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Trencher

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Posts posted by Trencher

  1. Re: DnD's Spiked Chain

     

    Its true that the attack of opportunity can be a problem in dnd, that is why I dropped the rule that say you get attack of opportunity on the guy that charges you.

    Charge is heroic and cool and should be rewarded in the rules (I give double dam on successful hit) not punished.

  2. Re: DnD's Spiked Chain

     

    The problem I have with the dnd spiked chain is that it does to much damage.

    That is easly fixed though, 1t4 dam in dnd and 1d6 redused pen in hero system.

    A chain is consisting of links that even if spiked would bend off the targets armour.

  3. Re: Glitter Boy for 34 points- is that sick?

     

    Ah' date=' but the GB armor says "half damage from [b']lasers[/b]." The fact that some frequency lasers do go through means that the resistance is not as potent as advertised. In that case, I might be tempted to give the Chromium Finish Damage Reduction an Activation Roll (since it doesn't specify what frequency - does it change? Can I just make a laser of that frequency to begin with?).

    The power to negate the Kronium laser resistant power is in the laser gun that shoots the armour it has nothing to do with the armour itself.

     

    A variable laser would be bought with the variable special effect advantage (only to counteract laser resistant armour -1/2) or something like that.

  4. Re: Bye all

     

    Ah well, at least Fox1 didn't go out with a michaelnenonen-like "I'm leaving, and here's my 40,000 word dissertation (in 3 parts, plus bibliography and copious quotes from Noam Chomsky) on why!"

    I really miss that guy..

    We had a zombie bunny running around here for Frith-knows-how-long and nobody said boo. Now we get one single disembodied head and it's all "run for the hills!" I just don't get you people.

    That is because a zombie bunny is still a bunny..
  5. Re: The Network: Campaign Setting Idea

     

    The campaign premise seems good enough, you should spend more time on developing cool aliens, the command structure of the players is just background material.

    More about aliens! How do they fight, how do they live, what do they want, and what do they want?

    Off course way you gm it is more important than the actual premise look at the premise for signs or the premise for battlefield earth (the aliens not the rest). Think about how you are going to let the players experience the alien presence.

  6. Re: Monsters, Minions, and Marauders: Opinions?

     

    I don't know what you are talking about. MMM is very focused toward a high fantasy setting, and is not so generic in scope. Certain assumptions made in the flavor text -- the nature of hobgoblins comes to mind most readily -- are only applicable to a very specific world, namely the Turakian Age setting.

    What??

    That does not suit the monsters minions and maruder book I have!

     

    :mad:

    (mumble... mumble.... gurps.. mumble..)

  7. Re: A Thread for Random Musings

     

    Strange every time I pressed the space bar the cursor jumped one row down just as it does when you press enter?

    First I thougt that the moderators were messing around but then I tried to twist and bend the keyboard a little back and fourth and then the space bar worked as it should again..

  8. Re: A Thread for Random Musings

     

    An store house for a local babywagon factory caught on fire.

    Black smoke were billowing right above the house.

    The smoke is gone now. But I am going to stay indoors a little while longer.

    First thing I thought was that one of the ships in the tall ship race had caught on fire but that was wrong.

    Good thing I did not die, death by polyester would be kind of lame.

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