I started the thread http://www.herogames.com/forums/showthread.php?t=71037 for help with this and in this week's session everything was falling into place to lead to the direction I wanted and then one of the players decided to let her pregnancy related stomach issues take precedence over the game and we left 45 minutes early. My perfectly organized 5 hour wrap up that would have been the next session probably stretches to about 9 hours.
Plot: Heroes are in Germany when Nazi supervillains, possibly troops, and possibly elements of Norse mythology attack their campaign city. The day is December 7, 1941 and it is timed to coincide with Pearl Harbor as a first strike against American supers.
1. Heroes return in the middle of the action
2. The major villain is an avatar of Loki, but all Norse gods other than Freyja have taken the Axis side.
3. The heroes are returned to America from a rescue mission in Poland by Freyja's divine intervention.
4. There is a weaker superhero team getting their clock cleaned. The weaker hero team is the actual gaming group's WOW characters written up as golden age superheroes.
Should feel epic, 7 player group, group is very talented both in roleplaying and strategically, but extremely silly and easily sidetracked. Should be about 8 hours of playing time over two sessions. I have a nice city map of several blocks I can use if needed.
Not that I'm asking you to do my job for me, but when I asked for simple suggestions for speeding up combat I got a treasure trove of ideas that were better than what I had, so I thought I'd let you help me turn lemons into lemonade.