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Super Squirrel

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Posts posted by Super Squirrel

  1. From my Post-Apoc Game:

     

    Donnell was sitting in a sniper position in a tree and takes out a Templar holding another player hostage. Another Templar unleashes a full power fire blast on Donnell. The blast destroys the tree Donnell had been sitting in, blasts him through a second tree, and smashes him up against the trunk of a third tree. His left wing and arm are broken and critically scorched. He remains at his landing location for three full turns from the STUN and with the help of another player is able to walk back to the party to which Liana replies, "Do you need healing?"

  2. This is a two fold tread. First and foremost is that it is to serve as a defensive barrier to protect the boards against our newest threat, Pinky!

     

    The other reason is that I am actually looking for ideas for establishing a more dramatic way of handing 'hacking' in a hero game. Kind of like the matrix in Shadowrun but less complex. Basically I want something other than 'security systems' and 'computer programming'. Ideas?

     

    Oh, have some spare acorns but don't eat them. there poisoned

  3. Has anyone actually PLAYED this level on a Fantasy Campaign. I haven't had this much fun on a fantasy game in ages. Character creation is actually much harder. 50 pts to build the entire character. You have to be very careful about what skills and powers to pick.

     

    I have a Lumina Priestess and spent most of my points on having a 10 point Multipower Reserve. I can only read the minds of small children and animals. And we just earned 3 XP. Talk about excitement. It was like winning the lottery getting enough XP to raise a power Telepathy half-a-die and buying a familiarity.

     

    There is much fun to 25/25 campaigns.

  4. I hate to toot my own horn but TOOT TOOT.

     

    I have been running a post-apoc game since October with some *COstolenUGH* ideas from Keith "very forgiving" Curtis. My game features an apocolypse created by wishes. The head antagonist has been doing a nice job of destroying everything and anything he wants to the way he wants it. The players haven't learned this yet but California just sunk. Electricity doesn't work right anymore and you can fire a gun if you don't mind a 13- chance of blowing off your hand in the processes.

     

    http://www.winds.org/~arren/chronicles/index.html

     

    The website, as always, needs an overhaul but it gets the point across nicely.

     

    I think what I like best about this game setting is that the players don't know all the rules. I renamed all of the remaining cities to give the game a foreign feel. Boy of boy if they only knew what was coming next.

  5. Though there is this one that is rather good. Midnight is wearing earplugs because they are facing Sonic, a villain who seems to be capable of mind controlling people. Sil-D isn't but has been hit by a very powerful flash attack.

     

    "Sonic says something but considering how neither of you can hear him it doesn't matter."

  6. Originally posted by MarkusDark

    Not to be a nitpicker here, but I would say that such a power needs GM approval. This power will:

     

    Stop a character from becoming prone.

    Stop any extra damage from a throw or knockback.

    Change location of the character - sometimes people are thrown or knock backed in hopes of putting them into a disadvantageous situation.

    ARGH!!!!! If I wanted GM approval I would ask the GM for approval. I'm asking how to BUILD it. And for the record I am the GM and would like the power built as accurately as possible.

     

    So far I'm looking at it like this:

     

    10" Teleportation, No Relative Velocity, Safe Blind, Fixed Trigger, Continious, Reduced Endurance Cost (0 END)

     

    That is 81 Active Points for a power that allows you to avoid Throws and Knock Back Only.

  7. Would you consider Continious appropriate with Trigger to represent a Trigger that is always in effect. The text encourages a Trigger only being good once and given the nature of the power, I do not feel it deserves a GM approval to be used multiple times with just Trigger.

  8. I'm building a teleporting character. Basically I would like it so that any time she is a victim of knockback or a throw, she can teleport safely to a landing spot of her choice.

     

    Cost is not a problem

     

    How do I build it?

     

    I was thinking that maybe it would be run as a Damage Shield with maybe a No Conscious Control. (Everytime the character is thrown or suffers KB it activates and pay for the Continious, No END, Persistant) Any ideas would be very helpful.

  9. Get 5th Edition. Although your Fantasy Hero rules are only 4th edition, you will be able to get tons of help from people here and I suspect tons more with 5th than you would with 4th.

