Jump to content


HERO Member
  • Content Count

  • Joined

  • Last visited

  • Days Won


Trebuchet last won the day on December 14 2005

Trebuchet had the most liked content!


About Trebuchet

  • Rank
    Quintuple Millennial Master
  • Birthday 04/01/1959

Contact Methods

  • Website URL

Profile Information

  • Biography
    I wasn't born in Texas, but I got here as fast as I could.
  • Occupation
    I am a leaf on the wind...
  1. Re: Staggering SPD- 5th Ed. We've Held Actions through Post-12 for decades; so if you can't we've been doing it wrong for years.
  2. Re: 6E Rules changes confirmed so far One weapon having both types is certainly plausible. Why not simply assume the blunt end is a Normal attack and the pointy end is a Killing Attack? The choice of end for the wielder might well depend on the target.
  3. Re: 6E Rules changes confirmed so far Me too. Steve's indexes in 5th Edition were lightyears better than those in all previous editions. I don't imagine 6E's index will be anything but better still.
  4. Re: 6E Rules changes confirmed so far I stand corrected.
  5. Re: 6E Rules changes confirmed so far I don't think Steve ever said that. It was certainly implied, if perhaps not explicitly stated, by some of the anti-COM advocates in the 6E Characteristics thread.
  6. Re: 6E Rules changes confirmed so far I don't dislike all of them by any means. That having been said, I also see few thus revealed changes I like better than 5ER. Nobody in my gaming group is enthused by the changes announced and several actively dislike some announced changes, so I've got no real reason to switch to 6E. As I said during the 6E discussions, Steve Long was his own worst competition. I'll almost certainly buy 6E eventually (at least in PDF), but I'm in no hurry and see almost no chance our group will ever adopt it.
  7. Re: 6E Rules changes confirmed so far Va-va-va-Voom! :bounce:
  8. Re: 6E Rules changes confirmed so far Good point, although I suppose I could be stubborn and declare that those builds should be for illustrative purposes only to calculate pricing. Seems to me Talents get used fairly often as "superpowers" in games or genres that don't allow Powers.
  9. Re: 6E Rules changes confirmed so far Most people don't look at the "build" for Talents at all; they simply buy the Talent - especially if they use Hero Designer which doesn't show the build. I've never liked the fact Talents are "built" with Powers and/or Skills anyway; I've always felt they should be entirely self-contained as unique abilities in their own right. I'd hoped that would be one of the changes in 6E although we don't know if that's the case or not yet.
  10. Re: 6E Rules changes confirmed so far I didn't say it would be a majority. Most players I know don't remember how many Levels they have in something; they remember what the number is. IOW, most players IME know they have 6 rPD, 6 rED from Combat Luck and not that they bought 2 levels in it. Same with Skills: They remember their PC has Climbing 16-, not what their base number was and how many Levels up they bought it from that base.
  11. Re: 6E Rules changes confirmed so far Here's my prediction: Ten years from now, when Comeliness hasn't been an official part of the Hero system for a decade, Hero players are still going to be using numbers to describe their characters' attractiveness. GM: "How much Striking Appearance did you buy for Miss Justice?" Player: "I paid 4 Points, so she has an 18 COM." The numbers may mutate to Olympic-style 1.0 - 10 as guys do rating women ("Man, Angelina Jolie's an 11!"), but relative numerical ratings aren't going to go away. It's a shorthand people understand naturally.
  • Create New...