Here’s a question for you:
How do you defeat a villain that has abusive Blocking, Deflecting or Reflecting abilities? I’m talking about being effectively invulnerable by always stopping incoming attacks, ranged or hand-to-hand, by turning the rules into a GM-approved pretzel. For example: super high OCV (bonuses to block / deflect), maybe built on a trigger with extra Speed for it, AOE, etc. so the villain can still attack, or protect teammates who can, etc. Just wondering! ?