  10. Just as a side note. The Boston Strangler is one of the biggest and most notorious serial killers out there. There are also a ton of questions about the killer and many people doubt that real killer was caught.

     

    Just food for though.

  11. My Advice: Skip Succor, it will drain your END faster than you want.

     

    I recommend putting the power up with the Limitation (Only when Powered Up). If he is powered up half of the time -1. If it never happens in game -2. It makes it much easier than trying to calculate the costs and effect from Succor.

  12. Originally posted by McCoy

    How about Headquarters? Done the mansion, the school, the undersea and orbital research stations, the hospital, the mall, where have your teams hung out?

    First A.C.T. in Harbour Side City is in a 24 Floor High-Rise Building with 6 Sub-Floors.

     

    Second A.C.T. is in a retrofitted warehouse next to an airport. The floor is fake and used to store the team vehicle.

  13. I'll be honest. I hate votes. They really get down to "pi-" errr who can "uri-" errr, um, "who has the biggest gun" contests. I don't bother with most voting processes. In fact, I probably would have been lazy and not voted for Hero. But in this case it was wrong. This was as wrong as when Buffy's Musical Episode got "accidently" left off the ballot for the Emmy. No special apology or anything. So in this case I made it an acception to go in.

     

    So those people at RPG.net that are whining can waste their time typing as far as I'm concerned. They need to take it up with Origins if they have a problem. Origins, as far as I'm concerned, is the one that cheated the vote system.

  14. GENERAL LAWS OF MASSACHUSETTS

    PART IV.

    CRIMES, PUNISHMENTS AND PROCEEDINGS IN CRIMINAL CASES.

     

    --------------------------------------------------------------------------------

     

    TITLE I.

    CRIMES AND PUNISHMENTS.

     

    --------------------------------------------------------------------------------

     

    CHAPTER 274. FELONIES, ACCESSORIES AND ATTEMPTS TO COMMIT CRIMES.

     

    Chapter 274: Section 1. Felonies and misdemeanors.

     

    Section 1. A crime punishable by death or imprisonment in the state prison is a felony. All other crimes are misdemeanors.

     

    and this:

     

    PART IV.

    CRIMES, PUNISHMENTS AND PROCEEDINGS IN CRIMINAL CASES.

     

    --------------------------------------------------------------------------------

     

    TITLE II.

    PROCEEDINGS IN CRIMINAL CASES.

    CHAPTER 279. JUDGMENT AND EXECUTION.

     

    Chapter 279: Section 71. Review of sentence of death.

     

    Section 71. In addition to review of the entire case pursuant to section thirty-three E of chapter two hundred and seventy-eight, the supreme judicial court shall review the sentence of death imposed pursuant to sections sixty-eight, sixty-nine and seventy of chapter two hundred and seventy-nine. If the supreme judicial court determines that (1) the sentence of death was imposed under the influence of passion, prejudice or any other arbitrary factor or (2) the evidence does not support the jury's finding of a statutory aggravating circumstance or statutory aggravating circumstances as defined in section sixty-nine or (3) the evidence does not support the jury's finding that the statutory aggravating circumstance or statutory aggravating circumstances defined in section sixty-nine outweigh the statutory or other mitigating circumstance or statutory or other mitigating circumstances or (4) the sentence of death is excessive or disproportionate to the penalty imposed in other similar cases of one or more jurisdictions legally authorized to impose said penalty of death, with the greater weight of such comparison to be given to similar Massachusetts cases in which the death penalty will have been imposed, with due consideration of both those cases in which a sentence of life imprisonment was imposed and those cases in which a sentence of death was imposed, or in the event that the court determines any or all of the four factors as enumerated in this section exist, the court shall (1) reverse the sentence of death and remand for a new presentence hearing pursuant to section sixty-eight of chapter two hundred and seventy-nine, or (2) reverse the sentence of death and remand to the superior court department of the trial court for sentence of imprisonment in the state prison for life. The court shall also have the authority to affirm the sentence of death.

     

    Can you tell I got bored one night and read the laws of the state? :D

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