMachine Are you or have you done the PCs?
  7. Re: Information for HERO/Champions Fans About The Champions Online MMO How does Champions Online plan to compete with the WoW juggernaugt?
  8. Re: X-Men: The Next Generation campaign on Hero Central Do those of us who played against you in HFFL get a free pass? j/k Hopefully, I can come up with a concept and HDC before it gets filled up.
  9. Re: Traveller Hero... What's Next? any word on when the printed versions will arrive? I saw blurb that they were sent from the printer to ComStar. Are they en route to the buyers yet?
  10. Re: Traveller Hero... What's Next? Please...no more deckplan books...or equipment books... need development of the undeveloped...in at least a semi-official capacity. and adventures. the mini-campaign or adventure path model seems to work really well.
  11. Re: Traveller Hero Adventures... Rebelllion Era I like starting out just at the end of CT and pulling the PCs into the "Last War" I did like both CT and c1000 (qlink) also.
  12. Re: Traveller Hero... What's Next? I think that adventures and details about sectors that have not been given before would be the coolest. I do not know if you are confined by the license to any one sector or another, but there are quite a few (Antares comes to mind) that have never really been done. A grand adventure in the Marches or even a short campaign like Psionic Knights from the DGP book would be neat also
  13. Re: Weapon Damage in Traveller Hero LOL. Savinien=N00B I think I have challenges from about 33 to the end. very cool ideas for so many different games.
  14. Re: Weapon Damage in Traveller Hero OK..But why then are Starship based Plasma/Fusion RKAs? I'll have to track down that article though. I remember having to redesign all the Weapons in TNE when I got FF&F. For some reason when you plugged all the numbers using the formulas in that book, they were about one more level up across the board. We stuck with the lethality.
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